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The Dream Architects
- Adventures in the Video Game Industry
- Narrated by: Matt Wolfe
- Length: 9 hrs and 24 mins
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Publisher's Summary
The inside story of the booming video-game industry from the late 1990s to the present, as told by the managing director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed: Revelations).
At Massive Entertainment, a Ubisoft studio, a key division of one of the largest, most influential companies in gaming, Managing Director Polfeldt has had a hand in some of the biggest video game franchises of today, from Assassin's Creed to Far Cry to Tom Clancy's The Division, the fastest-selling new series this generation that revitalized the Clancy brand in gaming.
In The Dream Architects, Polfeldt charts his course through a charmed, idiosyncratic career that began at the dawn of the Sony PlayStation and Microsoft Xbox era - from successfully pitching an Avatar game to James Cameron that will digitally create all of Pandora to enduring a weeklong survivalist camp in the Scandinavian forest to better understand the post-apocalyptic future of The Division.
Along the way, Polfeldt ruminates on how the video-game industry has grown and changed, how and when games became art, and the medium's expanding artistic and storytelling potential. He shares what it's like to manage a creative process that has ballooned from a low-six-figure expense with a team of a half-dozen people to a transatlantic production of 500 employees on a single project with a production budget of more than a hundred million dollars.
A rare firsthand account of the golden age of game development told in vivid detail, The Dream Architects is a seminal work about the biggest entertainment medium of today.
Critic Reviews
"Readers expecting a history of gaming will be pleased to discover this entertaining autobiography....A great storyteller, Polfeldt comes across as truthful and self-effacing...[He] is a dreamer indeed, and gamers are lucky to be invited into his creative worlds." (Booklist)
"In the film industry we would call David Polfeldt an auteur. Someone who possesses a as unique vision and also has multi-disciple skills to pull it off. This book showcases clearly David's uncanny ability to do just this. THE DREAM ARCHITECTS is a phenomenal, behind-the-scenes look into the making of today's video games. It both entertains and enlightens in equal measure." (Jon Landau, COO of Lightstorm Entertainment [Titanic, Avatar])
"Detailed and witty autobiography." (Library Journal)
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What listeners say about The Dream Architects
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
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Overall
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Performance
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- Anonymous User
- 02-28-21
Its not so good.
Its ok but, I can feel a biased perspective. It feels fake especially at the end. All round brave superhero, who wears a mask of modesty. I have listened to many books and listening to this one was hard since I could not see whats wrong with it. I realized only at the end why I sensed that something is wrong! It feels fake and inaccurate...
2 people found this helpful
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- Rick in Knoxville
- 01-28-23
Amazing story and a must read
This book grows on you, great performance, great insight from the author. INVEST SOME TIME.
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- Robin Cafolla
- 03-15-22
Deeply narcissistic dive into corporate culture
Fascinating, but not particularly well written or engaging story about corporate politics in the video game industry. Full of insights about the aspects of video game publishing you rarely get to hear about without offering much on the subject of game development itself.
Worth reading, but mostly as a lesson about the kind of career anyone interested in making games should avoid.
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- Thomas Brown
- 12-08-21
A fantastic and inspirational story!
Although I found the very early years covered by the book slightly slow I quickly became wrapped up in the more modern periods.
A fantastic story of starting from the bottom to being one of the greats in the games industry. I would highly recommend listening if you want to be inspired or if you want a peek inside the inner workings of massive corporations like Activision and Ubisoft.
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- Lucas Antunes Estanislau Ribeiro
- 12-07-20
A pleasant roller coaster ride
Listening to this book happened in the best possible time ever in my life.
You see, I'm a Game Producer myself, facing some of the most important and hard times (yet) of my still young career. Before listening to this book, I considered myself to be in a trial by fire, craving for answers, tips and mentorship. I considered myself to be in such a painful crossroad, made even more painful by the aching agony of this pandemic... But then here I was, listening to David's career path and story, going from one failure to the other, until reaching tremendous success, which, from the outside, looks just like glamour and delight, but from the backstage, it's pain redefined.
