Saintess Summons Skeletons: Book 1
A Holy Necromancy LitRPG
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Narrado por:
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Hannah Schooner
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De:
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Mornn
She wanted to be a Necromancer, but awakened as a Saint! Somehow her summoned heroes are all undead?
How will the church react when their Saintess summons a skeleton in place of a mighty hero? Sofia isn’t too keen on finding out.
In this world, Gods choose [Saints], and [Saints] summon [Heroes] from other worlds; everyone knows that. But Sofia had a thing for bones ever since she was a child; there’s only one [Class] she wants: [Necromancer]! When, by the whims of fate, she gets both classes at the same time, the system breaks.
Two classes? That isn’t allowed!
It cannot be! The system’s administrators would not let it go… If only they were still there.
But they were not, and it was too late. Sofia saw an opportunity to abuse a loophole in the system, and she is just the kind of person who would try to stick her whole arm into said loophole if she could if only to see what happens.
So, what has the system, running by itself with its mysterious creator missing, done to mend the error? The two classes fused into one.
Sofia’s skills from the two classes were broken and mashed together. [Holy Light]? [Raise Skeleton]? What she receives is [Holy Skeleton] instead. But can she escape the Church’s grasp with her newfound powers, or is she destined to forever but some God’s pawn?
Follow Sofia as she unknowingly gets tangled in power struggles far beyond what she had bargained for.
With millions of views and thousands of followers, this was one of the most popular female-led web serials of 2023. Be ready for a wild ride as you experience the reworked and improved version of Sofia's Skeletal Shenanigans!
Break a leg, skeleton!
©2024 Mornn (P)2024 Royal Guard Publishing LLCLos oyentes también disfrutaron:
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Performance
The narrator's voice changes in volume significantly. As a vehicle for expression, it is great, but I find myself rewinding and raising the volume, then having to lower the volume later. There just isn't a happy middle ground volume where I can clearly hear the lows over the noise of driving (I tend to listen while commuting) without the loud parts rising to distortion.
There are some particularly long pauses. Long enough that I thought something went wrong with the playback.
Story / Writing
There are some things that work well in written form that don't translate well to audiobooks. Broken grammar is hard to follow without visual clues. This is important to the story, but it can be really hard to follow.
Stat blocks that take 2 seconds to visually scan can take a minute or more to narrate and don't advance the story meaningfully. They also suffer from the broken grammar problem.
There is a strong trend where the macguffin that will be needed to resolve the next plot point is acquired shortly before being needed and lost soon after fulfilling its purpose. This largely reduces the plot to a sequence of events, rather than an ongoing, living world. The characters get the same treatment; backstory is revealed typically only when it provides the solution to a problem. Details of something are "omitted" only to be revealed/discovered just in time to solve a problem. It cultivates a sense that there is no larger story or plan, that only the current plot beat is important and any world building that is established can and will be rewritten as soon as the plot calls for it.
A good start, but not perfect
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good story
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More than I expected!
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Leveling galore
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Monologue
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