The Halfling's Gem Audiobook By R. A. Salvatore cover art

The Halfling's Gem

Legend of Drizzt: Icewind Dale Trilogy, Book 3

Preview

Try for $0.00
Prime logo Prime members: New to Audible?
Get 2 free audiobooks during trial.
Pick 1 audiobook a month from our unmatched collection.
Listen all you want to thousands of included audiobooks, Originals, and podcasts.
Access exclusive sales and deals.
Premium Plus auto-renews for $14.95/mo after 30 days. Cancel anytime.

The Halfling's Gem

By: R. A. Salvatore
Narrated by: Victor Bevine
Try for $0.00

$14.95/month after 30 days. Cancel anytime.

Buy for $24.95

Buy for $24.95

Confirm purchase
Pay using card ending in
By confirming your purchase, you agree to Audible's Conditions of Use and Amazon's Privacy Notice. Taxes where applicable.
Cancel

About this listen

Assassin Artemis Entreri whisks his kidnapped victim, Regis the halfling, south to Calimport and into Pasha Pook's vengeful hands. If Pook can control the magical panther Guenhwyvar, Regis will die in a real game of cat and mouse.

Using an enchanted mask, dark elf Drizzt Do'Urden hides his heritage and races with the barbarian Wulfgar to save their light-fingered friend. An unexpected ally arrives just as Entreri springs a trap. But can Regis survive unscathed?

The companions from Icewind Dale battle pirates on the famed Sword Coast, brave the deserts of Calimshan, and fight monsters from other planes to rescue their friend…and themselves.

©2023 Wizards of the Coast LLC, TM 2023 (P)2013 Audible, Inc.
Action & Adventure Dragons & Mythical Creatures Epic Epic Fantasy Fantasy Fiction Cats Elf Pirate
activate_Holiday_promo_in_buybox_DT_T2

Featured Article: Roll for Initiative! 10+ Listens Worthy of Any Dungeons & Dragons Adventurer


With the release of the movie Dungeons & Dragons: Honor Among Thieves, the classic tabletop role-playing game (RPG) is being thrust into the forefront of culture yet again. D&D has been in our lives for more than 40 years, and millions of folks globally continue to explore new realms. But the franchise is not limited to dice, guidebooks, and miniatures—in addition to film, television, music, and beyond, D&D is a natural fit for the world of audio.