Video Game Development
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Indie Games: From Dream to Delivery
- By: Don L. Daglow
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Unabridged
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Overall6
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Performance6
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Story6
A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy® Winning Neverwinter Nights™ Honors for Don Daglow's From Dream to Delivery books: Winner, 2019 Independent Press Book Awards Winner, Kirkus Top 100 Indie Books of 2019 Finalist, 2020 Top Shelf Book Awards Finalist, Foreword INDIES Book of the Year Awards Finalist, National Indie Excellence Awards Finalist, Next Generation Indie Book Awards Finalist, Book Excellence Awards "Don Daglow has survived 40+ years creating games and always retained his positive attitude. Learn from the master." – Jeff Braun, ...
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Poor audio adaptation
- By John Bales on 01-11-26
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Indie Games: From Dream to Delivery
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Release date: 03-12-25
- Language: English
- A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy Winning Neverwinter Nights Honors for Don Daglow's From ...
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Please try again$9.99 or free with 30-day trial
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Gamedev
- 10 Steps to Making Your First Game Successful
- By: Wlad Marhulets
- Narrated by: Yong Yea
- Length: 6 hrs
- Unabridged
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Overall179
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Performance156
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Story155
The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.
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The bible of modern game development.
- By Jason Parks on 11-12-20
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Gamedev
- 10 Steps to Making Your First Game Successful
- Narrated by: Yong Yea
- Length: 6 hrs
- Release date: 09-22-20
- Language: English
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If you know nothing about game development, you're basically me before I started working on my first game, DARQ. This book is for beginners and assumes no knowledge of game development on the listener's part....
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Overall81
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Performance68
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Story67
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Do you like quotes?
- By Reaver on 04-05-24
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 12-17-21
- Language: English
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension....
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Unabridged
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Overall5,919
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Performance5,282
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Story5,274
Blood, Sweat, and Pixels has descriptive copy which is not yet available from the Publisher...
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Behind the Scenes
- By SAMA on 11-27-17
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Release date: 09-05-17
- Language: English
- Blood, Sweat, and Pixels has descriptive copy which is not yet available from the Publisher...
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- By: Walt Williams
- Narrated by: Kevin T. Collins
- Length: 9 hrs and 37 mins
- Unabridged
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Overall193
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Performance179
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Story179
When his satirical musings in a college newspaper got him discharged from the Air Force, it became clear to Walt Williams that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry - Bioshock, Civilization, Borderlands, and Mafia, among others. Williams pulls back the curtain on an astonishingly profitable industry that has put its stamp on pop culture and yet is little known to those outside its walls.
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it's a bad autobiography not what the title says
- By Chelsea on 11-22-17
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Significant Zero
- Heroes, Villains, and the Fight for Art and Soul in Video Games
- Narrated by: Kevin T. Collins
- Length: 9 hrs and 37 mins
- Release date: 09-19-17
- Language: English
- Walt Williams knew that his destiny in life was to be a writer - he just never thought he'd end up writing video games, let alone working on some of the most successful franchises in the industry....
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Mastering The Game
- What Video Games Can Teach Us About Success In Life
- By: Jon Harrison
- Narrated by: Virtual Voice
- Length: 6 hrs and 11 mins
- Unabridged
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Overall0
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Performance0
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Story0
Can video games be used to teach personal and business success lessons? Mastering The Game: What Video Games Can Teach Us About Success In Life takes a look at how the same habits and principles that lead to success when playing video games can be applied to personal and business success. Principles are ideas that are truly timeless, and remain true independent of context, culture or time period. So what are the principles embedded in the most popular video games? Surprisingly, the list strongly resembles the most in demand traits for the workplace. • Adaptability & Managing Change • ...
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Mastering The Game
- What Video Games Can Teach Us About Success In Life
- Narrated by: Virtual Voice
- Length: 6 hrs and 11 mins
- Release date: 04-03-25
- Language: English
- Can video games be used to teach personal and business success lessons? Mastering The Game: What Video Games Can Teach Us About Success In Life ...
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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Overall99
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Performance82
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Story82
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Nice but shallow
- By Amazon Customer on 01-14-22
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 01-26-21
- Language: English
- UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Level Up Addiction
- Crafting Irresistible Game Loops
- By: Pixel Protagonist
- Narrated by: Virtual Voice
- Length: 7 hrs and 31 mins
- Unabridged
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Overall0
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Performance0
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Story0
Unlock the secrets of addictive game design with "Level Up Addiction: Crafting Irresistible Game Loops." This comprehensive guide explores the art of creating captivating game loops that keep players coming back for more. Our book takes you behind the scenes of successful video games, unraveling the psychological tricks and techniques that make players click 'continue.' From the perfect reward systems to the most engaging progression mechanics, 'Level Up Addiction' is your blueprint to crafting immersive gaming experiences. 🔸 Discover the science behind player motivation and engagement. ...
