Regular price: $19.95
Torn from a life of comfort and luxury, his family destroyed by political intrigues and aspirations, a young boy must quickly grow into a man before the deadly streets of Southport devour him. Follow Azerick through a non-stop adventure that pits him against thieves, thugs, murderers, and men of power that will stop at nothing to achieve their goals. Azerick must fight just to survive, but for him survival is not enough. A hunger to avenge the wrongs committed against him burns deep within. But that is not all that lies within the young man. There is a power waiting to be unleashed that may be the key to achieving the justice and security he seeks...if it does not destroy him first.
Young wizards coming of age in a time of war... Will they be ready? Eynon was excited to leave his village and set off on his wander year. He’d turned sixteen today, and hoped for at least a few adventures. At high noon, he arrived a crossroads and saw a shimmer of silver in the mud. It was a thin and dirty oval, about the size of his palm. He washed it with squirts of water from his goatskin, then marveled at what was revealed.
The City is an immense metropolis of crystal spires and wondrous magic. Beneath is the Dungeon, a vast underground world, and a source of endless treasure guarded by grotesque and deadly monsters. No one knows where the Dungeon came from, or why. One young immigrant braves the Dungeon to remit money to his family, only to find much, much more. Friends, power, and secrets of the Dungeon. Perhaps even love.
In his junior year at college, the only things on Sean's mind are doing his homework and getting out of college to get a real job. A gamer and a bit of a nerd, Sean's philosophy in life has been to keep his head down and get his work done. But when a failed kidnapping attempt leaves him with a gaping hole in his memory, his oldest friend dead, and his mother missing, Sean suddenly finds his whole world turned upside down as he's thrust into the hidden world of magic and the supernatural.
Scrappy but small, Kirrin gets beat up. A lot. So, when he hides from the local bullies in a powerful man's carriage, he's inadvertently transported to a vast rural estate. Far from home and hungry, Kirrin is caught stealing from the kitchen and fears the worst. But the So'har Hak'kar is impressed with Kirrin's tenacity and quick wit. Instead of having him criminally punished, the great ruler sentences Kirrin to serve him while learning to fight, move with stealth, and solve intellectual puzzles. Unfortunately, Kirrin doesn't realize he's being trained as the lord's personal assassin.
Control dinosaurs. Tame women. Rule the world. Victor Shelby and his tribe of beautiful alien women have built a fortress to keep themselves safe, but when they encounter another tribe of survivors, Victor must leverage his dinosaur-taming abilities to negotiate either peace or violence. And violence is what Dinosaurland is all about.
Torn from a life of comfort and luxury, his family destroyed by political intrigues and aspirations, a young boy must quickly grow into a man before the deadly streets of Southport devour him. Follow Azerick through a non-stop adventure that pits him against thieves, thugs, murderers, and men of power that will stop at nothing to achieve their goals. Azerick must fight just to survive, but for him survival is not enough. A hunger to avenge the wrongs committed against him burns deep within. But that is not all that lies within the young man. There is a power waiting to be unleashed that may be the key to achieving the justice and security he seeks...if it does not destroy him first.
Young wizards coming of age in a time of war... Will they be ready? Eynon was excited to leave his village and set off on his wander year. He’d turned sixteen today, and hoped for at least a few adventures. At high noon, he arrived a crossroads and saw a shimmer of silver in the mud. It was a thin and dirty oval, about the size of his palm. He washed it with squirts of water from his goatskin, then marveled at what was revealed.
The City is an immense metropolis of crystal spires and wondrous magic. Beneath is the Dungeon, a vast underground world, and a source of endless treasure guarded by grotesque and deadly monsters. No one knows where the Dungeon came from, or why. One young immigrant braves the Dungeon to remit money to his family, only to find much, much more. Friends, power, and secrets of the Dungeon. Perhaps even love.
In his junior year at college, the only things on Sean's mind are doing his homework and getting out of college to get a real job. A gamer and a bit of a nerd, Sean's philosophy in life has been to keep his head down and get his work done. But when a failed kidnapping attempt leaves him with a gaping hole in his memory, his oldest friend dead, and his mother missing, Sean suddenly finds his whole world turned upside down as he's thrust into the hidden world of magic and the supernatural.
Scrappy but small, Kirrin gets beat up. A lot. So, when he hides from the local bullies in a powerful man's carriage, he's inadvertently transported to a vast rural estate. Far from home and hungry, Kirrin is caught stealing from the kitchen and fears the worst. But the So'har Hak'kar is impressed with Kirrin's tenacity and quick wit. Instead of having him criminally punished, the great ruler sentences Kirrin to serve him while learning to fight, move with stealth, and solve intellectual puzzles. Unfortunately, Kirrin doesn't realize he's being trained as the lord's personal assassin.
