Building Better Games Podcast Por Benjamin Carcich arte de portada

Building Better Games

Building Better Games

De: Benjamin Carcich
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Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together. Better leaders build better games.Building Better Games ©2024 Ciencia Ficción Economía Exito Profesional
Episodios
  • E110: The Truth About Game Studio Politics (And How to Win Without Becoming a Monster)
    Dec 16 2025

    If you're a leader in game dev who feels stuck, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6

    You're doing the work, fighting for your team, but your ideas stall in meetings and people with less context somehow have more influence than you. It can feel like the only way to win is to become the political operator you hate.

    In this episode, Ben breaks down the simple, three-part system for influence—the Influence Trifecta—so you can drive change for your team and career without selling your soul. Organizational influence is not just about who's right or what's logical; it's about understanding the social fabric of your organization.

    What You'll Learn in This Episode:

    • What influence without authority looks like
    • Why trust is so important to your long-term success
    • Why being "right but not helpful" stalls careers
    • What to watch for so you don't become the "political animal"

    You're always playing politics. If you choose not to play, you cap your influence and allow others to set the direction. Learn how to deliberately build influence for the benefit of your game, your team, and your own advancement in an ethical way.

    Connect with us:

    🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

    🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/

    🔗Instagram: https://www.instagram.com/buildingbettergames/#

    🔗Website: https://www.buildingbettergames.gg

    🔗YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw

    #GameDevLeadership #GameStudioPolitics #InfluenceTrifecta #GameDevCareers #BuildingBetterGames

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    45 m
  • E109: Is Ethical AI in Game Dev Even Possible?
    Dec 2 2025

    If you're a leader in game dev who feels stuck, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6

    Leadership in game dev is hard, but choosing to ignore the biggest technological shift of our generation is a high-stakes gamble.

    In this episode, we talk with Benjamin Chevalier, Chief AI Officer at Mighty Bear Games, who has a uniquely informed perspective as an Art Director turned tech leader who has spent two decades building games for Ubisoft, Disney, LucasArts, and King.

    Ben Chevalier outlines his pragmatic, principled approach to embracing AI: using it to cut through market saturation, accelerate team output, and manage risk without compromising creative integrity. From the moral and legal controversies surrounding AI training data to the cultural shifts required for engineers and artists to build their own tools, this conversation reveals the mindset and strategies a leadership team needs to not just survive but thrive in the new AI-accelerated development landscape.

    What You'll Learn In This Episode:

    • Why AI may be an existential business decision
    • Why governments won't halt AI development
    • How "agentic" tools are reshaping studio culture
    • How game dev leaders can get team buy-in on AI
    • What others might think of you just for using AI

    If you're a game dev leader thinking about how AI might help your team, this episode gives you a pragmatic playbook for adopting AI. Ben Chevalier lays down clear ethical guardrails and shows how AI can speed up prototyping, live ops, and decision-making—so you can level up your leadership and accelerate your team, game, and career.

    Connect & learn more about Ben Chevalier:

    LinkedIn: https://www.linkedin.com/in/benjaminchevalier/

    Medium: https://medium.com/@benjamin.chevalier

    Studio Website: https://www.mightybeargames.com/

    GOAT Gaming Platform Website: https://goatgaming.com/

    YouTube: https://www.youtube.com/@mightybeargames

    Connect with us:

    🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

    🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/

    🔗Instagram: https://www.instagram.com/buildingbettergames/#

    🔗Website: https://www.buildingbettergames.gg

    🔗YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw

    #GamingCommunity #GameDevelopment #AI #Leadership #MobileGaming

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    1 h y 43 m
  • 3 Leadership Mistakes Quietly Crippling Your Game Studio
    Nov 18 2025

    If you're a leader in game dev who feels stuck, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6

    Are you leading a team that has plenty of people but can't seem to get moving?

    You care deeply about your team and your game, but projects crawl and decisions drag in the. It's almost never just a talent problem. Instead, it's three quiet leadership mistakes that choke momentum.

    In this episode, you'll learn what those three mistakes are, how they're showing up in your studio, and what you can do instead so you can move faster and see real progress on your game. We break down the mistakes one by one with simple shifts you can start immediately.

    What You'll Learn:

    • The Velocity Trap: Why any speed you have is "pretend" if your team doesn't share a clear North Star (Vision).
    • The Cart in the Mud: The four specific foundational elements you must have in place to earn the right to scale , and what to do when you realize you've scaled too fast.
    • The Crunch Lie: Why overwork and extended crunch quickly make you slower than if you never crunched at all, and how to operate at a sustainable pace.
    • A Simple Reality Check: How to rate your studio's Vision, Scale, and Workload (1-5) to identify your biggest blocker and immediately focus your leadership energy.

    GameDeveloper.com Article: https://www.gamedeveloper.com/production/addressing-crunch-the-games-industry-s-worst-practice-2

    Connect with us:

    🔗Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

    🔗BBG's LinkedIn: https://www.linkedin.com/company/building-better-games/

    🔗Instagram: https://www.instagram.com/buildingbettergames/#

    🔗Website: https://www.buildingbettergames.gg

    🔗YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw

    #GameDevLeadership #GameStudioLife #ProjectManagement #GamedevTips #BuildBetterGames

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    31 m
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