Like every other hobbit, Bilbo Baggins likes nothing better than a quiet evening in his snug hole in the ground, dining on a sumptuous dinner in front of a fire. But when a wandering wizard captivates him with tales of the unknown, Bilbo becomes restless. Soon he joins the wizard’s band of homeless dwarves in search of giant spiders, savage wolves, and other dangers. Bilbo quickly tires of the quest for adventure and longs for the security of his familiar home. But before he can return to his life of comfort, he must face the greatest threat of all.
"Quite a journey"
In a time long forgotten, a preternatural event threw the seasons off balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. As the cold returns, sinister forces are massing beyond the protective wall of the kingdom of Winterfell. To the south, the king's powers are failing, with his most trusted advisor mysteriously dead and enemies emerging from the throne's shadow.
"Review of First 5 Books"
A posthumous recipient of the World Fantasy Award for Lifetime Achievement, Marion Zimmer Bradley reinvented - and rejuvenated - the King Arthur mythos with her extraordinary Mists of Avalon series. In this epic work, Bradley follows the arc of the timeless tale from the perspective of its previously marginalized female characters: Celtic priestess Morgaine, Gwenhwyfar, and High Priestess Viviane.
"Outstanding Must Listen Tome"
A comet the color of blood and flame cuts across the sky. And from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns. Six factions struggle for control of a divided land and the Iron Throne of the Seven Kingdoms, preparing to stake their claims through tempest, turmoil, and war.
"I'm hooked, but narration..."
As opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others, a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords.
"Chapter and part breaks are incorrect"
Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin’s monumental epic cycle of high fantasy that began with A Game of Thrones. Now, in A Feast for Crows, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace . . . only to be launched on an even more terrifying course of destruction.
"Jarring change in Dotrice's performance"
Raised and trained in seclusion at a secret fortress on the edge of the northern wilds of the Kingdom of Ashai, a young warrior called Rezkin is unexpectedly thrust into the outworld when a terrible battle destroys all that he knows. With no understanding of his life’s purpose and armed with masterful weapons mysteriously bestowed upon him by a dead king, Rezkin must travel across Ashai to find the one man who may hold the clues to his very existence.
"Wow!! This book..."
Dubbed the American Tolkien by Time magazine, George R. R. Martin has earned international acclaim for his monumental cycle of epic fantasy. Now the number-one New York Times best-selling author delivers the fifth book in his spellbinding landmark series - as both familiar faces and surprising new forces vie for a foothold in a fragmented empire.
"A tale of two publishers:"
When Dante Galand was just a boy, his father, Larsin, sailed away to make his fortune. And never returned. Since then, Dante has become a great sorcerer. A ruler. A destroyer of kings. And he's just learned that his father is living on a forbidden island at the edge of the known world. Where he's dying of a mysterious plague. In the company of his friend, the swordsman Blays, Dante travels to the island. There, his magic can do nothing for his father.
"Fantastic Sequel to The Cycle of Arawn!"
The Sixth Order wields the sword of justice and smites the enemies of the Faith and the Realm. Vaelin Al Sorna was only a child of 10 when his father left him at the iron gate of the Sixth Order. The Brothers of the Sixth Order are devoted to battle, and Vaelin will be trained and hardened to the austere, celibate, and dangerous life of a Warrior of the Faith. He has no family now save the Order.
This is a tale of sorrow, a tale of survival, a tale of one man's search for meaning in his universe, and how that search, and the indomitable will that drove it, gave birth to a legend.
"Great story but the narration steels the show"
The Fellowship of the Ring, the first volume in the trilogy, tells of the fateful power of the One Ring. It begins a magnificent tale of adventure that will plunge the members of the Fellowship of the Ring into a perilous quest and set the stage for the ultimate clash between the powers of good and evil.
"At last - The Definitive Recording!"
