Episodios

  • Ludorya: All About The Game
    May 21 2025
    In this episode, we're joined by the founders of Ludorya Studios, a team of game designers who met during their Master’s in Game Science and Design and built a studio where playful chaos meets meaningful innovation. We explore their journey, their commitment to designing games by players, for players, and how they balance humor with thoughtful experimentation.

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    52 m
  • How Different Disciplines Shape A Unified Vision
    May 14 2025
    In this episode, we sit down with the trio behind Future Suit Games, Abram, Adam, and Kristi, to talk about their journey building an indie studio from the ground up. We dive into their upcoming debut title Daughter of the Rift, a narrative-rich card battler that fuses emotional storytelling with deep strategy.





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    53 m
  • Rethinking The Design of Social Impact Indie Games
    May 7 2025
    In this episode, we sit down with Nicholas O’Brien, one of the most distinctive voices in narrative game design and critical play. As the founder of Essay Games, his groundbreaking work has earned recognition from The New York Times, The Guardian, and Kotaku, and has been showcased at top festivals like MAGFest, Narrascope, and Now Play This.

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    57 m
  • Why Early Marketing Matters
    Apr 30 2025
    In this episode, we’re joined by Corina Diaz, a powerhouse digital media strategist with over 15 years of experience driving marketing and community strategy for entertainment brands. From launching standout indie games like A Fold Apart and The Big Con to shaping industry-wide initiatives like the Steam Women’s Day Sale, Corina is the go-to expert for turning limited resources into unforgettable campaigns.








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    57 m
  • Getting the Most Out of Your Game by Getting the Most Out of Voice Acting
    Apr 23 2025
    One of the best in the business, Michael has voiced, cast, and directed unforgettable performances in over 100 games—including Zenless Zone Zero—and he’s here to blow the lid off what voice acting can do for your game. Whether you're an indie underdog or a AAA juggernaut, this episode is your all-access pass to making voice work unforgettable.

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    54 m
  • Intersections of Game Design and VTubing
    Apr 16 2025
    In this episode, we chat with Ami Cai—a visual narrator, freelance illustrator, and graphic designer whose work spans from indie projects to the role of Art Director on the Kickstarter-backed Cartomancy Anthology. Ami shares insights into balancing creative careers with casual VTubing and gameplay content, and how storytelling threads through everything she does.

    Links shared during the live episode:
    https://dev.twitch.tv/code/ https://store.steampowered.com/app/1490340/We_Are_OFK/ https://bsky.app/profile/alpineshowtime.bsky.social/post/3lk3hu5t5js2f https://x.com/chocovania/status/1696200897028911216 https://x.com/shindags/status/1898662259372781667 https://x.com/binoftweets/status/1865035587587117400 https://x.com/shindags/status/1730408283826266297 https://x.com/nme64_u/status/1893784752240390199 https://www.youtube.com/shorts/s7a1TSeF-3g?si=skKn15VBbIqBqyEB https://x.com/mdxcai/status/1891983292968178000 https://x.com/shindags/status/1771258712377758129

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    Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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    54 m
  • Creating on a Budget: How Indie Artists are Redefining Visual Art
    Apr 9 2025
    In this episode, we sit down with illustrator, concept artist, and professor Ryan E. Grady to talk about her journey through games, education, and independent storytelling. From working on Our Brilliant Ruin to creating her own visual novel Lythe The Forgetful Witch and comic series Daughters of Atlas, Ryan shares how she brings rich, personal worlds to life through art.

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    Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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    49 m
  • Lessons Learned on Game Publishing, both Self-Publishing, Getting a Publisher and Working with VC Funding Learned at GDC This Year
    Apr 2 2025
    Join us as we break down key insights from GDC this year, covering self-publishing, securing a publisher, and navigating VC funding. Whether you're an indie dev or part of a studio, this episode offers practical takeaways to help you make smarter publishing decisions.

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    Join the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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    59 m
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