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The Wizard's Council of Tarador was supposed to tell young Koren Bladewell that he is a wizard. They were supposed to tell everyone that he is not a jinx, that all the bad things that happen around him are because he can't control the power inside him, power he doesn't know about. The people of his village, even his parents, are afraid of him, afraid he is cursed. That he is a dangerous, evil jinx.
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well. Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins bent on a genocidal crusade against all mankind. And that was the good news.
Mankind has lorded over the land of Illian for a thousand years, enjoying what was left to them by the elves, as if it were their birthright. A thousand years is a long time for an immortal race to see the error of their ways and realize a truth that has remained unsaid for a millennia - elves are superior! They are faster, stronger, and connected to the magical world in a way that man could never grasp. Illian is their birthright. The six kingdoms of man are fractured, unallied and always clawing at each other's doors for more power.
Magic is outlawed. Those caught wielding it are taken to the White Tower. They are never heard from again. After the chaos of the Wizard Wars a thousand years ago, the people turned their backs on magic. It was deemed evil. Those born with it will stop at nothing to remain hidden.
From R. A. Salvatore, the legendary creator of Drizzt Do'Urden, comes the start of a brand new epic journey. When Aoleyn loses her parents, she is left to fend for herself among a tribe of vicious barbarians. Bound by rigid traditions, she dreams of escaping to the world beyond her mountain home. The only hope for achieving the kind of freedom she searches for is to learn how to wield the mysterious power used by the tribe's coven known as the Song of Usgar. Thankfully, Aoleyn may be the strongest witch to have ever lived, but magic comes at price.
After a long and terrible war, the realm of Andomhaim is at peace. But dark powers threaten other lands. Ridmark Arban, the Shield Knight and defender of Andomhaim, finds himself fighting for his life, and for the lives of his family, when a mad elven wizard comes to the High King's court. For the quest of the Seven Swords has begun. And the quest will kill anyone foolish enough to seek its secret.
The Wizard's Council of Tarador was supposed to tell young Koren Bladewell that he is a wizard. They were supposed to tell everyone that he is not a jinx, that all the bad things that happen around him are because he can't control the power inside him, power he doesn't know about. The people of his village, even his parents, are afraid of him, afraid he is cursed. That he is a dangerous, evil jinx.
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well. Then one night Minalan is forced to pick up his mageblade again to defend his adopted home from the vanguard of an army of goblins bent on a genocidal crusade against all mankind. And that was the good news.
Mankind has lorded over the land of Illian for a thousand years, enjoying what was left to them by the elves, as if it were their birthright. A thousand years is a long time for an immortal race to see the error of their ways and realize a truth that has remained unsaid for a millennia - elves are superior! They are faster, stronger, and connected to the magical world in a way that man could never grasp. Illian is their birthright. The six kingdoms of man are fractured, unallied and always clawing at each other's doors for more power.
Magic is outlawed. Those caught wielding it are taken to the White Tower. They are never heard from again. After the chaos of the Wizard Wars a thousand years ago, the people turned their backs on magic. It was deemed evil. Those born with it will stop at nothing to remain hidden.
From R. A. Salvatore, the legendary creator of Drizzt Do'Urden, comes the start of a brand new epic journey. When Aoleyn loses her parents, she is left to fend for herself among a tribe of vicious barbarians. Bound by rigid traditions, she dreams of escaping to the world beyond her mountain home. The only hope for achieving the kind of freedom she searches for is to learn how to wield the mysterious power used by the tribe's coven known as the Song of Usgar. Thankfully, Aoleyn may be the strongest witch to have ever lived, but magic comes at price.
After a long and terrible war, the realm of Andomhaim is at peace. But dark powers threaten other lands. Ridmark Arban, the Shield Knight and defender of Andomhaim, finds himself fighting for his life, and for the lives of his family, when a mad elven wizard comes to the High King's court. For the quest of the Seven Swords has begun. And the quest will kill anyone foolish enough to seek its secret.
