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A History of Video Games
- Narrated by: Jeremy Parish
- Length: 4 hrs and 40 mins
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Publisher's summary
Since their arrival in the mid-20th century, video games have become a sprawling, multi-billion dollar business. On an annual basis, the industry is even more profitable than Hollywood. Today’s video games feature stunning, lifelike visuals and complex storylines - but they didn’t start out that way.
The origin of video games can be traced back to World War II. In the 10 lectures of A History of Video Games, listeners will follow the development of the digital game from its roots in the war room to its proliferation in the 21st-century living room. Taught by journalist, podcast host, and video game historian Jeremy Parish, this lively course will track the tremendous leaps made in computing technology that allowed games to become increasingly sophisticated and the popular trends that pushed the boundaries of technology forward.
The story of video games is not just about technology. It’s also about popular culture, economics, and globalization. Throughout these lectures, students will learn about the extremely profitable gaming industry, as well as the creative minds and ambitious projects that helped build it - and even encounter a few spectacular failures. Be prepared to:
- Witness the precipitous rise and fall of Atari
- Experience the birth of blockbuster gaming systems like NES and Sega Genesis
- Learn about the evolution of the console, PC, and portable gaming
- Explore the creation of iconic game series, such as Mario Bros., Pac-Man, and Pokémon
From the simple pleasures of Pong to the complex online world of Fortnite, video games have come a long way over the course of seven decades, with no signs of slowing down anytime soon. Listeners will surely reminisce about their own experience with gaming as they learn more about this exciting industry, phenomenon, and pastime.
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About the Professor
Jeremy Parish is a journalist who has been writing about the history of video games for over 20 years. His work has been published in dozens of magazines, websites, and books. He currently works for the game publisher Limited Run Games as the in-house curator of the stories behind the games they publish. Mr. Parish is also the founder and co-host of the video game podcast Retronauts, and he hosts a weekly YouTube series called Retroworks, which recounts the chronological history of various games and gaming systems across the decades.
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Meditations is a series of personal writings by Marcus Aurelius, Roman Emperor from 161 to 180 AD, recording his private notes to himself and ideas on Stoic philosophy. Marcus Aurelius wrote the 12 books of the Meditations as a source for his own guidance and self-improvement. These books have been carefully adapted into modern English form to allow for easy listening. Enjoy!
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Best translation
- By Anonymous User on 06-13-19
By: Marcus Aurelius, and others
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The Prophet
- By: Kahlil Gibran
- Narrated by: Riz Ahmed
- Length: 1 hr and 25 mins
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On the face of it, a simple book of 26 poem fables sharing one man’s wisdom. But The Prophet is so much more than that. It has inspired people from John F Kennedy to The Beatles and became the '60s Bible of counterculture – all because of the timeless truths it shared. Each poem takes a different theme – pleasure, beauty, freedom, joy and sorrow – as the fictional Al Mustapha shares his thoughts and experiences as he prepares to travel back to his island home.
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Riz Ahmed's Narraration Is So Moving!
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By: Kahlil Gibran
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The Mastery of Self
- A Toltec Guide to Personal Freedom
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- Narrated by: Charlie Varon
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The ancient Toltecs believed that life, as we perceive it, is a dream. We each live in our own personal dream, and these come together to form the dream of the planet, or the world in which we live. Problems arise when our perception of the dream becomes clouded with negativity, drama, and judgment (of ourselves and others), because it's in these moments of suffering that we have forgotten that we are the architects of our own reality and we have the power to change our dream if we choose.
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listen.. .then listen again
- By Casiano on 12-22-16
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I Thought It Was Just Me (but it isn’t)
- Telling the Truth about Perfectionism, Inadequacy, and Power
- By: Brené Brown
- Narrated by: Lauren Fortgang
- Length: 10 hrs and 44 mins
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Based on seven years of ground-breaking research and hundreds of interviews, I Thought It Was Just Me shines a long-overdue light on an important truth: Our imperfections are what connect us to each other and to our humanity. Our vulnerabilities are not weaknesses; they are powerful reminders to keep our hearts and minds open to the reality that we're all in this together.
