In The Gadwall Incident, listeners get a glimpse into James' life a mere 24 hours before the tipping point - before life as he knows it changes irrevocably and his childhood slips into the shadows. Listeners will come to know the dangers that surround the Moriartys before James and Moria are sent off to the hallowed halls of Baskerville Academy, where they first meet the insufferable, inexhaustible Sherlock Holmes.
"Got me interested"
In an evocative and fast-paced adventure on the high seas and on a faraway island an orphan boy named Peter and his mysterious new friend, Molly, overcome bands of pirates and thieves in their quest to keep a fantastical secret safe and save the world from evil.
"A fast paced frolic on the high seas!"
Using a cutting-edge technology called DHI - which stands for both Disney Host Interactive and Daylight Hologram Imaging - Finn Whitman, an Orlando teen, and four other kids are transformed into hologram projections that guide guests through the park. The new technology turns out, however, to have unexpected effects that are both thrilling and scary. Soon Finn finds himself transported in his DHI form into the Magic Kingdom at night. Is it real? Is he dreaming? Finn’s confusion only increases when he encounters Wayne, an elderly Imagineer who tells him that the park is in grave danger.
"Looks like this one's going to be a great series"
Peter leaves the relative safety of Mollusk Island - along with his trusted companion, Tinker Bell - for the cold, damp, dangerous streets of London. On a difficult journey across the sea, he and Tink discover the dark and deadly slithering part-man/part-creature Lord Ombra, who is intent on recovering the missing starstuff.
"Better than J. M. Barrie's original!"
Peter and Molly find themselves in the dangerous land of Rundoon, ruled by the evil King Zarboff, who takes great delight in watching his pet snake, Kundalini, consume anyone who displeases him.
"Peter and the Secret of Rundoon"
It's supposed to be a happy day at the Magic Kingdom - the teenage holographic hosts have returned. But things go very wrong when a sudden lightning storm disrupts the celebration, and Amanda's mysterious sister, Jez, disappears. The only clue is the sighting of a wild monkey in the Magic Kingdom during the storm.
"Things I learned about Disney"
The five Kingdom Keepers and their core friends have uncovered a startling truth: Maleficent and the Overtakers (Disney villains) are plotting a catastrophic event that could have repercussions far beyond the world of Disney. Aboard the Disney Cruise Line's inaugural passage through the new Panama Canal, the Keepers and their holograms uncover a puzzle hidden within the pages of a stolen journal. The point of that puzzle will reveal itself in the caves of Aruba, the zip lines of Costa Rica, and the jungles of Mexico.
"LOVED THIS BOOK"
With the defeat of the Overtakers behind them, the five teenagers known as the Kingdom Keepers should be celebrating. By all accounts they saved Disneyland from certain destruction. Why then did their mentor leave one last puzzle for them to decipher? The Keepers must solve a puzzle of the past, or be crushed under an evil that makes the Overtakers seem like gentle souls.
The year is 1902 - it's been 23 years since Peter and the Lost Boys returned from Rundoon. Since then, nobody on the island has grown a day older, and the Lost Boys continue their friendship with the Mollusk tribe and their rivalry with Captain Hook. Meanwhile, in London, Molly has married George Darling and is raising three children: Wendy, Michael, and John. One night, a visitor appears at her door; it's James, one of Peter's original Lost Boys.
Aidan and Sarah Cooper have no idea what they’re getting into one afternoon when they discover a mysterious coded document in a secret compartment of an antique English desk their father recently bought at an auction. Something about the document seems familiar to Sarah, and that night she realizes what it is: the document seems to be referring to some books she has read - the Starcatchers series, about the origin of Peter Pan. But how could that be? The document seems far older than the books. And of course, the books are just stories....
"From wood and brass to plastic"
When Disney Imagineers installed hologram guides for the Magic Kingdom using teenage models, they had no idea the technology might backfire. But backfire it did: some nights when the kids go to sleep, they wake up in one of the Disney parks as holograms.
"Disney in Shadow"
When ex-military contractor John Knox receives a text from partner Grace Chu warning that she fears her cover may have been blown while on assignment, he jumps into action. Knox must locate her overseas handlers, convince them of the threat, and then attempt to retrace the well-hidden steps of a woman who had been attempting to determine how one million euros' worth of AIDS vaccine disappeared, all while eluding angry poachers on a parallel trail.
Just when life for the five Kingdom Keepers is beginning to settle down, an intriguing video suddenly appears on Philby’s computer at school. It’s a call to action: it seems that the Overtakers, a group of Disney villains, are plotting to rescue their two captured leaders, who were hidden away by Disney Imagineers after a recent violent encounter at Disney’s Hollywood Studios. A staged attack by some mysterious new Overtakers at DisneyQuest confirms the Keepers’ fears.
"Love it! I Enjoy them all!"
As the five Kingdom Keepers enter high school, everything is about to change. The Maintenance Base that controls all four parks in Disney World is under attack by the Overtakers, a group determined to change Disney forever. Relationships between the Keepers are no longer as simple as they once were. In fact, nothing is as simple as it once was. An after-hours visit to Typhoon Lagoon is a game changer. The Keepers lose one of their most valuable supporters. But there’s work to do....
When five present-day teenagers known as the Kingdom Keepers find themselves thrown into a past that would make anyone envious, things don't exactly work out the way they'd hoped. Finn, Charlene, Maybeck, Willa, and Philby open a door into a place and a time when the legend of the Disney parks is just starting. They are there, in 1955, to retrieve Walt Disney's infamous pen that once saved the parks as we know them. But like all things Disney, nothing is as it seems.
When Amanda travels east to Orlando on a hunch, she's met with the worst news possible. Kingdom Keeper Finn Whitman is missing. Calling on her own gift (she's telekinetic), her sister Jess' ability to dream the future, and their fellow Fairlie Mattie Weaver's unexplained ability to read minds through physical contact, the three gifted girls must navigate treachery, deception, and the stubborn, unwilling parents of the missing Keepers if they're to save their friends.
Ridley Pearson brings us the origins of the rivalry between literature's most famous enemies - Sherlock Holmes and James Moriarty - told from the perspective of James' observant little sister, Moria. Before James grew up to be a ruthless, remorseless villain, he was a curious boy from Boston, with a penchant for trouble and an acid tongue. Thrown into a boarding school against his wishes, James winds up rooming with a most unlikely companion: a lanky British know-it-all named Sherlock Holmes.
The Kingdom Keepers' senior year in high school is almost over. For more than three years, things have been quiet. Their battles are long behind them, they agree, the threat to the Disney realm silenced albeit at great cost. But inside the catacombs of the Aztec temple where Finn Whitman faced down his nemesis, the monstrous Chernabog, a new threat brews.
When an award-winning foreign journalist reveals the existence of an Amsterdam-based sweatshop known as a "knot shop" that employs and enslaves young girls as laborers, private security firm Rutherford Risk is hired to find it and shut it down. Joined by Grace Chu, whose more subtle skills for acquiring sensitive tech information help balance his improvisational style, John Knox heads to Amsterdam in an attempt to dismantle the child labor operation and rescue the girls.
"Not his best"
Toby Harbinger, an eighth grader at Hubble Middle School near Washington, D.C., is in big trouble. He made the mistake of selling his dad's priceless original Star Wars blaster to a lunatic who thinks he's Darth Vader and travels with a large, hairy sidekick known as the Wookiee. Now the lunatic wants more from Toby, whose only hope of getting out of this mess is to win first prize at the school science fair: $5,000.