Episodios

  • Slay the Princess
    Apr 30 2025

    You're on a path in the woods, and at the end of that path is a cabin. And in the basement of that cabin is a Podcast… I mean Princess. In this episode Bryan, Josh, and Clint steel their nerves and descend the staircase to discuss Slay the Princess. Developed by Black Tabby Games and released for PC in 2024, Slay the Princess was developed as a side project to support the ongoing development of their other game Scarlet Hollow. And what a side project it is! Boasting a dizzying variety of possible outcomes, Slay the Princess is a fascinatingly broad and cerebral visual novel that explores a lot of interesting themes in a very economical approach to storytelling and a stylish black and white hand-drawn aesthetic. However, what starts as merely a provocative 4th wall breaking narrative eventually gives way to something even more surreal and captivating. So grab your dagger… I mean headphones… and listen in as the guys explore the multitude of ways to Slay the Princess! But remember: Its a love story…

    Show Notes:

    The Egg by Andy Weir


    Three Word Reviews:

    Bryan - Personality Uncertainty Principle

    Josh - Power of Story

    Clint - What Just Happened

    Más Menos
    Menos de 1 minuto
  • Neongarten
    Apr 15 2025

    Have you ever wanted to play a turn-based city builder that’s inspired by Luck be a Landlord and Islanders? That’s drenched in a stylish cyberpunk aesthetic and boasts intricate tactical depth? One with a dark sense of humor and killer hip-hop inspired soundtrack? Well you’re in luck! Josh’s latest game, Neongarten, is releasing on April 22nd, 2025 on Steam!

    As is tradition, Bryan and Josh sat down to record a podcast about the game, its inspirations, and the process of creating it. Neongarten was a novel experience for Josh to develop for a variety of reasons, not least of which was working in 3d and a new engine, Godot. This time around Josh also partnered with Goblinz Publishing to take the game to the next level. With the initial prototype finishing up just ahead of the birth of his second child, Neongarten has been a game that’s grown alongside his own family and alongside his own craft as a game developer.

    So listen in as Bryan interviews Josh about how he riffed, fixed, and remixed his way to creating the game he envisioned those many months ago, and check it out when it releases on April 22nd, 2025!

    Show Notes:

    Neongarten Steam Page

    Goblinz Publishing

    TinyMass Games

    Neongarten’s Composer, Joel Kent, is part of Audimus

    Dex is the album that helped inspire the game

    Más Menos
    Menos de 1 minuto
  • Persona 4 Golden
    Mar 30 2025

    In this episode Bryan and Josh welcome host of Tales from the Backlog, Dave Jackson, to discuss Persona 4 Golden! Bryan’s played Persona 5, Josh has played Persona 3, so now they’re meeting in the middle and asked Dave to join for a wide ranging discussion that starts with an analysis of the studio’s evolving approach to game design then pivots to a deep dive of Persona 4 Golden’s characters, combat mechanics, and broader themes.

    The Persona series is an interesting game for multiple reasons, not least of which are its design priorities which focus on atypical areas such as UI design and Music, and writing. By the same token analyzing a social / life sim game from 2008 in 2025 is not without its pitfalls including the sometimes clumsy handling of representation and other social issues. Even so, the artistry of the game’s stylish design and writing, combined with a unique take on themes of personal growth rooted in Jungian psychology, are certainly with the price of admission.

    Show Notes:

    Dave’s Podcast - Tales from the Backlog

    Persona 4 Reincarnation

    Three Word Reviews:

    Bryan - Experience Myriad Truths

    Josh - Solid Detective Story

    Dave - Jungian Scooby Doo

    Más Menos
    Menos de 1 minuto
  • Game Poems (ft. Every Day the Same Dream and Under a Star Called Sun)
    Mar 15 2025

    In this atypical episode of Pixelated Playgrounds Josh and Bryan talk through a couple of “Game Poems”. A “Game Poem” (as defined by Josh) is “An experimental/artsy/short game or some combination therein. A game that the player can play once, for five or thirty minutes, and experience a distinct sort of message." Two such games are Every Day the Same Dream, released in 2009 by Molleindustria and Every Day the Same Dream released in 2020 by Cecile Richard. Every Day the Same Dream bills itself as a game about alienation and refusal of labour, while Under A Star Called Sun is described as a sci-fi bitsy game about grieving, holding on to fading memories, and carrying the world on your shoulders. Both are able to be played in 5-10 minutes or less and are readily available online, so if you’ve ever been wary to listen because of our spoiler policy, now is the time to subvert it!

    Bryan and Josh also take a tangent into the history of browser games and reminisce a bit on some of their favorites, so boot up your ancient laptop that still has a running version of Flash and listen in to this episode on Game Poems!

    Show Notes:

    Every Day the Same Dream

    Under A Star Called Sun

    Molleindustria

    The Actor and the Audience by Josh Galecki

    I Am Sitting in a Room by Alvin Lucier


    Three Word Reviews:

    Under A Star Called Sun

    Bryan - Smelling Digital Roses

    Josh - Actor and Audience

    Every Day The Same Dream

    Bryan - Potent Fading Memory

    Josh - Treachery of Memory

    Más Menos
    Menos de 1 minuto
  • Horizon: Zero Dawn & Forbidden West
    Feb 28 2025

    Horizon Zero Dawn and its sequel Horizon Forbidden West have had an uphill battle to become some of the most successful AAA open world games. The first entry released alongside The Legend of Zelda: Breath of the Wild, and the follow-up came out just ahead of Elden Ring, two games that are not just direct competitors for the Horizon series, but also genre re-defining titles. Yet, much like the series’ protagonist, Aloy, the Horizon games have persisted. They have eventually found their audience and have delivered some of the best Open World gaming the current generation has seen as of 2025.

