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When he's in a funk, Adam the immortal man mostly just wants a place to drink and the occasional drinking buddy. When that buddy turns out to be Santa Claus, Adam is forced to face one of the biggest challenges of extremely long life: Christmas cheer. Will Santa break him out of his bad mood? Or will he be responsible for depressing the most positive man on the planet?
Adam's adventures on the high seas have taken him from the Mediterranean to the Barbary Coast, and if there's one thing he learned, it's that maybe the sea is trying to tell him to stay on dry land. In Immortal At Sea, the first adventure in The Immortal Chronicles, Adam talks about what it took to make it back to shore safely, and why it's a bad idea to sail on a gilded ship.
On a nice quiet trip to the English countryside to cope with the likelihood that he has gone a little insane, Adam meets a man who definitely has. The madman's name is John Corrigan, and he is convinced he's going to die soon. He may be right. Because there's trouble coming, and unless Adam can get his own head together in time, they may die together.
Adam has accidentally stumbled upon an important period in history: Vienna in 1814. Mostly, he'd just like to continue to enjoy the local pubs, but that becomes impossible when he meets Anna, an intriguing woman with an unreasonable number of secrets and sharp objects.
Surviving 60,000 years takes cunning and more than a little luck. But in the 21st century, Adam confronts new dangers - someone has found out what he is, a demon is after him, and he has run out of places to hide. Worst of all, he has had entirely too much to drink.
Graduate students from a local university are dying, and former lover and FBI agent Maggie Trent is the only person who believes their deaths aren't as accidental as they appear. But the truth can only be found in something from Corrigan Bain's past, and he's not interested in sharing that past, not even with Maggie. To stop the deaths, Corrigan will have to face up to some old horrors, confront the possibility that he may be going mad, and find a way to stop a killer no one can see.
When he's in a funk, Adam the immortal man mostly just wants a place to drink and the occasional drinking buddy. When that buddy turns out to be Santa Claus, Adam is forced to face one of the biggest challenges of extremely long life: Christmas cheer. Will Santa break him out of his bad mood? Or will he be responsible for depressing the most positive man on the planet?
Adam's adventures on the high seas have taken him from the Mediterranean to the Barbary Coast, and if there's one thing he learned, it's that maybe the sea is trying to tell him to stay on dry land. In Immortal At Sea, the first adventure in The Immortal Chronicles, Adam talks about what it took to make it back to shore safely, and why it's a bad idea to sail on a gilded ship.
On a nice quiet trip to the English countryside to cope with the likelihood that he has gone a little insane, Adam meets a man who definitely has. The madman's name is John Corrigan, and he is convinced he's going to die soon. He may be right. Because there's trouble coming, and unless Adam can get his own head together in time, they may die together.
Adam has accidentally stumbled upon an important period in history: Vienna in 1814. Mostly, he'd just like to continue to enjoy the local pubs, but that becomes impossible when he meets Anna, an intriguing woman with an unreasonable number of secrets and sharp objects.
Surviving 60,000 years takes cunning and more than a little luck. But in the 21st century, Adam confronts new dangers - someone has found out what he is, a demon is after him, and he has run out of places to hide. Worst of all, he has had entirely too much to drink.
Graduate students from a local university are dying, and former lover and FBI agent Maggie Trent is the only person who believes their deaths aren't as accidental as they appear. But the truth can only be found in something from Corrigan Bain's past, and he's not interested in sharing that past, not even with Maggie. To stop the deaths, Corrigan will have to face up to some old horrors, confront the possibility that he may be going mad, and find a way to stop a killer no one can see.
When a spaceship landed in an open field in the quiet mill town of Sorrow Falls, Massachusetts, everyone realized humankind was not alone in the universe. With that realization everyone freaked out for a little while. Or almost everyone. The residents of Sorrow Falls took the news pretty well. This could have been due to a certain local quality of unflappability, or it could have been that in three years the ship did exactly nothing other than sit quietly in that field, and nobody understood the full extent of this nothing the ship was doing better than the people who lived right next door.
In a world full of super powers, Felix has a pretty crappy one. He has the ability to modify any item he owns. To upgrade anything. Sounds great on paper. Almost like a video game. Except that the amount of power it takes to actually change, modify, or upgrade anything worthwhile is beyond his abilities. With that in mind, Felix settled into a normal life. A normal job. His entire world changes when the city he lives in is taken over by a super villain. Becoming a country of one city. A city state.
Joe Colsco boarded a flight from San Francisco to Chicago to attend a national chemistry meeting. He would never set foot on Earth again. On planet Anyar, Joe is found unconscious on a beach of a large island inhabited by humans where the level of technology is similar to Earth circa 1700. He awakes amid strangers speaking an unintelligible language and struggles to accept losing his previous life and finding a place in a society with different customs, needing a way to support himself and not knowing a single soul.
