In a time long forgotten, a preternatural event threw the seasons off balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. As the cold returns, sinister forces are massing beyond the protective wall of the kingdom of Winterfell. To the south, the king's powers are failing, with his most trusted advisor mysteriously dead and enemies emerging from the throne's shadow.
"Review of First 5 Books"
A comet the color of blood and flame cuts across the sky. And from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns. Six factions struggle for control of a divided land and the Iron Throne of the Seven Kingdoms, preparing to stake their claims through tempest, turmoil, and war.
"Prepare to work on little sleep once you start"
When a high-ranking officer gallops into the quiet Mistyvales, he brings a warning that shakes the countryfolk to their roots. But for Aedan, a scruffy young adventurer with veins full of fire and a head full of ideas, this officer is not what he seems. The events that follow propel Aedan on a journey that only the foolhardy or desperate would risk, leading him to the gates of the nation's royal academy - a whole world of secrets in itself. But this is only the beginning of his discoveries.
Dante Galand has cured the sickness that trapped him on the Plagued Islands. Now it's time to leave. And kill a priest. The target is Gladdic of Bressel. Gladdic, who executed Dante's friend, the pirate Captain Twill. Who all but enslaved the Plagued Islands. And whose visions of empire are far from over. But Gladdic is trained in both ether and nether - and a darker magic than Dante has ever known. He's the most dangerous foe Dante has faced. And if Dante falls, so will an entire kingdom.
"Another great installment!"
As opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others, a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords.
"Chapter and part breaks are incorrect"
Dubbed the American Tolkien by Time magazine, George R. R. Martin has earned international acclaim for his monumental cycle of epic fantasy. Now the number-one New York Times best-selling author delivers the fifth book in his spellbinding landmark series - as both familiar faces and surprising new forces vie for a foothold in a fragmented empire.
"A tale of two publishers:"
Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin’s monumental epic cycle of high fantasy that began with A Game of Thrones. Now, in A Feast for Crows, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace . . . only to be launched on an even more terrifying course of destruction.
"Jarring change in Dotrice's performance"
This is a tale of sorrow, a tale of survival, a tale of one man's search for meaning in his universe, and how that search, and the indomitable will that drove it, gave birth to a legend.
"Great story but the narration steels the show"
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor.
"Wow - 45 hours long and leaves you wanting more!"
The White Tree (book one): In Mallon the dark magic of the nether has been banned for centuries. Its users have been driven out or killed. Its secrets lost. But the holy book of the nethermancers has just been found by a boy named Dante. As he works to unlock the book's power, he's attacked in the street. The nethermancers aren't gone—and they want their book back. Caught between death cultists and the law, Dante fights for his life, aided by his growing skills and a brash bodyguard named Blays.
"Entertaining and Fun"
The Fellowship of the Ring, the first volume in the trilogy, tells of the fateful power of the One Ring. It begins a magnificent tale of adventure that will plunge the members of the Fellowship of the Ring into a perilous quest and set the stage for the ultimate clash between the powers of good and evil.
"At last - The Definitive Recording!"
Taking place nearly a century before the events of A Game of Thrones, A Knight of the Seven Kingdoms compiles the first three official prequel novellas to George R. R. Martin's ongoing masterwork, A Song of Ice and Fire. Before Tyrion Lannister and Podrick Payne, there were Dunk and Egg. A young, naïve, but ultimately courageous hedge knight, Ser Duncan the Tall towers above his rivals - in stature if not experience. Tagging along is his diminutive squire, a boy called Egg - whose true name (hidden from all he and Dunk encounter) is Aegon Targaryen.
"What separates Lloyd from Dotrice"
When Dante Galand was just a boy, his father, Larsin, sailed away to make his fortune. And never returned. Since then, Dante has become a great sorcerer. A ruler. A destroyer of kings. And he's just learned that his father is living on a forbidden island at the edge of the known world. Where he's dying of a mysterious plague. In the company of his friend, the swordsman Blays, Dante travels to the island. There, his magic can do nothing for his father.
