Technology Game
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Cyberpunk 2077: No Coincidence
- By: Rafal Kosik, Stefan Kielbasiewicz - translator
- Narrated by: Cherami Leigh
- Length: 14 hrs and 4 mins
- Unabridged
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Overall832
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Performance728
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Story728
The first novel set in the world of Cyberpunk 2077 follows a group of strangers as they discover that the dangers of Night City are all too real. In neon-drenched Night City, a ragtag group of strangers have just pulled off a daring heist on a Militech convoy transporting a mysterious container...
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True to the Game, Tough Things Hide a Good Story
- By Beonard on 01-10-24
Preview -
Cyberpunk 2077: No Coincidence
- Narrated by: Cherami Leigh
- Length: 14 hrs and 4 mins
- Release date: 08-08-23
- Language: English
- The first novel set in the world of Cyberpunk 2077 follows a group of strangers as they discover that the dangers of Night City are all too real. In neon-drenched Night City, a ragtag group of strangers have just pulled off a daring heist on a Militech convoy transporting a mysterious container...
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Please try again$28.79 or free with 30-day trial
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The Information
- A History, a Theory, a Flood
- By: James Gleick
- Narrated by: Rob Shapiro
- Length: 16 hrs and 37 mins
- Unabridged
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Overall1,991
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Performance1,513
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Story1,514
James Gleick, the author of the best sellers Chaos and Genius, now brings us a work just as astonishing and masterly: a revelatory chronicle and meditation that shows how information has become the modern era’s defining quality—the blood, the fuel, the vital principle of our world. The story...
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Brilliant book, heroic reader, better in print?
- By A reader on 03-12-11
Preview -
The Information
- A History, a Theory, a Flood
- Narrated by: Rob Shapiro
- Length: 16 hrs and 37 mins
- Release date: 03-01-11
- Language: English
- James Gleick, the author of the best sellers Chaos and Genius, now brings us a work just as astonishing and masterly: a revelatory chronicle and meditation that shows how information has become the modern era’s defining quality—the blood, the fuel, the vital principle of our world. The story...
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Please try again$22.50 or free with 30-day trial
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My Middle Name Is Minecraft
- (an Unofficial Minecraft Book)
- By: David Blaze
- Narrated by: Virtual Voice
- Length: 2 hrs and 34 mins
- Unabridged
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Overall66
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Performance64
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Story64
Ages 8-12 ◆ For Kids Who Love Minecraft and Video Games Kids who love playing Minecraft will love this book! Jayden “Minecraft” Montgomery's arm and hand suddenly change into blocks. Now he’s got to navigate through the Minecraft world with the help of a fox. But first he’ll have to save a village by fighting pillagers, zombies, creepers, skeletons, facing an iron golem, and warding off an evil hacker. Most of all, he must earn the trust and friendship of the villagers as he navigates this world he’s only ever seen from a screen. Only then will he discover who he was always ...
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This is garbage
- By chelsea on 01-18-25
Virtual Voice Sample -
My Middle Name Is Minecraft
- (an Unofficial Minecraft Book)
- Narrated by: Virtual Voice
- Length: 2 hrs and 34 mins
- Release date: 12-14-24
- Language: English
- Ages 8-12 ◆ For Kids Who Love Minecraft and Video Games Kids who love playing Minecraft will love this book! Jayden “Minecraft” Montgomery's ...
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This Is Not a Game with Marc Fennell
- By: Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Unabridged
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Overall205
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Performance187
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Story187
This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat. Marc Fennell will dive deep into a previously unexplored world of tech hippies, eccentric web subcultures and simmering paranoia, uncovering how this tongue-in-cheek artistic experiment backfired on its creator and went on to influence much of what’s wrong with the internet today.
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WOW!
- By pondo on 05-09-24
Preview -
This Is Not a Game with Marc Fennell
- Narrated by: Marc Fennell
- Length: 3 hrs and 19 mins
- Release date: 05-06-24
- Language: English
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This Is Not a Game is the extraordinary untold story of the internet’s first conspiracy theory, the legend of Ong’s Hat.
