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The Friendly Orange Glow
- The Untold Story of the PLATO System and the Dawn of Cyberculture
- Narrated by: George Newbern
- Length: 21 hrs and 6 mins
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Publisher's Summary
The remarkable, untold story of PLATO, the computer program and platform created in the 1960s that marked the true beginning of cyberculture - a book that will rewrite the history of computing and the Internet
At a time when Steve Jobs was only a teenager and Mark Zuckerberg wasn't even born, a group of visionary engineers and designers - some of them only high school students - in the late 1960s and 1970s created a computer system called PLATO, which was not only years but light-years ahead in experimenting with how people would learn, engage, communicate, and play through connected computers. Not only did PLATO engineers make significant hardware breakthroughs with plasma displays and touch screens, but PLATO programmers also came up with a long list of software innovations: chat rooms, instant messaging, message boards, screen savers, multiplayer games, online newspapers, interactive fiction, and emoticons. Together, the PLATO community pioneered what we now collectively engage in as cyberculture. They were among the first to identify and also realize the potential and scope of the social interconnectivity of computers, well before the creation of the Internet. PLATO was the foundational model for every online community that was to follow in its footsteps.
The Friendly Orange Glow is the first history to recount in fascinating detail the remarkable accomplishments and the inspiring personal stories of the PLATO community. The addictive nature of PLATO both ruined many a college career and launched path-breaking multimillion-dollar software products. Its development, impact, and eventual disappearance provides an instructive case study of technological innovation and disruption, project management, and missed opportunities. Above all, The Friendly Orange Glow at last reveals new perspectives on the origins of social computing and our Internet-infatuated world.
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- Robert C. Hickcox
- 08-08-18
Memory lane for the cyberist.
Great job on giving the personal stories, history and culture of Plato, the foundation of our cyber world. I first touch a Plato terminal as a young USAF computer operations officer in 1976. I worked at DEC, daily using VAX Notes, NCS with NovaNet, Pearson and Plato Learning. Kudos to the author!!!!
3 people found this helpful
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- reo
- 01-21-18
Great listen for those who interacted with Plato
If you could sum up The Friendly Orange Glow in three words, what would they be?
In depth background on the Plato system and how it provided not only an educational teaching system but also a precursor to how networked users would use the system.
What did you like best about this story?
Brought back memories of going to the U of I and taking Plato courses and making the right decision after a couple of extended sessions of Airfight that one could easily get addicted to playing these multi-user games.
What about George Newbern’s performance did you like?
It is a good performance. One nit is that the University of Illinois is known as "U of I" not "UI".
Any additional comments?
There is a twit podcast called triangulation that has an interview with the author, Brian Dear. I'm thankful he wrote this book. I always wondered what the story was behind Plato.
3 people found this helpful
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- James Litsios
- 05-12-19
A very detailed computer assisted education history!
A marvelously well written account of a very early computer assisted education system. Incredibly detailed anecdotes keeps the story fresh and multiple successes and failures make it all still very relevant. A very unique book because of the depth of details from hundreds of individuals!
1 person found this helpful
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- Howard_a
- 10-14-21
Wonderful book on the history of the PLATO system!
There were many systems that were ahead of their times. This was one of them. This one blew me away, as it was the beginning of all things we do today. A flat-screen 512x512 graphics display in the 1970's -- in a computer terminal? Wow! What was done with it was spectacular, being able to show color microfiche-based images behind that screen! Mind-boggling for the time! So many things came out of this - like computer-based training, games, authoring systems like Adobe Flash (Macromedia before Adobe acquired it) Computer training before video was cheap to do. One other thing that is close to my heart. The game "Shanghai II" that my wife still loves, was created by a handicapped guy on the PLATO system and then he later ported it to the Mac and distributed it through Activision. What a wonderful find, I just had no idea that her favorite game had such a history! There was so much happening in the computer industry while I was in grade school! Very lovely history with some painful points, some touching stories, and of course the sad demise of PLATO, CERL, and Control Data. Sweet book!
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- Anonymous User
- 03-01-21
More than Friendly
The most powerful story, the ceation of Shanghai and the role of the Plato system in so many of today's computer scientists and software. I too was unaware of UofI and its contribution.
