Keep on the Borderlands was one of the very first D&D adventures, so seasoned gamers remember this product from their early days, and newer gamers will recognize it from the 25th anniversary rerelease. Greyhawk novels are based on the classic D&D modules from this world and provide listeners with the same kind of feeling that they get playing classic D&D modules.
A newly discovered planet peopled by feline beings called the Arrekhi has requested admission into the interplanetary Cooperative League of Systems. But the Arrekhi are skillful at deception and they conceal a cruel secret that could plunge the entire planet into a bloodbath.
The world of Zelharri, where magic reigns supreme, begins a chaotic existence after the death of the Duke. To usurp the throne and prevent the Duke's son, Aletto, from taking his rightful place, the Duke's bother, Jadek, marries his widow and exercises enormous power of Zelharri. Fearing that all the good in Zelharri will be unraveled, Aletto and his sister, Lialla, summon allies to aid them. In this bewitching fantasy novel, three Californians are recruited into helping Aletto assume his royal position as Duke of Zelharri.
Four years after Aletto, the rightful duke of Zelharri, is restored to his throne, Lialla, the outcast duchess of Zelharri must use her secret powers of Hell-Light to determine her fate.
Chris, Jennifer, and Robin must save Rhadaz, a fantastical land that has been oppressed under false rule for too long. It is time for these three from Earth to save a planet that is new to them. It is time for them to use their powers as warrior, shape-shifter and sorceress to reinstall the long-lost Aletto to the throne that is naturally his. It is time for the power of the Night-Threads to overthrow the demonic Hell-Light as the planet demands one thing: One Land, One Duke.
Jennifer, Chris, and Robin return for the second fantastical journey of Ru Emerson's Night-Threads trilogy. The trio are met by two runaways, Aletto and Lialla, brother and sister from the mystical kingdom of Rhadaz. They have escaped from the estate of their uncle Jadek who has ruled for years, since the mysterious death of their father. Chris has taught Aletto how to fight like a warrior while Lialla has begun to teach Jennifer the secret magic of the Night-Threads. Together the group must strategize and navigate through a richly-imagined fantasy world of deceit, intrigue, illusion, and shape-shifting.
Searching for the source of Zero, a highly addictive drug that threatens Rhadaz society, Chris finds a lethal dose of the untreatable drug in his own veins and turns to Ariadne, a reluctant sword-master, for help.
"Don't like multiple readers."
This is the first tale of the Nedao people, told from the perspective of Nisana, and AEldra of the cat kin. The story is left to her, as one of the few witnesses of the trials of the brave young queen Ylia, the Lady of Nedao. As she trains Ylia in the arts of her powers, Nisana is the only mind to have full access to all of Ylia feelings and emotions as she is thrown into exile from the city of the King and subjected to dark magics and a dangerous journey through unfriendly lands.
Young Jennifer is forced to put all of her extraordinary gifts to the test when the land of Rhadaz faces its final battle against the forces of a mad emperor and the influences of death-worshiping outer worlds.
On the stolen throne of Darion sits the ursurper, Sedry, haunted by the silent grey eyes of the half-sister he banished, whose gift for magic was equal to his own; Elfrid, the Bastard. At watch, folded into the darkness, Bal of Korent remembers a half-grown, dark-haired child, swift as a sabre, trained in the ways of the warrior, as no woman before: Elfrid, the Sword. In the hugshed gloom of night, a shadowed figure walks alone. Waiting for the morning, for battle, for vengeance. She has waited in exile for eight long years. Now, Elfrid of Darion has come home....
"Interesting and enjoyable story."
In this, the third tale of the Nedao people, Nisana the AEldra of the cat-kind narrates her experience among the beleaguered humans. She wishes that there were others left to speak of such a story, yet she is the only witness able to tell of it. Sharing both the agonies and the victories of her companion, the warrior queen Ylia, Nisana is determined to see things through to their conclusion.
The exiled Queen Ylia calls upon all of her magical powers in order to bring together the scattered survivors of her beleaguered kingdom, Nedao. This is the tale of the young Queen Ylia who chooses to accept the challenges disaster can bring. She flees from the broken and defeated city of Koderra and treks through the terrible haunted mountains to the North.
Young Prince Conrad had never seen such a beautiful maiden. Her name was Sofia, and she was bewitching, beguiling, and bewildering. It was as if she had cast a spell on him. But was it true love - or a dark, powerful sorcery as tempting and inescapable as evil itself?