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Level Up Addiction
- Crafting Irresistible Game Loops
- Narrated by: Virtual Voice
- Length: 7 hrs and 31 mins
- Release date: 01-08-25
- Language: English
- Unlock the secrets of addictive game design with "Level Up Addiction: Crafting Irresistible Game Loops." This comprehensive guide explores the art ...
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Super Mario
- How Nintendo Conquered America
- By: Jeff Ryan
- Narrated by: Ray Porter
- Length: 8 hrs and 20 mins
- Unabridged
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Overall3,689
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Performance3,330
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Story3,319
Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. The saga of Mario, the portly plumber who became the most successful franchise in the history of gaming, has plot twists worthy of a video game. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market.
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Not Exciting
- By TM on 08-18-14
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Super Mario
- How Nintendo Conquered America
- Narrated by: Ray Porter
- Length: 8 hrs and 20 mins
- Release date: 08-04-11
- Language: English
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Nintendo has continually set the standard for video game innovation in America, starting in 1981 with a plucky hero who jumped over barrels to save a girl from an ape. Jeff Ryan shares the story of how this quintessentially Japanese company found success in the American market
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Please try again$19.52 or free with 30-day trial
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The Confidence Gap
- A Guide to Overcoming Fear and Self-Doubt
- By: Russ Harris, Steven Hayes PhD - foreword
- Narrated by: Graeme Malcolm
- Length: 7 hrs and 39 mins
- Unabridged
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Overall6,481
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Performance5,524
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Story5,476
Russ Harris offers a surprising solution to low self-confidence, shyness, and insecurity: Rather than trying to "get over" our fears, he says, the secret is to form a new and wiser relationship with them. Paradoxically, it's only when we stop struggling against our fearfulness that we begin to find lasting freedom from it.
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The One Book for Overcoming Anxiety
- By Joel Smith on 01-11-16
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The Confidence Gap
- A Guide to Overcoming Fear and Self-Doubt
- Narrated by: Graeme Malcolm
- Length: 7 hrs and 39 mins
- Release date: 12-09-14
- Language: English
- Russ Harris offers a surprising solution to low self-confidence, shyness, and insecurity....
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Overall30
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Performance30
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Story30
Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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Get Your Game On!
- By Anne G. on 02-12-25
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 02-14-24
- Language: English
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Create your very first video game without any prior coding experience!
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The Role of a Great Game Designer
- By: Richard Carrillo
- Narrated by: Virtual Voice
- Length: 5 hrs and 32 mins
- Unabridged
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Overall2
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Performance2
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Story2
Your guide to being a better Game Designer! (or to become one) This book is for game designers of all experience levels and also for the teams, developers, and support staff they work with. It showcases the reality of what game designers actually do (or should be doing) and sheds light on some widespread misconceptions of the job. This is an easy-to-read, practical guide for the following people: Game Designers: Understand what Game Designers really own and the skills required to be successful. Anyone can design games but not everyone is a Game Designer. What distinguishes those two is the ...
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Amazing book! But monotonously narrated.
- By Adan on 06-28-25
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The Role of a Great Game Designer
- Narrated by: Virtual Voice
- Length: 5 hrs and 32 mins
- Release date: 04-10-25
- Language: English
- Your guide to being a better Game Designer! (or to become one) This book is for game designers of all experience levels and also for the teams, ...
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Unfu*k Yourself
- Get Out of Your Head and into Your Life
- By: Gary John Bishop
- Narrated by: Gary John Bishop
- Length: 3 hrs and 24 mins
- Unabridged
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Overall87,606
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Performance74,317
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Story73,599
New York Times Bestseller Joining the ranks of The Life-Changing Magic of Not Giving a F*ck, The Subtle Art of Not Giving a F*ck, You Are a Badass, and F*ck Feelings comes this refreshing, BS-free, self-empowerment guide that offers an honest, no-nonsense, tough-love approach to help you move...
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Now I'm F'd for sure!
- By Kerry Strong on 08-24-17
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Unfu*k Yourself
- Get Out of Your Head and into Your Life
- Narrated by: Gary John Bishop
- Series: Unfu*k Yourself
- Length: 3 hrs and 24 mins
- Release date: 08-01-17
- Language: English
- New York Times Bestseller Joining the ranks of The Life-Changing Magic of Not Giving a F*ck, The Subtle Art of Not Giving a F*ck, You Are a Badass, and F*ck Feelings comes this refreshing, BS-free, self-empowerment guide that offers an honest, no-nonsense, tough-love approach to help you move...
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Regular price: $16.19
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Long Term Game
- How to Build a Video Games Company
- By: Joakim Achrén
- Narrated by: Keith O’Brien
- Length: 4 hrs and 9 mins
- Unabridged
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Overall14
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Performance11
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Story11
Building a games company is usually thought to be by trial and error. But in the real world, this isn’t an effective way. It causes lots of misery and needless pain for entrepreneurs, who all go through the same mistakes. They are all suffering from failures that are so common for gaming startups. This book was created so that gaming entrepreneurs would have a resource - a guiding manual for finding clarity in their quest to build a games company.
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A business course could have taught you the same principles.