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- ba ka
- 09-05-20
One of best computer history books
Well-written and well-narrated, this book describes how people evolved together with evolution of accessible computers. Do not hesitate, you will not sorry if you buy this book
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- Joshua Rodgers
- 10-28-19
A Tech History Masterpiece
This book and the audio performance of it were excellent. While the book is quite long, it is engaging. If you enjoy tech history, you will not be disappointed. it was wonderful to hear stories of tech pioneers you've never heard of before, rather than another volume of Who's Who in Silicon Valley.
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- Mark Tentindo
- 09-03-19
Interesting, but repetitive at times
This book originally caught my eye at an airport bookstore with it's friendly orange monospaced title. As an electrical engineer interested in the origins of the technology I work with every day, I found the audiobook interesting. Having grown up in MA near MIT it was refreshing to hear about the "freshwater school" of computing.
My only gripe is that the book could have been condensed. Some anecdotes and events were rehashed throughout. I could see this being helpful if you had long breaks between reading, but since I was listening every day on my commute it just slowed down the listening experience.
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- Steven Fisher
- 07-26-19
One of the most interesting early computing books
Great book that covers about 50 years of computer history in broad strokes as it related to one unknown project during that time. I never had trouble picking it back up to read and intend to read again soon.
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- Amazon Customer
- 01-05-23
An outstanding story.
I'd recommend to anyone who has even a passing interest in computer history.
Narration was excellent.
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- Ben WK
- 12-15-17
Outstanding
Engaging, exhaustive and fascinating oral history. PLATO was a groundbreaking yet historiographically neglected online community.
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Twenty-five years ago, it didn't exist. Today, 20 million people worldwide are surfing the Net. Where Wizards Stay Up Late is the exciting story of the pioneers responsible for creating the most talked about, most influential, and most far-reaching communications breakthrough since the invention of the telephone. In the 1960s, when computers where regarded as mere giant calculators, J.C.R. Licklider at MIT saw them as the ultimate communications devices.
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Absolutely fascinating and we'll researched
- By Elsa Braun on 10-01-16
By: Katie Hafner, and others
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Fire in the Valley
- The Birth and Death of the Personal Computer
- By: Michael Swaine, Paul Freiberger
- Narrated by: Don Azevedo
- Length: 15 hrs and 24 mins
- Unabridged
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In the 1970s, while their contemporaries were protesting the computer as a tool of dehumanization and oppression, a motley collection of college dropouts, hippies, and electronics fanatics were engaged in something much more subversive. Obsessed with the idea of getting computer power into their own hands, they launched from their garages a hobbyist movement that grew into an industry, and ultimately a social and technological revolution.
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Burying the Lede
- By Dubi on 02-01-19
By: Michael Swaine, and others
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The Big Score
- The Billion-Dollar Story of Silicon Valley
- By: Michael S. Malone
- Narrated by: Kevin Stillwell
- Length: 20 hrs and 8 mins
- Unabridged
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Over the past five decades, the tech industry has grown into one of the most important sectors of the global economy, and Silicon Valley - replete with sprawling office parks, sky-high rents, and countless self-made millionaires - is home to many of its key players. But the origins of Silicon Valley and the tech sector are much humbler. At a time when tech companies’ influence continues to grow, The Big Score chronicles how they began.
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The Dream Machine
- By: M. Mitchell Waldrop
- Narrated by: Jamie Renell
- Length: 27 hrs and 16 mins
- Unabridged
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Behind every great revolution is a vision, and behind perhaps the greatest revolution of our time, personal computing, is the vision of J.C.R. Licklider. In a simultaneously compelling personal narrative and comprehensive historical exposition, Waldrop tells the story of the man who not only instigated the work that led to the internet, but also shifted our understanding of what computers were and could be.
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Biographies, not technical
- By D. Garber on 01-16-20
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The Soul of a New Machine
- By: Tracy Kidder
- Narrated by: Ben Sullivan
- Length: 9 hrs and 3 mins
- Unabridged
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Computers have changed since 1981, when Tracy Kidder memorably recorded the drama, comedy, and excitement of one company's efforts to bring a new microcomputer to market. What has not changed is the feverish pace of the high-tech industry, the go-for-broke approach to business that has caused so many computer companies to win big (or go belly up), and the cult of pursuing mind-bending technological innovations.
