-
Prepare to Meet Thy Doom
- And More True Gaming Stories
- Narrado por: Wil Wheaton
- Duración: 5 h y 39 m
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Astrophysicist Neil deGrasse Tyson has attracted one of the world’s largest online followings with his fascinating, widely accessible insights into science and our universe. Now, Tyson invites us to go behind the scenes of his public fame by unveiling his candid correspondence with people across the globe who have sought him out in search of answers. In this hand-picked collection of 100 letters, Tyson draws upon cosmic perspectives to address a vast array of questions about science, faith, philosophy, life, and of course, Pluto.
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Dear Neil...
- De Tina G. en 10-14-19
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Welcome to the Universe
- An Astrophysical Tour
- De: Michael A. Strauss, J. Richard Gott, Neil deGrasse Tyson
- Narrado por: Michael Butler Murray
- Duración: 17 h y 53 m
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Welcome to the Universe is a personal guided tour of the cosmos by three of today's leading astrophysicists. Inspired by the enormously popular introductory astronomy course that Neil deGrasse Tyson, Michael A. Strauss, and J. Richard Gott taught together at Princeton, this book covers it all - from planets, stars, and galaxies to black holes, wormholes, and time travel.
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All About What We Know About the Universe - ALL
- De J.B. en 02-17-17
De: Michael A. Strauss, y otros
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The Theory of Everything: The Quest to Explain All Reality
- De: Don Lincoln, The Great Courses
- Narrado por: Don Lincoln
- Duración: 12 h y 21 m
- Grabación Original
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At the end of his career, Albert Einstein was pursuing a dream far more ambitious than the theory of relativity. He was trying to find an equation that explained all physical reality - a theory of everything. Experimental physicist and award-winning educator Dr. Don Lincoln takes you on this exciting journey in The Theory of Everything: The Quest to Explain All Reality. Suitable for the intellectually curious at all levels and assuming no background beyond basic high-school math, these 24 half-hour lectures cover recent developments at the forefront of particle physics and cosmology.
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Audible’s Best Science Offering, A Gem
- De MikeB en 12-08-18
De: Don Lincoln, y otros
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The Last Season
- De: Eric Blehm
- Narrado por: Jonathan Davis
- Duración: 12 h y 34 m
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Destined to become a classic of adventure literature, The Last Season examines the extraordinary life of legendary backcountry ranger Randy Morgenson and his mysterious disappearance in California's unforgiving Sierra Nevada - mountains as perilous as they are beautiful. Eric Blehm's masterful work is a gripping detective story interwoven with the riveting biography of a complicated, original, and wholly fascinating man.
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Well Written Character Study of an NPS Ranger
- De Kathy in CA en 06-23-16
De: Eric Blehm
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The Quantum Universe
- (And Why Anything That Can Happen, Does)
- De: Brian Cox, Jeff Forshaw
- Narrado por: Samuel West
- Duración: 8 h y 28 m
- Versión completa
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In The Quantum Universe, Brian Cox and Jeff Forshaw approach the world of quantum mechanics in the same way they did in Why Does E=mc2? and make fundamental scientific principles accessible - and fascinating - to everyone.The subatomic realm has a reputation for weirdness, spawning any number of profound misunderstandings, journeys into Eastern mysticism, and woolly pronouncements on the interconnectedness of all things. Cox and Forshaw's contention? There is no need for quantum mechanics to be viewed this way.
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Not suitable as an audio book
- De SPN en 03-29-22
De: Brian Cox, y otros
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Breaking the Spell
- Religion as a Natural Phenomenon
- De: Daniel C. Dennett
- Narrado por: Dennis Holland
- Duración: 12 h y 19 m
- Versión completa
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For all the thousands of books that have been written about religion, few until this one have attempted to examine it scientifically: to ask why - and how - it has shaped so many lives so strongly. Is religion a product of blind evolutionary instinct or rational choice? Is it truly the best way to live a moral life? Ranging through biology, history, and psychology, Daniel C. Dennett charts religion’s evolution from “wild” folk belief to “domesticated” dogma.
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Great Reader Actually Enhances A Great Book!
- De Don Caliente en 07-14-14
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Masters of Doom
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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"An engrossing microcosm of the internet’s Wild West years" (Kirkus Reviews), award-winning journalist David Kushner tells the incredible battle between the founder of Match.com and the con man who swindled him out of the website Sex.com, resulting in an all-out war for control for what still powers the internet today: love and sex.
