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Chaos Rising: The Realms Book Six
- An Epic LitRPG Series
- Narrated by: Armen Taylor
- Length: 12 hrs and 25 mins
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Publisher's Summary
Book six of the best-selling Epic LitRPG series The Realms.
Even the gods fear the rise of chaos.
War is coming to the realms, and only Gryph and the power of his Godhead can prevent the apocalypse. With his loyal NPC Lex at his side, Gryph races to rescue a spy with information critical to the survival of his people.
A spy who happens to be Gryph’s younger sister.
But when an unknown foe rips Gryph from the Realms, Lex must lead a rag-tag bunch of companions to find the one man who can get Gryph back.
Their quest has barely begun, when Lex discovers that the Princes of Chaos have turned their malevolent eyes on the Mortal Realms. And where their gaze falls, destruction follows.
Can Lex and his allies prevent an extra-dimensional invasion in time to save Gryph? Or will chaos rise?
Click "Buy Now" to continue your quest into the number one best-selling Epic LitRPG/GameLit Fantasy series.
WARNING: Welcome to your new favorite genre.
LitRPG/GameLit is genre that incorporates gaming elements from tabletop roleplaying games like Dungeons and Dragons and Pathfinder with epic RPG video games like The Elder Scrolls: Skyrim and MMO’s like World of Warcraft and sets them in a fantasy or science fiction setting. It generally has leveling, skill progressions, crafting and base building. If you’re new to LitRPG or GameLit, then The Realms is the perfect place to start. Prepare to lose sleep. You have been warned.
Number one best seller in Norse & Viking Myth & Legend.
Number one best seller in Role Playing & Fantasy Games.
Number one best seller in Dungeons and Dragons Gaming
Number one best seller in Mage Gaming
Number one best seller in Strategy Gaming
The Realms - An Epic LitRPG/GameLit Fantasy Series. Suggested reading order:
- Barrow King
- The Lost City
- Killing Time
- Dead Must Die (A Side Quest)
- Scourge of Souls
- The Forsaken God
- Chaos Rising
- Ravaged Land (Coming in 2020)
What listeners say about Chaos Rising: The Realms Book Six
Average Customer RatingsReviews - Please select the tabs below to change the source of reviews.
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Performance
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- Keon
- 05-24-20
This Series is Awesome!
All Hail C.M. Carney!!!
Great Story...filled with insane plot twists..Armen's narrative ability to bring life to the characters is amazing. So many questions...??? How did the other groups fare in their respective missions?
I can't wait to find out what happens next!
3 people found this helpful
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- Jmcgee
- 05-10-20
Was this another side quest book?
Not sure what to think about this one. I waited for this book with anticipation of some amazing action and new skills and god head powers, instead I felt let it was another side quest book with Lex.
This really made me second guess the direction of the series. I hate to be harsh but it let me down.
3 people found this helpful
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- Anon
- 09-17-20
The book is more like a sub story
The main character isn’t in this book at all so wouldn’t this be a spin-off or sub story... just wasn’t what i wanted and made my expectations fall short so you get a crappy review because its like a 4.5 book or something
2 people found this helpful
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- T. CUMMINGS
- 09-08-20
Character development
that's a waste of a book... character development was a bit lacking for the main protagonist....
2 people found this helpful
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- Dean M.
- 05-16-20
Another great edition to the series
This book in The Realms series continues the wonderful storyline as Griff’s companions search for him. It is j packed with action, magic, stats, and comedy.
My favorite character in this book is Simon as he gets to travel outside of the Barrow with Lex and the other companions.
2 people found this helpful
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- Ward P
- 05-07-20
Awesome LitRPG Fantasy
Loved the humor, action and Lex was a riot. If you like getting sucked into a story and laughing out loud, then you’ll love this. Bur, if you’re a die hard traditional fantasy fan, give it a shot anyway!
2 people found this helpful
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- Anonymous User
- 10-16-20
Another Side Quest
I usually skip side stories but, I was so excited to find out what happened to Gryph that I neglected to check the reviews before buying this book. Spoiler: Gryph is not in the story as the book follows Lex. I wish the author would have indicated this in the title.
1 person found this helpful
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- DC
- 10-15-20
Great story. But
When will Lex become the LEXICON? This character sucks. when read or heard. so the author tied the whole story together using him. If you hate moronic characters and plot development you might wanna skip this. Overall its a decent story with a terrible aftertaste.
1 person found this helpful
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- UnholyPride
- 08-25-20
amazing
this series easily took over as my fav litrpg. it is so well done. i hope everyone else enjoys it as much as i did.
