Most companies' change initiatives fail. Yours don't have to. If you listen to nothing else on change management, listen to these 10 articles (featuring "Leading Change" by John P. Kotter). We've combed through hundreds of Harvard Business Review articles and selected the most important ones to help you spearhead change in your organization.
"Awesome researched materials to apply right now"
Tempted by Fire is the first in the enthralling new Dragons of Bloodfire series by New York Times best-selling author Erin Kellison. Dragon shifter Thane Ealdian has waited 600 years to avenge the loss of his family, and finally a clue has surfaced that implicates an old adversary. Thane will stop at nothing to seek his revenge, but to prevent violence between the clans, the Bloodkin Triad has forced a mediator on him. Some upstart named Emerson Clark.
"An "OK" Plot But No Chemistry!"
For over three decades, Ellen Datlow has been at the center of horror. Bringing you the most frightening and terrifying stories, Datlow always has her finger on the pulse of what horror listeners crave. Now, with the eighth volume of the series, Datlow is back again to bring you the stories that will keep you up at night. Encompassed in the audio of The Best Horror of the Year have been such illustrious writers as: Neil Gaiman; Kelley Armstrong; Stephen King; Linda Nagata; Laird Barron; Margo Lanagan; and many others.
"One scary story out of a dozen"
New from the best-selling HBR's 10 Must Reads series. Stop pushing products - and start cultivating relationships with the right customers. If you listen to nothing else on marketing that delivers competitive advantage, hear these 10 articles. We've combed through hundreds of articles in the Harvard Business Review archive and selected the most important ones to help you reinvent your marketing by putting it - and your customers - at the center of your business.
"definitely hella good"
Published in chronological order, with extensive story and bibliographic notes, this series not only provides access to stories that have been out of print for years, but gives them a historical and social context. Series editors Scott Conners and Ronald S. Hilger excavated the still-existing manuscripts, letters and various published versions of the stories, creating a definitive "preferred text" for Smith's entire body of work.
"I knew I would like this book, but I was surprised"
With an exuberant mix of passion, insight, instruction, and humor, best-selling author - and lifelong runner - Martin Dugard takes a journey through the world of running to illustrate how the sport helps us fulfill that universal desire to be the best possible version of ourselves each and every time we lace up our shoes. To Be a Runner represents a new way to write about running by bridging the chasm between the two categories of running books: how-to and personal narrative.
"Feels like a great run does"
Marching through mud just isn't as much fun as they say. After years of surviving in Adrilankha by practicing the trade I know best - killing people for a living - suddenly I'm in the last place any self-respecting assassin wants to be: the army. Worse, I'm right in the middle of a apocalyptic battle between two sorcerous armies, and everyone expects me to play a role they won't explain. All I've got between me and the worst kind of death is my wits. Oh, and a smart-mouthed winged lizard.
With the help of his two jhereg, sorcerer and former assassin-for-hire Vlad Taltos takes on the corrupt House of the Orca as he sets out to uncover a huge financial scandal.
"Two great narrators for the price of one"
Once, Vlad Taltos knew his trade: he killed people for a living. That skill got him his foothold in House Jhereg, running the rackets for a chunk of urban Adrilankha. Later, things happened that left Vlad a changed man, on the run from the Jhereg and frequently involved in the affairs of Dragonlords, Empresses, and even Jenoine. Far more involved than the average human. Meanwhile, in the very distant past, one of the gods fashioned an artifact - a silver figurine of a tiassa, a winged panther-like animal.
"Tiassa; Different but Relevant"
A remorseless ranger. A sentient hell hound pelt with a penchant for pyromania. An irksome pixie who sells intrigue and information. Three companions who find themselves trapped in a city filled with warring priestly factions, devious machinations, and an angry fiend. To save the city, they must find three weapons of power, which lie in the most trap-laden, monster-infested place this side of Acererak's tomb: White Plume Mountain.
"A trip down memory lane...with monsters."
