The Path of Ascension Book 10.5 Audiolibro Por C. Mantis arte de portada

The Path of Ascension Book 10.5

A LitRPG Adventure

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The Path of Ascension Book 10.5

De: C. Mantis
Narrado por: J.S. Arquin
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Echos can come in as many flavors as there are sources. They are all unique, but few more so than an Ascension.

Matt, Liz, and Aster are off to fight in a war their predecessors started two hundred years ago, but the Empire marches on, and so too do those whom the Ascenders affected.

Don't miss this special novella in this action-packed fantasy adventure that blends everything you love about LitRPG with Xianxia.

About the series: This is a mix between LitRPG and Xianxia. It's like a car that looks like a LitRPG with dungeons and skills, but the interior and engine are all Xianxia. It features a magic system and progression system that are logically and internally consistent, as well as realistic fight scenes and a rational MC.

©2025 AETHON (P)2025 Aethon Audio
Fantasía Épico Aventura
Satisfying Closure • Deepened Worldbuilding • Detailed Characters • Engaging Side Stories • Great Pacing

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Good clean up for some old enemies and allies. This series gets better and better.

Solid filler

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so many random characters that I don't know/remember, I was thinking at least some of it would be Matt and Liz

very short and not quite as good as the regular books

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Couldn't get the smile off my dumb face the whole time. With so many characters in the margins of this story, this was perfect.

Worth it

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It was nice having some closure and extra details on a lot of these extra characters, and I really appreciate that this was labeled as an in-between book like 3.5 was. That already puts it ahead of other series I've listened to, like the wheel of time books, where one of the books was basically like this, but for an entire book, and was labeled as a main series book; that was still probably my least favorite book ever.

The only thing I personally take issue with in this book is the character "Pause". The way she was presented in this book made it feel like the author wrote themselves into a corner with her power set, and just needed an excuse for her to be taken out. Like, I get it, she mostly just existed as a plot point and challenge for the pather tournament, so she was never really going to be all that important, but the way she was handled just doesn't make all that much sense.

For example, Queen, the second place in that tournament, was breaths away from completing the path, and it made sense, it was fine, it worked, even for a character that I actually kind of expected to have been able to finish it, despite her being solo. Pause, could have easily just been another person who wasn't able to make it in time and it wouldn't have been an issue. But writing her to have THAT happen to her just feels like it doesn't fit. Heck, he even killed Adam off screen, and didn't need to elaborate on that, because stuff happens, people die. That's why it feels like they wrote themselves into a corner, because, how do you deal with a character who's whole shtick is that she basically can't die? Normally, in a competition like setting like that path, you would just do something like say, "yeah she can't die, but she also couldn't keep up at the higher tiers, so it doesn't really even matter". IDK, it just bothered me.

Don't take my weird rant the wrong way though, I still very much enjoyed this, I just disagree with that one particular section.

I liked it, but a few things felt, not right?

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I appreciate that the author and publisher took this option. As it gives the loyal listeners a choice on whether they want indulge in more of universe, or pass it up to focus on the MCs trials and tribulations.

Overall though I did enjoy seeing the different perspectives of old aquantiest & and random individuals across the universe.

This really does play to what I think is the core strength of this story. The world building.

I am certainly looking forward to book 11.

What part of Minkalla should have been

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