Build and Launch a Real Web App Using AI Tools — No Computer Science Degree Required
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Narrated by:
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Virtual Voice
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By:
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Ganofins
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
Everyone says "anyone can build apps with AI now." Almost no book actually walks a complete beginner from a blank screen to a finished, published app. This one does.
You will build TapGlint, a fast reflex web game where a target appears, you tap it to score, and the challenge gets harder as you play. Then you will connect a shared online leaderboard, add a Challenge a friend button, and publish the game at its own web address for anyone to play.
Along the way, you learn the bigger skill: how to turn any idea into working software by describing what you want, checking what the AI builds, and improving it one small step at a time.
Inside, you will learn how to:
- Start with Bolt, a browser-based AI building tool — nothing to install and no credit card required
- Write clear prompts that produce more predictable results
- Build TapGlint's Start, Play, and Game Over screens
- Add targets, scoring, a 30-second countdown, and increasing difficulty
- Use Supabase to save names and scores to a global top-ten leaderboard
- Diagnose and fix bugs with a simple see–tell–verify loop
- Polish the game for phones with color, motion, and responsive design
- Publish it with Bolt and share a live link with friends
- Apply the same process to your own next app idea
The book is practical without the hype. Its real-world figures and examples are sourced and dated, and it is honest about what AI does well, where it fails, and why your direction still matters.
This book is for you if you have always wanted to build an app or game but thought coding had to come first. If you can use a web browser, describe what you want in plain English, and follow along step by step, you are ready.
No coding experience required. Bring an idea — and ship your first app.
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