1 person found this helpful
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- Paul
- 05-21-20
loved it!!
whats a book without the main charactor??? aparently awesome!!! the end is such a cliff hanger!!! i need to know what happens. find put next time on... the realms book 7.
1 person found this helpful
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- Silk
- 08-05-20
Why would you end there?
There's a special place in hell reserved for authors who end on such an epic cliffhanger... Jokes aside this has to be one of the best books of the series and the delivery by Armen Taylor was perfect. The breakaway from Gryph back to Lex for this novel keeps the storytelling fresh and provides a different pace and character to the novel. That said, I will not rest until I have attained book 7, I must know how this continues!
1 person found this helpful
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- Andrew
- 07-16-22
one to top all the prequals
a enjoyable mis of madness and mayhem. with introductions of some short-lived but enjoyable characters.
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- Graham
- 04-23-22
great book
really good continuation of the series, I like how lex has developed, and vaun is just hilarious..
More from C.M. Carney
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Barrow King: An Epic LitRPG/GameLit Adventure
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Betrayed by those closest to him, Finn Caldwell thought he’d escaped his life of violence and deception. But when a frantic message from his estranged sister draws him into the Realms, the world’s most advanced holographic reality game, Finn is forced to embrace his deadly skills once more. Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior-mage Gryph. Yet, things are not as they seem and to save his sister, he must escape a sentient dungeon by defeating its master the Barrow King.
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An unexpected Dungeon crawl of fun!
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The only thing Gryph wanted when he entered the Realms was to find his missing sister. Then he pissed off a power-hungry god, got stuck in the undead hell dungeon known as the Barrow and nearly had his soul consumed. Then things trended upwards, and with the help of a ragtag group of companions, Gryph escaped to a verdant paradise of magic and wonder. But when his exposed secrets lead to betrayal and murder, Gryph is forced to accept an insane quest or his new friends will face the headsman's axe.
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All Lex wanted was to help his good buddy Gryph find his sister and maybe save the world along the way. But everything goes wrong from the start when Lex gets separated from Gryph during their transfer into the Realms. Lost, alone, and forced to live the same day over and over, Lex must defeat the agent of a despotic god, uncover hidden truths about himself, and find his way back to his friend. If he fails the Realms face destruction.
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Hooray for angry not-quite-dwarves!
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Overall
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Gryph entered the Realms with one mission, to save his sister Brynn. He didn’t want friends. He didn’t want responsibilities. He didn’t want to care. But even the best-laid plans go awry, and after escaping a sentient dungeon and defeating a would-be world conqueror, Gryph is no closer to finding Brynn. Then, while mourning the tragic death of a friend and grappling with the burdens of leadership, an ally, thought long dead, returns offering the slimmest of hopes.
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- By macxell on 08-13-19
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Betrayed by those closest to him, Finn Caldwell thought he’d escaped his life of violence and deception. But when a frantic message from his estranged sister draws him into the Realms, the world’s most advanced holographic reality game, Finn is forced to embrace his deadly skills once more. Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior-mage Gryph. Yet, things are not as they seem and to save his sister, he must escape a sentient dungeon by defeating its master the Barrow King.
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An unexpected Dungeon crawl of fun!
- By Ray Johnson on 09-27-18
By: C.M. Carney
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The Lost City: An Epic LitRPG Adventure
- The Realms, Book 2
- By: C.M. Carney
- Narrated by: Armen Taylor
- Length: 17 hrs and 57 mins
- Unabridged
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Overall
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Performance
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Story
The only thing Gryph wanted when he entered the Realms was to find his missing sister. Then he pissed off a power-hungry god, got stuck in the undead hell dungeon known as the Barrow and nearly had his soul consumed. Then things trended upwards, and with the help of a ragtag group of companions, Gryph escaped to a verdant paradise of magic and wonder. But when his exposed secrets lead to betrayal and murder, Gryph is forced to accept an insane quest or his new friends will face the headsman's axe.
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Nice
- By Krop Circle LLC on 01-13-19
By: C.M. Carney
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Killing Time: An Epic LitRPG/GameLit Adventure
- The Realms, Book 3
- By: C.M. Carney
- Narrated by: Armen Taylor
- Length: 5 hrs and 3 mins
- Unabridged
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Overall
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Performance
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Story
All Lex wanted was to help his good buddy Gryph find his sister and maybe save the world along the way. But everything goes wrong from the start when Lex gets separated from Gryph during their transfer into the Realms. Lost, alone, and forced to live the same day over and over, Lex must defeat the agent of a despotic god, uncover hidden truths about himself, and find his way back to his friend. If he fails the Realms face destruction.