Nothing ever changes in Sanders. The town's still got a video store, for God's sake. So why doesn't Eli Teague want to leave? Not that he'd ever admit it, but maybe he's been waiting - waiting for the traveler to come back. The one who's roared into his life twice before, pausing just long enough to drop tantalizing clues before disappearing in a cloud of gunfire and a squeal of tires. The one who's a walking anachronism, with her tricorne hat, flintlock rifle, and steampunked Model A Ford.
Bob Johansson has just sold his software company and is looking forward to a life of leisure. There are places to go, books to read, and movies to watch. So it's a little unfair when he gets himself killed crossing the street. Bob wakes up a century later to find that corpsicles have been declared to be without rights, and he is now the property of the state. He has been uploaded into computer hardware and is slated to be the controlling AI in an interstellar probe looking for habitable planets.
When Oliver Naughton joins the Tenth Avenue Writers Underground, headed by literary wunderkind Wilson Knight, Oliver figures he'll finally get some of his wild imaginings out of his head and onto paper. But when Wilson takes an intense interest in Oliver's writing and his genre stories of dragons, aliens, and spies, things get weird. Oliver's stories don't just need to be finished: they insist on it.
Including three never-before-published stories, Dead Men Don't Complain is the first-ever collection of short fiction by Peter Clines, author of 14, The Fold, and other Audible smash hits. Combining equal parts geekery and humor with the occasional dash of horror, Dead Men Don't Complain is ideal for Clines fans eagerly awaiting his next novel - or for brand-new listeners discovering this Audible favorite for the first time.
Henry and Jason led normal lives in Seattle before they were abducted to another world. Their kidnapper, the vain, self-styled god Dolos, refuses to send them back unless they can accomplish an impossible task. Oddly, Dolos doesn't seem to care if they succeed or not. Luckily, Henry and Jason studied Historical European Martial Arts (HEMA) on Earth. Unfortunately, a Japanese American EMT and a geeky IT programmer don't have many other useful skills on a sword-and-sorcery world like Ludus.
Timid, socially awkward, and plagued by self-esteem issues, Fred has never been the adventurous sort. One fateful night - different from the night he died, which was more inconvenient than fateful - Fred reconnects with an old friend at his high school reunion. This rekindled relationship sets off a chain of events thrusting him right into the chaos of the parahuman world.
When Micajah Fenton discovers a crater in his front yard with a broken time glider in the bottom and a naked, virtual woman on his lawn, he delays his plans to kill himself. While helping repair the marooned time traveler's glider, Cager realizes it can return him to his past to correct a mistake that had haunted him his entire life. As payment for his help, the virtual creature living in the circuitry of the marooned glider, sends Cager back in time as his 10-year-old self.
Hi, how are you? Yes, I am talking to you, the reader of this book's description. Okay, I get it, fourth-wall breaking is overdone. Get over it. This book, Villains Rule, is a fantasy action-comedy which you have to hear. Not because it redefines the genre, far from it. But rather for what it contains. A villain's tale. How often do you get to listen to a story where the villain is the protagonist? No, not an anti-hero, or a brooding monster, nor a hero thinly disguised as a villain. And not evil. If you want evil, take that nonsense to therapy.
Sherlock Holmes is an unparalleled genius who uses the gift of deduction and reason to solve the most vexing of crimes. Warlock Holmes, however, is an idiot. A good man, perhaps; a font of arcane power, certainly. But he's brilliantly dim. Frankly, he couldn't deduce his way out of a paper bag. The only thing he has really got going for him are the might of a thousand demons and his stalwart flatmate. Thankfully, Dr. Watson is always there to aid him through the treacherous shoals of Victorian propriety.
I knew she was bad news the minute she walked into the bar.
She was a redhead. I always had a thing for redheads. One in particular, actually. She was dead, but that didn't mean I wasn't holding my breath for a second or two every time I saw another girl with red hair.
This one was very much alive, and once she walked in she was also the life of the room. Men I'd been serving drinks to for years, who smiled so little if you told me they had no teeth I would've believed it, lit up like a kid meeting the world's cutest bunny.
The girl's name was Lucy and she was there to see a buddy of mine, who we'll call Al. That wasn't his name, but Al turned out to be kind of important, and this story is kind of embarrassing for him, so even though he's not around anymore, let's stick with Al.
The redhead was either going to get him killed, or she was going to get me killed. I could tell right away. Call it gut instinct if you want, but I'm alive today because I know what bad news looks like as soon as I see it.
Also, she was a succubus.