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THE COMPLETE EVOLUTION OF SOCCER
- From Ancient Ball Games and the First Rules to Modern Tactics, Technology, Equipment and the Global Game
- By: Mr Deep
- Narrated by: Virtual Voice
- Length: 17 hrs and 31 mins
- Unabridged
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Overall0
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Performance0
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Story0
Discover How Soccer Became the World’s Game The Complete Evolution of Soccer takes readers on an engaging journey from ancient ball games and chaotic medieval contests to modern tactics, advanced technology, global tournaments, and smart stadiums. This detailed yet easy-to-read soccer history explores how a loosely organised kicking game developed into the most popular sport in the world. Learn how early rules were created, why clubs and professional leagues emerged, how international competitions grew, and how women’s soccer overcame decades of exclusion to become a major global force....
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THE COMPLETE EVOLUTION OF SOCCER
- From Ancient Ball Games and the First Rules to Modern Tactics, Technology, Equipment and the Global Game
- Narrated by: Virtual Voice
- Length: 17 hrs and 31 mins
- Release date: 07-16-26
- Language: English
- Discover How Soccer Became the World’s Game The Complete Evolution of Soccer takes readers on an engaging journey from ancient ball games and ...
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The Basics of Game Design
- Video Game Revolution
- By: Heather E. Schwartz
- Narrated by: uncredited
- Length: 19 mins
- Unabridged
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Overall5
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Performance5
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Story5
Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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Luckily it was free
- By Christopher Joseph Minda on 07-06-26
Preview -
The Basics of Game Design
- Video Game Revolution
- Narrated by: uncredited
- Length: 19 mins
- Release date: 04-19-24
- Language: English
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Skyrim, with its in-depth world building and talented design, didn't just happen overnight. It took years of planning and hard work. But every game designer started where you are now. Find out how you can get started in game design.
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Please try again$4.94 or free with 30-day trial
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Press Reset
- Ruin and Recovery in the Video Game Industry
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Unabridged
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Overall1,393
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Performance1,201
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Story1,198
From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Audio Quality is Inconsistent
- By Amazon Customer on 09-14-21
Preview -
Press Reset
- Ruin and Recovery in the Video Game Industry
- Narrated by: Ray Chase
- Length: 8 hrs and 14 mins
- Release date: 05-18-21
- Language: English
- From the bestselling author of Blood, Sweat, and Pixels comes the next definitive, behind-the-scenes account of the video game industry: how some of the past decade's most renowned studios fell apart—and the stories, both triumphant and tragic, of what happened next. Jason Schreier's...
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Please try again$22.49 or free with 30-day trial
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The Kill Chain
- Defending America in the Future of High-Tech Warfare
- By: Christian Brose
- Narrated by: Christian Brose
- Length: 9 hrs and 44 mins
- Unabridged
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Overall2,735
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Performance2,347
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Story2,338
From a former senior advisor to Senator John McCain comes an urgent wake-up call about how new technologies are threatening America's military might. For generations of Americans, our country has been the world's dominant military power. How the US military fights, and the systems and weapons...
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important message but repetitive
- By Tomas Singliar on 06-06-20
Preview -
The Kill Chain
- Defending America in the Future of High-Tech Warfare
- Narrated by: Christian Brose
- Length: 9 hrs and 44 mins
- Release date: 04-21-20
- Language: English
- From a former senior advisor to Senator John McCain comes an urgent wake-up call about how new technologies are threatening America's military might. For generations of Americans, our country has been the world's dominant military power. How the US military fights, and the systems and weapons...
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Please try again$25.19 or free with 30-day trial
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How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- By: Matt Hackett
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Unabridged
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Overall12
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Performance8
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Story8
How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game. Most importantly, this book helps you guide your project to the finish line. Written from personal experience by a video game industry veteran and podcaster, it's packed with handmade drawings and charts
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Misleading title
- By Mel on 04-17-25
Preview -
How to Make a Video Game All by Yourself
- 10 Steps, Just You and a Computer
- Narrated by: Matt Hackett
- Length: 2 hrs and 8 mins
- Release date: 01-26-24
- Language: English
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How to Make a Video Game All By Yourself is a guide for anyone who wants to make their own video game. Listen to this book to learn how to locate the itch you're eager to scratch, how to pick a game engine to power your vision, and how to find the fun in your game....
