-
Alabaster Noon
- The Omega War, Book 12
- Narrated by: Todd McLaren
- Series: The Omega War, Book 12
- Length: 13 hrs and 59 mins
- Categories: Literature & Fiction, Genre Fiction
Add to Cart failed.
Add to Wish List failed.
Remove from wishlist failed.
Adding to library failed
Follow podcast failed
Unfollow podcast failed
Audible Premium Plus
$14.95 a month
Buy for $34.99
No default payment method selected.
We are sorry. We are not allowed to sell this product with the selected payment method
Listeners also enjoyed...
-
Sons of the Lion
- The Omega War, Book 11
- By: Jason Cordova
- Narrated by: Todd McLaren
- Length: 11 hrs and 31 mins
- Unabridged
-
Overall
-
Performance
-
Story
For Colonel Mulbah Luo and the Kakata Korps, their initial contracts with the Mercenary Guild had them defending Earth. Honest work, they were led to believe, keeping the citizens of Earth safe from alien pacification in their own way. As the occupation continues, however, their eyes are opened to the fact that the hand gripping their throat is slowly tightening.
By: Jason Cordova
-
Storm Clouds
- The Guild Wars, Book 1
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 14 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Peacemaker-enforced ceasefire brought an end to the hostilities, but not a resolution, and now it’s up to the Four Horsemen to forge a lasting peace. Alexis Cromwell, despite her pregnancy, heads off to Capital with Nigel Shirazi to obtain justice from the enigmatic Mercenary Guild Council, but when they arrive, they’re quickly embroiled in galactic politics, and find out the situation is far, far worse than they could possibly have imagined.
-
-
wow I can't wait for the next installment!!!!!
- By Mike on 06-24-20
By: Chris Kennedy, and others
-
Between Two Worlds
- The Guild Wars, Book 2
- By: Chris Kennedy, Alex Rath
- Narrated by: Todd McLaren
- Length: 10 hrs and 24 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Peacemaker-enforced ceasefire brought an end to the hostilities, but the Mercenary Guild’s moratorium on new contracts has given the other guilds time - and freedom - to redress long-standing grievances. It has also led to a mindset of “while the cat’s away, the mice will play”, and many are taking liberties they wouldn't have normally. On Earth, the Golden Horde continues to rebuild, because Sansar Enkh has a good idea of what’s coming.
By: Chris Kennedy, and others
-
Endless Night
- The Guild Wars, Book 3
- By: Tim C. Taylor, Chris Kennedy
- Narrated by: Todd McLaren
- Length: 15 hrs and 20 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Goltar were marginalized, and the Veetanho did everything they could to make the galaxy forget the Goltar had ever existed. The Goltar went quietly, pretending to sulk and accept their fate but they never did. They worked in the shadows, amassing power and resources, always looking for the right time and right opportunity to re-emerge and strip the hated Veetanho of everything they owned. In the depths of the Spine Nebula, a fly-over region known only for the bad luck of its inhabitants and the dangers that lurks in its fringes, the Goltar have a secret weapon.
By: Tim C. Taylor, and others
-
Deathangel
- The Omega War, Book 10
- By: Kevin Ikenberry
- Narrated by: Todd McLaren
- Length: 15 hrs and 6 mins
- Unabridged
-
Overall
-
Performance
-
Story
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry. When necessary, the Peacemaker Guild deputizes citizens to carry out special missions of great difficulty and danger. The only person ever to land a Combat Assault System, Personal (CASPer) from high-altitude free fall without a parachute, Tara Mason’s career as a mercenary showed promise, but it crumbled under poor choices and even worse leadership
By: Kevin Ikenberry
-
Do No Harm
- The Omega War, Book 9
- By: Chris Kennedy, Robert E. Hampson, Sandra L. Medlock
- Narrated by: Todd McLaren
- Length: 14 hrs and 1 min
- Unabridged
-
Overall
-
Performance
-
Story
When Todd’s critically damaged ship dropped out of hyperspace near the human colony world of Azure, he had no memory of his past. He didn’t know who he was, or even what he was, and the humans didn’t either. That didn’t stop the colonists of Azure - they took him in, anyway...even though they didn’t understand how he could do some of the things he could do. Todd and his descendants consider themselves human - eight-armed and water-breathing - but human, nonetheless. After 70 years living among humans, Todd’s descendants are going back out into the Union to make their mark.
-
-
Book 9 Was a straight down hill for me .
- By tom on 03-03-20
By: Chris Kennedy, and others
-
Sons of the Lion
- The Omega War, Book 11
- By: Jason Cordova
- Narrated by: Todd McLaren
- Length: 11 hrs and 31 mins
- Unabridged
-
Overall
-
Performance
-
Story
For Colonel Mulbah Luo and the Kakata Korps, their initial contracts with the Mercenary Guild had them defending Earth. Honest work, they were led to believe, keeping the citizens of Earth safe from alien pacification in their own way. As the occupation continues, however, their eyes are opened to the fact that the hand gripping their throat is slowly tightening.
