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New York Times best-selling author Eric Flint has received glowing critical praise for his Ring of Fire alternate history series. In this first installment, a West Virginia town is transported from the year 2000 to 1631 Germany at the height of the Thirty Years’ War. Thrust into conflict, the town residents must also contend with moral issues such as who should be considered a citizen.
It's been five years since a cosmic incident known as The Ring of Fire transported the modern-day town of Grantville, West Virginia, through time and space to 17th-century Europe. The course of world history has been forever altered. And Mother Russia is no exception. Inspired by the American up-timers' radical notion that all people are created equal, Russian serfs are rebelling. The entire village of Poltz, led by blacksmith Stefan Andreevich, pulls up stakes to make a run for freedom.
Growing up, Travis Uriah Long yearned for order and discipline in his life...he two things his neglectful mother couldn’t or wouldn’t provide. So when Travis enlisted in the Royal Manticoran Navy, he thought he’d finally found the structure he’d always wanted so desperately. But life in the RMN isn’t exactly what he expected. Boot camp is rough and frustrating; his first ship assignment lax and disorderly; and with the Star Kingdom of Manticore still recovering from a devastating plague, the Navy is possibly on the edge of budgetary extinction.
The Star Kingdom has a new generation of officers! And this elite group hand-picked and trained by Honor Harrington herself is going to be needed immediately, as their first assignment turns out to be more dangerous than anyone expected. What was supposed to be a quiet outpost, far from the blazing conflict between the Star Kingdom of Manticore and the People's Republic of Haven has actually been targeted by an unholy alliance between the slaveholders of Manpower.
The spirit of Prince John, the brother of Crown Princess Orlaith, has fallen captive to the power of the Yelolow Raja and his servant, the Pallid Mask. Prince John's motley band of friends and followers, led by Captain Pip of Townsville and Deor Godulfson, the bard and master of magic, must lead a quest through realms of shadow and dream to rescue Prince John from a threat far worse than death. Meanwhile, Reiko and Orlaith muster their kingdoms for war, making common cause with the reborn Kingdom of Hawaii.
Pressed into service when World War II breaks out in the Pacific, the USS Walker---a Great-War vintage "four-stacker" destroyer---finds itself in full retreat from pursuit by Japanese battleships. Its captain, Lieutenant Commander Matthew Patrick Reddy, knows that he and his crew are in dire straits. In desperation, he heads Walker into a squall, hoping it will give them cover---and emerges somewhere else.
New York Times best-selling author Eric Flint has received glowing critical praise for his Ring of Fire alternate history series. In this first installment, a West Virginia town is transported from the year 2000 to 1631 Germany at the height of the Thirty Years’ War. Thrust into conflict, the town residents must also contend with moral issues such as who should be considered a citizen.
It's been five years since a cosmic incident known as The Ring of Fire transported the modern-day town of Grantville, West Virginia, through time and space to 17th-century Europe. The course of world history has been forever altered. And Mother Russia is no exception. Inspired by the American up-timers' radical notion that all people are created equal, Russian serfs are rebelling. The entire village of Poltz, led by blacksmith Stefan Andreevich, pulls up stakes to make a run for freedom.
Growing up, Travis Uriah Long yearned for order and discipline in his life...he two things his neglectful mother couldn’t or wouldn’t provide. So when Travis enlisted in the Royal Manticoran Navy, he thought he’d finally found the structure he’d always wanted so desperately. But life in the RMN isn’t exactly what he expected. Boot camp is rough and frustrating; his first ship assignment lax and disorderly; and with the Star Kingdom of Manticore still recovering from a devastating plague, the Navy is possibly on the edge of budgetary extinction.
The Star Kingdom has a new generation of officers! And this elite group hand-picked and trained by Honor Harrington herself is going to be needed immediately, as their first assignment turns out to be more dangerous than anyone expected. What was supposed to be a quiet outpost, far from the blazing conflict between the Star Kingdom of Manticore and the People's Republic of Haven has actually been targeted by an unholy alliance between the slaveholders of Manpower.
