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Sprint
- How to Solve Big Problems and Test New Ideas in Just Five Days
- Narrated by: Dan Bittner
- Length: 6 hrs and 10 mins
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Publisher's summary
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more.
Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution?
Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign.
In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book.
A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.
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Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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- Michael
- 08-19-16
Great Advice, But It's All Old News
If your not already familiar with old concepts like, The Lean Startup, Agile Product, Development and User Testing, then this is going to be a great book for you.
But for many of us this book will provide No new information. It's a standard week long sprint ending in some user testing of your prototype, the same stuff that's been preached from the mountain tops for the last 5 years. The authors provide a lot of detail around how to run the sprints, which is nice, but for the most part I was anxious to wrap this book up and move on to something new.
To be clear, if you are Not super familiar with the concepts I mentioned above, then I would Highly recommend this book. The content is absolutely true and this book is a good, albeit basic, summary of the principles needed for rapid, low-cost product development.
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32 people found this helpful
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- A. Yoshida
- 04-17-16
You can use this book to solve big problems
As superlative as the title sounds, this book does show you how to solve big problems and test new ideas in five days. It explains who needs to be on the team and provides details on what to do on each of the five days. Through the author's own testing and observations, he found the ideal method to be this 5-day sprint. The Sprint Book website even lists software applications, supplies, and tools that are useful a sprint. It is apparent that the author carefully thought through the optimal structure and timeline for a sprint.
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8 people found this helpful
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- Oliver Nielsen
- 11-30-16
Much better than expected!
This book is much better than expected! It's practical, with plenty worksheets (on the Sprint book website) and contains clear, helpful directions based on Jake's experience working with this.
The sprints are like a mix of scrum and design thinking. Leaning more towards the latter.
Some have remarked the book is full of Google-talk. I didn't feel that way at all. They mention Google a few times, but it's never obnoxious or distracting at any level.
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7 people found this helpful
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- Timothy W Broadwater
- 01-03-17
A Great Read
If you are not familiar with design management techniques, design thinking, design research, or anything about user experience this is the book for you. A lot of it does depend on the decider, and oftentimes in the real world this is not possible because of the amount of time required.
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2 people found this helpful
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- Matthew Sanders
- 09-21-16
This is another self help book
This book like many doesn't have all that much to say but is required to say enough to fill all the chapters. Good work guys. You filled them with examples and reiterated your methodologies over and over. Thanks.
Kidding aside, I personally didn't benefit from this book and maybe disagree with the process philosophically. It is written well and the information might be helpful to people unfamiliar with their users or who just want to follow a five step process to business success.
I've worked with teams before that have probably followed this by the book and it all felt and like a schoolbook team that liked to play dress up. I'm sure you will be successful using this and or pieces of this process, it just feels less personal and more academic.
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2 people found this helpful
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- HLT
- 03-23-16
Must read for product teams!
This is a great description of how to come up with ideas, collaborate, sketch and test with real customers in one week.
We did something similar at our company a few weeks ago and we were blown away at what we were able to accomplish in one week. I look forward to incorporating some of these GV insights in our next sprint.
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- T. Leach
- 10-19-16
Great Book!
Practical lean startup method that any startup can execute in a week. I recommend buying both the audible and paperback book, because it will become your essential reference guide for getting traction with your ideas.
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1 person found this helpful
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- Jose
- 08-12-16
Great book
Tons of good practical steps to improve team productivity. I will be listening a few more times for sure, and will by the printed version as well.
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- Sean Frolander
- 08-08-16
A bit of repetition
They tend to repeat themselves alot, which lost my attention, but there was a lot of good information.
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- Mike
- 04-09-16
Fantastic process told in an interesting story
This was a great reading of the Sprint book and well worth your time if you are involved in building software or running your own startup.
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Story
How do today's most successful tech companies - Amazon, Google, Facebook, Netflix, Tesla - design, develop, and deploy the products that have earned the love of literally billions of people around the world? Perhaps surprisingly, they do it very differently from the vast majority of tech companies. In Inspired, technology product management thought leader Marty Cagan provides listeners with a master class in how to structure and staff a vibrant and successful product organization and how to discover and deliver technology products that your customers will love.
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Great book, terrible audio wanted to ask a refund
- By Srikanth Ramanujam on 11-15-18
By: Marty Cagan
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Hooked: How to Build Habit-Forming Products
- By: Nir Eyal, Ryan Hoover
- Narrated by: Nir Eyal
- Length: 4 hrs and 40 mins
- Unabridged
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Why do some products capture our attention, while others flop? What makes us engage with certain products out of habit? Is there a pattern underlying how technologies hook us? This audiobook introduces listeners to the "Hooked Model", a four-step process companies use to build customer habits. Through consecutive cycles through the hook, successful products reach their ultimate goal of bringing users back repeatedly - without depending on costly advertising or aggressive messaging.
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Great book, wish the narration was a little better.
- By Todays The Best Day - Dani Davis on 07-21-15
By: Nir Eyal, and others
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The Lean Product Playbook
- How to Innovate with Minimum Viable Products and Rapid Customer Feedback
- By: Dan Olsen
- Narrated by: Walter Dixon
- Length: 9 hrs and 54 mins
- Unabridged
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The Lean Product Playbook is a practical guide to building products that customers love. Whether you work at a start-up or a large, established company, we all know that building great products is hard. Most new products fail. This book helps improve your chances of building successful products through clear, step-by-step guidance and advice.