- By PeaTeaSix on 01-07-26
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Long Term Game
- How to Build a Video Games Company
- Narrated by: Keith O’Brien
- Length: 4 hrs and 9 mins
- Release date: 05-08-20
- Language: English
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Building a games company is usually thought to be by trial and error. But in the real world, this isn’t an effective way. It causes lots of misery and needless pain for entrepreneurs, who all go through the same mistakes....
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Indie Game Development
- A Step-by-Step Guide to Creating and Releasing Your Own Game
- By: Barrett Williams, ChatGPT ChatGPT
- Narrated by: Virtual Voice
- Length: 3 hrs and 28 mins
- Unabridged
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Overall3
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Performance3
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Story3
Immerse yourself into the world of indie game development with our new eBook, "Indie Game Development"! Explore a complete universe brimming with potential, from the inception of ideas to the final satisfactory moment of launching your own game. In the insightful first chapter, learn about this exciting realm, where storytelling and design unite, flourishing into an immersive player experience. Discover the importance of indie games and the freedom they provide to their creators. Navigate through the endless possibilities and challenges that await in this artistic and innovative digital ...
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I regret paying money for this,
- By Vincent Pascoe on 10-09-25
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Indie Game Development
- A Step-by-Step Guide to Creating and Releasing Your Own Game
- Narrated by: Virtual Voice
- Length: 3 hrs and 28 mins
- Release date: 04-21-24
- Language: English
- Immerse yourself into the world of indie game development with our new eBook, "Indie Game Development"! Explore a complete universe brimming with ...
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall10
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Performance7
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Story7
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Great read and listen
- By Esmeralda Camara on 12-22-25
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 01-26-24
- Language: English
-
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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The Twelve Steps for Digital Gaming Addiction
- An Effective Solution for Gaming Disorder
- By: James Sugel
- Narrated by: Virtual Voice
- Length: 3 hrs and 38 mins
- Unabridged
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Overall0
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Performance0
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Story0
A Spiritual Path to Responsible Use of Digital Gaming. “If you suffer from digital gaming addiction, I strongly encourage you to use this book as your road map to get you back to the real world.” -- Michael Stelzner, Founder of Social Media Examiner.An effective solution to the challenge of Digital Gaming Addiction (aka Video Game Addiction) based on the rich and successful tradition of the Twelve Steps. Addiction to Digital Gaming is a troubling phenomenon that has burst upon society with alarming speed. Many people crave the use of Digital Games in a strikingly similar way to any ...
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The Twelve Steps for Digital Gaming Addiction
- An Effective Solution for Gaming Disorder
- Narrated by: Virtual Voice
- Length: 3 hrs and 38 mins
- Release date: 04-10-25
- Language: English
- A Spiritual Path to Responsible Use of Digital Gaming. “If you suffer from digital gaming addiction, I strongly encourage you to use this book as...
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Overall1,374
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Performance1,186
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Story1,183
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Audio Quality is Inconsistent
- By Amazon Customer on 09-14-21
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Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 05-18-21
- Language: English
- From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Regular price: $22.49
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Game Drama
- Retro Consoles, Games & The People Who Made Them Matter
- By: G. J. Jackson
- Narrated by: Virtual Voice
- Length: 6 hrs and 34 mins
- Unabridged
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Overall2
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Performance2
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Story2
Game Drama: Retro Consoles, Games & The People Who Made Them Matter is a deep, narrative-driven exploration of the era when video games stopped being simple entertainment and started becoming cultural milestones. This book is not a surface-level nostalgia trip. It is a carefully researched, thoughtfully written examination of the games, systems, and creators that reshaped how an entire generation experienced interactive media. Spanning iconic hardware like the Super Nintendo and the original PlayStation, landmark titles such as Final Fantasy VII, Metal Gear Solid, Resident Evil 4, Silent ...
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Game Drama
- Retro Consoles, Games & The People Who Made Them Matter
- Narrated by: Virtual Voice
- Length: 6 hrs and 34 mins
- Release date: 12-14-25
- Language: English
- Game Drama: Retro Consoles, Games & The People Who Made Them Matter is a deep, narrative-driven exploration of the era when video games stopped ...
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Bioshock: Rapture
- Bioshock, Book 1
- By: John Shirley
- Narrated by: Jeffrey Kafer
- Length: 12 hrs and 21 mins
- Unabridged
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Overall2,740
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Performance2,474
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Story2,472
It was the end of World War II. FDR's New Deal had redefined American politics. Taxes were at an all-time high. The bombing of Hiroshima and Nagasaki had created a fear of total annihilation. The rise of secret government agencies and sanctions on business had many watching their backs. America's sense of freedom was diminishing... and many were desperate to take that freedom back.
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YAAY! Finally . . . Wait, What!?
- By Jason on 06-29-12
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Bioshock: Rapture
- Bioshock, Book 1
- Narrated by: Jeffrey Kafer
- Length: 12 hrs and 21 mins
- Release date: 06-25-12
- Language: English
- It was the end of World War II. America's sense of freedom was diminishing - and many were desperate to take that freedom back....
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