In a time long forgotten, a preternatural event threw the seasons off balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. As the cold returns, sinister forces are massing beyond the protective wall of the kingdom of Winterfell. To the south, the king's powers are failing, with his most trusted advisor mysteriously dead and enemies emerging from the throne's shadow.
"Review of First 5 Books"
A comet the color of blood and flame cuts across the sky. And from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns. Six factions struggle for control of a divided land and the Iron Throne of the Seven Kingdoms, preparing to stake their claims through tempest, turmoil, and war.
"I'm hooked, but narration..."
As opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others, a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords.
"Chapter and part breaks are incorrect"
Since time immemorial, humans have worshipped the gods they call Fhrey, truly a race apart: invincible in battle, masters of magic, and seemingly immortal. But when a god falls to a human blade, the balance of power between humans and those they thought were gods changes forever. Now only a few stand between humankind and annihilation: Raithe, reluctant to embrace his destiny as the God Killer. Suri, a young seer burdened by signs of impending doom. And Persephone, who must overcome personal tragedy to lead her people.
"Stop what you are doing and buy this book."
Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin’s monumental epic cycle of high fantasy that began with A Game of Thrones. Now, in A Feast for Crows, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace . . . only to be launched on an even more terrifying course of destruction.
"Jarring change in Dotrice's performance"
Dubbed the American Tolkien by Time magazine, George R. R. Martin has earned international acclaim for his monumental cycle of epic fantasy. Now the number-one New York Times best-selling author delivers the fifth book in his spellbinding landmark series - as both familiar faces and surprising new forces vie for a foothold in a fragmented empire.
"A tale of two publishers:"
When a high-ranking officer gallops into the quiet Mistyvales, he brings a warning that shakes the countryfolk to their roots. But for Aedan, a scruffy young adventurer with veins full of fire and a head full of ideas, this officer is not what he seems. The events that follow propel Aedan on a journey that only the foolhardy or desperate would risk, leading him to the gates of the nation's royal academy - a whole world of secrets in itself. But this is only the beginning of his discoveries.
This is a tale of sorrow, a tale of survival, a tale of one man's search for meaning in his universe, and how that search, and the indomitable will that drove it, gave birth to a legend.
"Pull up a chair at the inn and give a listen..."
The Fellowship of the Ring, the first volume in the trilogy, tells of the fateful power of the One Ring. It begins a magnificent tale of adventure that will plunge the members of the Fellowship of the Ring into a perilous quest and set the stage for the ultimate clash between the powers of good and evil.
"At last - The Definitive Recording!"
"My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep...."
"Excellent, Imaginative, Beautiful, Page Turning!!!"
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor.
"Wow - 45 hours long and leaves you wanting more!"
Like every other hobbit, Bilbo Baggins likes nothing better than a quiet evening in his snug hole in the ground, dining on a sumptuous dinner in front of a fire. But when a wandering wizard captivates him with tales of the unknown, Bilbo becomes restless. Soon he joins the wizard’s band of homeless dwarves in search of giant spiders, savage wolves, and other dangers. Bilbo quickly tires of the quest for adventure and longs for the security of his familiar home. But before he can return to his life of comfort, he must face the greatest threat of all.
"Quite a journey"
Taking place nearly a century before the events of A Game of Thrones, A Knight of the Seven Kingdoms compiles the first three official prequel novellas to George R. R. Martin's ongoing masterwork, A Song of Ice and Fire. Before Tyrion Lannister and Podrick Payne, there were Dunk and Egg. A young, naïve, but ultimately courageous hedge knight, Ser Duncan the Tall towers above his rivals - in stature if not experience. Tagging along is his diminutive squire, a boy called Egg - whose true name (hidden from all he and Dunk encounter) is Aegon Targaryen.