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One Hell of a Book
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Grand Theft Auto is one of the biggest and most controversial videogame franchises of all time. Since its first release in 1997, GTA has pioneered the use of everything from 3D graphics to the voices of top Hollywood actors and repeatedly transformed the world of gaming. Despite its incredible innovations in the $75 billion game industry, it has also been a lightning rod of debate, spawning accusations of ethnic and sexual discrimination, glamorizing violence, and inciting real-life crimes.
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Kushner Writes Well, Verner Drops the Ball
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Once upon Atari
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Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
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Awesome
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Doom Guy
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Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
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Intimate stories of gaming history in First Person
- De Emyli en 07-28-23
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Control Freak
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Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock-star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
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CliffyB is a Legend as is his Tome
- De J. Beard en 06-17-23
De: Cliff Bleszinski
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Masters of Doom
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Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to produce the most notoriously successful game franchises in history - Doom and Quake - until the games they made tore them apart. This is a story of friendship and betrayal, commerce and artistry.
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How it was
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The Players Ball
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"An engrossing microcosm of the internet’s Wild West years" (Kirkus Reviews), award-winning journalist David Kushner tells the incredible battle between the founder of Match.com and the con man who swindled him out of the website Sex.com, resulting in an all-out war for control for what still powers the internet today: love and sex.
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One Hell of a Book
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Jacked
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Grand Theft Auto is one of the biggest and most controversial videogame franchises of all time. Since its first release in 1997, GTA has pioneered the use of everything from 3D graphics to the voices of top Hollywood actors and repeatedly transformed the world of gaming. Despite its incredible innovations in the $75 billion game industry, it has also been a lightning rod of debate, spawning accusations of ethnic and sexual discrimination, glamorizing violence, and inciting real-life crimes.
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Kushner Writes Well, Verner Drops the Ball
- De L. Productions en 03-24-13
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Once upon Atari
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Once upon Atari is an intimate view into the dramatic rise and fall of the early video game industry, and how it shaped the life of one of its key players. This book offers eye-opening details and insights delivered in a creative style that mirrors the industry it reveals. An innovative work from one of the industry’s original innovators.
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Awesome
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Doom Guy
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- De: John Romero
- Narrado por: John Romero
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Doom Guy: Life in First Person is the long-awaited autobiography of gaming’s original rock star and the cocreator of DOOM, Quake, and Wolfenstein—some of the most recognizable and important titles in video game history. Credited with the invention of the first-person shooter, a genre that continues to dominate the market today, he is gaming royalty. Told in remarkable detail, a byproduct of his hyperthymesia, Romero recounts his storied career.
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Intimate stories of gaming history in First Person
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Control Freak
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Video games are dominating the planet. In 2020, they brought in $180 billion dollars globally—nearly $34 billion in the United States alone. So who are the brilliant designers who create these stunning virtual worlds? Cliff Bleszinski—or CliffyB as he is known to gamers—is one of the few who’ve reached mythical, rock-star status. In Control Freak, he gives an unvarnished, all-access tour of the business.
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CliffyB is a Legend as is his Tome
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The World's Most Dangerous Geek
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Every day, it seems, we hear stories about hackers. Hackers breaking into the computers of banks, governments, and corporations. Some are criminals, coding to exploit and destroy. Others are activists, using their tools to challenge institutions and fight for freedom. But often these characters linger in the shadows. Who are they? What makes them tick? Are they our allies, or our enemies?
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awful
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
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Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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Remember Why You Got Into Computing
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Sid Meier's Memoir!
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Over his four-decade career, Sid Meier has produced some of the world's most popular video games, including Sid Meier's Civilization, which has sold more than 51 million units worldwide and accumulated more than one billion hours of play. Sid Meier's Memoir! is the story of an obsessive young computer enthusiast who helped launch a multibillion-dollar industry.
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Only the Interesting Stuff
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Not All Fairy Tales Have Happy Endings
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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a fitting ending to Sierra
- De Darrell en 05-10-21
De: Ken Williams
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Long Live Mortal Kombat, Round 1
- The Fatalities and Fandom of the Arcade Era
- De: David L. Craddock, John Tobias - foreword, James Rolfe - foreword
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- Duración: 21 h y 32 m
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To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for thirty years, and its popularity shows no signs of waning. But before Mortal Kombat offended politicians and sold over 12 million units, executives at Midway saw it as filler.
