Game Development
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Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- By: Evan Skolnick
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Unabridged
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Overall100
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Performance83
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Story83
UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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Nice but shallow
- By Amazon Customer on 01-14-22
Preview -
Video Game Storytelling
- What Every Developer Needs to Know about Narrative Techniques
- Narrated by: D.G. Chichester
- Length: 8 hrs and 49 mins
- Release date: 01-26-21
- Language: English
- UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and...
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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Overall13
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Performance10
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Story10
The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Good book. Great Narration
- By kellen on 02-19-25
Preview -
The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 04-28-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Overall1,393
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Performance1,201
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Story1,198
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Audio Quality is Inconsistent
- By Amazon Customer on 09-14-21
Preview -
Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 05-18-21
- Language: English
- From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Please try again$22.49 or free with 30-day trial
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Indie Games: From Dream to Delivery
- By: Don L. Daglow
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Unabridged
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Overall7
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Performance7
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Story7
A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy® Winning Neverwinter Nights™ Honors for Don Daglow's From Dream to Delivery books: Winner, 2019 Independent Press Book Awards Winner, Kirkus Top 100 Indie Books of 2019 Finalist, 2020 Top Shelf Book Awards Finalist, Foreword INDIES Book of the Year Awards Finalist, National Indie Excellence Awards Finalist, Next Generation Indie Book Awards Finalist, Book Excellence Awards "Don Daglow has survived 40+ years creating games and always retained his positive attitude. Learn from the master." – Jeff Braun, ...
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AI-genned voiceover ruined it
- By Travis on 10-23-25
Virtual Voice Sample -
Indie Games: From Dream to Delivery
- Narrated by: Virtual Voice
- Length: 12 hrs and 28 mins
- Release date: 03-12-25
- Language: English
- A Step-by-Step Master Class in Indie Game Development, from the Creator of the Emmy Winning Neverwinter Nights Honors for Don Daglow's From ...
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From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- By: Serhii Komar
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Unabridged
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Overall25
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Performance25
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Story25
READY TO BUILD, SCALE, AND MONETIZE A GAMING STUDIO THAT STANDS THE TEST OF TIME? Ever dreamed of turning your love for games into a profitable venture but aren’t sure how? Want to learn data-driven strategies and lean development processes from someone who’s been in the trenches—risking it all, pivoting under pressure, and eventually thriving in the hyper-competitive gaming market? If your answer is YES, then From Indie Studio to Gaming Empire is your roadmap to success. Mobile gaming is a billion-dollar industry with infinite opportunities—but it’s not just about coding.
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Companion for Game Jams
- By Hooked on Books on 05-07-25
Preview -
From Indie Studio to Gaming Empire
- The Ultimate Guide to Building a Multi-Million Dollar Mobile Game Business
- Narrated by: Jason Dettrey
- Length: 4 hrs and 15 mins
- Release date: 03-17-25
- Language: English
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READY TO BUILD, SCALE, AND MONETIZE A GAMING STUDIO THAT STANDS THE TEST OF TIME? Ever dreamed of turning your love for games into a profitable venture but aren’t sure how?
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Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- By: A.E. Colonna
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Unabridged
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Overall30
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Performance30
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Story30
Create your very first video game without any prior coding experience!! Would you like to get ahold of simple, effective, and compatible steps that will enable you to be an excellent problem solver while game programming? Do you want to start game coding without worrying if you’re smart enough to get it right? If your answer is yes to any of these questions, you’ve got to listen to this book!
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Get Your Game On!
- By Anne G. on 02-12-25
Preview -
Code Gamers Development 2 in 1 Value Bundle
- Code Gamers Development: Essentials + Code Gamers Development: Lua Essentials. Your #1 Book Set to Jump Start Your Video Game Programming Career
- Narrated by: Elizabeth Phillips, Nicholas Seitz
- Length: 7 hrs and 53 mins
- Release date: 02-14-24
- Language: English
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Create your very first video game without any prior coding experience!
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Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- By: Justin Gary
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Unabridged
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Overall90
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Performance74
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Story73
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
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Do you like quotes?
- By Reaver on 04-05-24
Preview -
Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- Narrated by: Justin Gary
- Length: 3 hrs and 26 mins
- Release date: 12-17-21
- Language: English
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Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension....
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The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- By: Serhii Komar
- Narrated by: Bryce M. Carter
- Length: 6 hrs and 32 mins
- Unabridged
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Overall10
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Performance10
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Story10
Game development isn't just about ideas and creativity. It's about survival. It's about turning your vision into a product that retains, monetizes, and scales—without burning out your team or going broke. The Game Product Management Handbook gives you the real-world systems, mental models, and growth frameworks used inside studios that ship and scale. No fluff. No theory. Just tactics forged through 16 years of painful pivots, missed payrolls, and unexpected wins.