The spirit of Prince John, the brother of Crown Princess Orlaith, has fallen captive to the power of the Yelolow Raja and his servant, the Pallid Mask. Prince John's motley band of friends and followers, led by Captain Pip of Townsville and Deor Godulfson, the bard and master of magic, must lead a quest through realms of shadow and dream to rescue Prince John from a threat far worse than death. Meanwhile, Reiko and Orlaith muster their kingdoms for war, making common cause with the reborn Kingdom of Hawaii.
Pressed into service when World War II breaks out in the Pacific, the USS Walker---a Great-War vintage "four-stacker" destroyer---finds itself in full retreat from pursuit by Japanese battleships. Its captain, Lieutenant Commander Matthew Patrick Reddy, knows that he and his crew are in dire straits. In desperation, he heads Walker into a squall, hoping it will give them cover---and emerges somewhere else.
Joe Colsco boarded a flight from San Francisco to Chicago to attend a national chemistry meeting. He would never set foot on Earth again. On planet Anyar, Joe is found unconscious on a beach of a large island inhabited by humans where the level of technology is similar to Earth circa 1700. He awakes amid strangers speaking an unintelligible language and struggles to accept losing his previous life and finding a place in a society with different customs, needing a way to support himself and not knowing a single soul.
In the mid-1870s, a violent spray of comets hits Earth, decimating cities, erasing shorelines, and changing the world's climate forever. And just as Earth's temperature dropped, so was civilization frozen in time. Instead of advancing technologically, humanity had to piece itself back together.... In the 21st century, boats still run on steam, messages arrive by telegraph, and the British Empire, with its capital now in Delhi, controls much of the world.
When Earth herself lay under siege by an enemy humankind could not defeat, mankind undertook one last throw of the dice: Operation Ark. Earth's final colonizing expedition was meant to build a new civilization, on a planet so distant even the Gbaba might never find it, and without the high-tech infrastructure whose emissions might betray its location.
Arcana has never encountered another intelligent species while exploring scores of other worlds. No cities, no vast empires, no civilizations, and no equivalent of their own dragons, gryphons, spells, and wizards. But all of that is about to change. It seems there is intelligent life elsewhere in the multiverse. Other human intelligent life, with terrifying new weapons and powers of the mind...and wizards who go by the strange title of ''scientist''.
Honor Harrington has been exiled to Basilisk station and given an antique ship to police the system. The vindictive superior who sent her there wants her to fail. But he made one mistake: he's made her mad....
Take a town full of West Virginia coal miners, 17th century nobility, one of the longest and bloodiest wars in history, d'Artagnan (without the three musketeers), Blaise Pascal, Rene Decartes, Galileo, Oliver Cromwell and Gustav II Adolph. Shake well and simmer for thirteen years. Eric Flint's world of 1632 is an amazing and complex alternate history universe that split off from ours one spring day in 2000 and 1631. The Grantville Singles provide listeners with the opportunity to sample some of our favorite stories from the semi-monthly magazine devoted to the series, The Grantville Gazette. We hope you enjoy them.
Boarding a transport ship after the Battle of Gettysburg, Colonel Andrew Keane and his 35th Maine regiment are swept into an alternate world. The first human civilization they encounter on this planet resembles medieval Russia, with boyars and priests ruling over the peasants and townspeople. Soon Keane and his regiment learn this world's terrible secret: that cannibalistic hordes of large, fierce Tugars circle the planet and demand tribute - including humans to be devoured.
Emily is a teenage girl pulled from our world into a world of magic and mystery by a necromancer who intends to sacrifice her to the dark gods. Rescued in the nick of time by an enigmatic sorcerer, she discovers that she possesses magical powers and must go to Whitehall School to learn how to master them. There, she learns that the locals believe she is a "Child of Destiny" - someone whose choices might save or damn their world, a title that earns her both friends and enemies.
Summoned to the home planet of her family's business empire, space-fleet commander Kylara Vatta is told to expect a hero's welcome. But instead she is thrown into danger unlike any other she has faced and finds herself isolated, unable to communicate with the outside world, commanding a motley group of unfamiliar troops, and struggling day by day to survive in a deadly environment with sabotaged gear. Only her undeniable talent for command can give her ragtag band a fighting chance.