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Hooray for angry not-quite-dwarves!
- By Josh Noneya on 03-11-20
By: C.M. Carney
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Scourge of Souls: An Epic LitRPG/GameLit Adventure
- The Realms, Book 4
- By: C.M. Carney
- Narrated by: Armen Taylor
- Length: 17 hrs and 4 mins
- Unabridged
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Overall
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Performance
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Story
Gryph entered the Realms with one mission, to save his sister Brynn. He didn’t want friends. He didn’t want responsibilities. He didn’t want to care. But even the best-laid plans go awry, and after escaping a sentient dungeon and defeating a would-be world conqueror, Gryph is no closer to finding Brynn. Then, while mourning the tragic death of a friend and grappling with the burdens of leadership, an ally, thought long dead, returns offering the slimmest of hopes.
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pretty good with very minor issue
- By macxell on 08-13-19
By: C.M. Carney
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Ravaged Land
- An Epic Progression Fantasy LitRPG Novel (The Realms, Book 7)
- By: C.M. Carney
- Narrated by: Armen Taylor
- Length: 17 hrs and 36 mins
- Unabridged
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Overall
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Performance
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Story
The realms face annihilation, and their greatest defender has gone missing. When Gryph is torn from the Realms by the Light, an ancient secret society sworn to end the threat of the High God Aluran, he has one mission. Get back to the Realms, at any cost. The Light offer Gryph a quest. “Help us resurrect the Source and together we can free all the peoples of the Realms.”
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So Good!
- By Kristen Reads on 06-30-21
By: C.M. Carney
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Awakened
- The Quintessence: Crucible, Book One (An Epic Cultivation LitRPG Saga)
- By: C.M. Carney
- Narrated by: Nick Podehl
- Length: 10 hrs and 22 mins
- Unabridged
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Overall
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Performance
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Story
On the world of Crucible, where humanity’s spiritual artists train to fight in a war of universal proportions, Aryc Tal Venn has the potential to be one of the gods. But when he accidentally unleashes heretical powers during his Challenge, he is forced to flee his home or face the wrath of the Inquisition. With his sister by his side, Aryc begins a quest to uncover the truth of his own existence. Only to discover a terrible secret. A secret with the power to destroy humanity.
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It’s neither as bad, nor as good as the other reviewers say...
- By Christopher on 12-26-20
By: C.M. Carney
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The Forsaken God: An Epic LitRPG/GameLit Adventure
- The Realms, Book 5
- By: C.M. Carney
- Narrated by: Armen Taylor
- Length: 12 hrs and 44 mins
- Unabridged
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Overall
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Performance
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Story
Gryph thought freeing his sister Brynn from the shackles of the High God would be the end of his mission. Only to learn it was just the beginning. Tasked with building an army for the Resistance, Gryph quickly realizes it will never be enough to curb the High God’s despotic quest to control the Realms. Victory seems hopeless. But then a long-buried secret resurfaces, and a desperate plan is hatched. The survival of the Realms is in Gryph’s hands. If he fails, billions of souls will suffer a fate worse than death.
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I just can’t finish this, let’s have breakfast
- By Wayne White on 04-25-22
By: C.M. Carney
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Dead Must Die: A Humorous LitRPG/GameLit Adventure
- The Realms: Master of the Dungeon(A Side-Quest of The Realms), Book 1
- By: C. M. Carney
- Narrated by: Reuben Corbett
- Length: 1 hr and 56 mins
- Unabridged
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Overall
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Simon never asked to become the new dungeon master of the Barrow, but a millennia-old teenager stuck in the skull of a dead lich has few life options. After bonding with the Barrow’s dungeon core, he learns they are near death from hunger and only by consuming the life energy and experiences of sentient beings can they survive. Lucky for Simon a party of murderous adventurers invades the Barrow in search of treasure and glory.
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You gotta stay alive!
- By Ray Johnson on 03-12-19
By: C. M. Carney
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Betrayed by those closest to him, Finn Caldwell thought he’d escaped his life of violence and deception. But when a frantic message from his estranged sister draws him into the Realms, the world’s most advanced holographic reality game, Finn is forced to embrace his deadly skills once more. Armed with a mysterious artifact known as a Godhead, Finn becomes the warrior-mage Gryph. Yet, things are not as they seem and to save his sister, he must escape a sentient dungeon by defeating its master the Barrow King.
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It’s neither as bad, nor as good as the other reviewers say...
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