"Excellent continuation of the series."
Going back home was not exactly what Tim and the C&C gang expected. Trouble continues to follow them back to Gulf Coast Mississippi. Trouble...and a gnome...and an undead midget.
"My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep...."
"Excellent, Imaginative, Beautiful, Page Turning!!!"
When their village is attacked by trollocs, monsters thought to be only legends, three young men, Rand, Matt, and Perrin, flee in the company of the Lady Moiraine, a sinister visitor of unsuspected powers. Thus begins an epic adventure set in a world of wonders and horror, where what was, what will be, and what is, may yet fall under the Shadow.
"This Series Rocks"
In that first volume, we were introduced to the remarkable world of Roshar, a world both alien and magical, where gigantic hurricane-like storms scour the surface every few days and life has adapted accordingly. Roshar is shared by humans and the enigmatic, humanoid Parshendi, with whom they are at war.
"Book !!; no let down- "Words of Radieance" shines"
Like every other hobbit, Bilbo Baggins likes nothing better than a quiet evening in his snug hole in the ground, dining on a sumptuous dinner in front of a fire. But when a wandering wizard captivates him with tales of the unknown, Bilbo becomes restless. Soon he joins the wizard’s band of homeless dwarves in search of giant spiders, savage wolves, and other dangers. Bilbo quickly tires of the quest for adventure and longs for the security of his familiar home. But before he can return to his life of comfort, he must face the greatest threat of all.
"Quite a journey"
For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison.
"A GREAT TRILOGY!!!"
The conclusion of the Mistborn trilogy fulfills all the promise of the first two books. Revelations abound, connections rooted in early chapters of the series click into place, and surprises, as satisfying as they are stunning, blossom like fireworks to dazzle and delight. It all leads up to a finale unmatched for originality and audacity that will leave listeners shaking their heads in wonder, as if awaking from an amazing dream.
A century ago, the world burned. Even now, though rebuilt and defiant, civilization is still choking on the ashes. Jackson, a smuggler, lives in the shadows, once a boy with no memory, no name, and no future. Ravens followed him, long-extinct birds only he could see, and nightmares flew in their wake. Once, Jackson thought himself to be one of the lucky few touched by magic, a candidate for the Order of Mages. He is a man now, and that dream has died. But, the ravens still follow. The nightmares still whisper in his ear.
As an elite Sacrati fighter in the mighty Torian military, Theos is blessed with a city full of women who want to bear his children, and a barracks full of men proud to fight at his side and share his bed. He has everything he needs - until he captures Finnvid on a raid. Finnvid is on a secret mission to prevent the Torian invasion of his homeland Elkat. Being enslaved by Torian soldiers wasn't in his plans. Neither is his horrified fascination with the casual promiscuity of the Sacrati warriors. Men should not lie with other men - and he should not be so intrigued when they do.
Around midnight, under a lonely streetlamp in a provincial town in Japan, lies a white woman, a blonde, alone, robbed of all four limbs yet undead. Indeed, a rumor's been circulating among the local girls that a vampire has come to their backwater, of all places. Koyomi Araragi, who prefers to avoid having friends because they'd lower his "intensity as a human", is naturally skeptical.
"Great story with a good performance."
14-year-old Ricky Street discovers a magical coin in a small creek near his parents' Florida home. The coin has his name inscribed on it along with directions that he toss it into the fountain by the Tree of Life. He does so and suddenly finds himself transported to a strange world where he encounters two other teen agers from two separate worlds who had also been transported there by magical coins that they had found.
In a greasy, dustbowl world where men are murdered in the streets and where kidnappers sell children to the highest bidders, Aduro - the god of flames - demands justice. And he will reap his justice through his Intercessors - Intercessors like siblings Constance and Hyek Revaria who follow his teachings to the letter.