Gram lives in the long shadow cast by his father, the late hero Dorian Thornbear. Struggling to find his place in a world where politics and wizardry appear to have replaced the need for men of might and main, he must make his own mark. Trapped within the seemingly safe confines of Castle Cameron, Gram faces both love and tragedy. His choices will not only define himself but serve to remind others of his family's legacy and the reason only a fool threatens those a Thornbear protects.
They are the fatemarked. Misunderstood. Worshipped. Hated. Murdered at birth. Their time to step into the light has come. An ancient prophecy foretold their coming, the chosen few who will bring peace to a land embroiled in a century of mistrust and war. When kings start dying, that hope and belief swiftly turns to fear. Roan Loren is one of the fatemarked, but has hidden his mark of power his entire life, fearing the damage it might cause to those around him. A great evil is coming. He can't hide anymore.
Pentamuria, the world of five kingdoms, is in a time of change. The power of the nobles and mages is threatened. War is upon them, although they do not know yet when or with whom. Thus, the mages are gathering in their capital, Ringwall, to prepare together against any possible enemy. At this time, the orphan boy Nill is found by the Druids. He possesses considerable magical skills. So he is taken to Ringwall, where he is to be trained in the magical arts alongside his fellow students. Nill, an outsider, shows no respect for the traditions of the magical world.
Khaim, The Blue City, is the last remaining city in a crumbled empire that overly relied upon magic until it became toxic. It is run by a tyrant known as The Jolly Mayor and his devious right hand, the last archmage in the world. Together they try to collect all the magic for themselves so they can control the citizens of the city. But when their decadence reaches new heights and begins to destroy the environment, the people stage an uprising to stop them.
After a long day of prepping a house for painting, all Gus Berry wanted was the night off to spend some time with his girlfriend and relax before having to return to work the next morning. But that isn’t going to happen. Because Gus’s co-worker Benny has found a one-night job at the local Mollymart East, a job that has to be done by morning. If Gus and his paint crew can complete the work by then, it could mean huge business with a respected, established grocery store chain.
Elias is no ordinary elf. A giant amongst his kind, he dwarfs not only his fellow elves but the taller, stronger humans as well. Cast out by his own kind, he was sent to live amongst the Northmen at a young age, learning their ways and culture, but never wholly accepted by them. When his oldest friend, King Brynjar, dies in his old age, Elias's position among the volatile men of the Northlands becomes tenuous, and he sets out to make his place in the world. Far to the south, a war is brewing between his homeland of Lonwick and the demonic Felle.
Theus is sold into servanthood by his poverty-stricken family and taken by his kindly master on a journey across a continent, following the course of the Landwide River. From there, he begins to learn the secrets of the memory stones, the extraordinary objects that can store information for people.
When Soren is plucked from the streets and given a place at the prestigious academy of swordsmanship, he thinks his dream of being a great swordsman has become a possibility. However, with great intrigues unfolding all around him, Soren discovers that he is little more than a pawn to the ambitions of others.
A chance encounter with an ancient and mysterious object awakens a latent gift, and Wulfric's life changes course. Against a backdrop of war, tragedy, and an enemy whose hatred for him knows no bounds, Wulfric will be forged from a young boy into the Wolf of the North. This is his tale.
Young wizards coming of age in a time of war... Will they be ready? Eynon was excited to leave his village and set off on his wander year. He’d turned sixteen today, and hoped for at least a few adventures. At high noon, he arrived a crossroads and saw a shimmer of silver in the mud. It was a thin and dirty oval, about the size of his palm. He washed it with squirts of water from his goatskin, then marveled at what was revealed.
Desil has spent his life training, but a promise to his mother has kept him from using his abilities for anything worthwhile. Now all he does is help his mother manage her tavern as his father rests in a grave. Desil knows there's at least one other mage somewhere in this territory who can do what he can; they share a connection through their magic, although they've never met. He stays up nights wondering what they might be able to accomplish together.
A fierce and merciless demon has been unleashed on the world, spreading destruction and bloodshed in both the human and the elven realms. Northlander Jarl Mandred witnesses the ruthless attack on his men, and he seeks vengeance with the help of the elf queen, Emerelle.
