
The Top 10 Mistakes New Board Game Designers Make (and How to Avoid Them)
The Board Game Designer's Guide, Book 3
No se pudo agregar al carrito
Add to Cart failed.
Error al Agregar a Lista de Deseos.
Error al eliminar de la lista de deseos.
Error al añadir a tu biblioteca
Error al seguir el podcast
Error al dejar de seguir el podcast
$0.99/mes por los primeros 3 meses

Compra ahora por $6.95
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
-
Narrado por:
-
Joe Slack
-
De:
-
Joe Slack
Acerca de esta escucha
If you’re new to board game design, this audiobook will show you what to do to avoid the same costly and time-consuming mistakes that this experienced game designer made when he was first starting out. Not only that, but he has also reached out to his following of over 1,300 game designers to learn what miscues they made and what mistakes they commonly see other new game designers make. Filled with tips and advice, this book is a must-have resource for new game designers.
©2020 Joe Slack (P)2020 Joe SlackLos oyentes también disfrutaron...
-
The Board Game Designer's Guide
- The Easy 4 Step Process to Create Amazing Games That People Can't Stop Playing
- De: Joe Slack
- Narrado por: Joe Slack
- Duración: 4 h y 13 m
- Versión completa
-
General
-
Narración:
-
Historia
Do you have a board game idea but can't get it out of your head? Use my "four I's" framework and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!).
-
-
A good basic resource
- De Daivd en 11-20-19
De: Joe Slack
-
The Board Game Designer's Guide to Getting Published
- How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
- De: Joe Slack
- Narrado por: Joe Slack
- Duración: 5 h y 3 m
- Versión completa
-
General
-
Narración:
-
Historia
Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take.
De: Joe Slack
-
You Said This Would Be Fun
- What Makes a Game Good and How to Make a Good Game
- De: Jeff Warrender
- Narrado por: Quentin Hudspeth
- Duración: 9 h y 13 m
- Versión completa
-
General
-
Narración:
-
Historia
Good games don’t emerge out of thin air. Game design is a craft, and as in any other craft, there are skills and knowledge, acquired through study and practice, that accelerate progress toward better games. You Said This Would Be Fun explores these skills, explaining how great games exhibit qualities that designers of all experience levels can strive to emulate.
-
-
Excellent overview of many board-game related topics.
- De Andrew Darlow en 05-05-23
De: Jeff Warrender
-
Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
-
-
Do you like quotes?
- De Reaver en 04-05-24
De: Justin Gary
-
Board Game Design Advice: From the Best in the World
- De: Gabe Barrett
- Narrado por: Adam Naranjo
- Duración: 7 h y 51 m
- Versión completa
-
General
-
Narración:
-
Historia
Take your games to the next level with advice from more than 60 of the best board game designers in the world. Game design is hard. We all need sound advice to guide our work and help us become better at the craft. In this book you'll find incredible wisdom and insight from the top designers in the industry today.
-
-
A wonderful headache
- De meekerms en 10-05-19
De: Gabe Barrett
-
$100M Leads
- How to Get Strangers to Want to Buy Your Stuff
- De: Alex Hormozi
- Narrado por: Alex Hormozi
- Duración: 6 h
- Versión completa
-
General
-
Narración:
-
Historia
This audiobook contains the playbooks that took me from sleeping on my gym floor to owning a portfolio of companies that generate $200,000,000 per year in under a decade. Wanna know the biggest difference between those two time periods? How many leads I was getting.
-
-
Better than $100M Offers, But Read Both in Order
- De Jonathan and Hannah en 09-13-23
De: Alex Hormozi
-
The Board Game Designer's Guide
- The Easy 4 Step Process to Create Amazing Games That People Can't Stop Playing
- De: Joe Slack
- Narrado por: Joe Slack
- Duración: 4 h y 13 m
- Versión completa
-
General
-
Narración:
-
Historia
Do you have a board game idea but can't get it out of your head? Use my "four I's" framework and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!).