By: Jason Cordova
-
Storm Clouds
- The Guild Wars, Book 1
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 14 hrs and 9 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Peacemaker-enforced ceasefire brought an end to the hostilities, but not a resolution, and now it’s up to the Four Horsemen to forge a lasting peace. Alexis Cromwell, despite her pregnancy, heads off to Capital with Nigel Shirazi to obtain justice from the enigmatic Mercenary Guild Council, but when they arrive, they’re quickly embroiled in galactic politics, and find out the situation is far, far worse than they could possibly have imagined.
-
-
wow I can't wait for the next installment!!!!!
- By Mike on 06-24-20
By: Chris Kennedy, and others
-
Between Two Worlds
- The Guild Wars, Book 2
- By: Chris Kennedy, Alex Rath
- Narrated by: Todd McLaren
- Length: 10 hrs and 24 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Peacemaker-enforced ceasefire brought an end to the hostilities, but the Mercenary Guild’s moratorium on new contracts has given the other guilds time - and freedom - to redress long-standing grievances. It has also led to a mindset of “while the cat’s away, the mice will play”, and many are taking liberties they wouldn't have normally. On Earth, the Golden Horde continues to rebuild, because Sansar Enkh has a good idea of what’s coming.
By: Chris Kennedy, and others
-
Endless Night
- The Guild Wars, Book 3
- By: Tim C. Taylor, Chris Kennedy
- Narrated by: Todd McLaren
- Length: 15 hrs and 20 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Goltar were marginalized, and the Veetanho did everything they could to make the galaxy forget the Goltar had ever existed. The Goltar went quietly, pretending to sulk and accept their fate but they never did. They worked in the shadows, amassing power and resources, always looking for the right time and right opportunity to re-emerge and strip the hated Veetanho of everything they owned. In the depths of the Spine Nebula, a fly-over region known only for the bad luck of its inhabitants and the dangers that lurks in its fringes, the Goltar have a secret weapon.
By: Tim C. Taylor, and others
-
Deathangel
- The Omega War, Book 10
- By: Kevin Ikenberry
- Narrated by: Todd McLaren
- Length: 15 hrs and 6 mins
- Unabridged
-
Overall
-
Performance
-
Story
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry. When necessary, the Peacemaker Guild deputizes citizens to carry out special missions of great difficulty and danger. The only person ever to land a Combat Assault System, Personal (CASPer) from high-altitude free fall without a parachute, Tara Mason’s career as a mercenary showed promise, but it crumbled under poor choices and even worse leadership
By: Kevin Ikenberry
-
Do No Harm
- The Omega War, Book 9
- By: Chris Kennedy, Robert E. Hampson, Sandra L. Medlock
- Narrated by: Todd McLaren
- Length: 14 hrs and 1 min
- Unabridged
-
Overall
-
Performance
-
Story
When Todd’s critically damaged ship dropped out of hyperspace near the human colony world of Azure, he had no memory of his past. He didn’t know who he was, or even what he was, and the humans didn’t either. That didn’t stop the colonists of Azure - they took him in, anyway...even though they didn’t understand how he could do some of the things he could do. Todd and his descendants consider themselves human - eight-armed and water-breathing - but human, nonetheless. After 70 years living among humans, Todd’s descendants are going back out into the Union to make their mark.
-
-
Book 9 Was a straight down hill for me .
- By tom on 03-03-20
By: Chris Kennedy, and others
-
An Axe to Grind
- The Guild Wars, Book 4
- By: Jon R. Osborne, Chris Kennedy
- Narrated by: Todd McLaren
- Length: 13 hrs and 14 mins
- Unabridged
-
Overall
-
Performance
-
Story
Bjorn Tovesson III, commander of Bjorn’s Berserkers, has returned to Earth. Bear Town is a smoldering ruin, and the Berserkers’ reputation is in the gutter. As Bjorn tries to chart a course for the Berserkers’ future, ghosts from the past haunt him. Meanwhile, the Information Guild and the Union Credit Exchange clash over the future of the Galactic Union’s economy. The Information Guild seeks to eliminate the red diamond standard, giving it sole control of the currency system, but the Union Credit Exchange harbors ambitions to become a guild in its own right.