A vengeful, wild-eyed warrior, he's the most sinister figure in Scottish legend. For three centuries, the Tercentennial Baron has fought his way through famous battles - then vanished without a trace. Now he's reappeared in the quiet town of Bonnybield, where he's about to be discovered by 13-year-old Percival Dunbar....
Armed with a secret stash of books on the supernatural, Percival is the only one to recognize the ghostly signs emerging around his town. When he tries to decipher them, he's terrified to suddenly find himself face to face with the murderous Tercentennial Baron. However, the Baron reveals he's come not to attack Bonnybield, but to save it from an ancient, demonic evil.
Through an epic journey from the battlefields of 17th-century Scotland to the underworld of Victorian London and beyond, Percival races to uncover the truth of the Baron's past - and what it means for his own destiny.
Percival Dunbar, a thirteen-year-old boy, discovers a book; the one supernatural book written by The Grimm that is banned. In it, he discovers information about The Baron, The Tercentennial Baron in fact. From there his adventures begin. The Baron is a demon-like creature that hails from centuries ago and has fought in many battles – documented battles no less! Then The Baron disappeared completely and became a legend and feared boogie man.
Percival begins to notice supernatural happenings right before finding himself face to face with The Baron. Fearing The Baron has plans to destroy his hometown, Percival sets out to discover the truth about The Baron. Unfortunately, Percival may not like the truth or its consequences!
Will Damron, the author, has created a dark tale of supernatural creatures that lurk in the shadows and darkness of men’s hearts. A thrilling tale that captures the imagination of his listeners keeping them on the edge of their chairs. Unique and fascinating, Damron lulls his audience into an adventure that is action packed and challenges many to look beyond appearances.
Characters are complex, yet solid; the plot is well-developed and engaging. One cannot help but become engrossed in the tale. Damron weaves the story carefully bringing in Scottish legends as well as writing in the Scottish dialect. I am delighted to know that he has a second book in the plans and I look forward to hearing it!
This was my first time hearing a book narrated by Tim Gerard Reynolds. The Scottish dialect was well done and flowed smoothly as if natural. Reynolds is one narrator I could listen to for hours as his voice was awesome – he spoke the Scottish dialect consistently, unwaveringly and with a confidence that held the listener mesmerized!
This is a book you won’t want to miss if you enjoy the supernatural, demons, a bit of magic and swords!
There were no issues with the production or audio quality of this book.
Audiobook was provided for review by the author.
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4 of 5 people found this review helpful
Would you recommend this audiobook to a friend? If so, why?
I listened to this with my daughter, who is 11, during a long road trip. We were both completely engaged by the story - me especially to the bits of Scottish history, and her to the magical story line. The narrator's voice is perfect and we just loved it, we had not finished the book by the time the trip was over, so we listened to it on the couch for a couple evenings before bed - so fun!
1 of 1 people found this review helpful
Tim Gerard Reynolds is my favorite narrator and the story itself is awesome. The characters fit well into the tale and nothing seems forced. I highly recommend.
1 of 1 people found this review helpful
I bought this because of TGR. I love his narrating. Which was flawless as usual.
The actually story I found to be...boring. I didn't even finish it. Very few books I don't finish. I'm not even sure what it was that I didn't care for or found missing.
1 of 1 people found this review helpful
Absolutely loved it! Already anticipating Mr. Damon's next work. TGR is a legend, absolutely perfect every single time. Great collaboration from two incredible talents!
1 of 1 people found this review helpful
Audio book is superbly narrated. There is no magic like Scottish magic. Made the miles go by in a flash and caused a number of driveway moments
A very entertaining story... Kinda provincial folklore... It leans toward YA while providing wider appeal... The area’s history and legend is weaved nicely, and gives bit of a homey feel... Loved the settings and imagery... Great characters fully realized, mostly... A lot of this book is deep background flashback material, and it works w/ the story arc, anbd setup of an ongoing series... Excellent twists towards the end, and you’ll love then even if you hadn’t already figured them out beforehand... Narration is largely excellent, but found some of the scottish accents a tad cartoonish... Definitely worth the read, and am personally interested to see where it goes from here...
1 of 2 people found this review helpful
He really brings the characters alive, and I enjoyed all the different twists and turns the story takes.
0 of 1 people found this review helpful