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Reading this book changed my life
- By Timothy Knox on 08-12-16
By: Tracy Kidder
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Dealers of Lightning
- Xerox PARC and the Dawn of the Computer Age
- By: Michael Hiltzik
- Narrated by: Forrest Sawyer
- Length: 5 hrs and 52 mins
- Abridged
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The riveting story of the legendary Xerox PARC, a collection of eccentric young inventors brought together by Xerox Corporation at a facility in Palo Alto, California, during the mind-blowing intellectual ferment of the '70s and '80s.
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Audio quality is bad, story is awe inducing
- By David Phillips on 01-14-15
By: Michael Hiltzik
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The Chip
- How Two Americans Invented the Microchip and Launched a Revolution
- By: T.R. Reid
- Narrated by: Tom Perkins
- Length: 9 hrs and 32 mins
- Unabridged
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Barely 50 years ago a computer was a gargantuan, vastly expensive thing that only a handful of scientists had ever seen. The world's brightest engineers were stymied in their quest to make these machines small and affordable until the solution finally came from two ingenious young Americans. Jack Kilby and Robert Noyce hit upon the stunning discovery that would make possible the silicon microchip, a work that would ultimately earn Kilby the Nobel Prize for physics in 2000.
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Great narration, sloppy writing
- By Constantly Learning on 10-06-22
By: T.R. Reid
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Not All Fairy Tales Have Happy Endings
- The Rise and Fall of Sierra On-Line
- By: Ken Williams
- Narrated by: Josh Horowitz
- Length: 10 hrs and 25 mins
- Unabridged
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Sierra On-Line was one of the very first computer game companies and at one time dominated the industry. The author, Ken Williams, founded Sierra On-Line with his wife Roberta who went on to create many of the company's best-selling games. Sierra grew from just Ken and Roberta to over 1,000 employees and a fan base that still exists today, despite the fact that the company was torn apart by criminal activities, scandal, and corruption that resulted in jail sentences and the collapse of Sierra.
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a fitting ending to Sierra
- By Darrell on 05-10-21
By: Ken Williams
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The Idea Factory
- Bell Labs and the Great Age of American Innovation
- By: Jon Gertner
- Narrated by: Chris Sorensen
- Length: 17 hrs and 28 mins
- Unabridged
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In The Idea Factory, New York Times Magazine writer Jon Gertner reveals how Bell Labs served as an incubator for scientific innovation from the 1920s through the1980s. In its heyday, Bell Labs boasted nearly 15,000 employees, 1200 of whom held PhDs and 13 of whom won Nobel Prizes. Thriving in a work environment that embraced new ideas, Bell Labs scientists introduced concepts that still propel many of today’s most exciting technologies.
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Great story -- horrible pauses
- By Rodney on 01-29-13
By: Jon Gertner
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Hackers: Heroes of the Computer Revolution
- 25th Anniversary Edition
- By: Steven Levy
- Narrated by: Mike Chamberlain
- Length: 20 hrs and 23 mins
- Unabridged
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Steven Levy's classic book traces the exploits of the computer revolution's original hackers - those brilliant and eccentric nerds from the late 1950s through the early '80s who took risks, bent the rules, and pushed the world in a radical new direction. With updated material from noteworthy hackers such as Bill Gates, Mark Zuckerberg, Richard Stallman, and Steve Wozniak, Hackers is a fascinating story that begins in early computer research labs and leads to the first home computers.
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Remember Why You Got Into Computing
- By Dan Collins on 07-01-16
By: Steven Levy
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The Hacker Crackdown
- Law and Disorder on the Electronic Frontier
- By: Bruce Sterling
- Narrated by: Tom Parks
- Length: 12 hrs and 43 mins
- Unabridged
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Bruce Sterling delves into the world of high-tech crime and punishment in one of the first books to explore the cyberspace breaches that threaten national security. From the crash of AT&T’s long-distance switching system to corporate cyberattacks, he investigates government and law enforcement efforts to break the back of America’s electronic underground in the 1990s.
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Great bit of journalism chronicling a bygone era.
- By Amazon Customer on 12-20-20
By: Bruce Sterling