Gamedev Audiobook By Wlad Marhulets cover art

Gamedev

10 Steps to Making Your First Game Successful

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Gamedev

By: Wlad Marhulets
Narrated by: Yong Yea
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Buy for $19.95

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If you know nothing about game development, you're basically me before I started working on my first game, DARQ. This book is for beginners and assumes no knowledge of game development on the listener's part.

As a first-time developer with no prior experience in coding, modeling, texturing, animation, game design, etc., I managed to launch DARQ to both commercial success and critical acclaim. With zero dollars spent on marketing, it was featured in major media outlets, such as IGN, Kotaku, PC Gamer, GameSpot, Forbes, and hundreds of others. DARQ won numerous awards, such as The Best Game of the MIX/PAX, and received a user rating of nine out of 10. DARQ was in the top 50 of the most wish-listed games on Steam before launch. It made it to the "Top Selling", "New and Popular", and "Featured and Recommended" tabs on Steam. Ultimately, DARQ became the number 42 Most Shared PC Video Game of 2019 (Metacritic).

In this book, I describe how I did it. If you're an aspiring developer wanting to make a living from making games, this book is for you.

The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.

©2020 Wlad Marhulets (P)2020 Wlad Marhulets
Oral Health Inspiring Game Development
Comprehensive Guidance • Valuable Insights • Stellar Narration • Practical Advice • Inspiring Content • Pleasant Voice

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The author does 3 things that to me really stood out:
1. Stressed the hard-work required and doesn’t try to sugar-coat anything or provide any quick hacks to make a game.
2. Gives several examples of what he could have done differently in his process and the lessons learned.
3. Acknowledged in some cases how he was lucky, but was also very humble in discussing the hardships he faced growing up. It was very refreshing and personable.

This book was very informative and inspiring.

Enjoyed from beginning to end

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loved it. Very interesting and practical. I would highly recommend it. There's a lot more than 10 steps to creating a game, and this book hit every possible subject you can image

great book

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I think this book would be very helpful not only for game developers but for project managers, product managers, delivery managers, etc.

The step by step tour of the game development

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I was looking for a book to get a good overview of what it's like and how to create a video game, and I have to say I couldn't possibly be more satisfied with my purchase. The book covers all aspects, from technical to creative, from marketing and business, without ever feeling too long or too short. I feel like the title doesn't give it justice, so don't let it fool you, this book is the indie developer's Bible. Props to the narrator as well, very pleasant to listen to and spotless performance.

Fantastic

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This book includes an overview (or maybe more a framework) of how an indie dev might go about producing and marketing their first game. It's incredibly clear and feels comprehensive.

It also includes Wlad's own personal story, and how he eventually came to create Darq. It was surprising, but inspiring. Kind of makes you feel like you can accomplish anything.

I'm grateful for this book, and I'll be hanging onto it for reference as I put together my first game.

Recommended if you're building a game, definitely.

Awesome resource for a first time indie dev

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