Seventy years ago, the interstellar supercarrier Ark Royal was the pride of the Royal Navy. But now, her weapons are outdated and her solid-state armour nothing more than a burden on her colossal hull. She floats in permanent orbit near Earth, a dumping ground for the officers and crew the Royal Navy wishes to keep out of the public eye. But when a deadly alien threat appears, the modern starships built by humanity are no match for the powerful alien weapons.
Captain Eric Weston and his crew encounter horrors, wonders, monsters, and people; all of which will test their resolve, challenge their abilities, and put in sharp relief what is necessary to be a hero. A first-rate military-science-fiction epic that combines old-school space opera and modern storytelling, Into the Black: Odyssey One is a riveting, exhilarating adventure with vivid details, rich mythology, and relentless pacing.
A military unit is thrust back into Paleolithic times with only their guns and portable hardware. Ten soldiers on convoy in Afghanistan suddenly find themselves lost in time. Somehow they arrived in Earth's Paleolithic Asia. With no idea how they arrived or how to get back, the shock of the event is severe. They discover groups of the similarly displaced: imperial Romans, Neolithic Europeans, and a small cadre of East Indian peasants.
Though the Thirty Years' War continues to ravage 17th-century Europe, history as it once happened has been strongly deflected by the new force that is rapidly gathering power and influence: the United States of Europe, an alliance between Gustavus Adolphus, King of Sweden, and the West Virginians from the 20th century, led by Mike Stearns, who were hurled centuries into the past by a mysterious cosmic accident - the Ring of Fire.
The USE has know-how of 20th-century technology, but the American traditions of freedom and justice are having an even stronger impact on Europe, and the rulers of Europe are powerless to stuff the Grantville genie back into the bottle.
Eric Flint is the author of the New York Times best seller 1634: The Galileo Affair (with Andrew Dennis) - a novel in his top-selling Ring of Fire alternate history series. His first novel for Baen, Mother of Demons, was picked by Science Fiction Chronicle as a best novel of the year. His 1632, which launched the Ring of Fire series, won widespread critical praise, as from Publishers Weekly, which called him "an SF author of particular note, one who can entertain and edify in equal, and major measure".
This book feels like a few hundred pages of this:
"I heard it from Mary - you know, Chad's brother's uncles old roommate? No, not that Chad, the other Chad. Anyway, Chad's brother's uncle's old roommate was talking to Bill - you know Bill, he is Jason's cousin, the friend of the wife of that guy that got drunk at the Christmas party last year? Anyway Mary was saying that Ted's mother Jane (you remember Jane - Emily went to school with her daughter Liz) - Jane is having a lot of problems with her husband Tom who is out of town with his friend Jack - that's Jack, Peter's friend, not Jack from the club".
Imagine that except the characters all have similar sounding German or Irish names.
This one suffers also because the main line ring of fire series books are so good.
Kudos to the Narrator for doing a good job as always. I feel like the poor guy struggles with the new-character-every-other-page content in this one and it's hard for him to make a clear differentiation between characters.
1 of 1 people found this review helpful
What happens to support the major characters of the Ring of Fire. Who has to bear the brunt of the consequences of the these events, politics, and policies? The administrators, sergeants, and others on the B-team and C-team character list, of course!!! Because this narrative weaves together threads from the previous books, across almost 5 years of action, this book is best read soon after them, or after re-reading them.
If you could sum up 1635 in three words, what would they be?
Food for thought
What other book might you compare 1635 to and why?
All
Any additional comments?
This book like the others of the series is a good listen but it should precede the Dreesden Incident. The other book makes significant references to actions that are covered by this book.
A lot of material is from earlier Grantville Gazettes. The storyline is very disjointed and very hard to follow along.This is not one of the better books of the series.
This book is the bits and pieces of its sister book that did not fit in the other, but without the assistance of an independent plot to hang them on.
story is good but moves around so much it can be hard to follow if you are not up to speed with the whole series