Regular price: $20.99
After the disappointments in Li Heng, Dancer and Kellanved wash up on a small insignificant island named Malaz. Immediately, of course, Kellanved plans to take it over. To do so they join forces with a small band of Napans who have fled their home. However, Kellanved is soon distracted by a strange and dangerous ancient structure. Back in Li Heng, Dassem, now the proclaimed Sword of Hood, finds himself being blamed for a plague which leads him to a crisis of faith - and searching for answers.
Forge of Darkness takes listeners to Kurald Galain, the warren of Darkness, and tells of a realm whose fate plays a crucial role in the fall of the Malazan Empire and surrounds one of the Malazan world’s most fascinating and powerful characters, Anomander Rake. It’s a conflicted time in Kurald Galain, where Mother Dark reigns above the Tiste people. But this ancient land was once home to many a power...and even death is not quite eternal. The commoners’ great hero, Vatha Urusander, longs for ascendency and Mother Dark’s hand in marriage, but she has taken another Consort, Lord Draconus.
Esslemont's all-new prequel trilogy takes readers deeper into the politics and intrigue of the New York Times bestselling Malazan Empire. Dancer's Lament focuses on the genesis of the empire, and features Dancer, the skilled assassin, who, alongside the mage Kellanved, would found the Malazan empire.
Cal Carver is having a bad day. Imprisoned and forced to share a cell with a cannibalistic serial killer, Cal thinks things can't possibly get any worse. He is wrong. It's not until two-thirds of the human race is wiped out and Cal is abducted by aliens that his day really starts to go downhill. Whisked across the galaxy, Cal is thrown into a team of some of the sector's most notorious villains and scumbags.
Hank is a thug. He knows he's a thug. He has no problem with that realization. In his view the galaxy has given him a gift: a mutation that allows him to withstand great deals of physical trauma. He puts his abilities to the best use possible and that isn't by being a scientist. Besides, the space station Belvaille doesn't need scientists. It is not, generally, a thinking person's locale. It is the remotest habitation in the entire Colmarian Confederation. There is literally no reason to be there.
Cal Carver and his Space Team may have lost their ship, but they haven't lost their knack for attracting trouble. Just hours after setting foot on a new planet, Cal and the crew find themselves caught up in an interplanetary kidnapping plot. Reuniting the suspiciously-silent young victim with her parents on their far-off home world will make Cal rich beyond his wildest dreams. Unfortunately, half the pirates and bounty hunters in the galaxy have the same idea, and they're more than happy to take the girl by force.
After the disappointments in Li Heng, Dancer and Kellanved wash up on a small insignificant island named Malaz. Immediately, of course, Kellanved plans to take it over. To do so they join forces with a small band of Napans who have fled their home. However, Kellanved is soon distracted by a strange and dangerous ancient structure. Back in Li Heng, Dassem, now the proclaimed Sword of Hood, finds himself being blamed for a plague which leads him to a crisis of faith - and searching for answers.
Forge of Darkness takes listeners to Kurald Galain, the warren of Darkness, and tells of a realm whose fate plays a crucial role in the fall of the Malazan Empire and surrounds one of the Malazan world’s most fascinating and powerful characters, Anomander Rake. It’s a conflicted time in Kurald Galain, where Mother Dark reigns above the Tiste people. But this ancient land was once home to many a power...and even death is not quite eternal. The commoners’ great hero, Vatha Urusander, longs for ascendency and Mother Dark’s hand in marriage, but she has taken another Consort, Lord Draconus.
Esslemont's all-new prequel trilogy takes readers deeper into the politics and intrigue of the New York Times bestselling Malazan Empire. Dancer's Lament focuses on the genesis of the empire, and features Dancer, the skilled assassin, who, alongside the mage Kellanved, would found the Malazan empire.
Cal Carver is having a bad day. Imprisoned and forced to share a cell with a cannibalistic serial killer, Cal thinks things can't possibly get any worse. He is wrong. It's not until two-thirds of the human race is wiped out and Cal is abducted by aliens that his day really starts to go downhill. Whisked across the galaxy, Cal is thrown into a team of some of the sector's most notorious villains and scumbags.