This book gave me so much more perspective on this career path, provided by the amazing storytelling that unveils David's experiences, trials and outcomes. Getting to know behind the scenes stories from industry veterans is golden to me, especially in such a complex and ever changing industry, where nothing is set in stone, at least not for long.
I'm still processing what I've been through while listening to this, but I can say that I'm forever grateful for my mistaken Google Home Mini, which replied to me "Looks like you don't have any audiobooks on your library, here's a 30 minute sample from The Dream Architects: Adventures in the Video Game Industry" when I've politely asked "Ok, Google. Read me news from the games industry". A casual matter of chance, an error, randomness at its finest, which I've embraced happily after the 30 minute sample, not trying to change the circumstances, but accepting it, like the old paratrooper lesson.
Thanks, David.
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Story
Through the stories of gaming's greatest innovations and most-beloved creations, journalist Harold Goldberg captures the creativity, controversy - and passion - behind the videogame's meteoric rise to the top of the pop-culture pantheon. Over the last 50 years, video games have grown from curiosities to fads to trends to one of the world's most popular forms of mass entertainment.
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A History of Game Developers, Not Games
- By Brandon on 05-06-16
By: Harold Goldberg
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A Practical Way to Get Rich...and Die Trying
- A Memoir About Risking It All
- By: John Roa
- Narrated by: John Roa
- Length: 9 hrs and 4 mins
- Unabridged
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At the age of 26, John Roa was an aspiring but struggling entrepreneur. He was broke, racking up debt, and ready to give up on his dream of being self-made. In a final effort, he founded the design firm ÄKTA, which quickly became one of the fastest growing startups in America, and just five years later, he sold it for a fortune to Salesforce, the largest company in San Francisco. This is his account of rising from a self-described below-average student to becoming a poster boy for the successful young entrepreneur, while nearly destroying himself in the process.
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Use caution with my review...
- By MHS on 10-20-20
By: John Roa
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Rare Breed
- A Guide to Success for the Defiant, Dangerous, and Different
- By: Sunny Bonnell, Ashleigh Hansberger
- Narrated by: Eileen Stevens
- Length: 7 hrs and 31 mins
- Unabridged
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There is an unofficial rule for success: You need to change who you are to achieve greatness. But it doesn’t have to be that way. What if you could leverage your so-called vices and shortcomings and make them your super powers? Rare Breed is an unorthodox business book for the rebels, outsiders, and provocateurs - anyone with the ambition to lead, create, inspire and provoke change on your own terms by owning all of who you are, not just the pretty parts. But be careful, each virtue has a seductive and dualistic nature that can lead to success or sabotage.
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A Standing O for these two birds
- By Kelly King on 04-05-20
By: Sunny Bonnell, and others
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Sid Meier's Memoir!
- A Life in Computer Games
- By: Sid Meier, Jennifer Lee Noonan - contributor
- Narrated by: Charles Constant
- Length: 8 hrs and 32 mins
- Unabridged
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
- By R. Squyres on 10-05-21
By: Sid Meier, and others
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Stay Awhile and Listen
- How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1
- By: David L. Craddock
- Narrated by: Mike Rylander
- Length: 8 hrs and 55 mins
- Unabridged
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Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire. At the center of it all - Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever.
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Interesting look into the history of Blizzard
- By Matt C on 09-06-17
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- By: Jason Schreier
- Narrated by: Ray Chase
- Length: 7 hrs and 58 mins
- Unabridged
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Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
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Behind the Scenes
- By SAMA on 11-27-17
By: Jason Schreier
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Masters of Doom
- How Two Guys Created an Empire and Transformed Pop Culture
- By: David Kushner
- Narrated by: Wil Wheaton
- Length: 12 hrs and 43 mins
- Unabridged
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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How it was
- By Ryan on 08-27-13
By: David Kushner
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The Cheat Code
- Going off Script to Get More, Go Faster, and Shortcut Your Way to Success
- By: Brian Wong
- Narrated by: Brian Wong
- Length: 5 hrs
- Unabridged
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Wong believes that most people - even creative people - have a tendency to follow a script, to do things the way others do them simply because that way works. But therein lies the secret at the heart of the Cheat Code: Anyone can easily shortcut his or her way to success simply by going slightly off script, by doing things just a little differently from everyone else. Here, Wong unlocks the power of the Cheat Code through 71 bite-size and virtually effortless shortcuts to get a leg up on the competition, garner attention for ourselves and our ideas, and accelerate our success.
