Game Development
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The Art of Game Design
- A Book of Lenses, 3rd Edition
- By: Jesse Schell
- Narrated by: Ray Greenley
- Length: 21 hrs and 29 mins
- Unabridged
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Overall3
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Performance3
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Story3
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also...
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Best Game Design Book Ever
- By tom hodges on 08-27-26
Preview -
The Art of Game Design
- A Book of Lenses, 3rd Edition
- Narrated by: Ray Greenley
- Length: 21 hrs and 29 mins
- Release date: 07-28-26
- Language: English
- The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also...
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Please try again$32.20 or free with 30-day trial
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Indie Games: From Dream to Delivery
- By: Don L. Daglow
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Unabridged
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Overall8
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Performance8
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Story8
A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy® Winning Neverwinter Nights™ Honors for Don Daglow's From Dream to Delivery books: Winner, 2019 Independent Press Book Awards Winner, Kirkus Top 100 Indie Books of 2019 Finalist, 2020 Top Shelf Book Awards Finalist, Foreword INDIES Book of the Year Awards Finalist, National Indie Excellence Awards Finalist, Next Generation Indie Book Awards Finalist, Book Excellence Awards "Don Daglow has survived 40+ years creating games and always retained his positive attitude. Learn from the master." – Jeff Braun, ...
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AI-genned voiceover ruined it
- By Travis on 10-23-25
Virtual Voice Sample -
Indie Games: From Dream to Delivery
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Release date: 03-12-25
- Language: English
- A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy Winning Neverwinter Nights Honors for Don Daglow's From ...
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Please try again$9.99 or free with 30-day trial
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Unabridged
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Overall5,979
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Performance5,324
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Story5,316
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason...
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Behind the Scenes
- By SAMA on 11-27-17
Preview -
Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Release date: 09-05-17
- Language: English
- Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason...
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Please try again$23.39 or free with 30-day trial
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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Overall100
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Performance83
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Story83
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Nice but shallow
- By Amazon Customer on 01-14-22
Preview -
Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 01-26-21
- Language: English
- UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Please try again$15.75 or free with 30-day trial
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Overall92
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Performance76
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Story75
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Do you like quotes?
- By Reaver on 04-05-24
Preview -
Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 12-17-21
- Language: English
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension....
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Narrative Design for Indie Developers
- How Adventure Games Teach Story-Driven Game Design
- By: Morgan Hayes
- Narrated by: Virtual Voice
- Length: 4 hrs and 59 mins
- Unabridged
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Overall0
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Performance0
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Story0
Great game stories don't come from big budgets. They come from good systems. The classic LucasArts adventures - The Secret of Monkey Island, Grim Fandango, Day of the Tentacle - built worlds players still quote decades later. They did it on floppy disks, at 320×200 resolution, with no voice budget and no cinematic engine. Their advantage wasn't money. It was design discipline: story and mechanics fused so tightly you couldn't separate them. Modern indie developers work under the same kind of constraints those teams did - small crews, tight budgets, no time. This book argues that's an ...
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Narrative Design for Indie Developers
- How Adventure Games Teach Story-Driven Game Design
- Narrated by: Virtual Voice
- Length: 4 hrs and 59 mins
- Release date: 06-01-26
- Language: English
- Great game stories don't come from big budgets. They come from good systems. The classic LucasArts adventures - The Secret of Monkey Island, Grim ...
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Please try again$7.99 or free with 30-day trial
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Level Up Addiction
- Crafting Irresistible Game Loops
- By: Pixel Protagonist
- Narrated by: Virtual Voice
- Length: 7 hrs and 31 mins
- Unabridged
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Overall0
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Performance0
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Story0
Unlock the secrets of addictive game design with "Level Up Addiction: Crafting Irresistible Game Loops." This comprehensive guide explores the art of creating captivating game loops that keep players coming back for more. Our book takes you behind the scenes of successful video games, unraveling the psychological tricks and techniques that make players click 'continue.' From the perfect reward systems to the most engaging progression mechanics, 'Level Up Addiction' is your blueprint to crafting immersive gaming experiences. 🔸 Discover the science behind player motivation and engagement. ...
Virtual Voice Sample -
Level Up Addiction
- Crafting Irresistible Game Loops
- Narrated by: Virtual Voice
- Length: 7 hrs and 31 mins
- Release date: 01-08-25
- Language: English
- Unlock the secrets of addictive game design with "Level Up Addiction: Crafting Irresistible Game Loops." This comprehensive guide explores the art ...
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Please try again$5.99 or free with 30-day trial
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Up Down Up
- Why Some Game Companies Succeed, While Others Fail
- By: Kim Nordström
- Narrated by: Nick Button-Brown
- Length: 10 hrs and 31 mins
- Unabridged
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Overall8
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Performance8
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Story8
Ever wonder why some game companies succeed while others fail? This book explains why. Game industry veteran Kim Nordström spent two years interviewing over 100 of the industry's most successful founders, CEOs, and leaders, about lessons learned and wisdom gained from their biggest wins and most disastrous failures.
