Keep on the Borderlands Audiolibro Por Ru Emerson arte de portada

Keep on the Borderlands

Dungeons & Dragons: Greyhawk, Book 5

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Keep on the Borderlands

De: Ru Emerson
Narrado por: Bernard Setaro Clark
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Keep on the Borderlands was one of the very first D&D adventures, so seasoned gamers remember this product from their early days, and newer gamers will recognize it from the 25th anniversary rerelease. Greyhawk novels are based on the classic D&D modules from this world and provide listeners with the same kind of feeling that they get playing classic D&D modules.

©2001 Wizards of the Coast LLC (P)2013 Audible, Inc.
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Nostalgic D&d Experience • Interesting Characters • Excellent Voice Acting • Realistic Adventure Planning • Lived-in Feel
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An enjoyable story on the very first module for D&D. One of the few by Gary Gygax. Ru weaves an excellent story amid the dungeon crawl adventures in this introductory campaign. The voice acting is excellent although the Irish accent for the elves is a bit amusing to me personally. Still, very well done and honors this timeless classic.

Does Gary gygax honor

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Would you recommend this book to a friend? Why or why not?

No, I was excited to read this book because The Keep on the Borderlands was my introduction to D&D and had a lot of great memories. However, this was like reading a transcript of a table top game. The characters were shallow and nondescript. It took over half the book to get to the caves. Great opportunities for plot twists and suspense were lost, for example, when the evil priest from the caves were discovered for what they were at the keep, almost as a side note, instead of being able to join the party and turning against them at the worst moment.

On the good side it had the true flavor or D&D and it was like placing you at the table of play. Great ideas about what a prepared party does and realistic view about what personal is needed to carry out such an expedition.

How would you have changed the story to make it more enjoyable?

I would not have wasted so much time adventuring outside the cave area. Instead of the large force predictably plodding through a tedious dungeon crawl though all the caves, I would have made a smaller more diverse and tricky party that goaded the monsters from the caves fight each other weakening their forces making for an easy clean up and sacking. There would be no systematic genocide of monsters just because they are monsters. A character would take in a young kobold or goblin to raise it as a cohort and adoptive child. I would have included a good chase through the labyrinth and beyond with the minotaur. The higher level caves and evil temple would have been a dungeon crawl and concluded the story by saving a character who touched the cursed religious items. There would have been plot twists with the evil undercover priests and rescued prisoners and when things looked hopeless a quickly rescued medusa saves the day.

What does Bernard Setaro Clark bring to the story that you wouldn’t experience if you just read the book?

Did a good job

If this book were a movie would you go see it?

NO

Disappointment

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The narrator does an excellent job, but the story is just one random encounter after another. To be fair though, the Caves of Chaos adventure, Keep on the Borderlands, is just a string of random encounters with almost no plot. Worst in the Greyhawk series.

Meh… zero plot

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the keep on the borderlands was a great adventure when it was first written ages ago. In fact, I went back and pulled out the old adventure just to see how well it lined up with the story. Come to find out, it lined up perfectly. Including, treasure, monsters, & a surprise bit near the end. overall, this is a great story taking a classic Dungeons and Dragons adventure, and putting what we do around the table into a novel.

Great Story!

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If you are an old school gamer, good for a read. Otherwise, not so much. The characters are two-dimensional, campy, and annoying. The dungeon-crawl aspect, a majority of the book, becomes repetitive and burdensome. The narrator does a good job in all aspects, though, and that redeems the audiobook a bit.

As Was Previously Reported

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Way to touchy feely with over explanation of things that do not add to the story. Otherwise a good time pass...

Ok cover but....

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great old school DnD book written based on a good adventure I remember playing through back in the 80s. love the whole series.

excellent old school DnD

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The story was just as I remembered going through Keep on the Borderlands back in the day playing D&D. The story took us through those caves again... the kobolds, the goblins with the ogre, most of it was there in the story. It was a nice reminder of how the old game was.

The characters could have been flushed out a bit more, but that's they way the were back then.

I enjoyed the story.

Good Stuff

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This was a really fun adventure to read. The characters were great and each had a interesting back story. it felt like I was a the gaming table with my friends. I highly recommend this book.

A Great D&D Adventure Based on A Classic Module

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Many have panned this book's pacing, but I disagree. The long build up to the climax helps to flesh out the key characters, and give the world an lived in feel. More than any other Forgotten Realms, or Pathfinder Tales novel this really does feel like a D&D campaign. I feel it should be required reading as an example of how to plan for an adventure.

Just what it needed to be.

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