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As comprehensive as it is enthralling
- De Patrick P. en 02-25-24
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The Ultimate History of Video Games, Volume 1
- From Pong to Pokemon and Beyond . . . The Story Behind the Craze That Touched Our Lives and Changed the World
- De: Steven L. Kent
- Narrado por: Dan Woren
- Duración: 23 h y 29 m
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With all the whiz, bang, pop, and shimmer of a glowing arcade, volume 1 of The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. Starting in arcades then moving to televisions and handheld devices, the video game invasion has entranced kids and the young at heart for nearly fifty years. And gaming historian Steven L. Kent has been there to record the craze from the very beginning.
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Misleading title for an otherwise excellent book
- De CJ en 09-26-23
De: Steven L. Kent
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Console Wars
- Sega, Nintendo, and the Battle That Defined a Generation
- De: Blake J. Harris
- Narrado por: Fred Berman
- Duración: 20 h y 41 m
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A mesmerizing, behind-the-scenes business thriller that chronicles how Sega, a small, scrappy gaming company led by an unlikely visionary and a team of rebels, took on the juggernaut Nintendo and revolutionized the video-game industry. In 1990, Nintendo had a virtual monopoly on the video-game industry. Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But all that would change with the arrival of Tom Kalinske, a former Mattel executive who knew nothing about video games and everything about fighting uphill battles.
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Was hoping for so much more...
- De Rob G. en 11-17-14
De: Blake J. Harris
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Stay Awhile and Listen
- How Two Blizzards Unleashed Diablo and Forged a Video-Game Empire, Book 1
- De: David L. Craddock
- Narrado por: Mike Rylander
- Duración: 8 h y 55 m
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Composed from exhaustive research and hundreds of personal interviews, the Stay Awhile and Listen series divulges the fated meeting that brought the two Blizzards together, the clashes that tore them apart, and their transformation from grassroots democracy to corporate empire. At the center of it all - Diablo, a hack-and-slash adventure through the darkest recesses of Hell that changed online gaming forever.
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Interesting look into the history of Blizzard
- De Matt C en 09-06-17
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Blood, Sweat, and Pixels
- The Triumphant, Turbulent Stories Behind How Video Games Are Made
- De: Jason Schreier
- Narrado por: Ray Chase
- Duración: 7 h y 58 m
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Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes listeners on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius.
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Behind the Scenes
- De SAMA en 11-27-17
De: Jason Schreier
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Alexander X
- Battle for Forever, Book 1
- De: Edward Savio
- Narrado por: Wil Wheaton
- Duración: 10 h y 42 m
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Alexander Grant is a little too good at a few too many things. Two dozen martial arts. Twice that many languages. Chess, the piano, sports, forging excused absences, you name it. He graduated high school top of his class 17 times. Of course, no one knows any of this. Not that he wants to go unnoticed. It’s just safer that way.
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More for Young Readers
- De Kerr en 09-23-19
De: Edward Savio
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Dead Pig Collector
- De: Warren Ellis
- Narrado por: Wil Wheaton
- Duración: 58 m
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From the wicked imagination of award-winning writer Warren Ellis comes Dead Pig Collector, a love story with a classic Ellis twist. So while it might be a love story, it's also about killing people and disposing of their bodies in the most efficient manner possible.
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Frightful Story of Murder as a regular job! 😱
- De David D. Schneider en 07-20-15
De: Warren Ellis
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Rip-Off!
- De: John Scalzi, Jack Campbell, Mike Resnick, y otros
- Narrado por: Wil Wheaton, Scott Brick, Christian Rummel, y otros
- Duración: 11 h y 58 m
- Versión completa
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In Rip-Off!, 13 of today’s best and most honored writers of speculative fiction face a challenge even they would be hard-pressed to conceive: Pick your favorite opening line from a classic piece of fiction (or even non-fiction) - then use it as the first sentence of an entirely original short story.
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When is a rip-off not a rip-off?
- De Julie W. Capell en 11-24-13
De: John Scalzi, y otros
Lo que los oyentes dicen sobre Prepare to Meet Thy Doom
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- AdorkableSmile
- 10-30-15
Interesting material
Gripping listening, very interesting if you're into video games. But the chess article feels kinda inappropriate, style-wise, it makes uncomfortable listening.
