A long time ago in a galaxy far, far away.... When the Emperor and his notorious apprentice Darth Vader find themselves stranded in the middle of insurgent action on an inhospitable planet, they must rely on each other, the Force, and their own ruthlessness to prevail.
"Literally Vader being the Terminator"
The second novel set in the Old Republic era and based on the massively multiplayer online game Star Wars: The Old Republic ramps up the action and brings listeners face-to-face for the first time with a Sith warrior to rival the most sinister of the Order’s Dark Lords: Darth Malgus, the mysterious, masked Sith of the wildly popular “Deceived” and “Hope” game trailers. Malgus brought down the Jedi Temple on Coruscant in a brutal assault that shocked the galaxy....
"Another Great Old Republic novel"
A fantasy anthology featuring the deadly, the worldly, and the sneaky. Blackguards consists mainly of stories in established series, and the authors range from wildly successful indie authors to New York Times best sellers. If you enjoy roguish tales of scoundrels and ne'er-do-wells, this one's for you.
"Great BOOK. Disturbing FORMAT ( Streaming ONLY no Download)"
In the 2nd book of the multi-author Sundering series launched by New York Times best-selling author R.A. Salvatore, the shadow legacy of Erevis Cale lives on even as his old foe Mephistopheles seeks to stamp it out at any cost. Cale’s son Vasen - unmoored in time by the god Mask - has thus far been shielded from the archdevil’s dark schemes, alone among the servants of the Lord of Light who have raised him since birth. Living in a remote abbey nestled among the Thunder Peaks of Sembia, Vasen is haunted by dreams of his father, trapped in the frozen hell of Cania.
"Not bad but was hoping for more"
The shadows recede from a lost temple in a forgotten wilderness. The sun rises on a new calling for a man as loyal as he is mysterious. The day's beginning finds Erevis Cale holding in his steady hands more power than he dared hope for - and more responsibility than he ever imagined. For now, he will have to put his trust in a god served by theives and born of chaos.
"An Excellent Erevis Cale Story."
The Lady has spoken to me. It has already begun. Shadows move out of the shrinking desert, south to the rich and arrogant cities of Sembia. "Be brave, little man," says the shadowman, and the boy thinks his voice is surprisingly soft. "Stay with your mother. This will be over soon." The shadows swallow him and he is gone. On the edge of a war that will change the face of Faern, the world will find that not all shadows serve Shade.
The Spider Queen lives again. But something is different, something her priestesses can hear in the winds, feel in their spirits, and for a select few see with their own eyes. The Demonweb Pits, removed from the Abyss to take its place among the lower planes, is more dangerous, more horrifying than anyone has ever imagined. Teeming with feral spiders bent on ripping each other to pieces - killing, eating, and killing again - the blasted landscape of Lolth’s personal hell is still forming.
"review for entire series:"
So here’s the plan: Kill the demon, steal the treasure, and retire to a life of luxury! It sounds easy when put like that. However, most unfortunately for warrior-priest Egil and sneak thief Nix, when the demon they kill turns out to have worshippers in high places, retirement is not an option. A wonderfully fast-paced fantasy adventure redolent of the classic tales of swords and sorcery, from New York Times best-selling author Paul S. Kemp.
"4 stars standard sword and sorcery fantasy"
The stunning conclusion to the Twilight War! One of the Forgotten Realms world's most compelling villains - the Archwizards of Shade - have come down from their flying city with their sights set on the merchant realm of Sembia. They come in the guise of allies, but have invasion and empire as their ultimate aim. The fate of Sembia may be sealed, but Erevis Cale still has a shocking destiny that will end in his destruction - if he's lucky. This trilogy brings about major changes to the Forgotten Realms setting.
"First mega series I've listened to and couldn't st"
Erevis Cale - simple butler or much, much more? The shadows grow long on the mean streets of Selgaunt...and the sun sets on one man's service to Sembia's merchant lords. The day's end finds Erevis Cale serving a new master, one who is beyond the petty accumulation of wealth. After all, what is gold to one who trades in souls?
"Really Good First Book"
Erevist Cale, the loyal servant of the Uskevren family, has a terrible secret. Now, when a ruthless evil is unleashed on Selgaunt, the butler's ties to the underworld may have put the Uskevren in jeopardy. Erevist must finally prove his loyalty - to the city and to the Uskevren. He won't get a second chance.
The shadows deepen in every corner of the Realms. The sun no longer shines on a man who has embraced the darkness within him. The day's opposite finds Erevis Cale so far along the path away from his own humanity, he may never again walk as a man. In the end, to be Chosen by a god like Mask is more curse than blessing....
"Couple narrator mistakes but otherwise very good!"
The arch-wizards of Shade Enclave have come out of the desert with a message of peace, and an act of war. Split by petty disputes and causeless feuds, the merchant realm of Sembia is wide open for invasion, and with no shortage of Sembians more than happy to sell out to the Shadovar, can only one man - even if that man is Erevis Cale - do anything to stop it?
Egil and Nix have retired, as they always said they would. No, really - they have! No more sword - and hammer - play for them! But when two recent acquaintances come calling for help, our hapless heroes find themselves up against the might of the entire Thieves Guild. And when kidnapping the leader of the most powerful guild in the land seems like the best course of action, you know you’re in over your head....
"Very thought provoking"
War stories from the battlefields of Faerun!
The millennia-old history of Faerun is punctuated by wars both local and world-spanning. This anthology of all-new stories is set against the backdrop of a dozen of those conflicts. From forest elf assassins to jungle-dwelling halflings, from the mighty Seven Sisters to primitive goblins, warriors in every form struggle for their place in the Forgotten Realms world.
Egil and Nix feature in the sword and sorcery novels, The Hammer and the Blade, A Discourse in Steel, and A Conversation in Blood. Their stories are pacy, filled with action and wit. They are a cross of Fafhrd and the Gray Mouser, spiced with a bit of Conan and Indiana Jones.