"What separates Lloyd from Dotrice"
Throughout the vast lands controlled by the Ironship Trading Syndicate, nothing is more prized than the blood of drakes. Harvested from captive or hunted Reds, Greens, Blues, and Blacks, it can be distilled into elixirs that bestow fearsome powers on the rare men and women known as the Blood-blessed. But not many know the truth: that the lines of drakes are weakening. If they fail, war with the neighboring Corvantine Empire will follow swiftly.
"Narrator does not do the story Justice"
The Two Towers is the second volume of J.R.R. Tolkien's epic saga, The Lord of the Rings. The Fellowship has been forced to split up. Frodo and Sam must continue alone towards Mount Doom, where the One Ring must be destroyed. Meanwhile, at Helm’s Deep and Isengard, the first great battles of the War of the Ring take shape. In this splendid, unabridged audio production of Tolkien’s great work, all the inhabitants of a magical universe - hobbits, elves, and wizards - spring to life. Rob Inglis’ narration has been praised as a masterpiece of audio.
"Thank you, Audible! Tolkien at long last!"
In that first volume, we were introduced to the remarkable world of Roshar, a world both alien and magical, where gigantic hurricane-like storms scour the surface every few days and life has adapted accordingly. Roshar is shared by humans and the enigmatic, humanoid Parshendi, with whom they are at war.
"Book !!; no let down- "Words of Radieance" shines"
When their village is attacked by trollocs, monsters thought to be only legends, three young men, Rand, Matt, and Perrin, flee in the company of the Lady Moiraine, a sinister visitor of unsuspected powers. Thus begins an epic adventure set in a world of wonders and horror, where what was, what will be, and what is, may yet fall under the Shadow.
"This Series Rocks"
Acclaimed author Michael J. Sullivan created instant best sellers with his spellbinding Riyria Revelations series. This first volume introduces Royce Melborn and Hadrian Blackwater, two enterprising thieves who end up running for their lives when they’re framed for the death of the king. Trapped in a conspiracy bigger than they can imagine, their only hope is unraveling an ancient mystery - before it’s too late.
"And I didn't think I liked fantasies..."
The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos.
For a thousand years the ash fell and no flowers bloomed. For a thousand years the Skaa slaved in misery and lived in fear. For a thousand years the Lord Ruler, the "Sliver of Infinity," reigned with absolute power and ultimate terror, divinely invincible. Then, when hope was so long lost that not even its memory remained, a terribly scarred, heart-broken half-Skaa rediscovered it in the depths of the Lord Ruler's most hellish prison.
"A GREAT TRILOGY!!!"
In Alorin...300 years after the genocidal Adept Wars, the realm is dying, and the blessed Adept race dies with it. One man holds the secret to reverting this decline: Bjorn van Gelderan, a dangerous and enigmatic man whose shocking betrayal three centuries past earned him a traitor's brand. It is the Adept Vestal Raine D'Lacourte's mission to learn what Bjorn knows in the hope of salvaging his race. But first he'll have to find him....
Çeda, the heroine of the novel Twelve Kings in Sharakhai, is the youngest pit fighter in the history of the great desert city of Sharakhai. In this prequel, she has already made her name in the arena as the fearsome, undefeated White Wolf; none but her closest friends and allies know her true identity. But this all changes when she crosses the path of Rümayesh, an ehrekh, a sadistic creature forged long ago by the god of chaos.
Among the scattered fringe cities bordering the Cienbal desert, the true name of the Monster of Karth is spoken only in whispers...RAZ I'SYUL ARRO. A sellsword of the utmost caliber, Raz is a killer of paramount skill and highest regard. Towering tall even amongst the atherian, he is the only of his kind to live free in the "civilized" confines of mankind's varied cultures. He has no need of loyalties, his sole affections pledged to the gold crowns that buy his time and skills.
Fresh from her medical exams, Katya Brie heads to a new life on Outpost Frelik. Thrust into her duties, Brie tends to badly wounded yet handsome Lt. Commander Sheve Hadi. From that moment, life takes an interesting turn as she finds herself amid treason, conspiracy, and a plot that threatens her, the Ainoren, and everyone she loves on Letháo.