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Performance
- By aliyu on 05-26-25
Preview -
Up Down Up
- Why Some Game Companies Succeed, While Others Fail
- Narrated by: Nick Button-Brown
- Length: 10 hrs and 31 mins
- Release date: 12-06-24
- Language: English
- Ever wonder why some game companies succeed while others fail? This book explains why. Game industry veteran Kim Nordström spent two years interviewing over 100 of the industry's most successful founders, CEOs, and leaders, about lessons learned and wisdom gained from their biggest wins and...
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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Overall13
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Performance10
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Story10
The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Good book. Great Narration
- By kellen on 02-19-25
Preview -
The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 04-28-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Overall1,399
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Performance1,205
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Story1,202
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Audio Quality is Inconsistent
- By Amazon Customer on 09-14-21
Preview -
Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 05-18-21
- Language: English
- From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Please try again$23.61 or free with 30-day trial
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall13
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Performance9
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Story9
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Misleading title
- By Mel on 04-17-25
Preview -
How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 01-26-24
- Language: English
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Please try again$11.64 or free with 30-day trial
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The Game
- Penetrating the Secret Society of Pickup Artists
- By: Neil Strauss
- Narrated by: Neil Strauss
- Length: 9 hrs and 27 mins
- Abridged
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Overall8,544
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Performance7,101
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Story7,109
Nearly every major city in the world has them: hidden underground seduction lairs where men gather to trade the most devastatingly effective techniques ever invented to seduce women. This is not fiction. For two years, bestselling author Neil Strauss lived among these men. Using the pseudonym...
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Won't up your Game, but better than reality TV
- By David on 06-07-15
Preview -
The Game
- Penetrating the Secret Society of Pickup Artists
- Narrated by: Neil Strauss
- Length: 9 hrs and 27 mins
- Release date: 06-16-09
- Language: English
- Nearly every major city in the world has them: hidden underground seduction lairs where men gather to trade the most devastatingly effective techniques ever invented to seduce women. This is not fiction. For two years, bestselling author Neil Strauss lived among these men. Using the pseudonym...
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Please try again$26.09 or free with 30-day trial
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Gamedev
- 10 Steps to Making Your First Game Successful
- By: Wlad Marhulets
- Narrated by: Yong Yea
- Length: 6 hrs
- Unabridged
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Overall183
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Performance160
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Story159
The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.
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The bible of modern game development.
- By Jason Parks on 11-12-20
Preview -
Gamedev
- 10 Steps to Making Your First Game Successful
- Narrated by: Yong Yea
- Length: 6 hrs
- Release date: 09-22-20
- Language: English
- If you know nothing about game development, you're basically me before I started working on my first game, DARQ. This book is for beginners and assumes no knowledge of game development on the listener's part. As a first-time developer with no prior experience in coding, modeling, texturing...
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Please try again$17.01 or free with 30-day trial
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Overall53
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Performance52
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Story52
Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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f**k unity
- By Anonymous on 04-01-25
Preview -
Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 11-08-22
- Language: English
- Are you a beginner who’d like to know how to program video games? Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? If your answer is yes to any of these questions, you’ve got to listen to...
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Dark Seduction and Persuasion Tactics
- The Simplified Guide of Charismatic Experts of Deception. Using IQ, Influence, and Unstoppable Charm in the Craft of Covert Persuasion and Mind Games
- By: Rex Thornevale
- Narrated by: Kenneth Managh
- Length: 5 hrs and 39 mins
- Unabridged
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Overall299
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Performance3
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Story3
Unlock the hidden art of influence with this simplified guide to dark seduction and persuasion. Discover how charisma, intelligence, and covert tactics shape decisions, create attraction, and control outcomes—all while learning how to protect yourself from manipulation.
Preview -
Dark Seduction and Persuasion Tactics
- The Simplified Guide of Charismatic Experts of Deception. Using IQ, Influence, and Unstoppable Charm in the Craft of Covert Persuasion and Mind Games
- Narrated by: Kenneth Managh
- Length: 5 hrs and 39 mins
- Release date: 09-29-25
- Language: English
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Unlock the hidden art of influence with this simplified guide to dark seduction and persuasion. Discover how charisma, intelligence, and covert tactics shape decisions, create attraction, and control outcomes—all while learning how to protect yourself from manipulation.