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- Greg
- 11-05-15
An interesting and unsorted collection
David Kushner starts off by billing "Prepare to Meet Thy Doom" as the successor to "Masters of Doom", a rambunctious tale of the formatin and success of id Software while following both John Romero and John Carmack lives in and out of gaming. In reality, Prepare to Meet Thy Doom is a collection of stories David Kushner wrote many non-gaming A-list magazines such as Rolling Stone / Wired / Playboy / Salon / Blendr / Spectrum. While both Johns kick off the story with "Where are they now?" pieces, the rest of the book is a mish-mash of unrelated tales over the past decade. Stories aren't limited to video games, as it diverges to the world of DnD and even chess. The book's high point is when David Kushner gushes over Atari founder, and original anti-establishment digital bad boy, Nolan Bushnell, who put the roof up on the start up culture. Kushner's excitement is palpable, and makes for a better read, and better researched than the few other books in the same vain like Jeff Ryan's "Super Mario: How Nintendo Conquered America".
There's also a few interesting stories on distant memories like Second Life, which has been nearly 3-4 years since I recall any major media discussing it, the ambitious and somewhat forgotten Spore and once activist lawyer (now disbarred) Jack Thompson. There's even a story dedicate to a flo like AFP which sent me to google as it bombed so badly that I had never heard of it. The end of book trails after Rock Star, and due to the nature of reprinting separate articles for separate publications, finds a few steps retraced.
It's an interesting retrospective through of-the-time case studies but really could use follow ups for "at the time of publication" as most (if not all articles) collected are freely available online. I enjoyed the stories but would have liked to see Kushner's lens focused again on another set of digital misfits.
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- Kris Hutchison
- 09-27-18
Collection of articles
The first book is amazing.
This is not really a book.
It is of a collection of vaguely related short pieces.
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- Scott George
- 12-27-19
Not bad but not what I was expecting
If you’re looking for an in-depth follow-up to “Masters of Doom”, you’re going to be sorely disappointed. While the first book was a deep dive into the creative lives of Carmack and Romero, this one is nothing more than a smattering of articles on the videogame industry originally printed in magazines over several years. The check-in with Carmack and Romero to see what they’re working on “now” is so short you could miss it if you blinked. As for the rest of the articles in the book, some are interesting but most are laughably dated. I hadn’t even heard of one of the games covered and had to look it up Wikipedia to see if it had undergone a name change or had busted before being released.
All in all, the book was interesting for its snapshots-in-time feel but isn’t worth a credit or full price. Either wait until it’s discounted below 30% of original price, or go look up the individual articles online.
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- Amazon Customer
- 10-04-18
Interesting content yet somehow repetitive
The reading was pleasant as I expect from Wheaton. I felt the stories seemed to repeat content. Perhaps with a slightly different perspective that the previous story but they felt to similar in essence. Still enjoyed it overall.
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- Anonymous User
- 10-03-17
A bit too much on GTA
Interesting group of stories but I would have liked it better if there was less on GTA and included more on something else.
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- kitgerrits
- 12-21-23
the stories were fun
some of the stories felt like a sales pitch l. but most are just fun
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- SA Developer
- 02-22-16
Gamers - amateur or hard code will like it greatly
Would you listen to Prepare to Meet Thy Doom again? Why?
Yes! Will Wheaton is both an Excellent narrator/voice actor and has lived through so much of the personal computer history's beginning that we can really relate to him.
Any additional comments?
Great history of game developers and the companies they built and how it changed the video gaming landscape forever. These stories recount how several of the more popular game titles and gaming genres got started as well as how game developers get to dictate the direction of the business rather than corporate pencil pushers. Read it - you not regret it.
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- Joel T. Dies
- 02-03-17
not what I expected
was looking for more information about ID software. although the other stories are great not a lot was about ID software
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- Kyle Shinn
- 12-22-15
Desserts After the Main Course
David Kushner's collected articles are entertaining bite sized morsels of videogame recollections, but after the superb first helping of Masters of Doom, this collection only leaves you feeling bloated. I could have probably stomached it if there had been some updates or better pacing, but I was left hanging on only by Wil Wheaton's excellent narration.
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