Battleforged: Contender
A LitRPG Apocalypse Adventure, Book 2
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Narrated by:
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Wayne Mitchell
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Kasi Hollowell
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By:
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M.H. Johnson
Continued to do list for the post apocalypse:
4. Fall in love with the girl ordered to kill you.
5. Cash out the absolute FORTUNE you're holding so tightly that even the wrong thought could cause you to explode.
6. Keep a VERY low profile and do NOT piss off the cutthroat goblin bankers who secretly rule Freetown.
7. Especially don't piss off all your enemies with a COMPETING BANK!
8. Ignore your own advice and see what happens before unlocking perilous secrets that could reshape an entire world!
©2023 M.H. Johnson (P)2024 M.H. JohnsonListeners also enjoyed...
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Love this series
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Picks right up from last book
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The other thing was the 10 hour training saga within the cultivation space..... LEARN 2 training MONTAGE. I ended up skipping so much boring shit of the same ol same ol... and then just to burst his meridians to then spend 5 more chapters "fixing" sed meridians... the fucking facepalms man
Yeah like Mitchel's intensity same as he brings in Path of the Berserker.
Real good audiobook that could be epic with the whine and the filler
Great w/2 issues (OMG the WHINE & training SAGA...
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It’s really amazing series, but there’s a lot of complaining
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The book starts out with a very and I mean EXTREMELY cheesy relationship, but hey, if the world as you knew it ended, and you just started your very first relationship with a super hot Native American badass. I would understand some of the cringe.
That relationship moves onwards to the highly spoken of Freetown. where not all is as it seems on the surface, Goblins in this story are horrible, and we get to see Eric overcome and out smart those vindictive green skinned trash, all while uplifting his friends before having to Flee the city after spewing out a true dragons horde of gold like a badass.
His flight from Freetown is where we get our overdue fighting and adventure this story claims to be packed to the rim full of. yes there were some small fights prior to this start of the middle of the book, but this is the prelude to what the readers want imo. (me and other reviewers on here) Eric is forced to run towards his mission, all while fighting off Goblin Assassin's and Orc dimwits until he is able to burst his way into a cultivators Dream Realm to save Grims Grandson.
The cultivation portion of the book seems to just Drag on the most. oh my God it drags on for hours. it all builds up and sets up Eric to an arguably pristine foundation to everything he will use to gain power. System, Cultivation, Necromancy. just how to balance all of those things?
Well after his Foundation is set, he is Thrust into a Massive fight 1 vs an entire castle full of Orcs, Classers, and Contenders, all after declaring war (enforced by the system) on his enemies, all in a desire to help his Sister and rid Earth of their Taint. and after the battle is settled, Eric pulls off some intense MC BS that is 100% plot armor that won't leave you mad at it, just mad you have to wait for the next book because Eric finally unlocks his class and profession and ditches Conscript class he'd been stuck with for over 50+ hours of this story.
The main issues with this story is pointed out wonderfully in some of the less than perfect reviews, It just repeats the same monologues about how life's not fair blah blah blah blah blah blah blah. blah... Holy heck M.H can you chill out on that please. but yes, the story itself out weighs the rambling of a bitter Young man angry at the cards dealt. just be quicker to get to the point where Eric will inevitably Change the deck where the cards have been dealt from. because of his insane MC BS that Eric pulls out anytime there is a Lich trying to kill him, or he stupidly pushes himself beyond anything anyone imagined.
I'll be buying and reading more from this series, but seriously this book doesn't need to be this DAMN long. a lot of monologue fluff can be culled from the story. good grief.
Muddled Positive Opinion
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