Control dinosaurs. Tame women. Rule the world. Victor Shelby and his tribe of beautiful alien women have built a fortress to keep themselves safe, but when they encounter another tribe of survivors, Victor must leverage his dinosaur-taming abilities to negotiate either peace or violence. And violence is what Dinosaurland is all about.
Out of the smoldering ruins of the war in heaven, the Archangels Raphael and Michael cannot believe the agreement made between God and his Morning Star, Lucifer. Unwilling to either destroy the fallen angel or leave him with a free hand upon the world, God sets in motion a struggle that will span the millennia from creation to present day. Two Sentinels are invested with the ability to bend the laws of creation to their will and each represents the primal forces of Order and Chaos.
This is the story of Stavin Kel'Aniston. A boy trained as a warrior, he serves his people as a caravan guard to obtain gold for their community. Stavin earned dragon-scale armor from the dragon on the mountain for his bravery, but the gift of the dragon comes at a price. Thieves, brigands, and ne'er-do-wells of every kind are attracted to Stavin. As the summer passes, Stavin fights for his life and the honor of his name.
Abandoned at birth, DL has tried to cut himself off from his past as much as possible, lying if necessary to conceal what little he knows about himself. Then he starts to have strange, unsettling dreams of goals he must reach before shadowy enemies can stop him. When these dreams begin to intrude into his waking life, and he starts to develop unusual abilities, he realizes that he may be more than human. Unfortunately, others realize the truth about DL, and they want his blood - literally!
Terrance Denby takes an unusual route to work one day and finds himself in an enchanted forest where winged fairies give him a sword and tell him, “Your journey is about to begin. Learn to use this sword or perish.” Terrance doesn’t have time to go on a magical quest: he’s late for his job as a computer programmer. But when he gets to work, he suddenly notices things he hadn’t seen before. Like the fact that his boss is a demon with scaly skin, horns, and bloodstained fangs.
With magic, nothing's impossible. Everyone knew it was impossible for men to do magic, until it happened. Conryu Koda is a young man of modest ambition. All he wants is to work on bikes and practice Kung Fu. His modest dreams die on the day of The Testing when it's revealed he has wizard potential. When the Department of Magic announces that a male wizard has been found it draws the attention of the Le Fay Society, a radical group of wizards that view men as little better than animals and Conryu as an abomination.
A mere farmer in a small village, young Aidan has always dreamed of being a knight in the White Army of Delmar, an anti-dragon country. Despite his poor background, his dream comes true following a chance encounter with a bully knight, and thrilled to now be a soldier, Aidan works hard and pushes towards his dream of becoming a knight. Yet one day, Aidan pays the ultimate price after he saves a baby dragon as it is tormented by his fellow soldiers. For this, Aidan is exiled, and on his way out of the country, he is killed. But for Aidan, death was only the beginning. Waking up three thousand years later, watched over by the very dragon he saved, Aidan is disturbed. With an altered appearance and unstable magical powers he didn’t have before, he is horrified to find that the world has been taken over by an ancient evil that started in Delmar not long after his death. With the help of a time-traveling wizard apprentice and the dragon, Aidan must travel back in time to save the world from this harrowing evil. But after his bitter exile, does he really want to?
Tharis doesn’t know who he is, what he is, or what he will do. All he knows is that he must fight and kill, as that is what his IRL player tells him to do. Soon, Tharis realizes he can taste, feel, and even think on his own! With life becoming more real every second, Tharis finds that he can take control of his own destiny - literally - against the will of his creator. Yet, all decisions have consequences, and with awareness comes the fear of death. And for Tharis...there is no respawn.
In a world divided into four territories, each with their own unique sun, color, race, and culture, Esh is born and abandoned in the cruelest of all. The red territory of Reah. A land in which every day is an absolute struggle for survival. One day, an elderly man discovers the boy mortally wounded on the side of the ash-filled streets and takes pity on him, a kindness unknown in the land of Reah. Then, using violent and unorthodox training, he teaches the boy the skills necessary to endure the harshness of the territory. Skills of a master assassin. Combat. Sorcery. Alchemy. All is going well until a dark and forgotten energy finds its way into young Esh's body. Wreaking havoc on his mind, it threatens to drag his spirit into darkness.
