• Accepting the Lance

  • Liaden Universe: Arc of the Covenants, Book 5
  • By: Sharon Lee, Steve Miller
  • Narrated by: Eileen Stevens
  • Length: 15 hrs and 26 mins
  • 4.8 out of 5 stars (99 ratings)

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Accepting the Lance  By  cover art

Accepting the Lance

By: Sharon Lee, Steve Miller
Narrated by: Eileen Stevens
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Publisher's summary

A New Novel in the Nationally Best-Selling Liaden Universe® Series. Sequel to national best seller Neogenesis.

Exiled from Liad after bombing a city to save it from The Department of the Interior’s infernal weapons and plans, Clan Korval has gone to ground on the back-water planet Surebleak, whose people are as untamed as its weather. The old Boss-controlled fiefdoms largely fell to Pat Rin yos’Phelium’s influence, but the world is restive, the influx of outworld lawyers, guns, and money a brewpot for armed dissatisfaction.

Far beyond the surface of frigid Surebleak Korval’s farflung trade network needs a serious reset to recover from exile. From flagship Dutiful Passage to the experimental - if centuries old - self-aware Bechimo co-captained by the Delm’s blood-sister Theo Waitley, the clan’s ships are prowling space lanes seeking trade. Meanwhile, Old Tech from a failed universe - the ancient but revived Tinsori Light - and the machinations of the mysterious Uncle are coalescing into dangerous opportunity or nefarious trap.

And the Department of the Interior is not done with Clan Korval yet. They seek a final fully reckoned revenge, with Surebleak and Korval’s ships and people everywhere in the crosshairs.

©2019 Sharon Lee & Steve Miller (P)2019 Audible, Inc.

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Adventure in the Liaden Universe

The team sent off to take down the Department of the Interior are running into some interesting challenges--and an unexpected development.

Someone calling themself "Boss Surebleak" has demanded that Boss Conrad and the Road Boss be "retired," in the Surebleak sense, all their property stripped from their families, and those families deported from Surebleak, and Surebleak returned to its "native" laws and customs.

Theo, Bechimo, and crew are working off two serious demerits Theo and Bechimo earned while entering the Surebleak system in their previous adventure. The Portmaster is being hardnosed about it, which she admits is not really fair, but...

There's a Terra Trade survey team on planet, evaluating the port for the upgrade to "regional port, all services" status that it clearly needs for Surebleak to continue to grow. The presence of Clan Korval, and the bad reputation the Department of the Interior has managed to saddle them with, is of course one of the biggest obstacles to this. The fact that Theo, while being the Delm's sister, isn't really Clan Korval, is a detail that the Portmaster can't really expect to sell to the Terra Trade team. While doing their public service work, they find a gathering of Old Tech ships and devices, some of them from the old universe. Currently, the Old Tech intelligences are discussing whether or not the orders they have to destroy Surebleak are valid. Obviously, hot-headed Theo is the right one to convince them they're not, right?

Meanwhile, the Bedel have received an automated message from the Ship. When they reply, the Captain will notify them of when to be ready for their very late pickup. But do they want to go? A couple of ge