-
-
A good basic resource
- De Daivd en 11-20-19
De: Joe Slack
-
The Board Game Designer's Guide to Getting Published
- How to Find the Right Publisher, Know What to Look for in a Contract, and Get Your Board Game Signed
- De: Joe Slack
- Narrado por: Joe Slack
- Duración: 5 h y 3 m
- Versión completa
-
General
-
Narración:
-
Historia
Making a great board game and pitching it to publishers are two completely different things. If you've got a game that you want to share with the world but don't know what to do next, this book will help you navigate through exactly what steps to take.
De: Joe Slack
-
You Said This Would Be Fun
- What Makes a Game Good and How to Make a Good Game
- De: Jeff Warrender
- Narrado por: Quentin Hudspeth
- Duración: 9 h y 13 m
- Versión completa
-
General
-
Narración:
-
Historia
Good games don’t emerge out of thin air. Game design is a craft, and as in any other craft, there are skills and knowledge, acquired through study and practice, that accelerate progress toward better games. You Said This Would Be Fun explores these skills, explaining how great games exhibit qualities that designers of all experience levels can strive to emulate.
-
-
Excellent overview of many board-game related topics.
- De Andrew Darlow en 05-05-23
De: Jeff Warrender
-
Think Like a Game Designer: The Step-by-Step Guide to Unlocking Your Creative Potential
- De: Justin Gary
- Narrado por: Justin Gary
- Duración: 3 h y 26 m
- Versión completa
-
General
-
Narración:
-
Historia
Do you love gaming? Do you have ideas for games of your own and want to learn how to produce them professionally? Longtime game designer Justin Gary has the answers you seek. After 20 years in the gaming industry, creating such games as Solforge, Ascension, and the World of Warcraft Miniatures Game, Justin is now sharing all his secrets in Think Like a Game Designer. Best of all, Justin’s secrets are really simple, practical, and common sense steps you can take yourself.
-
-
Do you like quotes?
- De Reaver en 04-05-24
De: Justin Gary
-
Board Game Design Advice: From the Best in the World
- De: Gabe Barrett
- Narrado por: Adam Naranjo
- Duración: 7 h y 51 m
- Versión completa
-
General
-
Narración:
-
Historia
Take your games to the next level with advice from more than 60 of the best board game designers in the world. Game design is hard. We all need sound advice to guide our work and help us become better at the craft. In this book you'll find incredible wisdom and insight from the top designers in the industry today.
-
-
A wonderful headache
- De meekerms en 10-05-19
De: Gabe Barrett
-
$100M Leads
- How to Get Strangers to Want to Buy Your Stuff
- De: Alex Hormozi
- Narrado por: Alex Hormozi
- Duración: 6 h
- Versión completa
-
General
-
Narración:
-
Historia
This audiobook contains the playbooks that took me from sleeping on my gym floor to owning a portfolio of companies that generate $200,000,000 per year in under a decade. Wanna know the biggest difference between those two time periods? How many leads I was getting.
-
-
Better than $100M Offers, But Read Both in Order
- De Jonathan and Hannah en 09-13-23
De: Alex Hormozi
-
The Order of Time
- De: Carlo Rovelli
- Narrado por: Benedict Cumberbatch
- Duración: 4 h y 19 m
- Versión completa
-
General
-
Narración:
-
Historia
In lyric, accessible prose, Carlo Rovelli invites us to consider questions about the nature of time that continue to puzzle physicists and philosophers alike. For most listeners, this is unfamiliar terrain. We all experience time, but the more scientists learn about it, the more mysterious it appears. We think of it as uniform and universal, moving steadily from past to future, measured by clocks. Rovelli tears down these assumptions one by one, revealing a strange universe where, at the most fundamental level, time disappears.