Born as an undersized runt puppy, Arara has been constantly bullied by the bigger pups in her pack. As far as she is concerned, her life is horrible and it's not going to change anytime soon. However, during a hunt, Arara discovers that she can move things with her mind. Armed with this new power, Arara convinces another bullied puppy to help her take down Kerka - the biggest, baddest pup in town. But when things go wrong and a life is put in danger, Arara must face her fears before it is too late.
With Keira finding death at her door, she is suddenly plunged into a world of the unknown and has to face it alone...or does she? Soon this new life is filled with heartache, shadowed followers and cryptic messages that promise only to lead her deeper into world of the supernatural like never before.
For the gnome sorcerer Vaskerath, things were supposed to be easy. He was smart, skillful, and a dedicated student to the art of magic. But things never seemed to work out as smoothly as they should. When a Halfling approached him at the tavern and asked whether he would like to play a game, he thought it'd take no effort for him (and his invisible imp that he had summoned years ago) to cheat the Halfling for all he was worth and get the clue to the magic spell he wanted so desperately.
"Epic Fantasy Adventure"
Catrin Volker dreams of a peaceful life training horses. It's not to be. Comets appear in the night skies, announcing the return of a goddess. While trying to save her friend from bullies, Catrin unknowingly triggers powerful, ancient magic and fulfills a prophecy that says she will destroy entire nations. Her quest for peace captures the imagination with fantastical landscapes, magic, and dragons.
In 1524, in what is now Germany, hundreds of thousands of peasants revolt against the harsh treatment by their aristocratic overlords. Agnes, the daughter of one of these overlords, is not a typical 16th-century girl. She refuses to wear dresses and spends more time with her pet falcon than she does trying to attract potential suitors. In fact there is only one man who interests her: Mathis, a childhood friend whom she can never marry because of his lowly birth.
It's not easy to live in a world ruled by dragons. The taxes are high, and their control is complete. But for one group of bold misfits, it's time to band together and steal back some of that wealth. No one said they were smart.
Deep below the Arctic ice in a sinister government laboratory, alien scientists called the Ghin conduct hideous experiments on human victims in cooperation with the US government. But when one Ghin scientist betrays his handlers and turns the laboratory into a slaughterhouse, the shadow agency that oversees the operation initiates the Judas Protocol, unleashing a Special Ops unit to conceal the government's involvement and to terminate both the scientist and his allies. But the Ghin are not prepared to die quietly....
It has been months since the Chosen finally defeated the D'Karon and the Perpetual War came to an end. Once warriors, Myranda, Deacon, Ivy, and Ether must now take on the role of diplomats in the ongoing task of preserving the unsteady peace between the lands of Tressor and the Northern Alliance. Generations of war have left a deep distrust between the people on both sides of the border, and any sign of treachery or hostility could cause a new war to flare.
From the multiple award-winning author of Tigana, A Song for Arbonne, and the three-book Fionavar Tapestry that "can only be compared to Tolkien's masterpiece" (Star-Phoenix), this powerful, moving saga evokes the Celtic, Anglo-Saxon, and Norse cultures of a thousand years ago.
Forced into a marriage she neither anticipated nor desired, Guinevere finds herself High Queen, ruling and fighting alongside Arthur as they try to subdue the Saxons, Irish, and Picts who threaten Britain from every direction. Though her heart still longs for her lost love, Guinevere slowly grows to care for her husband as they join together to defeat their enemies.
Five hundred years ago, brother gods devastated their world with civil war. When they were imprisoned, their conflict ended without a victor. Centuries passed while their followers secretly continued the war, a war that will soon have an end. The gods have found their paragons. When half-bloods Harruq and Qurrah Tun pledged their lives to the death prophet Velixar, they sought only escape from their squalid beginnings. Instead they become his greatest disciples, charged with leading his army of undead.
