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From the murky depths of the Shining Sea rises a pre-historic menace who commands a rising tide of invasion to crash over the shores of Iakhovas has plotted for long, bitter years to regain the powers that were torn from him by an angry goddess. Now, nothing will stand in his way, and the face of Toril will never be the same again. Oblivious to the growing danger of the undersea civilizations, the surface world is about to awaken to a new, horrifying threat from the sea.
Is it just a myth? Or does it still stand...somewhere in the most ancient corners of Faern? An intrepid human explorer sets out to find the truth and what starts as an archaeological expedition soon becomes a race against time as an undying avenger is determined to protect the secrets of the ancient, xenophobic elven empire of Cormanthyr. Lost Empires is a bold new series that uncovers the secrets of the lost, ancient Forgotten Realms world.
hen armies of evil rise up from the seas around Faerûn, no one is safe. A young mage battles at the side of Khelben Arunsun to defend the city of Waterdeep. A merman struggles to fulfill his desperate mission to reach the Sea of Fallen Stars.Twelve all new stories by such Forgotten Realms stars as Mel Odom, Ed Greenwood, Elaine Cunningham, Troy Denning, Lynn Abbey, and Clayton Emery
Renegade dragon hunter Dorn hates dragons with a passion few can believe, let alone match. He has devoted his entire life - a life spent in the twisted body of a half-golem - to killing every dragon he can find. You might feel the same way if one of them had killed your entire family in front of your eyes, bitten you in half, and left you for dead. Killing one dragon at a time is hard enough, but when the irresistible impluse to slip into feral madness begins to overcome not one but every dragon all across Faern, civilization's only hope may lie in the last alliance Dorn and his fellow dragon hunters would ever accept.
From the depths of the demiplane of shadow comes a new magic so mysterious it confounds even the Chosen of Mystra. From beneath the dune seas of Anauroch escapes one of Toril's most powerful and ancient evils - the phaerimm. From Evereska, the last elven refuge on comes word of invasion. From nowhere appears a group of enigmatic sorcerers determined to destroy the phaerimm and save Evereska... for purposes known only to themselves.
When a wandering swordmage, trained by the elves of Myth Drannor, returns to his boyhood home on the windswept shores of the Moonsea, he finds that corruption has taken hold, leaving his friends and family open to a devastating evil.Swordmage was the first novel to fully embrace the exciting new elements from the next edition of the Dungeons & Dragons game.
From the murky depths of the Shining Sea rises a pre-historic menace who commands a rising tide of invasion to crash over the shores of Iakhovas has plotted for long, bitter years to regain the powers that were torn from him by an angry goddess. Now, nothing will stand in his way, and the face of Toril will never be the same again. Oblivious to the growing danger of the undersea civilizations, the surface world is about to awaken to a new, horrifying threat from the sea.
Is it just a myth? Or does it still stand...somewhere in the most ancient corners of Faern? An intrepid human explorer sets out to find the truth and what starts as an archaeological expedition soon becomes a race against time as an undying avenger is determined to protect the secrets of the ancient, xenophobic elven empire of Cormanthyr. Lost Empires is a bold new series that uncovers the secrets of the lost, ancient Forgotten Realms world.
hen armies of evil rise up from the seas around Faerûn, no one is safe. A young mage battles at the side of Khelben Arunsun to defend the city of Waterdeep. A merman struggles to fulfill his desperate mission to reach the Sea of Fallen Stars.Twelve all new stories by such Forgotten Realms stars as Mel Odom, Ed Greenwood, Elaine Cunningham, Troy Denning, Lynn Abbey, and Clayton Emery
Renegade dragon hunter Dorn hates dragons with a passion few can believe, let alone match. He has devoted his entire life - a life spent in the twisted body of a half-golem - to killing every dragon he can find. You might feel the same way if one of them had killed your entire family in front of your eyes, bitten you in half, and left you for dead. Killing one dragon at a time is hard enough, but when the irresistible impluse to slip into feral madness begins to overcome not one but every dragon all across Faern, civilization's only hope may lie in the last alliance Dorn and his fellow dragon hunters would ever accept.
From the depths of the demiplane of shadow comes a new magic so mysterious it confounds even the Chosen of Mystra. From beneath the dune seas of Anauroch escapes one of Toril's most powerful and ancient evils - the phaerimm. From Evereska, the last elven refuge on comes word of invasion. From nowhere appears a group of enigmatic sorcerers determined to destroy the phaerimm and save Evereska... for purposes known only to themselves.
When a wandering swordmage, trained by the elves of Myth Drannor, returns to his boyhood home on the windswept shores of the Moonsea, he finds that corruption has taken hold, leaving his friends and family open to a devastating evil.Swordmage was the first novel to fully embrace the exciting new elements from the next edition of the Dungeons & Dragons game.