A distant episode ago that stretches seven or eight human generations, there have been countless interactions of powerful beings from another dimension with the native habitants of this planet: Earth. A great number of these mighty visitors have mixed their genes with earthlings since the time of their appearance on this globe. But why are they here? What do they want? And most importantly...should mankind be concerned about the presence of these secretive, unearthly species?
The barbarians have destroyed the last three armies of the king and they are amassing at the southern border. The king is forced to make a risky decision and follow the advice of the ancient seer and give a skilled but young captain in the army full control of the last of his forces. Kelyk is young and skilled; some would call him blessed. But he had no idea the horrors he would face when he accepted the task from the king.
The inspiration for the epic MTV series, the world of Shannara is brimming with untold stories and unexplored territory. Now best-selling author Terry Brooks breaks new ground with a standalone adventure that's sure to thrill veteran audiences and recent converts alike.
After 500 years, the Sunken Kingdom has returned and brought with it a monstrous secret that threatens to destroy every country on the Star. As an inhuman army gathers on its shores, poised to invade the Immaculate Isles, the members of the Cobalt Company face an ugly choice: abandon their dreams of glory and vengeance to combat a menace from another realm or pursue their ambitions and hope the Star is still there when the smoke clears.
The return of the mercenary company, the Crimson Guard, could not have come at a worse time for a Malazan Empire exhausted by warfare and weakened by betrayals and rivalries. Indeed, there are those who wonder whether the Empress Laseen might not be losing her grip on power as she faces increasing unrest as conquered kingdoms and principalities sense freedom once more.
The kingdom in the Valley has long sheltered under the protection of its Jewels and Lapidaries, the people bound to singing gemstones with the power to reshape hills, move rivers, and warp minds. That power has kept the peace and tranquility, and the kingdom has flourished. Jewel Lin and her Lapidary, Sima, may be the last to enjoy that peace. The Jeweled Court has been betrayed.
Two years ago Loki, god of mischief and chaos, destroyed a large chunk of Chicago's financial district and then vanished into thin air. He still has not been found. Odin, ruler of the Nine Realms, is desperate. To find Loki, he sends his son, Thor, on a dangerous quest to consult the all-seeing Norns. But Thor needs humanity's help.... Loki's former lover, veterinarian Amy Lewis, is carrying all of Loki's memories - but missing some of her own. Hoping to keep Loki from Odin's machinations, she agrees to help Thor on his journey.
During the wedding festivities of his king, Cyan Dag, a knight of Gloinmere, is sought out by a mysterious bard and told a terrifying tale: that the king has married a false queen - a lie cloaked in ancient and powerful sorcery. Spurred on by his steadfast honor and loyalty, Cyan departs on a dangerous quest to rescue the real queen from her tower prison, to prevent war, and to awaken magic in a land that has lost its way.
In this fast-paced, paranoid near-future New York City, we meet Catherine, a broke socialite who is getting sick. Desperate, she takes a job with a luxury concierge service that fulfills the most outlandish desires of the ultrarich - even if that means hunting down the 99 percent. As the hidden agendas of her employer and his shadowy clients emerge, Catherine realizes things are not remotely as they appear, and she finds herself a pawn of megacorporations and government agents all eager to profit from the cure embedded inside of her.
When a young, crippled orphan finds himself caught on the wrong side of town by a group of highborn youths, his life is forever changed. Left for dead after a vicious attack, Lyric finds himself in the care of a witch. One who knows more about him then he does. Lyric will learn his true place in life, one far more interesting and dangerous then his old life as a street rat. Lyric will meet two young women who play intricate roles in deciding his future, will it be love or destiny? All the while a dark shadow is crossing the land.
Once you get past the Greek warrior Bellerophon and his esoteric-laced crystals, past the menacing black dragon Ophis, past the sinister giant Sinibaldus, you'll discover that The Crystal Crux: Betrayal is a love story, a tale of light and faith in a land of darkness, war and hopelessness. Pero de Alava has sinned against the powers-that-be. His elevated paranoia has made him indecisive and given life to frequent hallucinations and troubling visions. The supernatural is colliding with reality and the caballero fears he is losing his mind.