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Please try again$11.64 or free with 30-day trial
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The Secret Science of Games
- By: John Hopson
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Unabridged
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Overall13
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Performance10
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Story10
The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun. User experience (UX) research is a vital part of the story of how video games have become a cultural juggernaut, but game developers generally don’t speak publicly about how data shapes game design and game development.
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Good book. Great Narration
- By kellen on 02-19-25
Preview -
The Secret Science of Games
- Narrated by: Matt Hicks
- Length: 5 hrs and 9 mins
- Release date: 04-28-23
- Language: English
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The Secret Science of Games is an accessible and entertaining guide to the hidden role of science in making games more fun....
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Please try again$14.74 or free with 30-day trial
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Video Game Trivia Quiz for Adults
- From Retro Classics to Modern Hits-Only True Gamers Will Know the Answers, 2nd Edition
- By: Bob Sheldon
- Narrated by: Jacob L Johnston
- Length: 4 hrs and 8 mins
- Unabridged
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Overall0
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Performance0
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Story0
Think You're a Pro Gamer? Prove It is a fast-paced video game trivia guide packed with challenging questions designed to test even the most dedicated gamers. From retro classics to modern titles, every category is covered. Whether you play solo or compete with friends, this guide is the ultimate test of your gaming knowledge. See how you stack up, discover facts you never knew, and prove once and for all that you are a true gaming pro.
Preview -
Video Game Trivia Quiz for Adults
- From Retro Classics to Modern Hits-Only True Gamers Will Know the Answers, 2nd Edition
- Narrated by: Jacob L Johnston
- Length: 4 hrs and 8 mins
- Release date: 06-23-26
- Language: English
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Think You're a Pro Gamer? Prove It is a fast-paced video game trivia guide packed with challenging questions designed to test even the most dedicated gamers. From retro classics to modern titles, every category is covered.
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Please try again$14.95 or free with 30-day trial
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Witch of the Federation I
- Federal Histories, Book 1
- By: Michael Anderle
- Narrated by: Jesse Vilinsky
- Length: 19 hrs and 26 mins
- Unabridged
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Overall496
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Performance444
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Story443
The future has amazing technology. Our alien allies have magic. Together, we are building a training system to teach the best of humanity to go to the stars. But the training is monumentally expensive. Stephanie Morgana is a genius, she just doesn't know it. The Artificial Intelligence which runs the Virtual World is charged with testing Stephanie, a task it has never performed before. The Earth and their allies may never be the same again.
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Too Much Political pushing
- By Jarroff Hodge on 12-15-19
Preview -
Witch of the Federation I
- Federal Histories, Book 1
- Narrated by: Jesse Vilinsky
- Series: Federal Histories, Book 1
- Length: 19 hrs and 26 mins
- Release date: 11-26-19
- Language: English
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The future has amazing technology. Our alien allies have magic. Together, we are building a training system to teach the best of humanity to go to the stars. But the training is monumentally expensive. Stephanie Morgana is a genius, she just doesn't know it.
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Please try again$27.77 or free with 30-day trial
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THE SHOCKING AI PROPHECY
- What Game Theory, and First Principles Tell Us About Who Survives the AI Intelligence Revolution
- By: Kyle J Green
- Narrated by: Virtual Voice
- Length: 3 hrs and 55 mins
- Unabridged
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Overall0
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Performance0
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Story0
Every major technology revolution follows the same pattern. Not the technology itself — the pattern of power. Who controls what, and when. In 1440, Gutenberg's printing press was supposed to democratize knowledge. By 1500, the Church and nation-states had captured the printing press entirely. In 1760, the steam engine was supposed to liberate small manufacturers. By 1800, factory owners had enclosed the means of production and turned workers into renters of their own labor. In 1880, electricity was supposed to free us from geographic constraints. By 1920, we were paying monthly bills for ...