-
-
Rovelli is a Genius
- De Mike en 05-11-18
De: Carlo Rovelli
-
Board Game Kickstarter Advice
- From the Best in the World
- De: Gabe Barrett, Andrew Lowen
- Narrado por: Bill Buwalda
- Duración: 8 h
- Versión completa
-
General
-
Narración:
-
Historia
So, you've got a game, and you want to get it into the world and onto people's tables. You want to run a Kickstarter campaign, but you don't know where to start. Or, maybe, you've run a campaign before, but you want to get better for the next time around. Well, this is the book for you. In this book, you'll find wisdom and advice from some of the most successful Kickstarter creators of all time.
De: Gabe Barrett, y otros
-
The 24-Hour Online Startups
- 5 Steps to Get Your Online Businesses & Side Hustles Up and Running for Monthly Payments
- De: Alex Mint
- Narrado por: Carrina Murphy
- Duración: 3 h y 43 m
- Versión completa
-
General
-
Narración:
-
Historia
If you’re curious about launching your own side hustle, chances are you’ve probably already heard your fair share of “rumors” about the game of entrepreneurship.
-
-
There is nothing twenty four hours about this book
- De Chris Townsend en 11-17-23
De: Alex Mint
-
Teen Entreprenaire
- De: Mike Hogan
- Narrado por: Todd Eflin
- Duración: 3 h y 17 m
- Versión completa
-
General
-
Narración:
-
Historia
Becoming a success knows no age. Whether you’re 15 or 65, making a fortune is open to you. There is no reason to believe that success and good fortune are limited only to adults, or that this has to happen in the old, traditional work-for-pay way.
-
-
Essential guide for teen entrepreneurs!
- De slick en 07-22-24
De: Mike Hogan
-
Network Marketing 2-in-1 Mastery Collection
- The #1 Network Marketers’ Guide to Increasing Online Sales, Recruiting More Leads and Creating Massive Duplication
- De: Jose Sanchez Macott, Irenne Rodriguez
- Narrado por: KC Wayman
- Duración: 6 h y 54 m
- Versión completa
-
General
-
Narración:
-
Historia
The same tech that’s oversaturated the marketing industry and left your clients with the attention span of goldfish is something you can use to your advantage. Social media is one of the greatest assets in network marketing to have ever hit the scene—and once you know how to use it properly, both profit and fun are going to skyrocket!
-
-
Excellent Resource!
- De Robin en 06-16-23
De: Jose Sanchez Macott, y otros
-
Kobold Guide to Roleplaying
- Kobold Guides
- De: Keith Ammann, Ginny Di, Clint McElroy, y otros
- Narrado por: Ray Greenley
- Duración: 4 h y 12 m
- Versión completa
-
General
-
Narración:
-
Historia
There’s a reason it’s called a tabletop roleplaying game. Taking on the personae of different characters in the story brings a richness and depth to the experience and can make your game sessions exciting and memorable. But how can the poor, harried Game Master wrangle a whole slew of unique personalities on top of all the other work that goes into preparing each week? The Kobold Guide to Roleplaying has the answers you seek.
-
-
Ugh.
- De Michael en 04-17-24
De: Keith Ammann, y otros
-
Go Pro - 7 Steps to Becoming a Network Marketing Professional
- De: Eric Worre
- Narrado por: Eric Worre
- Duración: 2 h y 49 m
- Versión completa
-
General
-
Narración:
-
Historia
Over twenty years ago at a company convention, Eric Worre had an "aha" moment that changed his life forever. At that event he made the decision to Go Pro and become a Network Marketing expert. Since that time, he has focused on developing the skills to do just that. In doing so, Eric has touched and been touched by hundreds of thousands of people around the world. Now he shares his wisdom in a guide that will ignite your passion for this profession and help you make the decision to Go Pro and create the life of your dreams.
-
-
Exact and Meaningful Strategies
- De Jason en 01-18-15
De: Eric Worre
-
Gamedev
- 10 Steps to Making Your First Game Successful
- De: Wlad Marhulets
- Narrado por: Yong Yea
- Duración: 6 h
- Versión completa
-
General
-
Narración:
-
Historia
The book guides you through a step-by-step process of making a commercial game. It teaches you how to learn all the necessary skills and covers various aspects of game development: mindset, preproduction, funding, business, law, development, marketing, PR, publishing, distribution, as well as pre-launch, launch, and post-launch strategies.
