Flint in the Bones
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Narrated by:
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Virtual Voice
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By:
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Eva St. John
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
In a city where history bites back, murder is just the beginning.
Detective Eliza “Bish” Barnaby thought she’d left her home behind—along with its plague outbreaks, random time-shifts, and tendency to accidentally host people from the 1600s during breakfast.
But when a dangerous practitioner escapes custody in London, Bish is forced back to Norwich, a city where ancient maps hide deadly shortcuts, angry nuns have scores to settle, and Puritans throw acid at those they don’t approve of.
Armed with only a gun she can’t fire, a spaniel who thinks he’s a wolf, and a partner who dresses like a rejected Bridgerton extra, Bish must stop a killer before wild magic unravels the city’s fragile balance.
But keeping her own forbidden talents hidden is just as dangerous as catching the murderer. And in a place where past and present bleed together, the only way to solve this mystery might be to embrace the very magic she fears.
Grab the brand new adventure from Eva St. John, author of the bestselling Quantum Curators series
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I did not really like the "virtual voice" narration. Just listening to a few lines it was okay, way better than those terrible automated voices people use on their tik toks, but the inflections and intonation were wrong. lines were delivered with the same emotional level whether it was a regular conversation or an argument. An actual voice actor provides accents (there were no differentiating accents, even when the story specifically called out a change of accent) and different voices. There were several places where I had no idea who was speaking because they were all delivered the same. There were places where words were mispronounced or weirdly pronounced, as well. So publishers, don't cheap out. Hire professional readers.
great story, so-so narration
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Strong Female Character
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great story, cool world building
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AI Narration: Mispronunciations!
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