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I'm sure its great if you are a mother ....
- By Leslie A Hill on 08-09-11
By: Brené Brown
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The Autobiography of Malcolm X
- As Told to Alex Haley
- By: Malcolm X, Alex Haley
- Narrated by: Laurence Fishburne
- Length: 16 hrs and 52 mins
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Experience a bold take on this classic autobiography as it’s performed by Oscar-nominated Laurence Fishburne. In this searing classic autobiography, originally published in 1965, Malcolm X, the Muslim leader, firebrand, and Black empowerment activist, tells the extraordinary story of his life and the growth of the Human Rights movement. His fascinating perspective on the lies and limitations of the American dream and the inherent racism in a society that denies its non-White citizens the opportunity to dream, gives extraordinary insight into the most urgent issues of our own time.
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it's Nearly perfect
- By Kerry on 09-16-20
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The Emerald Tablets of Thoth the Atlantean
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- Narrated by: John Marino
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The history of the tablets translated in the following book is strange and beyond the belief of modern scientists. Their antiquity is stupendous, dating back some 36,000 years. The writer is Thoth, an Atlantean Priest-King, who founded a colony in ancient Egypt after the sinking of the mother country. He was the builder of the Great Pyramid of Giza, erroneously attributed to Cheops. In it he incorporated his knowledge of the ancient wisdom and also securely secreted records and instruments of ancient Atlantis.
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Excellence...
- By Light Worker on 04-21-18
By: M. Doreal
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The Undertow
- Scenes from a Slow Civil War
- By: Jeff Sharlet
- Narrated by: Jeff Sharlet
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An unmatched guide to the religious dimensions of American politics, Jeff Sharlet journeys into corners of our national psyche where others fear to tread. The Undertow is both inquiry and meditation, an attempt to understand how, over the last decade, reaction has morphed into delusion, social division into distrust, distrust into paranoia, and hatred into fantasies—sometimes realities—of violence.
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I'm just not feeling this one....
- By J. Richmond on 08-04-23
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Eight Dates
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Navigating the challenges of long-term commitment takes effort - and it just got simpler, with this empowering, step-by-step guide to communicating about the things that matter most to you and your partner. Drawing on 40 years of research from their world-famous Love Lab, Dr. John Gottman and Dr. Julie Schwartz Gottman invite couples on eight fun, easy, and profoundly rewarding dates, each one focused on a make-or-break issue: trust, conflict, sex, money, family, adventure, spirituality, and dreams.
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What the F. Robot-reader???!?!?!
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Caffeine
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Michael Pollan, known for his best-selling nonfiction audio, including The Omnivores Dilemma and How to Change Your Mind, conceived and wrote Caffeine: How Caffeine Created the Modern World as an Audible Original. In this controversial and exciting listen, Pollan explores caffeine’s power as the most-used drug in the world - and the only one we give to children (in soda pop) as a treat.
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Leaves much to be desired
- By Melody H on 02-02-20
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The Complete Book of Five Rings
- By: Miyamoto Musashi, Kenji Tokitsu - editor/translator
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The Complete Book of Five Rings is an authoritative version of Musashi's classic The Book of Five Rings, translated and annotated by a modern martial arts master, Kenji Tokitsu. Tokitsu has spent most of his life researching the legendary samurai swordsman and his works, and in this book he illuminates this seminal text, along with several other works by Musashi.
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Best translation I have encountered.
- By DW on 05-27-16
By: Miyamoto Musashi, and others
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The Ethical Slut
- A Practical Guide to Polyamory, Open Relationships, & Other Adventures
- By: Janet W. Hardy, Dossie Easton
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For anyone who has ever dreamed of love, sex, and companionship beyond the limits of traditional monogamy, this groundbreaking guide navigates the infinite possibilities that open relationships can offer. Experienced ethical sluts Dossie Easton and Janet W. Hardy dispel myths and cover all the skills necessary to maintain a successful and responsible polyamorous lifestyle.
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The information and advice is 100% totally solid!