    While the Horizon games on their face are a visual feast focused on hunting down robotic dinosaurs in a stunning post apocalypse, what lies beneath the surface is what kept Bryan and Clint coming back for more. A sweeping sci-fi story with ambitious and surprising writing drives Horizon’s cybernetic heart forward. That and a surprisingly deep combat system that forces you to use all parts of the robotic buffalo.

    In this podcast Clint and Bryan discuss the sweeping story told across both Horizon Zero Dawn and Horizon Forbidden West before focusing in on the finer points of the more recent entry. So grab your bow and spear and tune your focus in to Pixelated Playgrounds as we discuss the Horizon Series!

    Three Word Reviews:

    Bryan - Defying Human Nature

    Clint - Giant Robot Dinosaurs!

    Más Menos
    Menos de 1 minuto
  • Arctic Eggs and CLICKOLDING
    Feb 15 2025

    The indie game space is full of creative and inspiring projects. Projects that spark joy. Projects that make you feel a sense of awe, or joy, or wonder…. and then there are some that are just plain unhinged. In this episode Bryan and Josh discuss two games that are very different, but equally unhinged: Arctic Eggs and CLICKOLDING.

    Arctic Eggs by the Water Museum puts you in the shoes of a nameless, faceless, drone in a post apocalyptic antarctica with but one remit: cook eggs for the people. From there it… goes places….

    CLICKOLDING by Strange Scaffold was originally on Josh and Bryan’s list to cover in the Halloween timeframe but instead of being scary it was more just unsettling, so they held off to find an equally oddball game to discuss in tandem. The purpose of the game is simple: The man in the corner of your hotel room wants you to click a tally counter and he wants to watch you click it. Its a surreal and sometimes upsetting experience that takes only 40 minutes or so to complete.

    So sit down, have an egg, and start clicking as we talk through the deeply strange experiences of Arctic Eggs and CLICKOLDING!

    Three Word Reviews:

    Arctic Eggs

    Bryan - End Times Vibing

    Josh - A Compelling Gravity

    CLICKOLDING

    Bryan - Clicking Through It

    Josh - A Harsh Light

    Más Menos
    Menos de 1 minuto
  • Indiana Jones and the Great Circle
    Jan 30 2025


    There was probably no greater end of the year gaming surprise in 2024 than the release of Indiana Jones and the Great Circle. Clint’s skepticism about swapping out Harrison Ford for Troy Baker was only matched by Bryan’s confusion about what this game was supposed to be drawing comparisons to Dishonored and Hitman, while being developed by the studio behind Wolfenstein, Machine Games, and the producer of the last several Elder Scrolls games, Todd Howard. It turns out Baker delivered the performance of the year as Indiana Jones and the game itself turned out to be a sprawling and pitch perfect first person 3d adventure game with stealth, puzzling, and a not-insignificant amount of using improvised weaponry against fascists: Truly the most appropriate thing for Indiana Jones to be doing.

    So Bryan, Josh, and Clint set off on their respective journeys to uncover the mysteries of the Great Circle. Clint’s took a long a circuitous route through all manner of optional side content, Bryan’s was a bit more on the straight and narrow, and Josh’s ended a bit prematurely. Regardless of where they ended all three of our hosts enjoyed the sites, sounds, and hi-jinks they got up to along the way. So pull up your old timey phonograph and listen in the guys discuss Indiana Jones and the Great Circle!

    Three Word Reviews:

    Bryan - Museum Worthy Adventure

    Josh - Scenes and Signposts

    Clint - An Instant Classic

    Más Menos
    Menos de 1 minuto
  • Pixelated Playground’s Top 5 Games of the Year 2024
    Jan 15 2025

    Happy New Year! This year Bryan, Josh, and Clint tried something a bit different… which every other video game podcast on earth is already doing: We recorded our Games of the Year for 2024! So listen in as the guys discuss the top 5 games they enjoyed in 2024 among others and take a look forward to 2025 and just generally chill out and reminisce on a year of gaming!

    Here’s what we talked about:

    Look back at 2024 / Plans for 2025

    Games we have our eyes on to cover

    Games you missed in 2024 and still want to play

    The Top 5’s

    5’s

    4’s

    3’s

    2’s

    1’s

    Honrable Mentions

    — — — Spoiler Wall — — —

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    ..

    .

    .

    .

    .

    .

    .

    The 5’s

    Clint Game #5 - Stellar Blade

    Josh Game #5 - DotAGE

    Bryan Game #5 - Metaphor: ReFantazio

    The 4’s

    Clint Game #4 - Black Myth: Wukong

    Josh Game #4 - Tiny Glade

    Bryan Game #4 - Final Fantasy 7 Rebirth

    The 3’s

    Clint Game #3 - Warhammer 40k: Space Marine 2

    Josh Game #3 - Arco

    Bryan Game #3 - Elden Ring: Shadow of the Erdtree

    The 2’s

    Clint Game #2 - Final Fantasy 7 Rebirth

    Josh Game #2 - Animal Well

    Bryan Game #2 - 1000xResist

    The 1’s

    Clint Game #1 - Helldivers 2

    Josh Game #1 - 1000xResist

    Bryan Game #1 - Unicorn Overlord

    Más Menos
    Menos de 1 minuto
adbl_web_global_use_to_activate_webcro768_stickypopup