Episodios

  • Ep 449 - Owning Your Game's Positioning with Andrew Pappas
    Apr 14 2026

    Many indie studios do not struggle because their game lacks quality. They struggle because they fail to fully own what makes their game distinct. In this episode, I break down why strong positioning starts with identifying the most marketable truth about your game and committing to it clearly enough for the market to understand and remember.

    Episode Shownotes Link: https://rengenmarketing.com/449

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    35 m
  • Ep 448 - The Hidden Risk in Reaching Global Players with Kate Edwards
    Apr 7 2026

    Reaching global players takes more than strong localization. The meaning of a game can shift across markets based on cultural context, symbolism, visual cues, and geopolitical sensitivity.

    So today, we unpack the risks indie developers often miss and explore how to think more strategically about global player perception without compromising creative vision.

    Episode Shownotes Link: https://rengenmarketing.com/448

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    49 m
  • Ep 447 - How Smarter Prototyping Builds Better Games with Josh Hirshfield
    Mar 31 2026

    Indie developers often feel stuck between moving quickly and building something worth committing to. Move too slow and momentum fades. Move too fast, and you risk committing to ideas before they've been properly tested.

    So today, we're going to dive into how smarter prototyping helps teams validate ideas earlier, learn faster, and make stronger development decisions. And we'll also look at how the right tools can support faster iteration without becoming a distraction.

    Episode Shownotes Link: https://rengenmarketing.com/447

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    1 h y 16 m
  • Ep 446 - How Staying Busy Risks Your Studio's Future with Martijn van Zwieten
    Mar 24 2026

    Indie studio founders often get pulled into the day-to-day activities. Building the game, managing teams, and solving constant problems, leaving little time to think about the bigger picture.

    So today, we're going to explore why that happens, how it limits long-term growth, and what changes when founders make space... to just think. From discussing how deliberate "thinking time" and keeping an open mind to using practical tools, we'll share how studio leaders can move from reacting to actively shaping their studio's future.

    Episode Shownotes Link: https://rengenmarketing.com/446

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    47 m
  • Ep 445 - When Self-Publishing Makes More Sense with Rytis Jadzevičius
    Mar 17 2026

    Self-publishing has never been more accessible, but it's also never been more demanding. For many developers, the real challenge isn't releasing a game without a publisher, it's knowing how to build momentum, make smart decisions with limited resources, and navigate an industry that still feels uncertain.

    So today, we'll explore when self-publishing actually makes sense and where it can quietly introduce new risks. We discuss what it really takes to support your own launch, how teams can take more control of their release strategy, and what today's shifting business landscape means for developers considering the self-publishing path.

    Episode Shownotes Link: https://rengenmarketing.com/445

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    54 m
  • Ep 444 - Is Your Game Concept Worth Building with Maru Kake
    Mar 10 2026

    A strong idea and genuine passion aren't enough to carry a game forward. Regardless of your objective, your concept has to stand up to different forms of validation, from player response to strategic alignment.


    So today, we'll explore what actually makes a game concept worth building by breaking down the signals that matter, how different objectives shape evaluation, and which principles and habits help validate ideas early. We'll focus on building durable proof that holds across perspectives so when your concept is validated your passion is ready to amplify it.

    Episode Shownotes Link: https://rengenmarketing.com/444

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    55 m
  • Ep 443 - Immersion Over Monetization – Designing Community-Driven Worlds with Shawn "Clown" Crahan
    Mar 3 2026

    Most games compete for attention but very few earn emotional ownership. Why do some worlds become places people live in, not just visit?

    This episode explores how immersive environments create identity, shared presence, and long-term community investment. But also, how design builds deeper trust with players and ...even ourselves, allowing us to rethink norms and rules in more meaningful and fulfilling ways.

    Episode Shownotes Link: https://rengenmarketing.com/443

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    1 h y 5 m
  • Ep 442 - Killing Games Early with Neil Edwards
    Feb 24 2026

    Marketing can amplify a game, but it can't fix an unproven concept. Still, many developers push forward hoping things will turn around, when the smarter move may be to kill the project.

    In this episode, we examine why killing a game early is often a more strategic decision than continuing out of hope, habit, or sunk cost. We explore the beliefs that keep weak projects alive and how to read early signals with clarity, separating meaningful validation from noise before committing years of time and resources.

    Episode Shownotes Link: https://rengenmarketing.com/442



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    59 m