The Simoqin Prophecies, first published in 2003 in India, was critically acclaimed and an instant bestseller. It marked the beginning of Indian fantasy writing in English. Written with consummate ease and brimming with wit and allusion, it is at once classic sff and subtle spoof, featuring scantily clad centauresses, flying carpets, pink trolls, and homicidal rabbits.
"A great, entertaining listen."
Being a Hero isn’t easy—but it’s a lot easier than being a Dark Lord.Dark forces just aren’t what they used to be. The Manticore's Secret is the spellbinding sequel to The Simoqin Prophecies and part two in the Gameworld Trilogy. Once again Samit Basu creates a mesmeric landscape bursting with weird and wonderful characters and a gripping narrative that’s complex, playful, sometimes sombre but always dazzlingly inventive. A mysterious Dark Lord and his grotesque army threaten all that is good on earth…or do they?
"A good sequel."
Aman Sen is smart, young, ambitious and going nowhere. He thinks this is because he doesn’t have the right connections but then he gets off a plane from London to Delhi and discovers that he has turned into a communications demigod. Indeed, everyone on Aman’s flight now has extraordinary abilities corresponding to their innermost desires. Vir, an Air Force pilot, can now fly. Uzma, an aspiring Bollywood actress, now possesses infinite charisma. And then there's Jai, an indestructible one-man army with a good old-fashioned goal: to rule the world!
Several years after the events of Turbulence, when the passengers of flight BA142 from London to Delhi disembarked the plane to discover they possessed extraordinary powers linked to their innermost desires, Resistance transports the blockbuster action to New York, and introduces a brand-new cast of super-powered characters.
Under the all-seeing eyes of the assembled gods, armies are on the move. The Game has begun. And when it ends, the world will end, too.... In The Unwaba Revelations, the third and concluding part of the GameWorld trilogy, a way must be found to save the world; to defeat the gods at their own game. A daunting prospect under any circumstances, made worse by the fact that the gods, who control all the heroes, are blatantly cheating by following only one rule - that they cannot be defeated by their own creations.
"A fine close"