-
-
The bible of modern game development.
- De Jason Parks en 11-12-20
De: Wlad Marhulets
-
Game Thinking
- Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games
- De: Amy Jo Kim PhD
- Narrado por: Amy Jo Kim
- Duración: 4 h y 11 m
- Versión completa
-
General
-
Narración:
-
Historia
In this groundbreaking audiobook, Amy Jo Kim lays out a step-by-step system for crafting products that people love...and keep loving. The secret? Develop “impossible to put down” products by using techniques that the fast-moving games industry employs when making games that glue millions of players to their screens.
-
-
Amalgamation of past and future processes
- De Ashley en 03-20-19
De: Amy Jo Kim PhD
-
The Mom Test
- How to Talk to Customers & Learn If Your Business Is a Good Idea When Everyone Is Lying to You
- De: Rob Fitzpatrick
- Narrado por: Rob Fitzpatrick
- Duración: 3 h y 50 m
- Versión completa
-
General
-
Narración:
-
Historia
They say you shouldn't ask your mom whether your business is a good idea, because she loves you and will lie to you. This is technically true, but it misses the point. You shouldn't ask anyone if your business is a good idea. It's a bad question, and everyone will lie to you at least a little. As a matter of fact, it's not their responsibility to tell you the truth. It's your responsibility to find it, and it's worth doing right.
-
-
Very insightful
- De jere en 10-26-21
De: Rob Fitzpatrick
-
Video Game Storytelling
- What Every Developer Needs to Know About Narrative Techniques
- De: Evan Skolnick
- Narrado por: D.G. Chichester
- Duración: 8 h y 49 m
- Versión completa
-
General
-
Narración:
-
Historia
With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how they can be applied at every stage of the development process - by all members of the team.
-
-
Nice but shallow
- De Amazon Customer en 01-14-22
De: Evan Skolnick
-
Lean Startup: How to Work Smarter and Not Harder While Innovating Faster and Satisfying Customers
- De: James Edge
- Narrado por: Sam Slydell
- Duración: 3 h y 2 m
- Versión completa
-
General
-
Narración:
-
Historia
Lots of entrepreneurs are using the lean startup philosophy to streamline their business practices and make effective market launches without using up a lot of capital. You can be one of them. This audiobook is going to teach you everything you need to know about lean startups, its specific philosophy, and how it edges out traditional businesses. If you want an amazing startup from day one, this comprehensive guide will start at the drawing board and accompany you as you launch your business and develop quality products tailored to the market.
-
-
I recommend it for anyone seeking a startup strate
- De Linda Cherylh en 12-25-18
De: James Edge
Lo que los oyentes dicen sobre The Top 10 Mistakes New Board Game Designers Make (and How to Avoid Them)
Calificaciones medias de los clientesReseñas - Selecciona las pestañas a continuación para cambiar el origen de las reseñas.
-
Total
-
Ejecución
-
Historia
- Ryan & Lindsey
- 07-28-21
Any Joe Slack book is gold
I always enjoy his books thoroughly, I learn so much; what to do, what not to do, what to look out for, they really are key to any new game designer.
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
-
Total
-
Ejecución
-
Historia
- Mark
- 10-27-21
New to the world
As someone who is new to the board/card game design world, this book was incredibly helpful! It was as if he was going down my list of items I wanted to accomplish and helped me prioritize what was important and what would have wasted countless time and money. I would highly recommend this book!
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña
-
Total
-
Ejecución
-
Historia
- Jules
- 03-23-23
pretty good
Joe's obviously become a better writer. I hope he'll write more about game design
Se ha producido un error. Vuelve a intentarlo dentro de unos minutos.
Has calificado esta reseña.
Reportaste esta reseña