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Neatly Summarized
- By Des-ree Acuna on 06-13-26
Preview -
The Game Product Management Handbook
- LiveOps, Monetization, and Sustainability in Free-to-Play Mobile Game Development
- Narrated by: Bryce M. Carter
- Length: 6 hrs and 32 mins
- Release date: 06-09-26
- Language: English
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Game development isn't just about ideas and creativity. It's about survival. It's about turning your vision into a product that retains, monetizes, and scales—without burning out your team or going broke.
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The Art of War
- By: Sun Tzu
- Narrated by: Aidan Gillen
- Length: 1 hr and 7 mins
- Unabridged
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Overall43,647
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Performance36,254
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Story35,837
The 13 chapters of The Art of War, each devoted to one aspect of warfare, were compiled by the high-ranking Chinese military general, strategist, and philosopher Sun-Tzu. In spite of its battlefield specificity, The Art of War has found new life in the modern age, with leaders in fields as wide and far-reaching as world politics, human psychology, and corporate strategy finding valuable insight in its timeworn words.
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The actual book The Art of War, not a commentary
- By Nemo71 on 12-31-19
Preview -
The Art of War
- Narrated by: Aidan Gillen
- Length: 1 hr and 7 mins
- Release date: 03-31-15
- Language: English
- The 13 chapters of The Art of War, each devoted to one aspect of warfare, were compiled by the high-ranking Chinese military general, strategist, and philosopher Sun-Tzu....
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There's No Plan B for Your A-Game
- Be the Best in the World at What You Do
- By: Bo Eason
- Narrated by: Bo Eason
- Length: 7 hrs and 30 mins
- Unabridged
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Overall551
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Performance488
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Story483
This program is read by the author. Do you want to change the course of your life? Do you want to be the best? The best manager, the best athlete, the best artist, the best speaker, the best parent? In There’s No Plan B for Your A-Game, former pro athlete, playwright, and acclaimed leadership...
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Not recommended for parents of young children
- By Brooke on 09-30-19
Preview -
There's No Plan B for Your A-Game
- Be the Best in the World at What You Do
- Narrated by: Bo Eason
- Length: 7 hrs and 30 mins
- Release date: 09-03-19
- Language: English
- This program is read by the author. Do you want to change the course of your life? Do you want to be the best? The best manager, the best athlete, the best artist, the best speaker, the best parent? In There’s No Plan B for Your A-Game, former pro athlete, playwright, and acclaimed leadership...
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Level Up Addiction
- Crafting Irresistible Game Loops
- By: Pixel Protagonist
- Narrated by: Virtual Voice
- Length: 7 hrs and 31 mins
- Unabridged
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Overall0
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Performance0
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Story0
Unlock the secrets of addictive game design with "Level Up Addiction: Crafting Irresistible Game Loops." This comprehensive guide explores the art of creating captivating game loops that keep players coming back for more. Our book takes you behind the scenes of successful video games, unraveling the psychological tricks and techniques that make players click 'continue.' From the perfect reward systems to the most engaging progression mechanics, 'Level Up Addiction' is your blueprint to crafting immersive gaming experiences. 🔸 Discover the science behind player motivation and engagement. ...
Virtual Voice Sample -
Level Up Addiction
- Crafting Irresistible Game Loops
- Narrated by: Virtual Voice
- Length: 7 hrs and 31 mins
- Release date: 01-08-25
- Language: English
- Unlock the secrets of addictive game design with "Level Up Addiction: Crafting Irresistible Game Loops." This comprehensive guide explores the art ...
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Unabridged
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Overall5,968
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Performance5,318
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Story5,310
Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason...
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Behind the Scenes
- By SAMA on 11-27-17
Preview -
Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Release date: 09-05-17
- Language: English
- Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason...
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Please try again$23.39 or free with 30-day trial
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The Art of Game Design
- A Book of Lenses, 3rd Edition
- By: Jesse Schell
- Narrated by: Ray Greenley
- Length: 21 hrs and 29 mins
- Unabridged
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Overall0
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Performance0
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Story0
The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also...
Preview -
The Art of Game Design
- A Book of Lenses, 3rd Edition
- Narrated by: Ray Greenley
- Length: 21 hrs and 29 mins
- Release date: 07-28-26
- Language: English
- The Art of Game Design guides you through the design process step-by-step, helping you to develop new and innovative games that will be played again and again. It explains the fundamental principles of game design and demonstrates how tactics used in classic board, card, and athletic games also...
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Please try again$33.01 or free with 30-day trial
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Gamedev
- 10 Steps to Making Your First Game Successful
- By: Wlad Marhulets
- Narrated by: Yong Yea
- Length: 6 hrs
- Unabridged
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Overall183
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Performance160
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Story159
The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.
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The bible of modern game development.
- By Jason Parks on 11-12-20
Preview -
Gamedev
- 10 Steps to Making Your First Game Successful
- Narrated by: Yong Yea
- Length: 6 hrs
- Release date: 09-22-20
- Language: English
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If you know nothing about game development, you're basically me before I started working on my first game, DARQ. This book is for beginners and assumes no knowledge of game development on the listener's part....