In the buried archives of the Temple of Dust may lie the secret to defeating the Curse, a creature which seeks to destroy 16-year old Ria for the forbidden gifts she possesses. But it is from among the ranks of those who control the Curse where Ria will find her best chance of success. Only the Priestess Niri can save Ria from the forces that hunt her, if Niri doesn't betray the girl first. Along with Ria comes Ty and his sister, Lavinia, both bound to defend Ria from the Church of Four Orders.
The people of Requiem, an ancient kingdom, can grow wings and scales, breathe fire, and take flight as dragons. Their hearts are noble, their wisdom great, their kingdom a land of beauty and peace. This peace will soon burn. From the south, a fire rises. Birds of flame take flight. The phoenixes soar, beasts of heat and wrath, large as dragons and cruel as wildfire. Their purpose is one: destroy the land of dragons.
The coming-of-age story of Shinhon begins with brutal tragedy and takes him through searing desert and high mountains, where he meets a wise master, a beggar and a king, a warrior and a young girl - and the face of the path not taken. Living the Eight Wisdoms can take anyone from poverty to success. Take your own motivational journey with Shinhon as he finds that the Wisdoms can change his life - or keep him from what he loves most.
In the world of Draenor, the strong and fiercely independent Frostwolf Clan are faced with increasingly harsh winters and thinning herds. When Gul'dan, a mysterious outsider, arrives in Frostfire Ridge offering word of new hunting lands, Durotan, the clan's chieftain, must make an impossible decision: abandon the territory, pride and traditions of his people or lead them into the unknown.
"Great for fans and loremasters alike"
A Storm that will wreck a world threatens Dematr. Only Mari, one of the Mechanics who control all technology through their Guild, has a chance to stop it. She and Mage Alain have survived numerous attempts to kill them and have gained many more followers, but the Storm of chaos, born of centuries of enslavement, grows ever closer. Mari leads an army now. She and Alain must fight together to bind back the Broken Kingdom and build a force strong enough to defeat the might of the Great Guilds.
Now under the leadership of the reluctant Lieutenant Kelvan Cleasby, the Sixth Platoon of Storm Knights has been ordered to accompany an archeological expedition from the Royal Cygnaran University deep into the Wyrmwall Mountains to investigate an ancient site of potentially great historical value. But what seems a simple enough assignment will rapidly turn into a test of the platoon's survival skills - an abandoned fort, the lone survivor of a horrifying attack, and a ferociously territorial tribe may be more than even the Malcontents can handle.
"Another thrilling adventure from Larry Correia!"
After the War of the Gods, the demons were cast out and fell to the world. Mankind was nearly eradicated by the seemingly unstoppable beasts until the gods sent the great hero, Ramrowan, to save them. He united the tribes, gave them magic, and drove the demons into the sea. Ever since, the land has belonged to man, and the oceans have remained an uncrossable hell, leaving the continent of Lok isolated.
"A Great Beginning to a new Epic Series"
When Caldan’s parents are brutally slain, he is raised by monks and taught the arcane mysteries of sorcery. Vowing to discover for himself who his parents really were, and what led to their violent end, he is thrust into the unfamiliar chaos of city life. With nothing to his name but a pair of mysterious heirlooms and a handful of coins, he must prove his talent to earn an apprenticeship with a guild of sorcerers. But he soon learns the world outside the monastery is a darker place than he ever imagined, and his treasured sorcery has disturbing depths. As a shadowed evil manipulates the unwary and forbidden powers are unleashed, Caldan is plunged into an age-old conflict that brings the world to the edge of destruction.
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
"Among the drow, all trust is foolish."
Something terrible, unspeakable, immense has come to Menzoberranzan and is leaving death and destruction in its wake. The primordial of Gauntlgrym stirs, sending Cattie-brie and Gromph to Luskan and the ruins of the only power that can keep the beast in check. The damage of the Darkening, of war, and of a demon-ravaged Underdark has sent cracks out across the North. Some of this damage may never be repaired.