Aran awakens in chains with no memory. He's conscripted into the Confederate Marines as a Tech Mage, given a spellrifle, then hurled into the war with the draconic Krox and their Void Wyrm masters. Desperate to escape, Aran struggles to master his abilities, while surviving the Krox onslaught. Fighting alongside him are a Major who will do anything to win, a Captain who will stop at nothing to see him dead, and a woman whose past is as blank as his own.
Would you be prepared to work for free? How would you like to bust your hump for a large corporation 60-plus hours a week without a wage or a single day off for the vague promise of some mysterious perks in the distant future? You'd refuse point blank, wouldn't you? But what if the job in question was playing a state-of-the-art fantasy MMORPG game? And what if this was the only thing you're really good at? Especially considering that your in-game partner is someone really special to you - and this person already lives a virtual life?
In the latter half of the 21st century, Alexander and his guild mates play Io Online for fun and to earn a living. Given the chance to test a new experimental immersion system, the veteran players must give up their high-level characters and begin again at level one. As they work through the noob zone quests, they discover that the new immersion system allows them to play in ways that hadn't been possible before. They quickly run afoul of a party of player killers and become the targets of an entire PK guild bent on spawn-camping them until they leave the game. War has been declared.
Darwin, a video game addict, is sitting in his bathrobe and slippers playing his favorite MMO on a Christmas night when an uninvited guest breaks into his house to steal his belongings. After the scuffle is over he finds himself transported into one of the sword and magic RPG-style MMOs that he has always loved to play, albeit one he has never heard of, where he has to overcome trials and tribulations at every turn as he fights for his life alongside new companions.
Forced to flee The Academy after killing another student, Azerick sets sail to start a new life and a new home from where he can continue to grow in power so that he may avenge his father's murder.
However, the fates have not finished with the young sorcerer. A massive storm blows his ship into the clutches of a terrifying creature with the power to control the minds of others and enslave them to its will. Azerick becomes the pawn of this creature, but what happens when an irresistible force meets an indomitable will?
After leaving the Academy, Azerick has no choice but to go on the run. He seeks a ship to take him away, but things don't go smoothly at sea and Azerick and the crew are kidnapped and taken to a strange island. There they are forced to either be slaves or fight in an arena. Azerick can fight, but his opponents are getting tougher as it progresses. He doesn't want to kill people, but how can he escape something that can control every aspect of his mind?
Having enjoyed book 1, I was eager to see what was in store for Azerick, well the author didn't disappoint with this edition! It was a lot darker and more action packed than the first. I flew through this one!!
The plot was pretty much non stop. Azerick finds a captain that knew his father and allows him to come aboard his ship, but he must pay his way by working. So he helps by using his magic when he can. But the crew are attacked by Minotaurs and taken prisoners. From that moment, the action is non stop.
Character wise, Azerick has really grown up during this book. His character development was awesome!! He goes through a lot of and it seems that each event leads to him becoming more of what I hoped he would be. I loved that this one was focused on Azerick more than the first. We get to connect with him more and become invested in his story. There are plenty of other characters but Azerick is still my favourite.
In all, a great second book. I loved everything about it and am really looking forward to the next one!
As with the first, William Turbett read this well. He is clear and easy to listen to and his tones and cadences were good, but I still found his voices for certain characters too similar to truly identify who was talking at any given time.
I was given this audiobook at my request and have voluntarily left this review. This in no way affected nor influenced my thoughts
4 of 4 people found this review helpful
A good narrator can transform a mediocre script into a an entertaining listening experience. A bad one can draw attention to every mistake an author makes, and make a novel difficult to finish. Unfortunately, that's the case with this book. Neither the text, nor the production seem ready for retail consumption.
Narration:
The narrator stops at odd places, speaks way too fast as if just trying to get this job over and done with, and is terrible at acting. There were pauses at strange places, and the dialogue seemed unnatural. Near the beginning of the text, it didn't sound like it was recorded in a sound proof room on a couple of occasions. One or two times a word/sentence was cut off half way, and then restarted, and a bunch of words were mispronounced. I feels like someone just reading a book out loud, rather than acting as a performance artist which is what the skillful narrators are.
With a better narrator with some acting skills, this might have been fun to listen to. Instead there were times where I thought, "Please... just make it stop."
Script:
This book has the bones of a good story, but needed a lot more revisions before it was ready for retail consumption. There are many redundant descriptions that grate on the nerves after a while, and the dialogue often seems robotic. Again, with a few more editing passes used to freshen up the language, eliminate cliche (or unnecessary) descriptions, say no to exposition, and stamp out insta-love (seriously... it's like "here's another slave" then two seconds later they are professing their undying love to each other) and provide characters with emotional depth that readers can relate to, it could have been wonderful, but as it is... everything all feels sloppy and rushed.