Hank is a thug. He knows he's a thug. He has no problem with that realization. In his view the galaxy has given him a gift: a mutation that allows him to withstand great deals of physical trauma. He puts his abilities to the best use possible and that isn't by being a scientist. Besides, the space station Belvaille doesn't need scientists. It is not, generally, a thinking person's locale. It is the remotest habitation in the entire Colmarian Confederation. There is literally no reason to be there.
Cal Carver and his Space Team may have lost their ship, but they haven't lost their knack for attracting trouble. Just hours after setting foot on a new planet, Cal and the crew find themselves caught up in an interplanetary kidnapping plot. Reuniting the suspiciously-silent young victim with her parents on their far-off home world will make Cal rich beyond his wildest dreams. Unfortunately, half the pirates and bounty hunters in the galaxy have the same idea, and they're more than happy to take the girl by force.
Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets.
Our universe is ruled by physics, and faster-than-light travel is not possible - until the discovery of The Flow, an extradimensional field we can access at certain points in space-time that transports us to other worlds, around other stars. Humanity flows away from Earth, into space, and in time forgets our home world and creates a new empire, the Interdependency, whose ethos requires that no one human outpost can survive without the others. It's a hedge against interstellar war - and a system of control for the rulers of the empire.
Meet the galaxy's unluckiest outlaws. Carl Ramsey is an ex-Earth Navy fighter pilot turned con man. His ship, the Mobius, is home to a ragtag crew of misfits and refugees looking to score a big payday but more often just scratching to pay for fuel. The crew consists of his ex-wife (and pilot), a drunkard, four-handed mechanic, a xeno-predator with the disposition of a 120kg housecat, and the galaxy's most-wanted wizard.
Large chests are said to encompass all manner of hopes and dreams. Men covet them. Women envy them. But one fact holds true - everyone wants to get their hands on some big ones. The same holds true for one intrepid adventurer - a strapping young lad by the name of Himmel. Armed with his grandfather's trusty longsword and the dream of being the strongest, he sets out on the journey of a lifetime!
Alvin woke in a room that was not his, to discover that he had died and his brain had been bargained off cheaply to pay off someone else’s debt. It did not sit well with him. It didn’t surprise him that even in death, people were still using him for their own purposes. He had never exactly been a good guy, but everyone had their breaking point, and he had found his. The bastards in charge had uploaded his mind into a virtual death game. The whole world could now pay to see him play it and probably die. Regardless, he was not about to wait for death to come for him.
In the 20th century Earth sent probes, transmissions, and welcoming messages to the stars. Unfortunately, someone noticed. The Galactics arrived with their battle fleet in 2052. Rather than being exterminated under a barrage of hell-burners, Earth joined their vast Empire. Swearing allegiance to our distant alien overlords wasn't the only requirement for survival. We also had to have something of value to trade, something that neighboring planets would pay their hard-earned credits to buy. As most of the local worlds were too civilized to have a proper army, the only valuable service Earth could provide came in the form of soldiers....
A magical serial killer is on the loose, and gelatinous, otherworldly creatures are infesting the English countryside. Which is making life for the Ministry of Occultism difficult, because magic is supposed to be their best kept secret. After centuries in the shadows, the Ministry is forced to unmask, exposing the country's magical history - and magical citizens - to a brave new world of social media, government scrutiny, and public relations.
For eons, conquering dungeons has been the most efficient way to become a strong adventurer. Although not everything is as straightforward as it seems. Several questions have always plagued the minds of those who enter these mythical places of power: why are there so many monsters? Where do the amazing weaponry and heavy gold coins come from? Why does the very air fill with life-giving energies? Cal has all of the answers to these age-old questions, for a very simple reason. He is a Dungeon Heart.
After being court-martialed by the Space Legion for ordering the strafing of a treaty-signing ceremony, multimillionaire Willard Phule receives his punishment: He must command the misfit Omega Company on Haskin's Planet, a mining settlement on the edge of settled space. At his duty station, he leverages his personal money and a knack for managing people to get the company to come together as a unit.
Interstellar con man Rex Nihilo has a price tag on his head. Railroaded into smuggling a shipment of contraband corn to a planet short on food, Rex finds himself on the run from an insidious corporation named Ubiqorp, which reaps obscene profits by keeping the planet dependent on shipments of synthetic rations. When Rex and his long-suffering robot companion Sasha are sentenced to work as slave labor on a massive Ubiqorp plantation, they learn the terrible secret behind the corporation's products.
