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It began as just another evening of fantasy gaming with James, Karl, Andrea, and the rest ready to assume their various roles as wizard, cleric, warrior, or thief. But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be....
Tim and his friends find out the hard way that you shouldn't question the game master, and you shouldn't make fun of his cape. One minute, they're drinking away the dreariness of their lives, escaping into a fantasy game and laughing their asses off. The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them.
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well. Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins bent on a genocidal crusade against all mankind. And that was the good news.
Have you ever seen a planet invaded by rampaging space mutants from another dimension or Nazi dinosaurs from the future? Don't let this happen to you! Rifts happen, so you should be ready when universes collide. A policy with Stranger & Stranger can cover all of your interdimensional insurance needs. Rated "Number One in Customer Satisfaction" for three years running, no claim is too big or too weird for Tom Stranger to handle.
Meet the galaxy's unluckiest outlaws. Carl Ramsey is an ex-Earth Navy fighter pilot turned con man. His ship, the Mobius, is home to a ragtag crew of misfits and refugees looking to score a big payday but more often just scratching to pay for fuel. The crew consists of his ex-wife (and pilot), a drunkard, four-handed mechanic, a xeno-predator with the disposition of a 120kg housecat, and the galaxy's most-wanted wizard.
Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.
It began as just another evening of fantasy gaming with James, Karl, Andrea, and the rest ready to assume their various roles as wizard, cleric, warrior, or thief. But sorcerous gamemaster Professor Deighton had something else planned for this unsuspecting group of college students. And the "game" soon became a matter of life and death as the seven adventurers found themselves transported to an alternate world and into the bodies of the actual characters they had been pretending to be....
Tim and his friends find out the hard way that you shouldn't question the game master, and you shouldn't make fun of his cape. One minute, they're drinking away the dreariness of their lives, escaping into a fantasy game and laughing their asses off. The next minute, they're in a horse-drawn cart surrounded by soldiers pointing crossbows at them.
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well. Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins bent on a genocidal crusade against all mankind. And that was the good news.
Have you ever seen a planet invaded by rampaging space mutants from another dimension or Nazi dinosaurs from the future? Don't let this happen to you! Rifts happen, so you should be ready when universes collide. A policy with Stranger & Stranger can cover all of your interdimensional insurance needs. Rated "Number One in Customer Satisfaction" for three years running, no claim is too big or too weird for Tom Stranger to handle.
Meet the galaxy's unluckiest outlaws. Carl Ramsey is an ex-Earth Navy fighter pilot turned con man. His ship, the Mobius, is home to a ragtag crew of misfits and refugees looking to score a big payday but more often just scratching to pay for fuel. The crew consists of his ex-wife (and pilot), a drunkard, four-handed mechanic, a xeno-predator with the disposition of a 120kg housecat, and the galaxy's most-wanted wizard.
Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.
On the beautiful planet Pern, colonized for centuries, Land Holders and Craftsmen have traditionally tithed food and supplies to the dragonweyrs to which they are bound. In times past, the mighty telepathic dragons and their riders were the only protection from the dreaded, life-threatening Thread. Now those times may be returning....
Would you be prepared to work for free? How would you like to bust your hump for a large corporation 60-plus hours a week without a wage or a single day off for the vague promise of some mysterious perks in the distant future? You'd refuse point blank, wouldn't you? But what if the job in question was playing a state-of-the-art fantasy MMORPG game? And what if this was the only thing you're really good at? Especially considering that your in-game partner is someone really special to you - and this person already lives a virtual life?
For a game, the gods have given the world 12 Swords of Power so that they might be amused as the nations battle for their possession. But Vulcan the Smith has had his own little joke: the Swords can kill the gods themselves. What started out as Divine Jest has become all too serious as the gods fight to recover the Swords, and mortals discover that the mantle of power is more delicious and more terrible than anything they could have imagined.
A remorseless ranger. A sentient hell hound pelt with a penchant for pyromania. An irksome pixie who sells intrigue and information. Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak's tomb: White Plume Mountain.
In this, the first novel of the best-selling Incarnations of Immortality series, Piers Anthony combines a deeply moving examination of the meaning of life and death with a gripping story of romance and loyalty, all set in a world of magic and technical wizardry.
All John wanted to do was get away for his life in Kluane National Park for a weekend. Hike, camp, and chill. Instead, the world comes to an end in a series of blue boxes, animals start evolving, and monsters start spawning. Now, he has to survive the apocalypse, get back to civilization, and not lose his mind. Life in the North is book one of the System Apocalypse, a litRPG apocalypse series that combines modern day life, science fiction, and fantasy elements along with game mechanics.
Kethol - the pretty fellow, a long and lanky redhead with an easy smile and an easygoing attitude that his clever eyes deny. He is quick with a quick...and quicker with a sword.
Durine - the big man, a head taller than most and twice as wide, built like a barrel, with a loyal heart and hands too thick to use anything more delicate than an ax handle.
Pirojil - the ugly one, his face heavy-jawed, with an eye ridge that would mark him as a Neanderthal only to the most gracious. But looks deceive, and his might be the rarest gift of all.
Athos, Porthos, and Aramis they're not.