Video Game History Hour Podcast Por Video Game History Foundation arte de portada

Video Game History Hour

Video Game History Hour

De: Video Game History Foundation
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Industry expert Frank Cifaldi, Executive Director of the Video Game History Foundation, brings on fellow content creators, game developers, video game historians, and storytellers to teach us a little bit about video game history. Our casual, “chatting over coffee” style interviews let us see the true life of a researcher: bang-your-head-against-a-wall dead-ends, “I can’t believe no one’s told this story before” moments, the thrill of sharing incredible history with the world, and more. Pull up a chair and join us!Video Game History Foundation Ciencia Ficción
Episodios
  • Episode 153: Sega Channel
    Apr 1 2026

    Well before Xbox Game Pass or Steam, we had Sega Channel: a visionary service that delivered video games directly into homes via cable TV lines. This week, host Phil Salvador is joined by some of the team that made the "impossible" happen: Michael Shorrock, Ray McFadden, and Willard Stanback.

    In this mini Sega Channel reunion, the team discusses the technical hurdles of digital data distribution over 1990’s cable infrastructure, reminisces about the high-stakes world of game licensing, and shares how partnerships and the bold leadership of Stan Thomas shaped the service. We explore how transparency and community engagement turned a risky experiment into a beloved cult classic, and what the Sega Channel legacy tells us about the future of cloud gaming and subscription services today.

    *This episode has a follow-up bonus episode available to our paid tier Patreon members.

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


    Video Game History Foundation:

    Email: podcast@gamehistory.org

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

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    1 h y 16 m
  • Episode 152: Japanese Mobile Game Preservation
    Mar 18 2026

    In this episode, host Phil Salvador is joined by two digital preservationists, Ellen Cooper and Max Solensky, to explore the world of Japanese mobile game preservation. Before app stores existed, Japan was living in the future thanks to i-mode: a 1999 revolution that put the internet (and Capcom and Sega) right in your pocket.

    Today, these games are disappearing, and quickly. From brutal encryption to servers that no longer exist, saving this history is a high-tech race against time. We discuss the i-mode explosion and how Japan’s feature phones beat the world to the web; why saving a mobile game is way harder than dumping a cartridge; the small community groups saving early iOS and Android gems from the digital void; and how you can help keep gaming history from being "delisted" forever.


    Mentioned in the show:

    Video of max swinging keyboard in the monkey game https://youtu.be/I1VJw_yYI1U?si=s_9nXIAZS2hwuNLC&t=355

    Transforming phone: https://hitsave.org/wild-land/


    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


    See more from Ellen Cooper “Unabandonware”:

    YouTube: youtube.com/@Unabandonware/featured

    Bluesky: @unabandonware.bsky.social

    TikTok: @unabandonware


    See more from Max Solensky “RockmanCosmo”:

    Bluesky: @rockmancosmo.bsky.social

    X/Twitter: @RockmanCosmo

    Website: rockmancosmo.weebly.com

    Website: keitaiarchive.org

    Website: keitaiwiki.com/wiki/KeitaiWiki


    Video Game History Foundation:

    Email: podcast@gamehistory.org

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

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    1 h y 10 m
  • Episode 151: Games Preservation at MIT Museum
    Mar 3 2026

    From vacuum tubes to virtual worlds, Dr. Flori Pierri, Associate Curator of Science and Technology at the MIT Museum, joins us to explore their unexpected journey into the world of video game preservation. Dr. Pierri oversees diverse collections from science photography to physics homework, and, of course, video games. MIT Museum has had a recent focus on computer games and a focus on play, starting with the Michael Dornbrook Collection and plans for a 2028 computer game exhibition. Dr. Pierri shares the importance of using original equipment for exhibits and the new challenges of preserving born-digital objects. They also discuss the museum's efforts to engage with both the public and with researchers, including a collection of unreleased Infocom game materials.

    You can listen to the Video Game History Hour every other Wednesday on Patreon (one day early at the $5 tier and above), on Spotify, or on our website.


    Mentioned in the show:

    Whirlwind I: https://en.wikipedia.org/wiki/Whirlwind_I

    Royal Game of the Dolphin: https://commons.wikimedia.org/wiki/File:Royal_Game_of_the_Dolphin,_1821.jpg

    Milliways: The Restaurant at the End of the Universe

    Claude Elwood Shannon, Bell Labs, “father of information theory”: https://en.wikipedia.org/wiki/Claude_Shannon


    See more from Dr. Flori Pierri:

    Bluesky: @flori-p.bsky.social

    Website: https://mitmuseum.mit.edu/collections/collections-search


    Video Game History Foundation:

    Email: podcast@gamehistory.org

    Website: gamehistory.org

    Support us on Patreon: /gamehistoryorg

    Más Menos
    1 h y 2 m
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