-
-
Revenge of Bjorn
- By Mark M. on 10-03-20
By: Jon R. Osborne, and others
-
A Pale Dawn
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 17 hrs and 47 mins
- Unabridged
-
Overall
-
Performance
-
Story
After a stunning victory at the Merc Guild shipyard of Golara, the leaders of the Four Horsemen mercenary units of Earth have decided it’s time to take back the colonies the Merc Guild has captured, and the Horsemen split up to liberate them. While the Merc Guild still has humanity outnumbered, Alexis Cromwell, the leader of the Winged Hussars, has incorporated the ships captured in Golara into her fleet, and she hopes the Humans can achieve local superiority across four systems with her new battleships and her Egleesius cruisers.
-
-
Good story
- By Earl Bedford on 09-01-20
By: Chris Kennedy, and others
-
The Dark Before the Light
- The Guild Wars, Book 5
- By: Tim C. Taylor
- Narrated by: Todd McLaren
- Length: 14 hrs and 33 mins
- Unabridged
-
Overall
-
Performance
-
Story
Defeated in battle, the fractious alliance of Goltar, Spine Patriots, and the Midnight Sun Free Company are chased across the Spine Nebula by the Endless Night and their sea-monster allies, the Tyzhounes. Abandoning the nebula is not an option. For the free trader skipper, Lenworth Jenkins, the people of its 15 tormented worlds are the cause he’s been searching for all his life.
-
-
A great universe continues.
- By Anonymous User on 01-12-21
By: Tim C. Taylor
-
When the Axe Falls
- By: Jon R. Osborne
- Narrated by: Todd McLaren
- Length: 14 hrs and 10 mins
- Unabridged
-
Overall
-
Performance
-
Story
Bjorn Tovesson III, the owner of Bjorn’s Berserkers, is a man tied to the past but who’s not afraid to innovate. Whether it is new tactics or new equipment, Bjorn is willing to try anything once, in an effort to grow his company into the status of the fabled Four Horsemen. Looking to the future with his eyes open, though, he has seen a series of unfortunate occurrences running through the ranks of Earth’s mercenaries. Companies in financial troubles, some taking huge losses on contracts...and others not returning from their contracts at all.
-
-
I whish Jim had given bjorn a gift
- By Chris guy on 05-19-19
By: Jon R. Osborne
-
Redacted Affairs
- The Rise of the Peacemakers, Book 1
- By: Kevin Ikenberry, Kevin Steverson, Chris Kennedy - editor, and others
- Narrated by: James Anderson Foster
- Length: 10 hrs and 49 mins
- Unabridged
-
Overall
-
Performance
-
Story
Peacemakers. The Galactic Union’s most capable enforcers and resolute negotiators, their name alone elicits fear and awe among the Union’s citizenry. It is a time of upheaval throughout the Galactic Union. As the effects of the Omega War ripple outward, a Peacemaker falls silent at the outpost mining colony of Parmick. Sensing danger, the Peacemaker Guild dispatches two new graduates of the Academy to investigate and report. They are a new breed of Peacemaker, perfect for the clandestine infiltration mission.
-
-
God I loved this one
- By Daniel on 02-29-20
By: Kevin Ikenberry, and others
-
Dirty Deeds
- The Omega War, Book 6
- By: Mark Wandrey
- Narrated by: Todd McLaren
- Length: 13 hrs and 37 mins
- Unabridged
-
Overall
-
Performance
-
Story
Abraham Murdock left his home of Sheridan, Arkansas, at 17 to start a merc career that spanned almost 50 years, working for dozens of companies, killing aliens and getting paid across the galaxy. Near the end of his career, he landed a gig with Cartwright’s Cavaliers. The storied Four Horsemen unit was just coming back from near catastrophe, and the battle-proven Murdock was an ideal choice for their top sergeant. It would have been a perfect last contract, but then his dropship was destroyed in the Chimsa system, killing the flight crew and him. Or did it?
-
-
Age is no hindrance to a true warrior -
- By Rusty King on 04-25-19
By: Mark Wandrey
-
Sinclair's Scorpions
- The Omega War, Book 5
- By: PP Corcoran
- Narrated by: Todd McLaren
- Length: 9 hrs and 52 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Omega War is in full swing. Earth has fallen to General Peepo’s army, and the surviving human mercenaries have taken refuge at the hidden Winged Hussars’ base in New Warsaw. As humanity begins to think about how to recover the planet, one thing is obvious - more powerful weapons of war will be needed in the effort. One of the keys to recapturing Earth will be the Raknar of Cartwright’s Cavaliers, but the power sources of many of the giant mecha have become unusable over the course of history.
-
-
Another book, another author
- By Sailfish on 04-22-20
By: PP Corcoran
-
Dark Moon Arisen
- The Omega War, Book 3
- By: Chris Kennedy, Mark Wandrey
- Narrated by: Todd McLaren
- Length: 12 hrs and 26 mins
- Unabridged
-
Overall
-
Performance
-
Story
The Omega War is in full swing. Earth has fallen to General Peepo’s army, and the surviving human mercenaries have taken refuge at the hidden Winged Hussars’ base in New Warsaw. On Earth, the defensive forces fight to keep the hearts and minds of their fellow humans, but Peepo’s plans are slowly converting the people to her way of thinking, and the Mercenary Guild troops continue to root out the forces arrayed against them.