"Caenthell will stay buried, and the North will not rise again until I freely offer my sword to a true descendant of the High Kings, or until one takes it from my dying hands!" With this curse, the Warlock Malessar destroyed Caenthell. The bloodline of the High Kings disappeared and the kingdom faded into dark legend until even stories of the deed lost their power. But now there is an heir to the North.
In a kingdom shattered by war and never properly healed, Aiden is whirled out of his ordinary life of scraping by, scavenging the outskirts of Oustenbasch, one of the Nine Cities. Through total loss and driven by revenge, Aiden finds himself fretfully navigating a world of political mayhem while floundering through power in a magic he never dreamed to control. Willem is a traveling musical prodigy, his voice and talent drawing crowds and filling taverns along with his troupe's coffers.
Thorik has caused the death of the legendary Mountain King, releasing a rift forward through time that will change history forever. With the king dead, the war to free the slaves from the Notarian rulers will never take place, preventing the Dovenar Kingdom from ever existing. Without the strength of the Dovenar Kingdom, the Altered Creatures will most likely become masters of the civilized species. Leading them, the demon Ergrauth will finally be able to eliminate all species that do not obey him.
Ridge, Sardelle, and their comrades may have rescued Tolemek's sister and freed the dragon, but trouble awaits at home. The king is missing, a secret organization is hunting sorcerers, and the capital is more vulnerable than ever to enemy attack. Worst of all, at least from Ridge's point of view, someone put that jackass Colonel Therrik in charge of the flier battalion.
"Excellent book. good characters, humor, action,per"
Although some of the goals to keep Shannara safe had been met, the work of Walker Boh, Wren, and Par was not yet done. For The Shadowmen still swarmed over the Four Lands, poisoning all with their dark magic. Each Shannaran had a special death waiting for him - at the hands of The Shadowmen - unless Par could find a way to free them all with the Sword of Shannara.
A Storm that will wreck a world threatens Dematr. Only Mari, one of the Mechanics who control all technology through their Guild, has a chance to stop it. She and Mage Alain have survived numerous attempts to kill them and have gained many more followers, but the Storm of chaos, born of centuries of enslavement, grows ever closer. Mari leads an army now. She and Alain must fight together to bind back the Broken Kingdom and build a force strong enough to defeat the might of the Great Guilds.
"Love, Love, Love this Series!"
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
"Among the drow, all trust is foolish."
Three times they tried to kill her. Then they hired a professional. She hired Riyria. When the last member of the oldest noble family in Avryn is targeted for assassination, Riyria is hired to foil the plot. Three years have passed since the war-weary mercenary Hadrian and the cynical ex-assassin Royce joined forces to start life as thieves for hire. Things have gone well enough until they receive the odd assignment to prevent a murder.
In a battle of armies and sorcerers, empires will fall. After young Caldan's parents were slain, a group of monks raised the boy and initiated him into the arcane mysteries of sorcery. But when the Mahruse Empire was attacked and the lives of his friends hung in the balance, he was forced to make a dangerous choice. Now, as two mighty empires face off in a deadly game of supremacy, potent sorcery and creatures from legend have been unleashed. To turn the tide of war and prevent annihilation, Caldan must learn to harness his fearsome and forbidden magic.
Hostile in ways that a surface-dweller could never know, the tunnel-mazes of the Underdark challenge all who tread there. Among these souls are Drizzt Do'Urden and his magical cat, Guenhwyvar. Exiled from his drow homeland, Drizzt must fight for a new home in the boundless labyrinth. Meanwhile, he must watch for signs of pursuit - for the dark elves are not a forgiving race.
"Drizzt Do'Urden, a Light in the Underdark"
Drizzt Do’Urden has settled in the windswept towns of Icewind Dale. There, he encounters a young barbarian named Wulfgar, captured in a raid and made the ward of a grizzled dwarf name Bruenor. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the demonic power of Crenshininbon, the fabled Crystal Shard.
The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything humans have built. Only one person has any chance of uniting enough of Dematr behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her.
"This is YA. Adjust expectations accordingly."