I wouldn't have noticed as much of this as I did, with a better narrator.
I think I'm done listening to this particular series. Listening feels too much like work and not enough like entertainment.
Author:
Don't let this series put you off all of Deskin's work. Shrouds of Darkness is an entertaining listen that I highly recommend.
It's hard to believe that the same person wrote both novels, and I have to wonder at the lack of care given to perfecting the Sorcerer books compared to Shrouds. If they decide to keep turning this series into audiobooks, I hope for the sake of listeners that a new narrator is chosen, and the script is revisited with fresh eyes before production.
1 of 1 people found this review helpful
I thought the story was good. The narration was ok at best. Very well spoken and understood, but his story telling needs work. There were numerous redundancies I don’t if it’s in the wringing or the narration, but it was quite annoying.
2 of 3 people found this review helpful
I want to start out by saying that I missed out on the first book, which is my loss, because this was a fun introduction to Azerick. Although I do have to say That I am glad that I'm not him. He goes through a lot in this book, and if it was me, I might rethink my whole desire to do some wizarding. Gardening might be more my style. It wouldn't be nearly as interesting a life as what Azerick has, though. Of course a gardener is not going to get nabbed by slavers and made to fight in an arena. Pruning shears, no matter how formidable, just can't compete in that theater. Azerick sure as heck can, and does, though. He starts stomping everyone he has to since it seems his lady pal and their wee unborn baby are being held hostage. So what is a wizard to do?
What do you think. He's not a gardener. He starts sling spells, and goes off to save the day. The book is incredibly well paced, is chock full of action, magic, monsters, and evil rotten guys that need their faces rearranged with someone's boot. This book is an absolute adventure. One that you will never regret partaking in for a moment. All I can tell you is that once the action starts you'd better hold on with both hands or you will get sent into orbit without a suit.
The narration is pitch perfect, Turbett knows how to pace a story, and he conveys the action and emotions as if he were reliving it as he tells you the tale. He inflection, voices, and command of the story itself elevates this beyond a simple spell caster story. You will walk a way saying that he is Azerick! Even though I did receive a promo code for this review it in no way influenced my considerations of the material, and in fact, inspired me to be more honest. In fact, getting a code generally makes me harsher as a reviewer as I am more often concerned what someone like Me will decide based on my review.
If this review helped, please press the YES below. Thank you immensely!!!
3 of 5 people found this review helpful
At my request, this audiobook was given by the author, narrator, or publisher at no cost in exchange for an -->unbiased<-- review
I LOVED this book! I feel like so many things happened that I just really never saw coming. Yes, of course, some things were predictable at times, but I found the story very well done and strong on its own merits vs fantasy trope.
The book starts out with Azerick not too far out from the events of book 1; a pretty good spot to start for minimal confusion. We do come to learn some of the highlights of book 1 through context of natural discussions, so there is some built-in refresher. It is kept to a minimum and was well done, and useful. That said, this book was all its own. It goes to different places and carries many different themes. We start getting a taste of the true sorcerer that Azerick is and is becoming. We learn that there is more to magic, too, and I found the presentation of those magics and of the characters involved to be delightful. I had fun listening through the entire book after I got going.
There was just so much content!
William Turbett improves VERY nicely from book 1. I think he's found the character's voice, and he relays all of the characters very well. I couldn't decide on 4 or 5 stars from Turbett's narration easily; it was close! I opted for 4, though, because it took just a bit more of the story than I wanted before his narration had me invested. Also, I would still love a bit more vocal differentiation at times. My true rating for him is more like 4.4 /5... so close :) He really carries the bulk of the story so well.
I would love to listen to more of Turbett's work as he continues to improve his narration. I believe he's going to be reliable for a good listen.
I've already begun looking to collect more book by Brock Deskins, which is among the highest praise I can offer. Deskins is telling a wonderful story, and not just in this series alone! I really enjoyed his other series, starting with Shroud of Darkness, too. I am eager for more audiobooks from these novels!
I am grateful to have had this opportunity.
I was given this free review copy audio book at my request and have voluntarily left this review.
As the second book in the series, I thought this one held up quite well to the first. In fact, I thought the author has started to truly find his path better in this book. By that, I mean, the story felt smoother, and less inconsistent. I thought the narrator did a decent job as well. All in all, an entertaining experience. I will definitely look for the next in the series.