When Caldan’s parents are brutally slain, he is raised by monks and taught the arcane mysteries of sorcery. Vowing to discover for himself who his parents really were, and what led to their violent end, he is thrust into the unfamiliar chaos of city life. With nothing to his name but a pair of mysterious heirlooms and a handful of coins, he must prove his talent to earn an apprenticeship with a guild of sorcerers. But he soon learns the world outside the monastery is a darker place than he ever imagined, and his treasured sorcery has disturbing depths. As a shadowed evil manipulates the unwary and forbidden powers are unleashed, Caldan is plunged into an age-old conflict that brings the world to the edge of destruction.
Vaelin Al Sorna, warrior of the Sixth Order, called Darkblade, called Hope Killer. The greatest warrior of his day, and witness to the greatest defeat of his nation: King Janus' vision of a Greater Unified Realm drowned in the blood of brave men fighting for a cause Vaelin alone knows was forged from a lie. Sick at heart, he comes home, determined to kill no more. Named Tower Lord of the Northern Reaches by King Janus's grateful heir, he can perhaps find peace in a colder, more remote land far from the intrigues of a troubled Realm.
"The Great Swampy Middle!"
When a high-ranking officer gallops into the quiet Mistyvales, he brings a warning that shakes the countryfolk to their roots. But for Aedan, a scruffy young adventurer with veins full of fire and a head full of ideas, this officer is not what he seems. The events that follow propel Aedan on a journey that only the foolhardy or desperate would risk, leading him to the gates of the nation's royal academy - a whole world of secrets in itself. But this is only the beginning of his discoveries.
"Renshaw will go down as one of the greats!"
"My name is Kvothe. I have stolen princesses back from sleeping barrow kings. I burned down the town of Trebon. I have spent the night with Felurian and left with both my sanity and my life. I was expelled from the University at a younger age than most people are allowed in. I tread paths by moonlight that others fear to speak of during day. I have talked to Gods, loved women, and written songs that make the minstrels weep...."
"Kvothe's story continues away from the University"
After fighting back from the brink of death, Queen Lyrna is determined to repel the invading Volarian army and regain the independence of the Unified Realm. Except to accomplish her goals, she must do more than rally her loyal supporters. She must align herself with forces she once found repugnant - those who possess the strange and varied gifts of the Dark - and take the war to her enemy's doorstep. Victory rests on the shoulders of Vaelin Al Sorna, now named battle lord of the realm. However, his path is riddled with difficulties.
"A bit disappointing"
In a battle of armies and sorcerers, empires will fall. After young Caldan's parents were slain, a group of monks raised the boy and initiated him into the arcane mysteries of sorcery. But when the Mahruse Empire was attacked and the lives of his friends hung in the balance, he was forced to make a dangerous choice. Now, as two mighty empires face off in a deadly game of supremacy, potent sorcery and creatures from legend have been unleashed. To turn the tide of war and prevent annihilation, Caldan must learn to harness his fearsome and forbidden magic.
"TO MUCH INTERNAL AND EXTERNAL MONOLOGUE!"
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter. It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor.
"Wow - 45 hours long and leaves you wanting more!"
In The Emperor's Blades by Brian Staveley, the emperor of Annur is dead, slain by enemies unknown. His daughter and two sons, scattered across the world, do what they must to stay alive and unmask the assassins. But each of them also has a life-path on which their father set them, destinies entangled with both ancient enemies and inscrutable gods.
"Of the various new fantasy series, this is... fine"
Conan is working for pay as a soldier at the frontier fort of Tuscelan. While out scouting he saves the life of Balthus, and the two become embroiled in a fight for their lives and a war against the invading picts. Can Conan and Balthus defeat the evil sorcerer that has summoned ancient monsters and bound the pictish clans as never before?
Centuries ago the gods demanded Ashayna Stonemantle sacrifice her demon-tainted lover. She did, and then ended her own life, but it didn't fulfill her obligations to the gods.
Secrets revealed. Powers unleashed. A legend in the making.... It is said that Paxon Leah is descended from the royals and warriors who once waged war with magical weapons. But those heroes are long gone now, and there is nothing enchanted about the antique sword that hangs above Paxon's fireplace. Little does Paxon know though, that extraordinary circumstances are about to overturn his simple world...and rewrite his destiny.
