Work comes first for 16-year-old Socket Greeny's mother ever since his father died 11 years ago. Now, in this tech-driven futuristic society, he's zoned on energy drinks and living in virtual worlds. He doesn't know what his mom does for a living, but the bills get paid and the refrigerator is full, so why bother with details? His only real-world thrill is fighting. He doesn't always win, but that's not the point. Breaking skin is a reality rush. But worlds change. Socket starts hearing other people's thoughts. He thinks he's hallucinating, even when time seems to stop. But when his mom arrives at school, he knows it's for real.
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A year has passed since the Paladin Nation was exposed to the public. Their mission is still to protect humanity from whatever may threaten them. Previously, it was the human duplications, but now that they've been extinguished their biggest challenge is dealing with the complications of public image.
Book 3 in the Socket trilogy. The Paladin Nation is rebuilding. Socket Greeny is leading them into a new era of compassion and understanding. But when Pike returns, Socket discovers nothing is what he expected, that his life has been planned from the beginning. He is faced with ultimate betrayal. In the end, he won't be asked to save the world. It'll be the entire universe.