Episodios

  • Cloud Empress Q1 2026 session 5 The Torturers' Archive
    Feb 10 2026
    The group remained at Jal’s ruined library outside Rustbucket and discussed what establishing a long-term base there might require: scouting, hunting, water access, and fortifications. A courier named Creepy Gro arrived to trade chalk, a spyglass, and a dart pipe in exchange for salvaged thopter parts and plasteel. Gro showed interest in the archive’s books, but Jal shut that down immediately, while Momma joked about eventual tourism once the library was restored.

    That night, Neus spotted three distant figures dancing in the wastes who abruptly stopped and walked straight toward the library. Momma confronted one and found it to be a translucent wanderling with a glowing face, asking to take something ancient or “slippery” from the archive. Jal identified them as Slip pests and refused to let them take books. Momma instead offered mechanical scrap from Rustbucket, which the wanderlings accepted before fading away.

    Days later, Stormy detected Imago circling the area. The group secured their chalk and waited while the insects buzzed the library for hours before leaving south, some visibly injured.

    The following morning, five exhausted cloudling soldiers arrived seeking shelter. Their leader, Papa Lance, admitted they were deserters and spoke of attacks by humans wearing Imago-like armor. When a patrol under Captain Sapphire approached, the party hid the deserters in nearby brush. Sapphire searched the library, threatened Jal, and suggested turning the building into an expedition outpost. Neus deflected suspicion over a deserter’s coat found among traded goods, and Momma misdirected soldiers in the field until Sapphire withdrew.

    Afterward, the group disguised the deserters as lowland farmers and sent them south toward safer villages.

    With repairs finished, Jal celebrated reopening sections of the archive and floated future plans involving scavenging robot facilities and investigating the massive elevator cables in Rustbucket. The party returned to the city ruins, following servitor machines hauling rendered corpses to a giant platform connected to the clouds by four cables. Eight modified robots guarded the site, and the group avoided a fight, watching as the elevator ascended loaded with meat and returned empty.

    Moving deeper into Rustbucket, they reached a plasteel bridge spanning a chasm near an acid lake, guarded by aging automated turrets. A trader named Lumi crossed safely and bartered for plasteel, marbles, and a broken gold watch, trading a hard-shell tent, books, provisions, and a chalk-powered “sense recorder.” Lumi also reported a missing farmling called Tooth the Clown who had been searching the woods with chalk for a magical pool.

    Camping near the bridge, Momma climbed a turret and dismantled part of its mechanism, salvaging firing components and a medium chalk core and handing it to Stormy.

    The session ended with the group resting beside the acid lake, preparing to push further into Rustbucket.

    Original video: https://www.youtube.com/watch?v=rsrfKwjshpU ★ Support this podcast on Patreon ★
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    2 h y 41 m
  • Alien Dark: Falling World (Sesssion 2)
    Feb 9 2026
    AAlun R facilitates the final session of a two-shot of his own game. Alien Dark (available free from https://gallusgames.itch.io).
    This session was organsied as part of The Open Hearth Gaming Community (https://openhearthgaming.com/ RPG) using our Gaming Calendar (https://app.playabl.io/communities/the_open_hearth/overview).
    Wynne convinces the LT that what they found at the club means they have to get to whatever Borgia Industries are doing at Fort Nebraska before the UPP do. Tam Volk spots an ambush and Ray Mcer thwarts an attempt to take out the APC, while 'Doc' finds a Colonial Marshall and his Deputy in the rubble. There a successful infiltration and a swift descent to Sub-Level 3, a chest-burster and a spray of acid costs them their Synth, and signs of what happened to the marine garrison. Then, a fixation on finding the secrets, dubious fire control, and self-sacrifice to save some squad-mates ...

    Original video: https://www.youtube.com/watch?v=DBMUF6YZgDI ★ Support this podcast on Patreon ★
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    2 h y 42 m
  • The Between 2026 - Session 5 - A Society of Small Men
    Feb 8 2026
    William the Limehouse Lurker comes for a visit to Hargrave House and Mx Latimer visits an underground party. Also: Pigs.

    Original video: https://www.youtube.com/watch?v=3rL0a0400W8 ★ Support this podcast on Patreon ★
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    2 h y 10 m
  • SWS AW 3rd - Saleucami Session 5
    Feb 7 2026
    Vise grippping tighter

    Original video: https://www.youtube.com/watch?v=9G7qa7uOQbs ★ Support this podcast on Patreon ★
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    2 h y 9 m
  • Swords of the Serpentine - Open Hearth Gaming - Session 01 - 2026-02-05
    Feb 6 2026
    GM Mike Ferdinando runs Swords of the Serpentine, the GUMSHOE game of swords and sorcery. Players are: Adam, Brandon, Eliot, and Vyrrk.

    This is a Session Zero, where the players learn about the game and go through character creation.