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THE SHOCKING AI PROPHECY
- What Game Theory, and First Principles Tell Us About Who Survives the AI Intelligence Revolution
- Narrated by: Virtual Voice
- Length: 3 hrs and 55 mins
- Release date: 06-16-26
- Language: English
- Every major technology revolution follows the same pattern. Not the technology itself — the pattern of power. Who controls what, and when. In ...
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Indie Game Publishing
- A Practical Guide for Videogame Developers
- By: Odile Limpach
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Unabridged
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Overall10
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Performance10
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Story10
Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener. Hear from experienced developers and expert publishers how they successfully released their games.
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Full of interviews. Not very actionable
- By Colin MacLeod on 08-05-24
Preview -
Indie Game Publishing
- A Practical Guide for Videogame Developers
- Narrated by: Carol Scheider
- Length: 7 hrs and 14 mins
- Release date: 07-08-21
- Language: English
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Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process....
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Please try again$17.29 or free with 30-day trial
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Cold War Two
- Navigating a New Era of Uncertainty for the Economy, Finance, Energy, Technology, Trade, and Supply Chain
- By: Jason Schenker
- Narrated by: Virtual Voice
- Length: 4 hrs and 16 mins
- Unabridged
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Overall3
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Performance3
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Story3
The world has entered a new era of geopolitical conflict. Cold War Two is no longer a distant possibility—it is today’s high-stakes conflict reality, shaping the global economy, financial markets, supply chains, trade policies, energy security, and technological competition. In this groundbreaking book, Jason Schenker, a top-ranked economist and futurist, provides a data-driven, forward-looking analysis of Cold War Two—how it began, where it’s headed, and what it means for businesses, policymakers, investors, and national security leaders. Drawing on his expertise as Chairman of The...
Virtual Voice Sample -
Cold War Two
- Navigating a New Era of Uncertainty for the Economy, Finance, Energy, Technology, Trade, and Supply Chain
- Narrated by: Virtual Voice
- Length: 4 hrs and 16 mins
- Release date: 03-24-25
- Language: English
- The world has entered a new era of geopolitical conflict. Cold War Two is no longer a distant possibility—it is today’s high-stakes conflict ...
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Please try again$10.99 or free with 30-day trial
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The Patent Game
- Basics & Strategies for Innovators, Entrepreneurs, and Business Leaders
- By: Vance V. VanDrake III
- Narrated by: Tim Sinclair
- Length: 8 hrs and 28 mins
- Unabridged
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Overall6
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Performance6
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Story6
Revolutionary ideas are often just that – ideas. To realize your vision of bringing an innovation to life you’ll need the knowledge and confidence to protect those ideas from infancy to realization. This game has the highest of stakes and you need an unfair advantage to give you the best possible chance to win.
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Analogy of patents with game theory
- By Valda Freeman-Karmo on 10-11-25
Preview -
The Patent Game
- Basics & Strategies for Innovators, Entrepreneurs, and Business Leaders
- Narrated by: Tim Sinclair
- Length: 8 hrs and 28 mins
- Release date: 12-19-24
- Language: English
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Revolutionary ideas are often just that – ideas. To realize your vision of bringing an innovation to life you’ll need the knowledge and confidence to protect those ideas from infancy to realization.
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Please try again$18.99 or free with 30-day trial
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Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- By: Pete Etchells
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Unabridged
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Overall388
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Performance333
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Story331
When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened. Etchells is now a researcher into the psychological effects of video games, and was co-author on a recent paper explaining why WHO plans to classify "game addiction" as a danger to public health are based on bad science and (he thinks) are a bad idea. In this, his first book, he journeys through the history and development of video games via scientific study....
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Not actually a book about video games
- By Chris B. on 10-18-20
Preview -
Lost in a Good Game
- Why We Play Video Games and What They Can Do for Us
- Narrated by: Ryan Burke
- Length: 9 hrs and 50 mins
- Release date: 06-11-19
- Language: English
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When Pete Etchells was 13, his father died from motor neurone disease. In order to cope, he immersed himself in a virtual world - first as an escape, but later to try to understand what had happened....