One hundred and seventy-five years have passed since god quit on mankind. Without his blessing, Hell itself, along with the ancient power of The Deep, were unleashed upon the world. Two world wars and oceans of blood later, a balance was reached. Demonkind took its place as the ruling aristocracy. Mankind, thanks to its ability to create, fell to the position of working proletariat. Alive, but not living. Lucky us. Welcome to New Golgotha, the east coast supercity.
Hi, how are you? Yes, I am talking to you, the reader of this book's description. Okay, I get it, fourth-wall breaking is overdone. Get over it. This book, Villains Rule, is a fantasy action-comedy which you have to hear. Not because it redefines the genre, far from it. But rather for what it contains. A villain's tale. How often do you get to listen to a story where the villain is the protagonist? No, not an anti-hero, or a brooding monster, nor a hero thinly disguised as a villain. And not evil. If you want evil, take that nonsense to therapy.
From New York Times bestselling author Steven Erikson comes a new SF novel of devil-may-care, near calamitous, and downright chaotic adventures through the infinite vastness of interstellar space.
The continuing adventures of the starship A.S.F. Willful Child. Its ongoing mission: to seek out strange new worlds on which to plant the Terran flag, to subjugate and if necessary obliterate new life-forms, to boldly blow the...
And so we join the not-terribly-bright but exceedingly cock-sure Captain Hadrian Sawback and his motley crew on board the Starship Willful Child for a series of devil-may-care, near-calamitous and downright chaotic adventures through "the infinite vastness of interstellar space."
The New York Times bestselling author of the acclaimed Malazan Book of the Fallen series has taken his lifelong passion for Star Trek and transformed it into a smart, inventive, and hugely entertaining spoof on the whole mankind-exploring-space-for-the-good-of-all-species-but-trashing-stuff-with-a-lot-of-high-tech-gadgets-along-the-way, overblown adventure. The result is an SF novel that deftly parodies the genre while also paying fond homage to it.
An amazing performance by MacLeod Andrews, one of his best vocal achievements. A fun continuation of the Willful Child saga, if you are looking for a fun read that touches on social issues in a fun and satirical way look no further. An interesting look at the state of the world today through the lens of a StarTrek spoof.
I call it brilliant.
3 of 3 people found this review helpful
The author seemed to want to comment on the political atmosphere of 2016, along with how he seems to see that those whom are overly conservative are not up to his standards.
While there were done genuinely entertaining parts of this book, some parts were a slog to get through.
1 of 1 people found this review helpful
Any additional comments?
They're back! I'm so glad this got a sequel. I honestly don't understand why people don't love this book and its prequel.
Wrath of Betty is a better book than the first, I suspect because Erikson has figured out what he wants to do with the series. Now what he wants to do is make an uproarious satire of both space shows like Star Trek and just a satire of the mid-2010s.
This second book more than the previous one is set up in an episode format (TV series pretty please?) where for a chapter or two there is a contained plot that flows into the next episode. It's pretty nice since it means nothing ever stays and goes on too long, as books like this are prone to do.
So I still highly recommend this series to anyone who wants a book that is a hybrid of (deep breath) Star Trek, Star Trek Next Generation, Futurama, Archer, Portal, John Scalzi, Douglas Adams, Star Wars, and many more.
2 of 3 people found this review helpful
Just finished this and am starting it again. This is the most fun I've had listening to an audiobook. The storyline and quotes are too funny for words. I can't wait for the next chapter ofThe Willful Child
The narrator is awesome I wish Malazan books 4-7 would be redone with Macleod Andrews. He is WORLDS better then Michael Page: The book is amusing but jumps the shark a bit in the last 3 chapters.
great narrator! his voicing is perfect. the plot wasn't as good as the previous one, but the jokes and parody made up for it.
I very much enjoyed it. It was just what I was looking for and delivered beautifully.
Also: MacLeod Andrews was brilliant
Couldn't do more than 4 hours. Extremely hard to follow and when you could it wasn't humorous or engaging. As a satire it fails because of this...
0 of 2 people found this review helpful