
Discount Dan
Discount Dan’s Backroom Bargains, Book 1
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Compra ahora por $33.90
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Narrado por:
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Steve Campbell
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De:
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James Hunter
Noclip in, no way out ...
All Dan wants is to find a way home. He'd settle for a beer, a bite to eat, and a place to sleep off his hangover.
But, in an endless, ever-changing dungeon cobbled together from twisted carnivals, abandoned shopping malls, janky laundromats, and condemned insane asylums, getting a bit of shut-eye is harder than it sounds.
Dan has accidentally "Noclipped" into the Backrooms—a bizarro, extra-dimensional Alice-in-Wonderland world, overrun with horrific nightmare creatures known as the Dwellers. No one ever gets out. Hell, forget about leaving, if Dan wants to survive the week, he's going to need to harness the strange game-like magic of the Backrooms, make some very sketchy allies, and carve out a little safe haven to call his own.
And he's going to need to do it fast because Dan is being hunted. The Flayed Monarch of the 999th floor has marked him for death and no one walks away from the Skinless Court with their hide intact ...
“The book is a f***ing delight. I enjoyed the absolute hell out of it and think it's an excellent use of pop culture to make something fun and horrific and awesome.” (Eric Ugland, author of the Good Guys and Bad Guys series)
“Buckle up, buttercup! James Hunter takes you on a balls-to-the-wall adventure that's as insane as it is awesome.” (Jez Cajiao, author of the Arise and Rise of Mankind series)
"Discount Dan is a fun, fast-paced read with awesome game mechanics, surprising humor, and a brutal adventure you won’t want to put down!" (Dakota Krout, author of Completionist Chronicles, Full Murder Hobo, and The Divine Dungeon)
©2024 James A. Hunter (P)2025 Audible, Inc.Listeners also enjoyed...




















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DCC fans need to check out DD.
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It's good for a laugh
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surprisingly really good
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A great new twist on LTRPG
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What a great start…
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I knew I'd like it !
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1. It's unevenly edited, typos, vague scenes, cheap unfaithful narrator tricks, parts that need to be gone over a few times to make it scan, unevenly applied flavor and humor.... The sorts of things that would be hammered out in revision if it wasn't already posted to the internet. For a kooky tale like this that could sort out as the story settles into what its groove is, or it could just natter on in a reasonably disjointed way until either the author or the market gives up on it.
2. It's rather early days for the series, and after finishing the first book you don't really get an idea of the soul of the story or the characters. All the characters besides the main are just kind of there, pale, and only roughed in development wise. Whether that's due to it being early days and the world building muscling everything else out, or just a stylistic choice isn't clear yet. Could go either way, but the author has enough titles under his belt that they can probably be trusted to work that out.
3. It's a bit like DCC, but has the potential to not be. There's enough plot points, story devices and natural similarities sitting in the wings for it to become DCC tours the backrooms, but one could hope that the author shies away from that drive and doesn't just make a forgettable tonal clone.
Beyond that, it's quick enough to be worth a listen or read, and light enough that if after you reading or listening to the first one you can still consider it a pleasant distraction with the chance for more and better to follow.
Solid tale from the backrooms, with caveats
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When I first started listening I was kind of put off because there are so many obvious similarities to Dungeon Crawler Carl, but I decided there were enough differences that I’d keep going. I particularly liked the whole unusual goofy items thing as clever weapons (or total duds). I can imagine a pez dispenser being used to shoot out candy coated artillery.
One significant reason I stopped is because I was frustrated with the huge holes in the storyline. Dan wakes up after a bachelor party not sure how he got to where he finds himself. He quickly adapts to accepting monsters as the reality and that there is a magic/game-style system. In fact, I don’t really recall Dan questioning it much at all. I actually wonder if Dan is supposed to have come from a world like our earth or if he came from a game-lit world and just didn’t recognize the specific location he woke up in because he had been so drunk the night before.
I also was frustrated with how little information there is on how Croc is supposed to be able to help Dan. The story talked about Dan having to fight with this or that monster, and didn’t mention Croc during these. I envisioned Croc was just sitting on the outside of the fight watching, perhaps like he was a sort of guide dog. Then later there is passing mention about Croc killing off something and I was totally spun for a loop. It unclear how much Croc participates and how much he is just a guide dog.
Another example of how little information there is, is when Dan talks about earning tokens for the fights/kills. He wants to turn them in for prizes. However, Dan never mentions splitting these prizes with Croc. So I took that to indicate Croc is not participating in the fights. But now, when it is finally shared that Croc is actively
I felt frustrated listening to this book and how the storyline focused almost exclusively on what Dan was doing. There wasn’t much dialogue between Dan and Croc. For example they didn’t shout out to each other to coordinate their attack during a fight, they didn’t excitedly share with each other what loot they got. Croc primarily answered Dan’s questions about the game system and the floor they were on. Hence leading me to believe Croc was just a sort of guide dog who stayed out of the way of the players. The story could’ve been so much better if it wasn’t just Dan’s monologue of what he was doing and thinking interspersed with genial comments by Croc.
Perhaps the series better develops these aspects over time, but I’m tapping out.
Not well fleshed out
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Great story
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Layman’s Crawler Carl
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