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Please try again$16.51 or free with 30-day trial
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The Art of War
- By: Sun Tzu
- Narrated by: Aidan Gillen
- Length: 1 hr and 7 mins
- Unabridged
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Overall43,812
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Performance36,382
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Story35,965
The 13 chapters of The Art of War, each devoted to one aspect of warfare, were compiled by the high-ranking Chinese military general, strategist, and philosopher Sun-Tzu. In spite of its battlefield specificity, The Art of War has found new life in the modern age, with leaders in fields as wide and far-reaching as world politics, human psychology, and corporate strategy finding valuable insight in its timeworn words.
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The actual book The Art of War, not a commentary
- By Nemo71 on 12-31-19
Preview -
The Art of War
- Narrated by: Aidan Gillen
- Length: 1 hr and 7 mins
- Release date: 03-31-15
- Language: English
- The 13 chapters of The Art of War, each devoted to one aspect of warfare, were compiled by the high-ranking Chinese military general, strategist, and philosopher Sun-Tzu....
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Please try again$8.49 or free with 30-day trial
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Indie Game Development
- A Step-by-Step Guide to Creating and Releasing Your Own Game
- By: Barrett Williams
- Narrated by: Virtual Voice
- Length: 3 hrs and 44 mins
- Unabridged
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Overall3
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Performance3
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Story3
Have a game idea that won’t leave you alone? Turning it into a finished, playable release takes more than inspiration. Indie Game Development helps you move from that first spark to a practical plan for building, testing, launching, and supporting your game. Start by shaping your concept into a clear promise for players. Define who the game is for, identify its central appeal, and set a scope that fits your time, skills, budget, and tools. Then learn how to test the heart of the experience early, using simple prototypes and focused playtests to discover what feels exciting, what causes ...
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I regret paying money for this,
- By Vincent Pascoe on 10-09-25
Virtual Voice Sample -
Indie Game Development
- A Step-by-Step Guide to Creating and Releasing Your Own Game
- Narrated by: Virtual Voice
- Length: 3 hrs and 44 mins
- Release date: 04-21-24
- Language: English
- Have a game idea that won’t leave you alone? Turning it into a finished, playable release takes more than inspiration. Indie Game Development ...
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The Infinite Game
- By: Simon Sinek
- Narrated by: Simon Sinek
- Length: 6 hrs and 56 mins
- Unabridged
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Overall13,345
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Performance11,446
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Story11,353
From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and...
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I love Sinek but...
- By Amazon Customer on 11-11-19
Preview -
The Infinite Game
- Narrated by: Simon Sinek
- Length: 6 hrs and 56 mins
- Release date: 10-15-19
- Language: English
- From the New York Times bestselling author of Start With Why and Leaders Eat Last, a bold framework for leadership in today’s ever-changing world. How do we win a game that has no end? Finite games, like football or chess, have known players, fixed rules and a clear endpoint. The winners and...
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There's No Plan B for Your A-Game
- Be the Best in the World at What You Do
- By: Bo Eason
- Narrated by: Bo Eason
- Length: 7 hrs and 30 mins
- Unabridged
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Overall551
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Performance488
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Story483
This program is read by the author. Do you want to change the course of your life? Do you want to be the best? The best manager, the best athlete, the best artist, the best speaker, the best parent? In There’s No Plan B for Your A-Game, former pro athlete, playwright, and acclaimed leadership...
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Not recommended for parents of young children
- By Brooke on 09-30-19
Preview -
There's No Plan B for Your A-Game
- Be the Best in the World at What You Do
- Narrated by: Bo Eason
- Length: 7 hrs and 30 mins
- Release date: 09-03-19
- Language: English
- This program is read by the author. Do you want to change the course of your life? Do you want to be the best? The best manager, the best athlete, the best artist, the best speaker, the best parent? In There’s No Plan B for Your A-Game, former pro athlete, playwright, and acclaimed leadership...
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Mystery of the Griefer's Mark
- A Minecraft Gamer's Adventure, Book Two
- By: Winter Morgan
- Narrated by: Luke Daniels
- Length: 1 hr and 53 mins
- Unabridged
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Overall670
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Performance529
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Story528
Steve is back and ready for more adventures! But this time the excitement lands closer to home. While walking home from the village, Steve is surprised to hear a loud BOOM! When he returns home, he finds his wheat farm destroyed and a huge crater where the wheat once grew. And his diamond sword is missing! Steve believes it's the act of a griefer with a lot of TNT. Devastated, Steve wants to rebuild and find his sword, but with his wheat destroyed, he must call on old friends to help him.
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Great Book!!😀
- By SAMIRA on 06-08-16
Preview -
Mystery of the Griefer's Mark
- A Minecraft Gamer's Adventure, Book Two
- Narrated by: Luke Daniels
- Series: An Unofficial Gamer's Adventure, Book 2
- Length: 1 hr and 53 mins
- Release date: 11-25-14
- Language: English
- Steve is back and ready for more adventures! But this time the excitement lands closer to home. While walking home from the village, Steve is surprised to hear a loud BOOM....
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