In a time long forgotten, a preternatural event threw the seasons off balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. As the cold returns, sinister forces are massing beyond the protective wall of the kingdom of Winterfell. To the south, the king's powers are failing, with his most trusted advisor mysteriously dead and enemies emerging from the throne's shadow.
"Review of First 5 Books"
When a high-ranking officer gallops into the quiet Mistyvales, he brings a warning that shakes the countryfolk to their roots. But for Aedan, a scruffy young adventurer with veins full of fire and a head full of ideas, this officer is not what he seems. The events that follow propel Aedan on a journey that only the foolhardy or desperate would risk, leading him to the gates of the nation's royal academy - a whole world of secrets in itself. But this is only the beginning of his discoveries.
"When is the next book coming out????"
Dina DeMille may run the nicest Bed and Breakfast in Red Deer, Texas, but she caters to a very particular kind of guest...the kind that no one on Earth is supposed to know about. Guests like a former intergalactic tyrant with an impressive bounty on her head, the Lord Marshal of a powerful vampire clan, and a displaced-and-superhot werewolf; so don't stand too close, or you may be collateral damage.
"Sweep yourself away...."
This is a tale of sorrow, a tale of survival, a tale of one man's search for meaning in his universe, and how that search, and the indomitable will that drove it, gave birth to a legend.
"Great story but the narration steels the show"
The Fellowship of the Ring, the first volume in the trilogy, tells of the fateful power of the One Ring. It begins a magnificent tale of adventure that will plunge the members of the Fellowship of the Ring into a perilous quest and set the stage for the ultimate clash between the powers of good and evil.
"Perhaps my favorite narrator ever"
A comet the color of blood and flame cuts across the sky. And from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns. Six factions struggle for control of a divided land and the Iron Throne of the Seven Kingdoms, preparing to stake their claims through tempest, turmoil, and war.
"I'm hooked, but narration..."
The world of Dematr had been locked unchanging for centuries by the Great Guilds, most people living in a world of oil lamps, crossbows, and horse cavalry, the Mechanics reserving to themselves the technology for steam locomotives, rifles, and far-talkers while the Mages treated all others as if they were nothing - until Master Mechanic Mari, dragon slayer and pirate queen, and Master of Mages Alain raised the army of the new day to free their world.
"Great Start to Sequel Series"
As opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others, a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords.
Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin’s monumental epic cycle of high fantasy that began with A Game of Thrones. Now, in A Feast for Crows, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace . . . only to be launched on an even more terrifying course of destruction.
"Jarring change in Dotrice's performance"
"My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep...."
"Kvothe's story continues away from the University"
Dubbed the American Tolkien by Time magazine, George R. R. Martin has earned international acclaim for his monumental cycle of epic fantasy. Now the number-one New York Times best-selling author delivers the fifth book in his spellbinding landmark series - as both familiar faces and surprising new forces vie for a foothold in a fragmented empire.
"A tale of two publishers:"
Like every other hobbit, Bilbo Baggins likes nothing better than a quiet evening in his snug hole in the ground, dining on a sumptuous dinner in front of a fire. But when a wandering wizard captivates him with tales of the unknown, Bilbo becomes restless. Soon he joins the wizard’s band of homeless dwarves in search of giant spiders, savage wolves, and other dangers. Bilbo quickly tires of the quest for adventure and longs for the security of his familiar home. But before he can return to his life of comfort, he must face the greatest threat of all.
"Quite a journey"
The Two Towers is the second volume of J.R.R. Tolkien's epic saga, The Lord of the Rings. The Fellowship has been forced to split up. Frodo and Sam must continue alone towards Mount Doom, where the One Ring must be destroyed. Meanwhile, at Helm’s Deep and Isengard, the first great battles of the War of the Ring take shape. In this splendid, unabridged audio production of Tolkien’s great work, all the inhabitants of a magical universe - hobbits, elves, and wizards - spring to life. Rob Inglis’ narration has been praised as a masterpiece of audio.
"One Book to Rule Them all"
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor.
"Wow - 45 hours long and leaves you wanting more!"
The Return of the King is the towering climax to J. R. R. Tolkien’s trilogy that tells the saga of the hobbits of Middle-earth and the great War of the Rings. In this concluding volume, Frodo and Sam make a terrible journey to the heart of the Land of the Shadow in a final reckoning with the power of Sauron. In addition to narrating the prose passages, Rob Inglis sings the trilogy’s songs and poems a capella, using melodies composed by Inglis and Claudia Howard, the Recorded Books studio director.
In that first volume, we were introduced to the remarkable world of Roshar, a world both alien and magical, where gigantic hurricane-like storms scour the surface every few days and life has adapted accordingly. Roshar is shared by humans and the enigmatic, humanoid Parshendi, with whom they are at war.