-
-
The Return of Four Horsemen and Hussars
- By Sailfish on 04-17-20
By: Chris Kennedy, and others
-
Fields of Fire
- The Rise of the Peacemakers, Book 2
- By: Kevin Ikenberry
- Narrated by: James Anderson Foster
- Length: 11 hrs and 42 mins
- Unabridged
-
Overall
-
Performance
-
Story
After the vicious attacks on Victoria Bravo, Commander Tara Mason and the newly formed Force 25 have no time to refit and reconstitute their depleted forces. Deputized by the Peacemaker Guild and charged with a time-sensitive mission - finding James “Snowman” Francis - Tara and her mercenaries deploy to the wintry world of Snowmass to follow a 50-year-old lead on Snowman’s disappearance. Snowmass, though, is far from peaceful.
By: Kevin Ikenberry
-
With Your Shield
- Four Horsemen Tales, Book 10
- By: Chris Kennedy, Alex Rath
- Narrated by: James Patrick Cronin
- Length: 7 hrs and 19 mins
- Unabridged
-
Overall
-
Performance
-
Story
Staff Sergeant Markus ‘Spartan’ Nicolos is one of the Intelligence Department’s best. A hacker who can beat any code, he’s in charge of communications intercepts for the Golden Horde’s Computer Operations section. Spartan used to be a frontline CASPer pilot - until he lost his entire squad in an ambush. He also lost his edge in the attack, and he swore he would never pilot a CASPer in combat again. Everything changed, though, when he came up with an idea for a new type of scout CASPer - one that would prevent what happened to him from ever happening again.
-
-
Awesome
- By Mark M. on 03-04-20
By: Chris Kennedy, and others
-
Stand or Fall
- The Omega War, Book 4
- By: Kevin Ikenberry
- Narrated by: Todd McLaren
- Length: 15 hrs and 17 mins
- Unabridged
-
Overall
-
Performance
-
Story
While the occupation of Earth continues, MinSha mercenaries under the command of Major General Drehnayl have assaulted human-held colonies in the outer rim, wiping them out. With the famed Four Horsemen nowhere to be found, the Mercenary Guild’s attempt to instill fear and subvert humanity is perilously close to reality. Tasked with finding the MinSha is Jessica Francis, Earth’s first Peacemaker, but the odds aren’t in her favor. Jessica realizes that finding Drehnayl's forces isn’t enough - she must do something to stop their atrocities and end their reign of terror.
-
-
probably the weakest in the series so far
- By Frances Brown on 06-23-20
By: Kevin Ikenberry
-
Daughter of the Pride
- The Guild Wars, Book 6
- By: Jason Cordova
- Narrated by: Todd McLaren
- Length: 12 hrs and 28 mins
- Unabridged
-
Overall
-
Performance
-
Story
Months after the fall of Liberia, Lieutenant Sunshine of the Kakata Korps Mercenary Company finds herself adrift in the galaxy. Her last remaining mission, which she has sworn to complete, is to find a member of the Peacemaker Guild and pass along a message from the dead. There’s just one problem - nobody can find the message hidden inside the old, broken-down CASPer in which she escaped the final battle.
By: Jason Cordova
Publisher's Summary
The invasion of Earth is a broken dream, a victim of Peepo's ability to play the long game better than anyone thought possible.
With Alexis Cromwell shot in the back by her XO and the fleet in ruins, the Humans have run back to New Warsaw to lick their wounds, but the Merc Guild now knows the location of their hidden base, and they are in hot pursuit. Led by the New Era, a dreadnought built for the sole purpose of destroying humanity, they are an unstoppable force.
But the Golden Horde has been fortifying the system for a decade, though, and it won't fall easily. The question, though, is whether the Humans can summon the will to defend it. With Alexis gone, the Winged Hussars are in turmoil, and their morale is at an all-time low. Humanity's space fleet is in a shambles, and Sansar Enkh realizes her dream of being unable to stop the dreadnought is about to come true, despite her best efforts.
The final battle is at hand, with the survival of mankind at stake. The sun is at its zenith as the forces take the field - will the Humans crush the Merc Guild forces and take their place in a new hierarchy, or will the sun forever set on humanity?
More from the same
Author
What listeners say about Alabaster Noon
Reviews - Please select the tabs below to change the source of reviews.
-
Overall
-
Performance
-
Story
- Mike
- 04-17-20
one of the best series ever!!!
I loved the whole series. the narrator did very well . he made me have an emotional attachment to the actual characters. it is very hard to do during a 12 x series. good job to all.
1 person found this helpful