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Please try again$19.87 or free with 30-day trial
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50+ Incredibly Interesting Science Wonders for Curious Kids and Adults: Better Than Any Video Game and 55 Incredibly Interesting Technology Wonders for Curious Kids and Adults: Better Than Any Video Game, 2 Book Set
- By: Christian T. Anderson
- Narrated by: Matyas J.
- Length: 8 hrs and 10 mins
- Unabridged
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Overall37
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Performance37
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Story37
S.T.E.M. stands for Science, Technology, Engineering, and Math. Children need to learn S.T.E.M. because these subjects help them understand the world around them. S.T.E.M. teaches kids to solve problems, think critically, and be creative. These skills are useful in school, everyday life, and future jobs. Learning S.T.E.M. also prepares children for careers in fields that are growing, like medicine, computer science, and engineering. By studying S.T.E.M., kids can make a big difference in the world when they grow up!
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Engaging and Thoughtful Listen on Science
- By Adventure_Girl on 05-01-26
Preview -
50+ Incredibly Interesting Science Wonders for Curious Kids and Adults: Better Than Any Video Game and 55 Incredibly Interesting Technology Wonders for Curious Kids and Adults: Better Than Any Video Game, 2 Book Set
- Narrated by: Matyas J.
- Length: 8 hrs and 10 mins
- Release date: 06-11-25
- Language: English
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S.T.E.M. stands for Science, Technology, Engineering, and Math. Children need to learn S.T.E.M. because these subjects help them understand the world around them. S.T.E.M. teaches kids to solve problems, think critically, and be creative.
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Please try again$19.84 or free with 30-day trial
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The First Glitch
- The Infinite Loop: Book 1
- By: Beatrix Penrose
- Narrated by: Virtual Voice
- Length: 2 hrs and 15 mins
- Unabridged
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Overall0
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Performance0
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Story0
Harry Potter meets The Matrix in this viral new fantasy series for the digital generation. Rez is a "Blank." In a world where everyone controls magic through the Global Network, Rez has zero signal. He lives in the junkyard, scavenging for scrap and dodging the high-tech elite. Until the day he gets angry and accidentally hacks reality. He doesn't cast a spell; he creates a Glitch. A tear in the fabric of the world that deletes everything in its path. Hunted by the authorities, Rez is whisked away to The Mainframe Academy, a floating citadel disguised as a cloud. Here, students don't use ...
Virtual Voice Sample -
The First Glitch
- The Infinite Loop: Book 1
- Narrated by: Virtual Voice
- Length: 2 hrs and 15 mins
- Release date: 06-15-26
- Language: English
- Harry Potter meets The Matrix in this viral new fantasy series for the digital generation. Rez is a "Blank." In a world where everyone controls ...
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Please try again$3.99 or free with 30-day trial
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Emergence
- A Memoir of Boyhood, Computation, and the Mysteries of Mind
- By: David Sussillo
- Narrated by: David Sussillo
- Length: 10 hrs and 13 mins
- Unabridged
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Overall15
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Performance15
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Story15
For fans of Educated and Invisible Child, David Sussillo combines memoir and cutting-edge neuroscience to tell the story of his unlikely journey from group homes and drug-addicted parents to the scientific elite—exploring why, and how, he managed to succeed against all odds. David Sussillo has...
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Captivating!
- By Latosha Floyd on 03-31-26
Preview -
Emergence
- A Memoir of Boyhood, Computation, and the Mysteries of Mind
- Narrated by: David Sussillo
- Length: 10 hrs and 13 mins
- Release date: 03-17-26
- Language: English
- For fans of Educated and Invisible Child, David Sussillo combines memoir and cutting-edge neuroscience to tell the story of his unlikely journey from group homes and drug-addicted parents to the scientific elite—exploring why, and how, he managed to succeed against all odds. David Sussillo has...
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