"48 more hours of Sanderson goodness!"
For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison.
"A GREAT TRILOGY!!!"
When their village is attacked by trollocs, monsters thought to be only legends, three young men, Rand, Matt, and Perrin, flee in the company of the Lady Moiraine, a sinister visitor of unsuspected powers. Thus begins an epic adventure set in a world of wonders and horror, where what was, what will be, and what is, may yet fall under the Shadow.
"This Series Rocks"
Minalan gave up a promising career as a professional warmage to live the quiet life of a village spellmonger in the remote mountain valley of Boval. It was a peaceful, beautiful little fief, far from the dangerous feudal petty squabbles of the Five Duchies, on the world of Callidore. There were cows. Lots of cows. And cheese. For six months things went well: He found a quaint little shop, he befriended the local lord, the village folk loved him, he found a sharp young apprentice to help out, and, best yet, he met a comely young widow with the prettiest eyes.
"A great start to a new fantasy series."
After the events the first three books in Melissa McPhail's award-winning epic fantasy series, A Pattern of Shadow and Light, the realm of Alorin remains unbalanced. The Fifth Vestal, Bjorn van Gelderan, has cast his Players on the field. Now they must hold their positions against Malorin'athgul as well as their immortal allies. In Kandori...Prince Ean val Lorian is bound to Bjorn van Gelderan's game and to his sister Isabel, but Ean would rather be free of both of them. Yet he fears the game won't let him.
Londons fall and kingdoms rise while darkness sweeps the Maresh Empire, and the fraught balance of magic blossoms into dangerous territory while heroes struggle. The direct sequel to A Gathering of Shadows and the final book in the Shades of Magic epic fantasy series, A Conjuring of Light sees the newly minted New York Times best-selling author V. E. Schwab reach a thrilling conclusion concerning the fate of beloved protagonists - and old foes.
Onneron is no longer at peace. Preparations for war have begun. There are rifts within the College and the Church. Both factions need to adapt to the ever-changing world and find their new place within it. Treace is sent into enemy territory to find the key to unlocking more powerful magic that could help save thousands of lives.
Fiona Farrow is ignoring her destiny. She has no interest in guarding the Sacred Scrolls from the evil Shadow Order; not after the same job took her parents away. But when a powerful demon mage from the Shadow Order steals one of the Sacred Scrolls and starts hunting down Protectors of Light, Fiona will have to put on her magical suit of armor and face her fears. If she doesn't, the Shadow Order will destroy humanity and banish Fiona to an obscure dimension for the rest of her nightmarish eternity.
Responsible for her friend's death, Lieutenant Caslin Ahn wants nothing more than to be left alone. She no longer deserves the company of comrades or the fulfillment she felt as a Wolf Squadron fighter pilot. But a summons from the king leaves her with no choice but to rejoin her teammates. An ancient evil has been unleashed, bringing death and destruction to the nation, and they are the only ones with a chance of stopping it.
With low Job Qualification (JQ) scores and two years of national service looming, Eric Templeton knows he is doomed to a life of poverty. When he is given a chance to enter the game, he knows he has the opportunity to save his family from their desperate situation. But when he enters the game, Eric isn't spawned into the newbie camp of Blundow. Instead he is sent to the darkest regions of the map, filled with creatures beyond his level. He stumbles across a conspiracy that no newbie should ever see, and he knows that he can't hope to survive.
Colonel Mitchell "Ares" Williams has won battles before. So while the recovery of the eternal engine and the emergence of a powerful new ally have given him hope that he can save humanity from enslavement and annihilation, he knows the war against the Tetron is far from over, and victory far from assured.
Ever since dragons invaded Earth, Bailey Monzac and other survivors have had to adjust to a new world order. But a new threat is emerging that could destroy everything they've been struggling to rebuild - for both man and beast. There's an artifact out there that can control dragons, and many would seek to possess it for dark purposes. It's going to be up to Bailey, her dragon shape-shifter ally Aidan, and their friends to embark on a long and arduous quest to recover the relic before it falls into the wrong hands.
Damien St. Cloud has barely begun his search for Connor Blackman when a new threat appears on the horizon, ships sailing out of the Old Empire. No one has had contact with the Empire in 400 years. What could they want and what will it mean for the kingdom? Meanwhile, out in the haunted lands, Connor searches for an artifact of dark and dangerous power. An artifact that could bring the kingdom to its knees.