Okay, so maybe I've been living in the woods too long, where you can't even get a decent cup of klava first thing in the morning. So who should turn up but Lady Teldra, the courtly servant of my old friend the Dragonlord Morrolan? Teldra wants my help, because Morrolan and Aliera have disappeared, and according to Sethra Lavode, it looks like they may be in the hands of the Jenoine. Do I want to mess with them? The guys who made this place? And I thought I had problems before...Oh well, what's a little cosmic battle?
Forged in the fires of conflict, the Iron Kingdoms is a fantastic realm where the combined power of magic and technology thunders across a landscape shaped by war. Dominating the field of battle are rare individuals who have mastered both arcane and martial combat and who boldly lead mighty armies in the ongoing struggle to claim victory over these ancient lands. Three men who would be king threaten to sunder a kingdom, provoking a war that will drown its lands in blood.
"Family squabbles with Warjacks"
Years ago, Vlad Taltos came from the East, to make his way as a human amidst the impossibly tall, fantastically long-lived natives of the Dragaeran Empire. He joined the Jhereg, the Dragaeran House (of which there are seventeen) that handles the Empire's vices: gambling, rackets, organized crime. He became a professional assassin. He was good at it. But that was then, before Vlad and the Jhereg became mortal enemies. For years, Vlad has run from one end of the Empire to the other, avoiding the Jhereg assassins who pursue him.
"Feels more like the earlier novels"
Published in chronological order, with extensive story and bibliographic notes, this series not only provides access to stories that have been out of print for years, but gives them a historical and social context. Series editors Scott Conners and Ronald S. Hilger excavated the still-existing manuscripts, letters and various published versions of the stories, creating a definitive "preferred text" for Smith's entire body of work. This second volume of the series brings together 20 of his fantasy stories.
Lord Vlad Taltos returns in the prequel to Jhereg, Yendi and Teckla. In this fantastic adventure, listeners learn what really happened when Vlad found himself walking the Paths of the Dead.
"Vlad's begining in the Organization"
Vlad Taltos, a mobster and assassin in the magical metropolis of Adrilankha, is given the largest contract of his career, but the job is even more complicated than he expects.
"Dragons, Assassins, and Intrigue"
Vlad Taltos, short-statured, short-lived human in an Empire of tall, long-lived Dragaerans, has always had to keep his wits about him. Long ago, he made a place for himself as a captain of the Jhereg, the noble house that runs the rackets in the great imperial city of Adrilankha. But love, revolution, betrayal, and revenge ensued, and for years now Vlad has been a man on the run, struggling to stay a step ahead of the Jhereg who would kill him without hesitation.
Now Vlad's back in Adrilankha. The rackets he used to run are now under the control of the mysterious "Left Hand of the Jhereg" - a secretive cabal of women who report to no man.
The ranger and the faerie are back! Fresh from their encounter at White Plume Mountain, the Justicar and Escalla are on the way to Hommlet. But life around a pixie is never exactly...stable. Escalla is drawn into the intrigues of the faerie court. Before he knows it, to save her life the Justicar is on his way into the depts of the earth to fight hobgoblins, drow, and the queen of the demonweb pits. For an adventurer, it's all in a day's work.
"Kidd Does It Again"
A collection of classic works by Edgar Allan Poe, American author, poet, editor, and literary critic. Best known for his tales of mystery and the macabre, Poe was one of the earliest American practitioners of the short story and is considered the inventor of the detective fiction genre. He is further credited with contributing to the emerging genre of science fiction. He was the first well-known American writer to try to earn a living through writing alone, resulting in a financially difficult life and career.
"Warning: Missing portions of the original text"
Kaerion Whitehart was once a mighty paladin, but sins of the past have cast him far from the light. Together with an elf mercenary, he now survives by the might of his sword alone. In exchange for a hefty purse, the two friends agree to accompany a band of patriots into a tomb haunted by fear and legend. They soon find the mission growing beyond their control. As warring factions vie for the ultimate prize of a long-dead wizard, Kaerion finds himself caught between death and redemption.
"I’ve not read much fantasy fiction"