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Indie Game Development
- A Step-by-Step Guide to Creating and Releasing Your Own Game
- By: Barrett Williams, ChatGPT ChatGPT
- Narrated by: Virtual Voice
- Length: 3 hrs and 28 mins
- Unabridged
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Overall3
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Performance3
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Story3
Immerse yourself into the world of indie game development with our new eBook, "Indie Game Development"! Explore a complete universe brimming with potential, from the inception of ideas to the final satisfactory moment of launching your own game. In the insightful first chapter, learn about this exciting realm, where storytelling and design unite, flourishing into an immersive player experience. Discover the importance of indie games and the freedom they provide to their creators. Navigate through the endless possibilities and challenges that await in this artistic and innovative digital ...
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I regret paying money for this,
- By Vincent Pascoe on 10-09-25
Virtual Voice Sample -
Indie Game Development
- A Step-by-Step Guide to Creating and Releasing Your Own Game
- Narrated by: Virtual Voice
- Length: 3 hrs and 28 mins
- Release date: 04-21-24
- Language: English
- Immerse yourself into the world of indie game development with our new eBook, "Indie Game Development"! Explore a complete universe brimming with ...
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Overall10
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Performance10
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Story10
Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Full of interviews. Not very actionable
- By Colin MacLeod on 08-05-24
Preview -
Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 07-08-21
- Language: English
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process....
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Up Down Up
- Why Some Game Companies Succeed, While Others Fail
- By: Kim Nordström
- Narrated by: Nick Button-Brown
- Length: 10 hrs and 31 mins
- Unabridged
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Overall8
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Performance8
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Story8
Ever wonder why some game companies succeed while others fail? This book explains why. Game industry veteran Kim Nordström spent two years interviewing over 100 of the industry's most successful founders, CEOs, and leaders, about lessons learned and wisdom gained from their biggest wins and most disastrous failures.
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Performance
- By aliyu on 05-26-25
Preview -
Up Down Up
- Why Some Game Companies Succeed, While Others Fail
- Narrated by: Nick Button-Brown
- Length: 10 hrs and 31 mins
- Release date: 12-06-24
- Language: English
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Ever wonder why some game companies succeed while others fail? This book explains why.
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Dark Seduction and Persuasion Tactics
- The Simplified Guide of Charismatic Experts of Deception. Using IQ, Influence, and Unstoppable Charm in the Craft of Covert Persuasion and Mind Games
- By: Rex Thornevale
- Narrated by: Kenneth Managh
- Length: 5 hrs and 39 mins
- Unabridged
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Overall299
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Performance3
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Story3
Unlock the hidden art of influence with this simplified guide to dark seduction and persuasion. Discover how charisma, intelligence, and covert tactics shape decisions, create attraction, and control outcomes—all while learning how to protect yourself from manipulation.
Preview -
Dark Seduction and Persuasion Tactics
- The Simplified Guide of Charismatic Experts of Deception. Using IQ, Influence, and Unstoppable Charm in the Craft of Covert Persuasion and Mind Games
- Narrated by: Kenneth Managh
- Length: 5 hrs and 39 mins
- Release date: 09-29-25
- Language: English
-
Unlock the hidden art of influence with this simplified guide to dark seduction and persuasion. Discover how charisma, intelligence, and covert tactics shape decisions, create attraction, and control outcomes—all while learning how to protect yourself from manipulation.
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Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- By: A.E Colonna
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Unabridged
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Overall53
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Performance52
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Story52
Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development. After nine weeks, you’re guaranteed to know the basic coding concepts; you’ll be ready to create your first game using C# and the unity engine.
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f**k unity
- By Anonymous on 04-01-25
Preview -
Code Gamers Development Essentials
- A 9-Week Beginner’s Guide to Start Your Game-Development Career
- Narrated by: Elizabeth Phillips
- Length: 3 hrs and 28 mins
- Release date: 11-08-22
- Language: English
-
Are you a beginner who’d like to know how to program video games? A.E Colonna is an avid gamer and a self-taught game developer who is ready to give you a smooth introduction to video game development....
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Narrative Design for Indie Developers
- How Adventure Games Teach Story-Driven Game Design
- By: Morgan Hayes
- Narrated by: Virtual Voice
- Length: 4 hrs and 59 mins
- Unabridged
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Overall0
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Performance0
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Story0
Great game stories don't come from big budgets. They come from good systems. The classic LucasArts adventures - The Secret of Monkey Island, Grim Fandango, Day of the Tentacle - built worlds players still quote decades later. They did it on floppy disks, at 320×200 resolution, with no voice budget and no cinematic engine. Their advantage wasn't money. It was design discipline: story and mechanics fused so tightly you couldn't separate them. Modern indie developers work under the same kind of constraints those teams did - small crews, tight budgets, no time. This book argues that's an ...
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Narrative Design for Indie Developers
- How Adventure Games Teach Story-Driven Game Design
- Narrated by: Virtual Voice
- Length: 4 hrs and 59 mins
- Release date: 06-01-26
- Language: English
- Great game stories don't come from big budgets. They come from good systems. The classic LucasArts adventures - The Secret of Monkey Island, Grim ...
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