This Was A Very Good Listen...The Story Featured A Variety Of Magical Creatures, A New Set Of Adventures And Just An All Around Fun Time...I'm Looking Forward To More Stories I Can Listen To About Azerick...He Is Becoming My Favorite Sorcerer!...I Hope To Hear More From This Wonderful Narrator And Brock Deskins!
3 of 6 people found this review helpful
The Sorcerer's Torment
The Sorcerer's Path, Book 2
By: Brock Deskins
Narrated by: William Turbett
This is an audible book I requested and the review is voluntary.
I loved the first book and I jumped at the chance to review the second. This is a great teen/young adult book of sorcery. There is magic, strange creatures, action, adventure, objects of power, spells, wizards, good vs evil, and more. I love the way this author writes, not just this series.
The narrator did a fantastic job at expressing emotions, the creepy bug voices, and keeping the book flowing smoothly.
3 of 6 people found this review helpful
This was an amazing book series so far and I hope the rest of the books will be as good or evan better, there are very few books that I think are equal to this book or evan better. But that is only 3 book series, so enjoy this as much as I did.
1 of 3 people found this review helpful
Would you consider the audio edition of The Sorcerer's Torment to be better than the print version?
Audio books help bring about a level of depth to the story that the print versions can't. I really enjoy the voices that the narrators bring about when narrating a story. I can't truly say one version is better than the other, but I actually do prefer audio books, such as this one, over their print version.
Who was your favorite character and why?
I like Azerick, because while he still goes through such torment and agony as he does in the book, he doesn't lower himself to the same level as those who would make him suffer. Yes he'll have his moments of angst, but he won't hurt someone who doesn't deserve it.
Which character – as performed by William Turbett – was your favorite?
I was actually surprised by his performance of Xornan, the psyling that torments Azerick. The author, Brock Deskins, wanted to create a character that was wholly not human, both in the physical sense and in the psychological as well. I think William's performance was a good interpretation of that character.
If you were to make a film of this book, what would the tag line be?
If you think you know torment, you're lying to yourself.
Any additional comments?
Buy this book and give it a listen. If you're a fan of fantasy, than this book is up your alley.
1 of 3 people found this review helpful
This book picks up right at the end of the first book and things don't really calm down for the young Sorcerer with the saying 'what doesn't kill you makes you stronger' basically summing up his life so far in these two books.
Azerick's path to become a sorcerer is clearly not meant to be an easy one, while fleeing the problems at the academy he finds himself enslaved and forced to fight in the arena for some time by a creature that is able to control his mind and things don't get much easier for him once he finally escapes this captivity either with him basically going from one incident to the next and the events towards the end of the book would seem to indicate that he is unlikely to get a much quieter life in subsequent books either.
The supporting cast is nicely varied and adds depth to the world as a whole, but the primary focus of the book is very firmly on Azerick so they are mostly there in order to interact with him more than building their own part of the story.
The narrator gives a good performance, having a pleasant tone and getting the pacing right for the story, while ensuring that the cast is suitably distinctive.
I enjoyed book one of this series, but thought this second one improved on it, escalating things well and continuing to make the main character an interesting one that I will be interested to hear more about in the future.
[Note - I was given this free review copy audiobook at my request and have voluntarily left this review.]
1 of 1 people found this review helpful
Would you listen to The Sorcerer's Torment again? Why?
No; I don't listen to books more than once
What was one of the most memorable moments of The Sorcerer's Torment?
When the sorcerer saved the duchess
Have you listened to any of William Turbett’s other performances? How does this one compare?
Yes. It is equally as good
Was there a moment in the book that particularly moved you?
When the healer was killed
Any additional comments?
This book was provided free of charge in exchange for a review.
The book carried on from where book one ended. The adventures were varied and at times it appeared the hero would not survive. The story line was very good and it was knitted together well. There was never a time when I became bored with the story.
The narrator was very good and understandable.
This series has the potential to be very good. It contains characters with soul and lots of adventure, swords and plenty of magic.
If you’re looking for light hearted, YA action adventure where the character is involved in some sort of near death experience every few minutes including pirates, dragons, ghosts, goblins, slavers, then this is the book for you!
It’s still early days in the story and I’m sure here’s lots more to come, but this part doesn’t leave you wanting.
The narrator takes a bit of warming too, but his pacing has improved greatly from the previous outing and so he does a good job; although his Scottish accent given to the dwarves may not be the finest I’ve heard! :)
All in all, a good use of your credit!
This is a freely given review of a review copy of the audio.
If you could sum up The Sorcerer's Torment in three words, what would they be?
Any additional comments?
This is a good series. Great characters, terrific story line - I will be following this author for sure. I was a little hesitant about a quarter way through the first book but that didn't last long.