• Indie Game Publishing

  • A Practical Guide for Videogame Developers
  • De: Odile Limpach
  • Narrado por: Carol Scheider
  • Duración: 7 h y 14 m
  • 4.9 out of 5 stars (7 calificaciones)

Prime logotipo Exclusivo para miembros Prime: ¿Nuevo en Audible? Obtén 2 audiolibros gratis con tu prueba.
Elige 1 audiolibro al mes de nuestra inigualable colección.
Escucha todo lo que quieras de entre miles de audiolibros, Originals y podcasts incluidos.
Accede a ofertas y descuentos exclusivos.
Premium Plus se renueva automáticamente por $14.95 al mes después de 30 días. Cancela en cualquier momento.
Indie Game Publishing  Por  arte de portada

Indie Game Publishing

De: Odile Limpach
Narrado por: Carol Scheider
Prueba por $0.00

US$14.95 al mes después de 30 días. Cancela en cualquier momento.

Compra ahora por US$19.95

Compra ahora por US$19.95

la tarjeta con terminación
Al confirmar tu compra, aceptas las Condiciones de Uso de Audible y el Aviso de Privacidad de Amazon. Impuestos a cobrar según aplique.

Resumen del Editor

Indie Game Publishing is the essential guide for indie game developers seeking to put their game into the hands of players. Whether you decide to self-publish or find a publisher to partner with, this useful guide will take you through each step of the process and thoroughly prepare you for success. This revised edition has been redesigned and tailored specially for the audiobook listener.

Hear from experienced developers and expert publishers how they successfully released their games. You will find clear explanations of how partnerships and contracts work, learn about critical sales and marketing aspects, various possible funding models for games, and ultimately develop your own unique publishing strategy. Everything you need to successfully publish your game is in this audiobook! Topics covered include:

  • Understanding what publishers do and who they are
  • How to self-publish your game
  • Marketing
  • Sales
  • Distribution
  • Funding
  • Contracts

Also included is a detailed case study example of how rhythm platformer game Vectronom grew from a from student project all the way through to being published on PC, mobile, and Nintendo Switch, winning multiple awards and prizes along the way.

The author of this audiobook, Professor Odile Limpach, teaches economics and entrepreneurship, is co-founder of a game business accelerator, and previously was managing director of Blue Byte in Dusseldorf, Germany.

©2020 Odile Limpach (P)2021 Adventurous Media

Lo que los oyentes dicen sobre Indie Game Publishing

Calificaciones medias de los clientes
Total
  • 5 out of 5 stars
  • 5 estrellas
    6
  • 4 estrellas
    1
  • 3 estrellas
    0
  • 2 estrellas
    0
  • 1 estrella
    0
Ejecución
  • 5 out of 5 stars
  • 5 estrellas
    6
  • 4 estrellas
    1
  • 3 estrellas
    0
  • 2 estrellas
    0
  • 1 estrella
    0
Historia
  • 5 out of 5 stars
  • 5 estrellas
    6
  • 4 estrellas
    1
  • 3 estrellas
    0
  • 2 estrellas
    0
  • 1 estrella
    0

Reseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.

Ordenar por:
Filtrar por:
  • Total
    5 out of 5 stars
  • Ejecución
    5 out of 5 stars
  • Historia
    5 out of 5 stars

Exactly what I needed

I rarely write reviews, but given the specific nature of the book, I thought it might be helpful. If you’re like me, an indie developer who has already prototyped your game and is trying to decide whether or not to self publish, read this book. Before I read it, I was intent on doing the work to self-publish, but after listening, I’ve changed my mind.

I think I’m going to pursue a publishing partner after all so that I can focus my efforts on development and gain quick access to key players and services in the industry without having to build a social presence by myself. The benefits seem to be worth the opportunity cost in my case.

In your case, listening will at the very least provide some perspective on making that decision. I feel lucky that there is even a book in such a niche genre!

Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.

Has calificado esta reseña.

Reportaste esta reseña