The Legendary Fool
A Deck-Building LitRPG Adventure
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Narrado por:
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Todd Menesses
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De:
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Daoist Enigma
A LitRPG adventure featuring a card-based magic system utilizing soul cards perfect for fans of All the Skills.
ONE CARD TO RULE THEM ALL.
Thomas Lowe was destined for a life of mediocrity, working a dead-end job in rural America.
But fate seemed to have other plans for him.
One card changes everything. While he's gifted a power beyond imagination, he also unlocks a prophecy that puts him in the crosshairs of Ancient Clans and Noble Houses that have existed since the dawn of the first era.
The name of the card is simple...
[Card Name: The Fool]
[Rank: Ephemeral/ Legendary-Unique]
Join Thomas in this all new Deck-building LitRPG adventure from Daoist Enigma, author of Modern Patriarch. Featuring a unique card-based magic system utilizing soul cards, it's perfect for fans of All the Skills, A Summoner Awakens, and Card Mage.
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Wow! Great! Follow Tom as he strives to understand this magical world!
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My biggest complaint is this written for a web series, meaning it doesn’t feel like a complete story. It just goes on until it’s over. (I know that everything does that) There is no build up, larger conflict, climax, resolution. It just has a “to be continued”
Good as a story bad as a book
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It’s good!
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Awesome
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This Is a Good Story
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Longer Version:
Story: The deck-building magic system is genuinely creative and refreshing. Unlike many LitRPG protagonists who are immediately overpowered, Thomas has to actually learn and strategize with his cards, which makes for more engaging progression. The worldbuilding around the card system and the various factions is solid, though it sometimes feels like we're only scratching the surface.
My main gripe is the pacing and structure. This definitely reads like it was originally a web serial - there's constant forward momentum but no real climactic build-up or resolution. Things just... continue until they stop. You won't get that satisfying story arc where conflict builds to a peak and then resolves. It's more of a "tune in next time" situation, which can be frustrating if you're expecting a complete narrative.
Narrator: The narration is well done with good characterization and pacing that helps differentiate the various characters. The narrator handles the action sequences and quieter moments equally well.
Overall: Despite the incomplete-feeling ending, I found myself genuinely interested in the MC’s journey and the card magic system. The author has created something different enough from the usual LitRPG fare to keep things interesting. The stats and progression aren't overwhelming, and the focus stays on character development and the unique magic system rather than endless grinding.
Recommended for: Fans of deck-building games and card-based magic systems, readers who enjoy progression fantasy and don't mind serial-style storytelling, and anyone looking for a LitRPG with a genuinely unique power system. Just go in knowing this is book one of what will clearly be a longer series.
Not recommended for: Readers who need complete story arcs in each book, or those who get frustrated by cliffhanger-style endings.
I'll be keeping an eye out for book two, as the world and magic system have enough going for them to warrant continuing the journey.
Disclaimer: I was given a review copy for free and have voluntarily left this review.
Overall Enjoyable Start
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Interesting concept
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interesting magic system
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My first deck building story
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Unique deck based litrpg
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