
Tinker Tailor Soldier Sailor
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Wendy Lap
Four original folktale-style stories based on the old English counting rhyme.
The tinker is drawn to a mysterious pool. He half-remembers he once loved a princess. When she appears by the water, he learns they have 14 days to lift a curse or lose each other forever.
The tailor has a 21st-century mindset and a 14th-century problem. Goblins have stolen his baby daughter and left a changeling. The goblin king sets three tasks to be completed by the next full moon. There’s a win-win solution if the tailor can find it.
Two Vikings fleeing relentless pursuers, enter the strange garden of Mistress Gefn. They are set the task of rebuilding a wall. They wonder if they can leave. There are two exits.
The sailor’s wife died in childbirth, and he is unable to love his daughter. The moor-folk steal uncared-for children. When his daughter disappears, he tracks her down to the Isle of the Sea Queen where he is presented with a life-or-death choice.
©2020 Charles Palmer (P)2020 Charles PalmerListeners also enjoyed...




















Good stories, but difficult narration.
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