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Ho Tactics
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I have discovered a group of women who refuse to be exploited, are immune to manipulation, and who never settle in the name of love. These ladies know what they want and take what they want by beating men at their own game. Utilizing the secrets exposed in this book, these women gain power, money, and status. Men call them gold diggers, women call them hos, but they call themselves winners. This is the book that society doesn't want you to listen to….
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I spent $24,000 in 4 months
- By B.M. on 10-06-18
By: G. L. Lambert
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To politicians and parents, Mortal Kombat was a menace to society. To gamers, it was a way of life. From dedicated hustlers who put thousands of miles on their odometers driving coast to coast to challenge the top players in arcades, to fans who devote their free time to collecting action figures, setting world records, and plumbing the depths of its lore, the Mortal Kombat franchise has topped sales charts for thirty years, and its popularity shows no signs of waning. But before Mortal Kombat offended politicians and sold over 12 million units, executives at Midway saw it as filler.
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Getting Gamers will show that rather than being a waste of time, video games can help us develop skills, make friends, succeed at work, form good habits, and be happy. Taking the time to learn what's happening in our heads as we play and shop allows us to approach games and gaming communities on our own terms and get more out of them. With examples from the games themselves, Jamie Madigan offers a fuller understanding of the impact of games on our psychology and the influence of psychology on our games.
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very interesting and eye opening.
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What listeners say about A History of Video Games
Average customer ratingsReviews - Please select the tabs below to change the source of reviews.
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Performance
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- Daryl
- 05-14-23
Brings up great memories
Fun trip into video game history. Learned new things about the business side of the industry.
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- Boyd L
- 03-12-23
Excellent course
There is more to video games than meets the eye, buckle up and enjoy.
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- Trevor Dailey
- 12-24-20
Retronauts Gaiden
A History of Video Games is just that, a history. The timelines don't go into too much history, but is a good overview. Jeremy's narration is what you'd like expect from a podcasting expert. If you're a Retronauts fan, this is the audiobook to listen to.
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1 person found this helpful
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- Jeremy
- 12-09-21
informative and nostalgic
educational and yet nostalgic in that it was not only a walk down memory lane for my childhood growing up in video games but also filled in mini gaps that I didn't know in the history of the art as well as taught me many interesting trivial facts of the world behind the scenes.
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1 person found this helpful
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- Michael G. Matrix
- 01-31-22
A fairly shallow and disjointed series of lectures
This reads not like a work of history, but as a collection of anecdotal information written by someone reading through Wikipedia articles.
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3 people found this helpful
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- Tiffany
- 09-07-21
insightful and well written
insightful, well written and chock-full of Mr. Parish at his best, A history of video games covers every big milestone in the history of the medium with Parish's signature serious tone and the wit of someone who quotes The Simpsons at least once in their day today lives. well worth the price of play
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- DSparks
- 06-09-21
Good history of video games
Well researched and well done. What would be nice is an update from 2010 forward!
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- Z'
- 11-21-22
Should be longer!
Jeremy Parish is someone who knows his stuff regarding videogame history, with his Youtube channel going through individual games in order of release for different consoles and explaining how they fit in both the history of the time of release, and the overall impact on general gaming history.
Unfortunately his talents are kind of wasted here, the course is simply too short to go into the details needed to be a proper history of videogames. It starts out strong with going into the details of the birth of the industry and Atari, but then moves way too fast. Entire console generations are finished in minutes, and the last few lectures are more about general industry trends and how it has adapted to the times. It's clear that Jeremy has a lot more that he wants to talk about but is constrained by the limit of course length. I hope that he is able to make more content for Audible in the future which does take advantage of his vast knowledge of individual releases and consoles.
There are several books on Audible that go into deeper videogame history, those are more comprehensive, but if you're looking for a more casual overview then this course will give you a good starting point. The information is good, and if you're a paid Audible member you can listen to it as part of the Plus catalog.
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- Rusty METAL J
- 10-03-21
Great For Gamers.
I like many different game types an video games are no exception. The 1st console we had was the NES. This was an informative look at video games like I have never experienced. Awesome book.
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- kixfan
- 12-27-21
Great lecture
Very well done history of video games. Just scratches the surface but it does very well on the areas it does hit.
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2 people found this helpful