The War of the Spider Queen begins here. While their whole world is changing around them, four dark elves struggle against different enemies. Yet their paths will lead them all to the most terrifying discovery in the long history of the drow and set them on a quest to save not only Menzoberranzan but the entire dark elf race from Dissolution....
A call from a distraught wife, and another from Lt Murphy of the Chicago PD Special Investigation Unit makes Harry believe things are looking up, but they are about to get worse, much worse. Someone is harnessing immense supernatural forces to commit a series of grisly murders. Someone has violated the first law of magic: Thou Shalt Not Kill. Tracking that someone takes Harry into the dangerous underbelly of Chicago, from mobsters.
From the secret annals of Realms history come these never-before-published tales of infamy, featuring the most nefarious villains of that magical world - Artemis Entreri, Manshoon of Zhentil Keep, Eliath Craulnober, Zulkir Szass Tamm, and many others - told by your favorite authors, including: Ed Greenwood, R.A. Salvatore, Elaine Cunningham, Troy Denning, Christie Golden and others
Take flight with the Brotherhood of the Griffin - Richard Lee Byers’s most celebrated characters. The Captive Flame features the return of popular character Aoth and his mercenary band, the Brotherhood of the Griffin, introduced in Richard Lee Byers' trilogy The Haunted Lands. Byers's signature twisted plots make this a must-have for all true Forgotten Realms fans. Aoth and his band of mercenaries, the Brotherhood of the Griffin, are hired to put a stop to a disturbing series of ritualistic killings.
The Assassin: Surrounded by dark elves, Artemis Entreri tightens his grip on the streets of Calimport. While he urges caution, his black-skinned sponsor grows ever more ambitious. The assassin will soon find himself on a path his most hated enemy has walked before him - a path that leads to a place where someone like Entreri would never be welcome. The Drow: Jarlaxle has ascended from dark Menzoberranzan with only evil intentions. The malevolent Crystal Shard’s influence on him intensifies until even the drow agents he brought with him grow fearful.
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
Rise, and be not afraid. Widespread and many-tentacled is the evil that threatens Faern. Before its heart can be found, all of the Seven Sisters will play a part, and all too much blood will be spilled...drow blood. Seven linked novellas tell seven stories of seven sisters by the creator of the Forgotten Realms world!
What happens when the haggling is done and the shops are closed? When the quest has been given, the steeds saddled, and the adventurers are off to their next encounter? They keep the world running, the food cooked, and the horses shoed, yet what adventurer has ever spared a thought or concern for the Non-Player Characters? In the town of Maplebark, four such NPCs settle in for a night of actively ignoring the adventurers drinking in the tavern when things go quickly and fatally awry.
Enter the mysterious world of the snake-like yuan-ti.... Hlondeth - A city populated by the humanoid serpents known as the yuan-ti, and ruled by House Extaminos... This powerful House of Serpents is the ultimate target of The Pox, a human cult whose members worship the goddess of plague and disease, and who begins to work the deadly will of Sibyl's Chosen, a dangerous cabal of yuan-ti who will turn every human in the city into a freakish tainted one, unless Dediana, a yuan-ti half-blood, can stop them all.
The pall that had descended over the North is gone, and a new day has dawned on a victorious Mithral Hall, but no matter how bright things seem on the surface, Drizzt and his companions know that what lurks just under their feet remains steeped in evil and charged with unimaginable power. The dark elves of Menzoberranzan, including the powerful Archmage Gromph, aren't done with Drizzt yet.
Tuck Underbank is a Warrow -- think a hobbit with shoes and "large jewel-like eyes" -- living in the peaceful Boskydells. When an unnaturally cold winter strikes and the evil Modru threatens the world, he and a number of his fellow Thornwalkers go to the High King's aid. But a vast expanse of lightless blizzard called the Dimmendark (sounds bad, doesn't it?) is spreading over the land, and Tuck soon finds that the "dark tide" is going to swamp them all.
This is a tale of sorrow, a tale of survival, a tale of one man's search for meaning in his universe, and how that search, and the indomitable will that drove it, gave birth to a legend.
The sea war rages up and down the Sword Coast, leaving the busy harbor of Baldur's Gate in flames. Following his mad quest, the evil Iakhovas has found a gateway into the protected waters of the Sea of Fallen Stars, and now no coast is safe from his marauding armies of the deep.
While the book itself was acceptable this particular volume suffers from a number of editing fumbles, with parts of the audio getting spliced in where they don't belong and jarring to the listener. The narrator gave a good performance but suffered from widely varying volume in his narration, forcing me to constantly adjust volume to compensate.
At several points, the audio is spliced. It is frustrating that Audible accepts such scrambled recordings.
Nonetheless, this is book two of my favorite trilogy. The splices are minor enough that the book is comprehensible.
Meat is meat.