Pixelated Playgrounds Podcast Por Pixelated Playgrounds arte de portada

Pixelated Playgrounds

Pixelated Playgrounds

De: Pixelated Playgrounds
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Taking one game per month (old, new and everything in between) and talking though an in-depth examination of narrative, mechanics, theme, and the interplay between the three.

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Episodios
  • Clair Obscur: Expedition 33
    Nov 15 2025

    In this episode, Bryan and Josh dive deep into Clair Obscur: Expedition 33, the 2025 dark fantasy RPG from French studio Sandfall Interactive and published by Kepler Interactive. This is the first outing of director Guillaume Broche, formerly of Ubisoft, featuring a powerhouse voice cast including Jennifer English, Ben Starr, and Charlie Cox, and a wildly eclectic soundtrack by Lorien Testard and Alice Duport-Percier that spans classical to dubstep. If that wasn’t enough to draw you in the premise of the game alone is one of the more intriguing in recent memory: For the last 67 years, the island of Lumière has endured the “Gommage,” a ritual in which an ethereal being known as the Paintress erases everyone older than a mysteriously dwindling number. Expedition 33 sets out to confront the paintress, them embark on an exploration of how art, death, and memory intertwine within the game’s Belle Époque-inspired world.

    Bryan and Josh also unpack the game’s richly layered writing and worldbuilding, noting how the prologue perfectly sets the tone and how the setting pulses with French cultural flair, even down to battling a mime in the opening minutes. Clair Obscur features a truly memorable cast, contributing to a story that’s equal parts tragic and hopeful, and while the combat system’s balance of dodge, parry, and unique “Pictos” and “Luminas” mechanics met the challenge of keeping combat snappy and engaging. However, at the end of it all, Clair Obscur’s core themes of death and grief give it both its weight and its beauty, cementing its place as one of 2025’s standout video game experiences.

    Notes:

    The impossible (true) stories behind the making of Clair Obscur Expedition 33

    The Ones Who Walk Away from Omelas

    Clair Obscur: Expedition 33 | Lumière

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  • Pyre
    Oct 30 2025

    In this episode Josh and Bryan are talking about Pyre developed by Supergiant Games and released in 2017 for PC, Mac, Linux, and PlayStation 4. Pyre is considered by some to be Supergiant’s most experimental and heartfelt title, a mystical mix of visual novel and ritualistic sport. From the creators of Bastion, Transistor, and Hades, Pyre stands apart for its boldness a “mournful revolution” where victory means saying goodbye to a beloved comrade, and every loss fuels the greater cause of rebellion. With lush art by Jen Zee, music and sound by Darren Korb and Ashley Barrett, and the powerful writing of Greg Kasavin, Pyre delivers a story of loss and revolution. Join us as we resurrect this lost episode of Pixelated Playgrounds to discuss literacy as rebellion, the beauty of bittersweet freedom, and why even in defeat, there’s purpose in pressing onward.

    Show Notes:

    Gamedeveloper.com - How Supergiant Games aggressively prototyped its way into Pyre

    Darren Korb going hard as usual (Never to Return, Supergiant In Concert)


    Three Word Reviews:

    Bryan - Rites, Remorse, Revolution

    Josh - Single Player Sport

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  • UFO 50
    Oct 15 2025

    In this episode Bryan and Josh are diving into UFO 50, the long-awaited indie collaboration from Derek Yu, Jon Perry, Eirik Suhrke, Paul Hubans, Ojiro Fumoto, and Tyriq Plummer collects fifty original games into one sprawling anthology made by a fictional company called UFO Soft between 1982 and 1989. They explore its meta-narrative, collective authorship, its “lost console” aesthetic, and how its ambitious scope becomes a keen commentary on the experience of creating games across a console generation. From the clever chaos of Party House to the moody depths of Porgy and the sprawling weirdness of Grimstone, we’ll talk about which games could stand alone and which thrive because they exist in conversation with the rest. Not every game shines equally, but together they form a unique love letter to game-making and retro gaming.

    Three Word Reviews:

    Bryan - Crafty Creative Cornucopia

    Josh - A Design Feast

    Show Notes:

    TIGsource - The Indie Game Source

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