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Weak Narration Makes for a Boring Listen
- By Trent S. on 11-04-16
By: Dan Olsen
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Start at the End
- How to Build Products That Create Change
- By: Matt Wallaert
- Narrated by: Matt Wallaert
- Length: 4 hrs and 40 mins
- Unabridged
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Start at the End offers a new framework for design, grounded in behavioral science. Technology executive and behavioral scientist Matt Wallaert argues that the purpose of everything is behavior change. By starting with outcomes instead of processes, the most effective companies understand what people want to do and why they aren't already doing it, then build products and services to bridge the gap. Wallaert underscores with clarity and humor how this approach can improve the way we work and live.
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would be good if not filled with racial rhetoric
- By Amazon Customer on 08-14-19
By: Matt Wallaert
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The Product Book
- How to Become a Great Product Manager
- By: Product School, Carlos González de Villaumbrosia, Josh Anon
- Narrated by: Russell Newton
- Length: 9 hrs and 8 mins
- Unabridged
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"No one asked you to show up." Every experienced product manager has heard some version of those words at some point in their career. Think about a company. Engineers build the product. Designers make sure it has a great user experience and looks good. Marketing makes sure customers know about the product. Sales get potential customers to open their wallets to buy the product. What more does a company need?
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I was hoping for more
- By Eva-Stina on 12-07-19
By: Product School, and others
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User Story Mapping
- Discover the Whole Story, Build the Right Product
- By: Jeff Patton, Peter Economy - foreword
- Narrated by: Roy McCrerey
- Length: 8 hrs and 19 mins
- Unabridged
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User story mapping is a valuable tool for software development, once you understand why and how to use it. This insightful book examines how this often misunderstood technique can help your team stay focused on users and their needs without getting lost in the enthusiasm for individual product features. Author Jeff Patton shows you how changeable story maps enable your team to hold better conversations about the project throughout the development process. Your team will learn to come away with a shared understanding of what you’re attempting to build and why.
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Straw man arguments and handwaving
- By Amazon Customer on 01-02-22
By: Jeff Patton, and others
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Inspired
- How to Create Tech Products Customers Love, Second Edition
- By: Marty Cagan
- Narrated by: Marty Cagan
- Length: 7 hrs and 45 mins
- Unabridged
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Overall
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Performance
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Story
How do today's most successful tech companies - Amazon, Google, Facebook, Netflix, Tesla - design, develop, and deploy the products that have earned the love of literally billions of people around the world? Perhaps surprisingly, they do it very differently from the vast majority of tech companies. In Inspired, technology product management thought leader Marty Cagan provides listeners with a master class in how to structure and staff a vibrant and successful product organization and how to discover and deliver technology products that your customers will love.
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Great book, terrible audio wanted to ask a refund
- By Srikanth Ramanujam on 11-15-18
By: Marty Cagan
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Continuous Discovery Habits
- Discover Products That Create Customer Value and Business Value
- By: Teresa Torres
- Narrated by: Teresa Torres
- Length: 7 hrs and 9 mins
- Unabridged
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In this audiobook, you'll learn a structured and sustainable approach to continuous discovery that will help you answer each of these questions, giving you the confidence to act while also preparing you to be wrong. You'll learn to balance action with doubt so that you can get started without being blindsided by what you don't get right. If you want to discover products that customers love—that also deliver business results—this audiobook is for you.
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The title is confusing. Great content inside.
- By Ken Wells on 09-25-22
By: Teresa Torres
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UX Strategy
- Product Strategy Techniques for Devising Innovative Digital Solutions
- By: Jaime Levy
- Narrated by: Jaime Levy
- Length: 8 hrs and 1 min
- Unabridged
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User experience (UX) strategy lies at the intersection of UX design and business strategy, but until now, there hasn't been an easy-to-apply framework for executing it. This hands-on guide introduces lightweight product strategy tools and techniques to help you and your team devise innovative digital solutions that people want.
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Handbook for beginners, not suited for audio
- By Martin Valdez on 05-24-22
By: Jaime Levy
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Sprint
- Wie man in nur fünf Tagen neue Ideen testet und Probleme löst
- By: Jake Knapp, John Zeratsky, Braden Kowitz
- Narrated by: Sebastian Pappenberger
- Length: 6 hrs and 42 mins
- Unabridged
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Unternehmer, Gründer und Teams stehen täglich vor der Herausforderung: Womit soll man zuerst anfangen, worauf sich am meisten fokussieren? Und wie viele Diskussionen und Meetings sind nötig, bevor man ganz sicher die garantiert richtige Lösung hat? Die Folge ist, dass allzu oft das Projekt auf der Stelle tritt und man überhaupt nicht vorwärtskommt. Dafür gibt es eine geniale Lösung: Sprint. Die ist ein einzigartiger, innovativer und narrensicherer Prozess, mit dem sich die härtesten Probleme in nur fünf Tagen lösen lassen - von Montag bis Freitag.
By: Jake Knapp, and others
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Empowered
- Ordinary People, Extraordinary Products
- By: Marty Cagan, Chris Jones
- Narrated by: Marty Cagan
- Length: 11 hrs and 9 mins
- Unabridged
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What is it about the top tech product companies such as Amazon, Apple, Google, Netflix, and Tesla that enables their record of consistent innovation? Most people think it's because these companies are somehow able to find and attract a level of talent that makes this innovation possible. But the real advantage these companies have is not so much who they hire, but rather how they enable their people to work together to solve hard problems and create extraordinary products.
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Where’s the meat?
- By Scott on 01-14-22
By: Marty Cagan, and others
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The Design of Everyday Things
- Revised and Expanded Edition
- By: Don Norman
- Narrated by: Neil Hellegers
- Length: 10 hrs and 39 mins
- Unabridged
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Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious - even liberating - audiobook, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The Design of Everyday Things shows that good, usable design is possible. The rules are simple: make things visible, exploit natural relationships that couple function and control, and make intelligent use of constraints.
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Designers Start Here (missing visual references)
- By sammy k on 09-01-19
By: Don Norman