The AIAS Game Maker's Notebook Podcast Por Academy of Interactive Arts & Sciences arte de portada

The AIAS Game Maker's Notebook

The AIAS Game Maker's Notebook

De: Academy of Interactive Arts & Sciences
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A series of in-depth conversations between video game makers on the business and craft of interactive entertainment.2025 Academy of Interactive Arts & Sciences Ciencia Ficción
Episodios
  • Uncovering the Secrets Behind Bionic Bay with Creator Juhana Myllys
    Jul 14 2025

    Adam Orth chats with Juhana Myllys, creator of physics based platformer Bionic Bay. Together they discuss how he identifies great ideas and where he finds inspiration; the early designs and concept art that led to the development of Bionic Bay; designing the core gameplay such as the swap mechanic and platforming; and creating a visual language that is both mechanical and organic.

    Episode Host: Adam Orth

    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.

    Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt

    Follow us: linktr.ee/AIAS

    Please consider supporting game dev students with: AIAS Foundation

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    1 h y 31 m
  • Creating the Music for Clair Obscur: Expedition 33 with Composer Lorien Testard
    Jul 7 2025

    Austin Wintory chats with Lorien Testard, the composer for Sandfall Interactive's debut hit RPG, Clair Obscur: Expedition 33. Together they discuss his background in music theory and how he connected with Sandfall; working with singer Alice Duport-Percier to create the vocal pieces; creating a soundtrack with diverse sounds that keeps a unified vision; creating art for art's sake; and what kinds of projects he hopes to work on next.

    This episode is sponsored by Xsolla

    Episode Host: Austin Wintory

    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.

    Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt

    Follow us: linktr.ee/AIAS

    Please consider supporting game dev students with: AIAS Foundation

    Más Menos
    1 h y 16 m
  • Exploring Wartales with Shiro Games' CEO Nicolas Cannasse
    Jun 30 2025

    Trent Kusters chats with CEO and Co-Founder of Shiro Games, Nicolas Cannasse. Together they discuss his career in games including co-founding two succesful indie studios with his prior work at Dead Cells developer Motion Twin; creating his own programming language called Haxe; his work as a game director on titles such as Evoland, Northgard, and Wartales; DLC as a platform for indie success; how to blend genres to create fresh experiences; and the importance of government advocacy for the health of the games industry.

    This episode is sponsored by Xsolla

    Episode Host: Trent Kusters

    Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences

    If you enjoyed this episode, please consider subscribing and leaving us a rating and review.

    Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt

    Follow us: linktr.ee/AIAS

    Please consider supporting game dev students with: AIAS Foundation

    Más Menos
    2 h y 7 m
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