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Once there lived three children and their trusty dog Nugget. Janner Igiby, his brother Tink and their crippled sister Leeli are gifted children as all children are, loved well by a noble mother and ex-pirate grandfather. But they will need all their gifts and all that love to survive the evil pursuit of the venomous Fangs of Dang who have crossed the dark sea to rule the land with malice and pursue the Igibys who hold the secret to the lost legend and jewels of good King Wingfeather of the Shining Isle of Anniera.
Courage could cost him everything. Third Blade Leith Torren never questions his orders or his loyalty to King Respen until an arrow wound and a prairie blizzard drive him to the doorstep of the girls whose family he once destroyed. Their forbidden faith and ties to the Resistance could devastate their family a second time. Survival depends on obedience, but freedom beckons. How far does he dare go to resist the king and his Blades? No matter what Leith chooses, one thing is certain. Someone will die.
When one man is brutally murdered and the priest he works for mortally wounded, Willet Dura, reeve to the king of Bunard, is called to investigate. As he begins to question the dying priest, the man pulls Willet close and screams in a foreign tongue. Then he dies without another word. Willet returns to his task, but the clues to the crime lead to contradictions and questions without answers, and his senses are skewed.
For 500 years, the Gods have united the Three Nations in harmony. Now, that balance has been shattered, and chaos threatens. A town burns, and flames light the night sky. Hunted and alone, 17-year-old Eric flees through the wreckage. The mob grows closer, baying for the blood of their tormentor. Guilt weighs on his soul, but he cannot stop, cannot turn back. If he stops, they die. For two years, he has carried this curse, bringing death and destruction wherever he goes. But now, there is another searching for him.
Aric and Fadan are half-brothers. Both sons of the Empress, but only one of them the son of the Emperor. A decade ago, Fadan's powerful father tore the Empire in two by outlawing the use and practice of magic. Forbidden from seeing each other, Aric and Fadan defy the Emperor and wander the vast Imperial Citadel until one night, they stumble upon an ancient Manual of Magic.
For centuries, young men in their 18th year have been sent away from the small village of Dungan for a year-long exile as they begin their journey into manhood. This traditional exile, the Troven, was instituted so that young men may find themselves, find their purpose, and find their place in the world. When Kaz Kinsley and his three friends leave to begin their Troven, all they have on their minds is getting to the first sign of civilization and finding a way to survive on their own.
Once there lived three children and their trusty dog Nugget. Janner Igiby, his brother Tink and their crippled sister Leeli are gifted children as all children are, loved well by a noble mother and ex-pirate grandfather. But they will need all their gifts and all that love to survive the evil pursuit of the venomous Fangs of Dang who have crossed the dark sea to rule the land with malice and pursue the Igibys who hold the secret to the lost legend and jewels of good King Wingfeather of the Shining Isle of Anniera.
Courage could cost him everything. Third Blade Leith Torren never questions his orders or his loyalty to King Respen until an arrow wound and a prairie blizzard drive him to the doorstep of the girls whose family he once destroyed. Their forbidden faith and ties to the Resistance could devastate their family a second time. Survival depends on obedience, but freedom beckons. How far does he dare go to resist the king and his Blades? No matter what Leith chooses, one thing is certain. Someone will die.
When one man is brutally murdered and the priest he works for mortally wounded, Willet Dura, reeve to the king of Bunard, is called to investigate. As he begins to question the dying priest, the man pulls Willet close and screams in a foreign tongue. Then he dies without another word. Willet returns to his task, but the clues to the crime lead to contradictions and questions without answers, and his senses are skewed.
For 500 years, the Gods have united the Three Nations in harmony. Now, that balance has been shattered, and chaos threatens. A town burns, and flames light the night sky. Hunted and alone, 17-year-old Eric flees through the wreckage. The mob grows closer, baying for the blood of their tormentor. Guilt weighs on his soul, but he cannot stop, cannot turn back. If he stops, they die. For two years, he has carried this curse, bringing death and destruction wherever he goes. But now, there is another searching for him.
Aric and Fadan are half-brothers. Both sons of the Empress, but only one of them the son of the Emperor. A decade ago, Fadan's powerful father tore the Empire in two by outlawing the use and practice of magic. Forbidden from seeing each other, Aric and Fadan defy the Emperor and wander the vast Imperial Citadel until one night, they stumble upon an ancient Manual of Magic.
For centuries, young men in their 18th year have been sent away from the small village of Dungan for a year-long exile as they begin their journey into manhood. This traditional exile, the Troven, was instituted so that young men may find themselves, find their purpose, and find their place in the world. When Kaz Kinsley and his three friends leave to begin their Troven, all they have on their minds is getting to the first sign of civilization and finding a way to survive on their own.
All Ennoian knights must sacrifice a single year of their lives to garrison the subterranean city of Bythos. Known as their Black Year, it is a time both loathed and dreaded. Lord Kyferin, the infamous leader of the Black Wolves, is down in the depths with six of his knights. Biding his time. Whoring. Dreaming of bloody invasions he'll launch when he is free to return to Ennoia.
Markal, an apprentice wizard, is thrust unexpectedly to the head of his order when his master is decapitated by a gray-skinned assassin. The order's walled gardens have the power to restore their dead master to life, but only if the apprentices can protect his body long enough for their sanctuary to work its magic. When a barbarian warrior named Bronwyn invades the gardens wielding a soul-binding sword and accuses the order of harboring a powerful sorcerer, Markal thinks she is another assassin come to finish the job.
Telryn "Trip" Yert has always been a little odd, with hunches that are too accurate to explain. Magic is feared and forbidden in Iskandia, so he's struggled his whole life to hide his eccentricities. As a boy, he was forced to watch his mother's execution. Her crime? Witchcraft. Understandably, Trip wants nothing to do with the power that lurks within him, always threatening to reveal itself. Instead, he dedicates himself to serving as an officer in the king's army, to battling pirates and imperial conquerors. He longs to become a soldier as respected and renowned as General Zirkander.
Murland Kadabra has always dreamed of becoming a great wizard. However, at age 19, the young apprentice has yet to successfully cast a single spell. He has been reduced to grounds keeper of Abra Tower, and has become the laughing stock of the wizarding school. But when the Most High Wizard Kazimir chooses him to be one of the five Champions of the Dragon, Murland's life changes forever.
The government is convinced we are not alone in this world. With invisible forces all around, agencies are seeking how to harness that power for their own uses. The mystery swirling around the unseen and unknown has caused much speculation. Some suppose lost souls are wandering the Earth, others believe deceased loved ones never truly moved on, and still there are those who are convinced that aliens have infiltrated our world. Jack Bennett knows better. He knows who and what these powers are.
This is the story of Stavin Kel'Aniston. A boy trained as a warrior, he serves his people as a caravan guard to obtain gold for their community. Stavin earned dragon-scale armor from the dragon on the mountain for his bravery, but the gift of the dragon comes at a price. Thieves, brigands, and ne'er-do-wells of every kind are attracted to Stavin. As the summer passes, Stavin fights for his life and the honor of his name.
The battle between dark and light rages, and the world is on the cusp of a tipping point. Will an age of darkness befall mankind, or will the light prevail? David and Aurora have seen visions of each other their entire lives but have never met, until now. Aurora, a fearsome warrior, and David, a simple farmer, are thrust into the heart of the battle. An ancient prophecy foretells of their final showdown with the Dark One. Will their faith be strong enough for them to prevail? Join them as they embark on their journey to the lair of the beast, knowing they may never return.