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When a beautiful Indian woman hands Jack his own business card, which she claims he gave her Aunt over 40 years ago, there is no doubt in Jack's mind that another quest is about to unfold. Before the riddle is solved, Jack is off to India.
This classic story is filled with all kinds of teachings, from Ram Dass playing on the Wurlitzer of Wisdoms, to the Tibetan wheel-of-life, to Sufi stories, all woven into a humorous adventure taking place in an old mansion called Inverness. The mansion has three towers, but Jack Flanders has seen a fourth. When he finally enters the tower, he discovers there are various levels, and each level contains another world.
From Rio de Janeiro, into the vast Amazon, Jack pursues a mysterious crystal skull. The author and composer recorded the music and sounds of Rio, and then flew into the dark heart of the Amazon to record the jungle sounds. Also featuring Mojo Sam.
A delightful vacation in Bali turns into something else as Jack is confronted with black magic, dreams, and spectral visits from a Balinese holy man who sends Jack through a circular doorway to a wold where those who step in rarely step out.
Jack is led by a crystal skull to the ruins of a lost city in the Amazon. One night, an ethereal city appears hovering above the ruins. Jack climbs to the top of a pyramid temple, and is drawn up into the city.
A strange velvet overstuffed chair is delivered to Jack's apartment. When he sits in the chair, sinking down through the soft cushions, he finds himself in a realm of pirates, sorcerers and three masted ships that fly the skies.
When a beautiful Indian woman hands Jack his own business card, which she claims he gave her Aunt over 40 years ago, there is no doubt in Jack's mind that another quest is about to unfold. Before the riddle is solved, Jack is off to India.
This classic story is filled with all kinds of teachings, from Ram Dass playing on the Wurlitzer of Wisdoms, to the Tibetan wheel-of-life, to Sufi stories, all woven into a humorous adventure taking place in an old mansion called Inverness. The mansion has three towers, but Jack Flanders has seen a fourth. When he finally enters the tower, he discovers there are various levels, and each level contains another world.
From Rio de Janeiro, into the vast Amazon, Jack pursues a mysterious crystal skull. The author and composer recorded the music and sounds of Rio, and then flew into the dark heart of the Amazon to record the jungle sounds. Also featuring Mojo Sam.
A delightful vacation in Bali turns into something else as Jack is confronted with black magic, dreams, and spectral visits from a Balinese holy man who sends Jack through a circular doorway to a wold where those who step in rarely step out.
Jack is led by a crystal skull to the ruins of a lost city in the Amazon. One night, an ethereal city appears hovering above the ruins. Jack climbs to the top of a pyramid temple, and is drawn up into the city.
A strange velvet overstuffed chair is delivered to Jack's apartment. When he sits in the chair, sinking down through the soft cushions, he finds himself in a realm of pirates, sorcerers and three masted ships that fly the skies.
Jack Flanders has inherited the Inverness mansion from his late aunt, Lady Jowls. A strange energy is emanating from the ruins of a temple that Madame Trunknose believes is the awakening of an old pagan god. Jack calls Mojo to help save Inverness. When Jack hears the voice of Little Frieda calling for help, he enters the Fourth Tower and finds not only Little Frieda, but also the seductive, shapeshifting daughter of the King of the Rakshasas!
Jesse, a young anthropologist, disappears somewhere in the highlands of West Sumatra, and Jack is hired to find her. There's evidence that she was involved in the Kabut cult, a secret society practicing ancient tribal magic. Jack travels to Bukittinggi as the city erupts in the exotic sounds of celebration at the end of Ramadan, the Moslem holy month of fasting. Sounds just dandy - until a mist swirls around him, and he's staring into the gaping mouth of a giant, swirling vortex.
While Jack Flanders is scuba diving in the great barrier reef off Belize, he discovers a sunken pirate ship. On board are two skeletons poised as though playing chess, and every time he returns, the pieces have been moved. One of the pieces looks a lot like Jack.
One autumn evening in New York, Jack Flanders walks into an all night coffee shop, and finds himself stepping out into the tropics. He encounters his long lost uncle, Sir Henry Jowls, who convinces Jack to steal a green stone. But Sir Henry is replaced by another Sir Henry, who insists Jack return the stone to the mythical city of Mer-Kahbah. To reach that city, Jack must cross the Twilight Realms of the Hungry Ghosts and they are quite hungry.
While Jack Flanders is being chased by a zombie, his phone rings. It's Mojo waking Jack from his nightmare and inviting him to New Orleans. Later, strolling through the French Quarter, Jack is amazed to see Claudine, from Montreal. Or had he just met a voodoo priestess who can shapeshift into the woman of his dreams? And who is that zombie that keeps following him?
People are disappearing in Montreal. Jack and Mojo believe they are being drawn into the "Other City", an ephemeral city that appears at random, and suddenly vanishes, taking people with it. There's a blind street musician whose haunting accordion echoes down the narrow streets of a city that may only exist somewhere "next door to reality".
Somewhere in the tropics, yet another beach resort is being built. As they bulldoze a road through a valley the locals consider sacred (the dwelling of a Nature Spirit), the jungle begins to spring up everywhere else. At Maria's Cafe', chairs are sprouting leaves, vines are creeping over the counter, and orchids are growing from the walls. Meanwhile, Jack, Mojo and Claudine are attempting to prove the Nature Spirit not only exists, she may have just begun to "even the score".
Jack and his crew accept an invitation from an eccentric billionaire who has built a castle on a Carribbean island. What first appears to be a replica of a medieval fortress turns out to be a very high tech castle, with robot valets, and rooms with floor-to-ceiling plasma screens. In the middle of the night, Jack's crew begins to encounter their own "personal demons", first in their dreams and then right before their eyes.
In a little theatre, off off off Broadway, Simon Gray is attempting to direct a production of Macbeth, but every actress who plays Witch #3 disappears. Simon calls in his old friend, Mojo Sam. When Mojo sees an actress vanish before his eyes, he brings in Little Frieda. When Little Frieda plays Witch #3, she also disappears. When she reappears in the Realm of the Muse, Little Frieda meets the real Witch #3, the one Shakespeare based his character on, and she is sizzling mad and out for revenge.
This is the very first Ruby story (before even Ruby 1). Ruby Tuesday (that's what she was called) is hired by Colonel Abulah Abdullah of the star cluster, Saudi Asteriodia, to find Cleo, a missing planet. Ruby discovers there's much more behind this mystery when she encounters the villainous Forked Forefinger of Fong. Also includes four Ruby pilot episodes that had never been released before.
In the small Caribbean town of San Miguel, Jack and Mojo begin to hear stories of islands that appear and disappear. They soon discover there are strange ghost-like beings that visit the town when the islands appear. They are called, Luc-an-oona (those who bless us). But when one of Jack's crew visits the ghost island, strange things begin to happen.
People feel there's something "witchy" about Amy. She is tormented by an oval "light" that appears at random. Amy fled to Costa Rica, where she was born, but the light has reappeared. Jack and Mojo try to help, but something very powerful is happening, and it may be traced back to an old African god.
Jack Flanders encounters trolls, wizards, and all sorts of odd mythical creatures when he explores the "Invisible Realms" in search of our future Ah-Ha's - those spontaneous flashes of insight that have caused great thinkers to leap to their feet and shout, "Ah-Ha!".