"Good moments buried in piles of blah"
The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything humans have built. Only one person has any chance of uniting enough of Dematr behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her.
"This is YA. Adjust expectations accordingly."
Three times they tried to kill her. Then they hired a professional. She hired Riyria. When the last member of the oldest noble family in Avryn is targeted for assassination, Riyria is hired to foil the plot. Three years have passed since the war-weary mercenary Hadrian and the cynical ex-assassin Royce joined forces to start life as thieves for hire. Things have gone well enough until they receive the odd assignment to prevent a murder.
Drizzt Do’Urden has settled in the windswept towns of Icewind Dale. There, he encounters a young barbarian named Wulfgar, captured in a raid and made the ward of a grizzled dwarf name Bruenor. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the demonic power of Crenshininbon, the fabled Crystal Shard.
Hostile in ways that a surface-dweller could never know, the tunnel-mazes of the Underdark challenge all who tread there. Among these souls are Drizzt Do'Urden and his magical cat, Guenhwyvar. Exiled from his drow homeland, Drizzt must fight for a new home in the boundless labyrinth. Meanwhile, he must watch for signs of pursuit - for the dark elves are not a forgiving race.
"Drizzt Do'Urden, a Light in the Underdark"
Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae.
"Amazingly fast ride while being informative."
R. A. Salvatore's New York Times best-selling novel! Drizzt DoUrden has forsaken his subterranean home for the harsh unknown of the surface. The young warrior begins a sojourn through a world utterly unlike his own - and finds that acceptance among the surface-dwellers will only come at a great price....
"A great sense of adventure"
The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos.
Someone wants to kill Mari, a young steam mechanic in the guild that controls all technology. She has learned that her world of Dematr is headed for a catastrophe that will destroy civilization and that mages really can alter reality for short periods. Someone also wants to kill Alain, a young mage who has learned that mechanics are not frauds, as his guild teaches, and that mechanic Mari is the only person who can prevent the oncoming disaster.
"Good book, but a little to much teen romance for me."
Assassin Artemis Entreri whisks his kidnapped victim, Regis the halfling, south to Calimport and into Pasha Pook's vengeful hands. If Pook can control the magical panther Guenhwyvar, Regis will die in a real game of cat and mouse. Using an enchanted mask, dark elf Drizzt Do'Urden hides his heritage and races with the barbarian Wulfgar to save their light-fingered friend. An unexpected ally arrives just as Entreri springs a trap. But can Regis survive unscathed?
"Icewind Dale Trilogy a winner"
Drizzt Do'Urden struggles with his own inner voices, voices that call him back to the pitiless depths of the Underdark. But louder still are the voices of his newfound friends, and the dream that drives Bruenor Battlehammer on to reclaim Mithral Hall. Time and again they're told to turn back, that some dreams can never be fulfilled, but on they fight - together.
The time has come when the people of Lumnia must unite or be doomed to fall. Ancient foes must become trusted friends if they are to endure. But The Eternal Emperor Shinzan has weapons that have yet to be unleashed. And he will not allow the challenge to his power to go unanswered. Ethan must now seek out the meaning of the prophecy that has guided his fate. With Kat at his side, they walk fearlessly into the unknown. But ghosts from the past return to haunt them.
"Enough of the horrible sex description."
With new friends and allies fighting by his side, Ethan Dragonvein must find a way to overcome the might of the Eternal Emperor Shinzan. As the voices of the dragons call to him, he is driven to seek them out in the faint hope that they can help him fulfill his destiny and save the people of Lumnia. But he must hurry. Shinzan has not been idle and moves swiftly to crush this fledgling mage before he can become a challenge to his power.
Carentan, France, 1944 - Ethan Martin, a soldier in the 101st Airborne, is fighting for his life. But soon he will learn what peril truly is when he is ripped from his world and transported to a land of magic, swords, and dragons. And though the Nazis are now far, far away, danger is closer than ever.
"Interesting Story but very light on in details."