Winter in New York: snow falls, lights twinkle, and a very disgruntled Selene DiSilva prowls the streets, knowing that even if she doesn't look for trouble, it always finds her. When a dead body is discovered sprawled atop Wall Street's iconic Charging Bull statue, it's up to Selene to hunt down the perpetrators. Her ancient skills make her the only one who can track a conspiracy that threatens the very existence of the gods, Selene - once known as Artemis - among them.
Rose is the youngest of Sir Roland's three children, and the best beloved. When her father fails to come back from an attempt to rescue the princess from a neighboring kingdom from the notorious and mysterious Black Knight, Rose does not hesitate to strap on her father's old armor, the red faded almost to invisibility, and ride into the dark forest to help him. There she herself encounters the Black Knight. Once she has defeated him, she learns his terrible secret, as well as her father's awful fate.
Arcane Ocean is a contemporary fantasy about the return of magic to the modern world. The central premise is that when given the ability to shape reality around us, it is easy to find yourself slipping into darkness. As the first in a larger series about magic returning, the story follows the lives of three friends as they struggle to learn magic's secrets and discover their own unique abilities.
A midnight attack to the Academy leaves a wall in rubble and deepens the cracks in the already unstable alliances within the school. But for Basen, there are more important matters than the grabs for political power going on around him. His mother's still rotting away in prison, and his father might kill Basen's cousin for putting her there. On top of that, Basen's recent promise to a powerful psychic allows him only a few days before he must return to Merejic for a task that remains a mystery.
Danger lurks in the Ruins. Three survivors travel the ruins of a collapsed society, sifting through the rusted relics of the ancients' civilization as they search for a better future, hoping to escape the horrors of the past. But among those treasures lurks danger. And what they discover might be worse than what they left behind.
"Love this story. "
When an apprentice from the Mapmakers' Guild goes missing, Matt and India are employed to find him. Going undercover as a married couple, they discover that not everyone at the guild is what they seem, and the lad's unearthly maps caused jealousy, suspicion and fear. With one of the apprentice's magic maps in their possession, India and Matt must use their wits and India's fledgling, untried magic to find him.
"GOOD. FANTASTIC STORYLINE."
In The Gift of Battle, Thor meets his greatest and final challenge as he quests deeper into the Land of Blood to attempt to rescue Guwayne. Encountering foes more powerful than he ever imagined, Thor soon realizes he is up against an army of darkness, one for which his powers are no match. When he learns a sacred object may give him the powers he needs - an object which has been kept secret for ages - he must embark on a final quest to retrieve it before it is too late, with the fate of the Ring hanging in the balance.
At long last the wait is over! Immortaland has arrived! Discover where true epic fantasy is created! Prepare to travel through the most powerful fantasy kingdom of all time and experience it in the first person as the all-powerful ruler and greatest hero in existence! The wonders within are so mind-boggling that it may take you weeks to fully digest the utter magnitude of it all. From the throne room to the treasure room, to the hall of heroes and the treasury, there is so much to discover!
"Amazing Fantasy Kingdom"
The Titus Crow novels are full of acts of nobility and heroism. Titus Crow and his faithful companion fight the forces of darkness - the infamous and deadly Elder Gods of H.P. Lovecraft - wherever they arise. The powerful Cthulhu and his dark minions are bent on ruling the earth - or destroying it, yet time after time, Titus Crow drives the monsters back into the dark from whence they came.
Payne lives a cursed life. Her touch brings death, and her memory is damaged. She has only an aging mage for company, and he could easily be her enemy. When a stranger tears her away from her temple's safety, she finds the world outside just as empty of answers. Who can she believe and who, if anyone, can break her curse and free her from a life that is rapidly slipping toward darkness and destruction?
The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything humans have built. Only one person has any chance of uniting enough of Dematr behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her.
"Huh....Well there are dragons. Kinda."
An unknown, vicious enemy approaches in stealth from beyond the northern glaciers, a wasteland of ice that spans hundreds of miles. A clandestine brotherhood of assassins, held in check by the Light for millennia, seeks to break their maledictive shackles and unleash their bloodlust upon the world. Those that should stand with Arlethia clothe themselves in betrayal, desiring her secrets for themselves, leaving Arlethia to stand alone.
"Jordan. Sanderson. Cooper."
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
"Among the drow, all trust is foolish."
Three times they tried to kill her. Then they hired a professional. She hired Riyria. When the last member of the oldest noble family in Avryn is targeted for assassination, Riyria is hired to foil the plot. Three years have passed since the war-weary mercenary Hadrian and the cynical ex-assassin Royce joined forces to start life as thieves for hire. Things have gone well enough until they receive the odd assignment to prevent a murder.
Drizzt Do’Urden has settled in the windswept towns of Icewind Dale. There, he encounters a young barbarian named Wulfgar, captured in a raid and made the ward of a grizzled dwarf name Bruenor. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the demonic power of Crenshininbon, the fabled Crystal Shard.