In the Undercity of Corvis, a ruthless crime lord has made a bold move to establish a stranglehold on Corvis' underworld and make it his own. When Canice Gormleigh becomes the target of a foreign crime syndicate called the Black Dogs, Colbie Sterling and the rest of the Black River Irregulars are prepared to defend her. Yet what begins as a bodyguard job turns personal when the syndicate marks the Black River Irregulars as the sole remaining obstacle keeping the Black Dogs from taking over the Undercity.
What was once the Peradaini Empire is now a wasted landscape of burned, empty cities and abandoned farmlands. The Blessing, now more numerous than ever, continues to spread across the continent, driving refugees to the dubious safety of the city walls. Unharvested crops mean that few strongholds have enough provisions to last the winter, although most know the grunts will take them before starvation will. But hope survives.
"Great until the end."
Everything has a spirit: the willow tree with leaves that kiss the pond, the stream that feeds the river, the wind that exhales fresh snow. But the spirits that reside within this land want to rid it of all humans. One woman stands between these malevolent spirits and the end of humankind: the queen. She alone has the magical power to prevent the spirits from destroying every man, woman, and child. But queens are still just human, and no matter how strong or good they are, the threat of danger always looms.
After months of searching, Ember and her friends have finally located the Sword of Light, the only weapon capable of killing Queen Aneira and ending her rule. This is Ember's destiny. Or so she thought. Now a pact to save the man she loves changes everything.
These books aim to thoroughly detail the early history of the houses Targaryen, Stark, Lannister and many more. You can explore how they first rose to power, and what happened in the years leading up to the beginning of the Game of Thrones story.
Best friends Nan and Irene want what all 16-year-old girls in their village want - to find true love and marry. Instead, they're going to have to defeat an evil wizard. When Irene and Nan's village is attacked by the army of the Secret Valley, the two girls are taken captive - destined to become "playthings" to the King. When they learn an evil wizard, known as the Black Lord, is the real power behind the Secret Valley, their only hope is to escape to Wizards' Keep and persuade the last remaining wizards to come out of retirement and help defeat the Black Lord.
The Eternal Emperor Shinzan continues to gather his strength. And the power he will unleash is beyond the imaginings of the spirits themselves. No army can stand against him. There is only one who can give Lumnia the freedom she has craved for so long. Only one who can save the world from being consumed by the Emperor's evil. But will it be Ethan who faces him? Or will it be Martok?
A nobleman from an infamous family, an imperial legionary officer, and a born fighter, Captain Ben Stiger has successfully thwarted the attack from an army of the Cyphan Confederacy. Now Stiger, his men, and his new dwarven allies have fallen back behind the great walls of Castle Vrell. Stiger finds himself named Legate of the Vanished, the long-lost 13th Legion. This title and his own word binds him to the terms of the Compact, an ancient and mystical alliance formed nearly 2,000 years before.
After surviving a demon attack, disgraced police detective Victoria Martin tracks down the Valducans in search of answers. Recognizing her potential, and despite the warnings of the other knights, Allan Havlock, protector of Ibenus, takes her in as his apprentice. As the Valducans travel to Paris to destroy a demon nest infesting the catacombs, the knights find themselves hunted by an Internet group intent on exposing them. Victoria, who belongs to this group, must desperately play both sides to protect not only herself but Allan, whom she has begun to love.
"Good demon-bashing fun & good 3rd book in series."
1900 BC, in what modern Indians call the Indus Valley Civilization and the inhabitants called the land of Meluha: a near-perfect empire created many centuries earlier by Lord Ram - one of the greatest monarchs that ever lived - faces peril as its primary river, the Saraswati, is slowly drying to extinction. The Suryavanshi rulers are challenged with devastating terrorist attacks from the east, the land of the Chandravanshis.
After Tucker's betrayal, Lucy finds herself underground, imprisoned by the surviving Sirens. She clings to Jamie in her mind as she endures mental and physical torture when they try to break her spirit, and her laplanding bond to Jamie.
Whill has returned from the north crippled and defeated. His kingdom is quickly slipping out of his hands. Never one to be deterred, Whill begins plans to take the north once and for all and stop the necromancer's reign of terror. Roakore and his dwarves have struck a blow to the green dragon Reshikk. His son has awakened from his coma with a message from the gods, one that will usher in a new age.