    Game organized through Open Hearth Gaming: https://openhearthgaming.com/

    0:00 - Introductions
    6:53 - CATS: Concept, Aim, Tone & Subject Matter
    12:25 - Safety Discussion: Open Door, Lines & Veils, X-Card
    25:59 - Setting Overview
    40:55 - Rules Overview
    1:03:40 - Character Concepts
    1:11:20 - How Abilities Work
    1:18:35 - How Sorcery Works
    1:25:40 - How Combat Works
    1:30:53 - Adjectives & Drives
    1:32:45 - Factions & Allegiances
    1:42:30 - Gear & Wealth
    2:00:35 - Introducing the Characters
    2:11:10 - Setup For First Session of Play

    Original video: https://www.youtube.com/watch?v=1n76-hlvyaU ★ Support this podcast on Patreon ★
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    2 h y 14 m
  • The Last Caravan: Winterlake (Session 5)
    Feb 5 2026
    Leaving their friend Angie behind with the Remnants, the caravan continues, tracing their way across one lake before realising they need a guide across the next one. They meet one of the Crossers who promises them help, though with a price...

    The Last Caravan is a cars and aliens tabletop role-playing game about a midwinter road trip in the wake of an alien invasion. Starting from the East Coast, you and your fellow travelers will navigate a shattered North America. You’ll explore landscapes transformed by xenoflora, search abandoned towns and crashed spaceships, discover the otherworldly technology called Harmonics, negotiate with newly-formed factions both human and alien, outrun hostile pursuers, and fight for the future of your world.

    Your story is about normal people finding heroism under extraordinary pressures. It’s about relationships tested by a crisis, and rediscovering what matters when the world is ending.

    Your people need you. Will you join the caravan?

    The Last Caravan is by Ted Bushman and is available here https://tedbushman.itch.io/the-last-caravan-a-cars-and-aliens-roleplaying-game

    ***

    Find me on itch.io: https://donogh.itch.io
    or on Mastodon: https://dice.camp/@donogh
    Find the Open Hearth gaming community: https://openhearthgaming.com/

    #ActualPlay #TTRPG #OpenHearth #ForgedInTheDark

    Original video: https://www.youtube.com/watch?v=bhP2U2Oufc4 ★ Support this podcast on Patreon ★
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    2 h y 7 m
  • The Cluster: The Recovery Job (session 0)
    Feb 5 2026
    Alun R facilitates session zero of a series of 'The Cluster', his own PbtA space opera game.
    This session was organsied as part of The Open Hearth Gaming Community (https://openhearthgaming.com/ RPG) using our Gaming Calendar (https://app.playabl.io/communities/the_open_hearth/overview).
    We create our Cluster, it's Societies, signficant Factions, Crew and their Ship. Then we play to find out what happens when Serena Travers (haunted by what she did for the Authoritarian Directorate); Gort (formed by endless war on the Harsh world of Gladius and pursued by the Neural Sisterhood); Jade Meadows (disillusioned by the 'Cosmic Duty' of her Sequestered society and caste out ); and Keil Beckett (running from his guilt over the death of a colleague while he was making money on the side) leave the HUB for the Geshan system to recover a device from an overdue ship for the RGA. There's the disorientation of Ring Space, the crippled mining ship and an attempt to board ... which doesn't go perfectly ...

    Original video: https://www.youtube.com/watch?v=Hxfw7yy4gio ★ Support this podcast on Patreon ★
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    2 h y 19 m
  • For the Honor: Crossing Paths & Meeting Blade to Stave (Session 4)
    Feb 5 2026
    The stakes rise as:

    -Crossing Paths, as Andromeda and Portia reacquaint themselves on a voyage, ruminating on past attempts to bring the Flickering Isles into the Rebellion.
    -Meeting Blade to Stave, as Selenetta blocks Caravel's entrance to the lair of the Dark Sorcereress!


    It has been twelve years since the Legion came down from the stars and began to colonise Athera, and a new generation of princesses are beginning
    to see the need for another Accord. The Legion has been attacking towns
    again. The Kingdoms are sending out dance invitations. And the Tangled
    Woods have been getting stranger and stranger.
    You, the princesses and warriors of factions at odds, will fight, quarrel, and
    flirt in your efforts to sway Athera in your favor.

    For The Honor is an anthology game inspired by She-ra and the Princesses of Power. It's based on the Firebrands Framework by Vincent Baker and Meguey Baker. It's by Quinn Vega and is available here https://crtgirl.itch.io/for-the-honor

    Find me on itch.io: https://donogh.itch.io
    or on Mastodon: https://dice.camp/@donogh
    Find the Open Hearth gaming community: https://openhearthgaming.com/

    #ActualPlay #TTRPG #OpenHearth #Firebrands

    Original video: https://www.youtube.com/watch?v=5NdKz6SAH6Q ★ Support this podcast on Patreon ★
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    45 m