This was the first module that I ever bought, and I did so right when it came out. TSR was just starting to put them out there and I still remember re..Show More »ading through this dungeon and thinking, "We are doing it all wrong. This is AMAZING!"
When I saw a book based on that adventure, I was almost scared to give it a go. I quit playing years ago and one of my fond memories from childhood were the campaigns using SI & S2 (but not in that order since S1 was for VERY high level parties), as well as the G and D series (How long did we wait for "Queen of the Demonweb Pits"?)
This story was fantastic. I was a little bummed at some of the stuff that did not get mentioned. Chasing a demon through the dungeon sort of ruined a few of the encounters. But I still felt like I was witnessing the game being played. It brought back my own recollections, and there were even a few moments where I slapped my forehead and thought, "Why didn't we think of that?"
As for the two main characters, they gave me enough to care about, but the "hirelings" seemed like cardboard cut outs of stereotypical bad guys (yeah...even a Paladin is a "bad" guy here) and I found that to be just a little lame. I get that the desire was for the Ranger and the Faerie to dominate the scene, but to make everybody else an antagonist got tiring. I will venture forth at least one more time. I am somewhat perplexed by the order of the books in this series as well as disappointed that the D Series mods get the treatment but the G series (my personal favorite) seems to have been left out.
Liked the book immensely. This ranks in my top 25th percentile. Too many things crammed together to tightly at the end made it difficult for a "ligh..Show More »t read". It was as though the author or editing staff rushed to get an ending. Still, the setup was strong and engaging, hooking the listener with strong character development and interaction. The stories mystery was wonderfully crafted and presented.
No, I was excited to read this book because The Keep on the Borderlands was my introduction to D&D and had a lot of great memories. However, this was..Show More » like reading a transcript of a table top game. The characters were shallow and nondescript. It took over half the book to get to the caves. Great opportunities for plot twists and suspense were lost, for example, when the evil priest from the caves were discovered for what they were at the keep, almost as a side note, instead of being able to join the party and turning against them at the worst moment.
On the good side it had the true flavor or D&D and it was like placing you at the table of play. Great ideas about what a prepared party does and realistic view about what personal is needed to carry out such an expedition.