R. A. Salvatore's New York Times best-selling novel! Drizzt DoUrden has forsaken his subterranean home for the harsh unknown of the surface. The young warrior begins a sojourn through a world utterly unlike his own - and finds that acceptance among the surface-dwellers will only come at a great price....
"A great sense of adventure"
After the War of the Gods, the demons were cast out and fell to the world. Mankind was nearly eradicated by the seemingly unstoppable beasts until the gods sent the great hero, Ramrowan, to save them. He united the tribes, gave them magic, and drove the demons into the sea. Ever since, the land has belonged to man, and the oceans have remained an uncrossable hell, leaving the continent of Lok isolated.
"A Great Beginning to a new Epic Series"
Master Mechanic Mari and Mage Alain have survived every attempt to stop them, but their enemies are determined to kill Mari, the only one who can save her world from a storm of destruction. As armies begin to gather and cities seethe with tension, Mari, Alain, and their friends must prepare to confront the storm in the place it first appeared: the broken kingdom of Tiae.
"Amazingly fast ride while being informative."
Drizzt Do'Urden struggles with his own inner voices, voices that call him back to the pitiless depths of the Underdark. But louder still are the voices of his newfound friends, and the dream that drives Bruenor Battlehammer on to reclaim Mithral Hall. Time and again they're told to turn back, that some dreams can never be fulfilled, but on they fight - together.
Someone wants to kill Mari, a young steam mechanic in the guild that controls all technology. She has learned that her world of Dematr is headed for a catastrophe that will destroy civilization and that mages really can alter reality for short periods. Someone also wants to kill Alain, a young mage who has learned that mechanics are not frauds, as his guild teaches, and that mechanic Mari is the only person who can prevent the oncoming disaster.
"Good book, but a little to much teen romance for me."
Assassin Artemis Entreri whisks his kidnapped victim, Regis the halfling, south to Calimport and into Pasha Pook's vengeful hands. If Pook can control the magical panther Guenhwyvar, Regis will die in a real game of cat and mouse. Using an enchanted mask, dark elf Drizzt Do'Urden hides his heritage and races with the barbarian Wulfgar to save their light-fingered friend. An unexpected ally arrives just as Entreri springs a trap. But can Regis survive unscathed?
"Icewind Dale Trilogy a winner"
Something terrible, unspeakable, immense has come to Menzoberranzan and is leaving death and destruction in its wake. The primordial of Gauntlgrym stirs, sending Cattie-brie and Gromph to Luskan and the ruins of the only power that can keep the beast in check. The damage of the Darkening, of war, and of a demon-ravaged Underdark has sent cracks out across the North. Some of this damage may never be repaired.
"Good moments buried in piles of blah"
Trapped within the dead city of Marandur, Master Mechanic Mari and Mage Alain must escape both merciless barbarians and the pitiless Imperial Legion. Beyond those dangers lie the mightiest and most unforgiving powers in the world of Dematr: the Great Guilds that rule the world with iron fists.
"Better and better!"
Amber is the one real world, of which all others including our own Earth are but Shadows. Amber burns in Corwin's blood. Exiled on Shadow Earth for centuries, the prince is about to return to Amber to make a mad and desperate rush upon the throne.
"Great begining of the series"
Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.
"Dissapointing Narration of a Classic Favorite"
Having found a measure of peace among the dwarves in the reclaimed Mithral Hall, Drizzt begins to know contentment for perhaps the first time in his tumultuous life. But for a dark elf renegade from a city ruled by priestesses of a demon goddess, no peace can long last. It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim for their goddess the one soul that had managed to elude her. The soul of Drizzt Do'Urden.
"Suspence action thriller"
In the world of Draenor, the strong and fiercely independent Frostwolf Clan are faced with increasingly harsh winters and thinning herds. When Gul'dan, a mysterious outsider, arrives in Frostfire Ridge offering word of new hunting lands, Durotan, the clan's chieftain, must make an impossible decision: abandon the territory, pride and traditions of his people or lead them into the unknown.
"great story really enjoy durotan his ability to"