Hostile in ways that a surface-dweller could never know, the tunnel-mazes of the Underdark challenge all who tread there. Among these souls are Drizzt Do'Urden and his magical cat, Guenhwyvar. Exiled from his drow homeland, Drizzt must fight for a new home in the boundless labyrinth. Meanwhile, he must watch for signs of pursuit - for the dark elves are not a forgiving race.
"A fast paced, fun adventure"
Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.
"Dissapointing Narration of a Classic Favorite"
A Storm that will wreck a world threatens Dematr. Only Mari, one of the Mechanics who control all technology through their Guild, has a chance to stop it. She and Mage Alain have survived numerous attempts to kill them and have gained many more followers, but the Storm of chaos, born of centuries of enslavement, grows ever closer. Mari leads an army now. She and Alain must fight together to bind back the Broken Kingdom and build a force strong enough to defeat the might of the Great Guilds.
"Love, Love, Love this Series!"
R. A. Salvatore's New York Times best-selling novel! Drizzt DoUrden has forsaken his subterranean home for the harsh unknown of the surface. The young warrior begins a sojourn through a world utterly unlike his own - and finds that acceptance among the surface-dwellers will only come at a great price....
"A great sense of adventure"
Someone wants to kill Mari, a young steam mechanic in the guild that controls all technology. She has learned that her world of Dematr is headed for a catastrophe that will destroy civilization and that mages really can alter reality for short periods. Someone also wants to kill Alain, a young mage who has learned that mechanics are not frauds, as his guild teaches, and that mechanic Mari is the only person who can prevent the oncoming disaster.
"I enjoyed it even more so then the first!"
The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos.
"Great stopping point, but not a conclusion"
Assassin Artemis Entreri whisks his kidnapped victim, Regis the halfling, south to Calimport and into Pasha Pook's vengeful hands. If Pook can control the magical panther Guenhwyvar, Regis will die in a real game of cat and mouse. Using an enchanted mask, dark elf Drizzt Do'Urden hides his heritage and races with the barbarian Wulfgar to save their light-fingered friend. An unexpected ally arrives just as Entreri springs a trap. But can Regis survive unscathed?
"Icewind Dale Trilogy a winner"
Drizzt Do'Urden struggles with his own inner voices, voices that call him back to the pitiless depths of the Underdark. But louder still are the voices of his newfound friends, and the dream that drives Bruenor Battlehammer on to reclaim Mithral Hall. Time and again they're told to turn back, that some dreams can never be fulfilled, but on they fight - together.
"I love this story, but..."
In a battle of armies and sorcerers, empires will fall. After young Caldan's parents were slain, a group of monks raised the boy and initiated him into the arcane mysteries of sorcery. But when the Mahruse Empire was attacked and the lives of his friends hung in the balance, he was forced to make a dangerous choice. Now, as two mighty empires face off in a deadly game of supremacy, potent sorcery and creatures from legend have been unleashed. To turn the tide of war and prevent annihilation, Caldan must learn to harness his fearsome and forbidden magic.
"Bargain bin Name of the Wind"
The exciting sequel to Good Intentions! Alex Carlisle has enough to deal with even on quiet days. Living with an angel and a succubus is no easy feat. One has divine responsibilities she can't explain, and the other tempts him toward a decadent lifestyle he's not sure he can manage. Add to that the stresses of college and trying to hold down a job, and it's lucky Alex can even keep his head on straight.
"Less sex more talking"
After the War of the Gods, the demons were cast out and fell to the world. Mankind was nearly eradicated by the seemingly unstoppable beasts until the gods sent the great hero, Ramrowan, to save them. He united the tribes, gave them magic, and drove the demons into the sea. Ever since, the land has belonged to man, and the oceans have remained an uncrossable hell, leaving the continent of Lok isolated.
"A Great Beginning to a new Epic Series"
Having found a measure of peace among the dwarves in the reclaimed Mithral Hall, Drizzt begins to know contentment for perhaps the first time in his tumultuous life. But for a dark elf renegade from a city ruled by priestesses of a demon goddess, no peace can long last. It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim for their goddess the one soul that had managed to elude her. The soul of Drizzt Do'Urden.
"Suspence action thriller"
Trapped within the dead city of Marandur, Master Mechanic Mari and Mage Alain must escape both merciless barbarians and the pitiless Imperial Legion. Beyond those dangers lie the mightiest and most unforgiving powers in the world of Dematr: the Great Guilds that rule the world with iron fists.
"A great addition to a great series"
Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae.
"Amazingly fast ride while being informative."