Magic can save you. Magic can kill you. It should be a time of celebration. The Enemy of Death is dead; a severed head proof of his downfall. The magical world has no reason to believe otherwise, and Callum, Tamara and Aaron are celebrated as heroes. But at a party held in their honour, things go horribly, brutally wrong. A fellow student is callously murdered, and it seems Call’s worst fears are confirmed: there is a spy in the Magisterium. No one is safe. Now, using the powerful magic they’ve been taught, the trio must risk their lives to track down the killer.
The powerful farseeker Elspeth Gordie is sent to Sutrium, seat of the totalitarian council that rules the Land, to seal an alliance between the secret Misfit community at Obernewtyn and rebel forces. The journey takes her far beyond the borders of the Land, across the sea and into the heart of the mysterious desert region of Sador, where she seeks help to destroy the weaponmachines. But before her dark quest can begin, Elspeth must learn the truth of her dreams: she must understand why the Beforetimers destroyed their world....
Aric and Fadan are half-brothers. Both sons of the Empress, but only one of them the son of the Emperor. A decade ago, Fadan's powerful father tore the Empire in two by outlawing the use and practice of magic. Forbidden from seeing each other, Aric and Fadan defy the Emperor and wander the vast Imperial Citadel until one night, they stumble upon an ancient Manual of Magic.
"Fun adventure for all ages with a twist"
Çeda is the youngest pit fighter in the history of the great desert city of Sharakhai. In this brilliant new story, a prequel to Twelve Kings, she has already made her name in the arena as the fearsome, undefeated White Wolf. None but her closest friends and allies know her true identity. But this all changes when she crosses the path of Rümayesh, one of the sadistic creatures known as ehrekh which were forged long ago by the god of chaos.
Lifelong friends, they went their separate ways. Now they are together again, though each holds secrets from the others in his heart. They speak of a world shadowed with rumors of war. They speak of tales of strange monsters, creatures of myth, creatures of legend. They do not speak of their secrets. Not then. Not until a chance encounter with a beautiful, sorrowful woman, who bears a magical crystal staff, draws the companions deeper into the shadows, forever changing their lives and shaping the fate of the world.
"Dissapointing Narration of a Classic Favorite"
Amber is the one real world, of which all others including our own Earth are but Shadows. Amber burns in Corwin's blood. Exiled on Shadow Earth for centuries, the prince is about to return to Amber to make a mad and desperate rush upon the throne.
"Great begining of the series"
Something akin to peace has come to the Underdark. The demon hordes have receded, and now the matron mothers argue over the fate of Drizzt Do'Urden. Even so, it becomes clear to one matriarch after another that while the renegade drow may come and go, Menzoberranzan, the City of Spiders, will crawl forever on. And so Drizzt is free to return to his home on the surface once again. Scores are settled as lives are cut short, yet other lives move on. For the lone drow, there is only a single final quest.
In the bustling capital city of the Mahruse Empire, Felicienne Shyrise spends her days as a talented investigator, taking on stolen goods and missing person cases and the occasional murder the city guard are too incompetent - or too lazy - to resolve. During the nights she hones her skills playing Dominion, a board game almost as complicated as life itself. She dreams of making a name for herself and becoming the richest woman in the Empire.
"an interesting story"
After the War of the Gods, the demons were cast out and fell to the world. Mankind was nearly eradicated by the seemingly unstoppable beasts until the gods sent the great hero, Ramrowan, to save them. He united the tribes, gave them magic, and drove the demons into the sea. Ever since, the land has belonged to man, and the oceans have remained an uncrossable hell, leaving the continent of Lok isolated.
"A Great Beginning to a new Epic Series"
This stunning new release of the classic R.A. Salvatore novel recounts the origins of Salvatore's signature dark elf character, Drizzt Do'Urden. This title kicks off The Legend of Drizzt series, which will showcase the classic dark elf novels in these new audiobook editions.
"Among the drow, all trust is foolish."