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A poor book about Balls
- By Neil on 11-10-16
By: Brian Wong
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The History of the Future
- Oculus, Facebook, and the Revolution That Swept Virtual Reality
- By: Blake J. Harris
- Narrated by: Stephen Graybill
- Length: 17 hrs and 38 mins
- Unabridged
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From iconic books like Neuromancer to blockbuster films like The Matrix, virtual reality has long been hailed as the ultimate technology. But outside of a few research labs and military training facilities, this tantalizing vision of the future was nothing but science fiction. Until 2012, when Oculus founder Palmer Luckey - then just a rebellious teenage dreamer living alone in a camper trailer - invents a device that has the potential to change everything.
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Fantastic book
- By Rodney on 04-01-19
By: Blake J. Harris
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The Gamesmaster
- My Life in the '80s Geek Culture Trenches with G.I. Joe, Dungeons & Dragons, and the Transformers
- By: Flint Dille
- Narrated by: Eric Michael Summerer
- Length: 12 hrs and 49 mins
- Unabridged
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The Gamesmaster is a narrative memoir chronicling the life and career of Flint Dille. And while he isn't exactly a household name, you almost certainly know his work - which includes credits from some of the most important and successful entertainment franchises throughout the world across the cartoon, film, video game, and comic book industries and beyond.
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Stories & creative insights into '80s geekdom
- By Brad Sweet on 11-04-20
By: Flint Dille
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- By: Ken Williams
- Narrated by: Josh Horowitz
- Length: 10 hrs and 25 mins
- Unabridged
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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a fitting ending to Sierra
- By Darrell on 05-10-21
By: Ken Williams
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A Curious Mind
- The Secret to a Bigger Life
- By: Brian Grazer, Charles Fishman, Brian Grazer - introduction
- Narrated by: Norbert Leo Butz
- Length: 5 hrs and 40 mins
- Unabridged
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From Academy Award-winning producer Brian Grazer and acclaimed business journalist Charles Fishman comes a brilliantly entertaining peek into the weekly "curiosity conversations" that have inspired Grazer to create some of America's favorite and iconic movies and television shows - from 24 to A Beautiful Mind.
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Me,Me,and Me
- By Don Rankin on 07-12-15
By: Brian Grazer, and others
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Double Down
- Bet on Yourself and Succeed on Your Terms
- By: Antoinette M. Clarke, Tricia Clarke-Stone
- Narrated by: Antoinette M. Clarke, Tricia Clarke-Stone
- Length: 6 hrs and 43 mins
- Unabridged
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Tricia and Antoinette Clarke - best friends, Power Twins, and Boss Ladies - show you how to take your work and life to the Next Level. As African-American women who have climbed their way to the highest ranks of the media world, Tricia and Antoinette have learned that to win when the deck is stacked against you, you need to ditch the old Status Quo rules. If you’re tired of getting second-class rewards for first-class work and you’re ready to be respected for who you are, Double Down will give you the tools and tactics to go all in on your dreams.
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Love it!
- By Sherita Douglas on 09-13-19
By: Antoinette M. Clarke, and others
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The Real Deal
- My Decade Fighting Battles and Winning Wars with Trump
- By: George A. Sorial, Damian Bates
- Narrated by: Charles Constant
- Length: 5 hrs and 46 mins
- Unabridged
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George Sorial, a top Trump Organization executive, shares behind-the-scenes stories of Trump’s leadership, problem solving, and success.
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Great book to understand Trump
- By Truth & Freedom on 06-13-19
By: George A. Sorial, and others