Three times they tried to kill her. Then they hired a professional. She hired Riyria. When the last member of the oldest noble family in Avryn is targeted for assassination, Riyria is hired to foil the plot. Three years have passed since the war-weary mercenary Hadrian and the cynical ex-assassin Royce joined forces to start life as thieves for hire. Things have gone well enough until they receive the odd assignment to prevent a murder.
The Great Guilds, fearing the loss of their control of the world of Dematr, have gathered their power and joined it with the relentless legions of the Empire. The full might of that host will fall upon the fortress city of Dorcastle. If Dorcastle falls, the revolt led by Master Mechanic Mari and Mage Alain will fail, and their world will soon descend into chaos.
"Great stopping point, but not a conclusion"
Anasoma, jewel of the Mahruse Empire, has fallen. As Caldan and his companions flee the city, horrors from the time of the Shattering begin to close in. With Miranda's mind broken by forbidden sorcery, Caldan is forced to disobey the most sacrosanct laws of the Protectors if he is to have any chance of healing her. But when one of the emperor's warlocks arrives to take control of him, he begins to suspect his burgeoning powers may be more of a curse than a blessing.
"Unusually poorly written."
Hostile in ways that a surface-dweller could never know, the tunnel-mazes of the Underdark challenge all who tread there. Among these souls are Drizzt Do'Urden and his magical cat, Guenhwyvar. Exiled from his drow homeland, Drizzt must fight for a new home in the boundless labyrinth. Meanwhile, he must watch for signs of pursuit - for the dark elves are not a forgiving race.
"A fast paced, fun adventure"
Carentan, France, 1944 - Ethan Martin, a soldier in the 101st Airborne, is fighting for his life. But soon he will learn what peril truly is when he is ripped from his world and transported to a land of magic, swords, and dragons. And though the Nazis are now far, far away, danger is closer than ever.
"Interesting Story but very light on in details."
A Storm that will wreck a world threatens Dematr. Only Mari, one of the Mechanics who control all technology through their Guild, has a chance to stop it. She and Mage Alain have survived numerous attempts to kill them and have gained many more followers, but the Storm of chaos, born of centuries of enslavement, grows ever closer. Mari leads an army now. She and Alain must fight together to bind back the Broken Kingdom and build a force strong enough to defeat the might of the Great Guilds.
"Love, Love, Love this Series!"
With new friends and allies fighting by his side, Ethan Dragonvein must find a way to overcome the might of the Eternal Emperor Shinzan. As the voices of the dragons call to him, he is driven to seek them out in the faint hope that they can help him fulfill his destiny and save the people of Lumnia. But he must hurry. Shinzan has not been idle and moves swiftly to crush this fledgling mage before he can become a challenge to his power.
R. A. Salvatore's New York Times best-selling novel! Drizzt DoUrden has forsaken his subterranean home for the harsh unknown of the surface. The young warrior begins a sojourn through a world utterly unlike his own - and finds that acceptance among the surface-dwellers will only come at a great price....
"A great sense of adventure"
The Mechanics and the Mages have been bitter rivals, agreeing only on the need to keep the world they rule from changing. But now a Storm approaches, one that could sweep away everything humans have built. Only one person has any chance of uniting enough of Dematr behind her to stop the Storm, but the Great Guilds and many others will stop at nothing to defeat her.
"Huh....Well there are dragons. Kinda."
The time has come when the people of Lumnia must unite or be doomed to fall. Ancient foes must become trusted friends if they are to endure. But The Eternal Emperor Shinzan has weapons that have yet to be unleashed. And he will not allow the challenge to his power to go unanswered. Ethan must now seek out the meaning of the prophecy that has guided his fate. With Kat at his side, they walk fearlessly into the unknown. But ghosts from the past return to haunt them.
"Sexy scenes slow the momentum"
Drizzt Do’Urden has settled in the windswept towns of Icewind Dale. There, he encounters a young barbarian named Wulfgar, captured in a raid and made the ward of a grizzled dwarf name Bruenor. With Drizzt’s help, Wulfgar will grow from a feral child to a man with the heart of a dwarf, the instincts of a savage, and the soul of a hero. But it will take even more than that to defeat the demonic power of Crenshininbon, the fabled Crystal Shard.